5. 하드웨어-7
Capacitive touch
4 or more contact points
Sensors
A-GPS, Accelerometer, Compass, Light, Proximity, Gyro
Camera
5 mega pixels or more
Multimedia
Common detailed specs, Codec acceleration
Memory
256MB RAM or more, 8GB Flash or more
GPU
DirectX 9 acceleration
CPU
Qualcomm MSM7x30, MSM8x55 800Mhz or higher
Hardware buttons | Back, Start, Search
7. 소프트웨어 아키텍쳐
Applications
Your App UI and logic
Frameworks
Silverlight and XNA HTML5/JavaScript
User data Structured data
CLR
App Model UI Model Cloud Integration
App management Shell frame Xbox LIVE
Licensing Session manager Bing
Chamber isolation Direct3D Location
Software updates Compositor Push notifications
Data sharing Windows Live ID
Kernel
Security
Hardware BSP
Networking
Storage A-GPS Accelerometer Gyro Compass Light Proximity
Media Wi-Fi Radio Graphics
Hardware Foundation
8. 프레임 웍
Windows Phone Frameworks
Device Launchers & Windows Phone
Camera Choosers Structured
MultiTasking Integration Controls
Data
PhoneApplicationFrame PhoneApplicationPage PushNotification WebBrowserControl Sensors
Silverlight Presentation and Media XNA Frameworks for Games
Silverlight Controls Drawing IsolatedStorage Drawing GamerServices Silverlight
4.0 Integration
Shapes Markup Media Navigation Media Input Graphics Audio Content
Application Object
Common Base Class Library
Runtime Resources Globalization Reflection Location Text IO Net Diagnostics
Sockets
Security Threading Collections ComponentModel Configuration ServiceModel Linq
10. App Hosting and Runtime
App Domain
Silverlight Application XNA Game
Object Object
Frameworks
AGENT
Silverlight XNA HTML5/JavaScript
CLR
System provides host process for app code App Model Host
App Model UI Model Cloud Integration
Xbox LIVE
App management Shell frame Bing
Licensing Session manager Location
Chamber isolation Direct3D Push notifications
Software updates Compositor Windows Live ID
Sandbox enforced for host process Kernel
Security
Networking
A-GPS Accelerometer Gyro Compass Light
Hardware BSP
Proximity
based on declared capabilities Storage
Media Wi-Fi Radio Graphics
Hardware Foundation
Each app executes inside an isolated, least-privileged host process
All app code is transparent and CLS-verifiable, mitigating impact of common attacks
Frameworks enable app code to interact with app model, UI model, phone functionality
17. UI and State Management: Concepts
Potentially discarded while the session is paused
Page UI
Describes the visual
appearance of a page
Page and Application
State
Contains data that
describes an instance of
a page and application Navigation stack and state is retained in shell frame to support
resuming paused sessions
19. Graphics Composition
Shell frame composes all UI into a single screen
Central page management enables cross app UI transitions and other effects
System wide Z order enforcement emphasizes core phone functionality
22. Services and Frameworks
System.Device.Location Microsoft.Phone.Notification Microsoft.XNA.Framework.GamerServices
Location client service Push client service Game foundation service
Windows Phone
Bing location services XBox Live services
Notification services
29. 윈8 앱과 윈폰8 앱과의 차이점에 대해 알고 싶습니다.
Windows Phone 7.x 버전에서 개발된 어플을 Windows Phone 8로 컨버팅이 얼마나 가능한지?
Window Phone에 대한 기술적인 장/단점을 알고 싶습니다.
왜 win phone 7은 미완으로 끝나고 8로 가는지 궁금해요.
Windows Phone 7 앱이 Windows Phone 8 위에서 돌아가려면 추가적인 준비를 해야 하는지 궁금합니다. 또, HTML5로의 WP8
개발이 궁금하네요.
window phone 개발시 UI부분의 특징을 알고싶습니다
현실적으로 윈도우8 태블릿에서는 가능성이 있지만 스마트폰에서는 과연 가능성이 있을까.
윈도우즈폰 7 과의 차이점이 궁금합니다.
Windows8 앱 개발에 대한 준비와 전체적인 구성 흐름 그리고 디자인적인 부분에 대해서 자세하게 설명해주세요!
Windows Phone 8을 공부하기 위한 레퍼런스를 구했으면 합니다. ^^
윈도우폰7용 앱을 여러개 만들었는데 윈도우폰8에 어찌 대응해야 할지 궁굼하네요
새로운 비동기 프로그래밍 패턴(TAP)의 동작 원리와 올바른 사용 방법에 대해 알려주셨으면 합니다.