SlideShare una empresa de Scribd logo
1 de 98
Descargar para leer sin conexión
ANDREA RESMINI – WIAD 2013 BRISTOL



GHOSTS IN THE MACHINE




THE ARCHITECTURE OF CYBERSPACE
 ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
UN ESPRIT NOUVEAU
SOUFFLE AUJOURD'HUI


   – Le Corbusier, Vers une architecture (1927)
MODERN

  12



  10



   8


                                                                                       Column 1
   6                                                                                   Column 2
                                                                                       Column 3


   4



   2



   0
               Row 1                   Row 2                    Row 3    Row 4




Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace           WIAD13 Bristol
Neuromancer, William Gibson
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
aph.org
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
GHOST IN THE MACHINE



    – Gilbert Ryle, The Concept of Mind (1949)
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
THERE IS A NEW SPIRIT
Teaching Maths, MM Trust – http://is.gd/kQQdfu
Andrea Resmini – Ghosts in the Machine: Thedel Libro Usato –Cyberspace
                                    Salone Architecture of http://is.gd/txtqbh   WIAD13 Bristol
Mentorship in Star Wars – G. Lucas
Time Magazine, 1983
Georgia TECH – http://is.gd/X68jLi
technologizer.com
COMPUTING WAS A SPECIFIC
 ACTIVITY STILL CONFINED TO
CLEARLY IDENTIFIED BOUNDED
  AREAS IN SPACE AND TIME
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
THE WEB IS THE UNIFYING FACTOR
     FOR MANY DIFFERENT
COMMUNICATION TECHNOLOGIES
AND WILDLY DIFFERENT TYPES OF
            CONTENT

    – L. Rosenfeld & P. Morville, Information Architecture for the World Wide Web
THERE IS A NEW SPIRIT
25.9
39
ComScoreData. – http://www.comscoredatamine.com/2012/08/brits-most-engaged-online-audience-in-europe/
UNIVAC – http://is.gd/eUy9pz
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   Space cube
                                                                          WIAD13 Bristol
Mobile – http://is.gd/Ksx2GM
Tablet – http://is.gd/7n4pl
Real-time displays – http://is.gd/uuMfVk
ACTIVITIES AND ARTIFACTS MERGE
   INTO COMPLEX, PERVASIVE
INFORMATION-BASED ECOSYSTEMS
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
WE MOVE ACROSS MEDIA AND
      CHANNELS IN THIS
 INTERCONNECTED PHYSICAL
DIGITAL LABYRINTHS OF SPACE
AND MEANING ALL OF THE TIME
WELCOME TO CYBERSPACE
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace
                                            City at night, K. Growford   WIAD13 Bristol
WELCOME TO CYBERSPACE


 CYBERSPACE IS NOT A PLACE
  YOU GO TO BUT RATHER A
 LAYER TIGHTLY INTEGRATED
INTO THE WORLD AROUND US
         – Institute For The Future
Wikimedia – http://is.gd/kOVmXy
WHAT WAS UNIFIED HAS
BECOME DISCONNECTED AND
  UNEVENLY DISTRIBUTED
ONCE THERE WAS A TIME AND
 PLACE FOR EVERYTHING: TODAY,
   THINGS ARE INCREASINGLY
SMEARED ACROSS MULTIPLE SITES
AND MOMENTS IN COMPLEX AND
  OFTEN INDETERMINATE WAYS
            – W. J. Mitchell
Computer room, Santa Barbara – http://is.gd/h4me67
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
                                                                            Karotz
HOW TO MAKE SENSE
   OF ALL THIS?
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
                           crashlanden.wordpress.com
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
                                                                         mnsu.edu
DISTINCTIONS WERE MADE AMONG
THE DIFFERENT PARTS OF THE CITY.
THESE PARTS WERE ORGANIZED IN
A PERSONALLY MEANINGFUL MESH
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
                                                                         mnsu.edu
PEOPLE WERE RECONNECTING
  PERCEIVED FRAGMENTS IN
   MEANINGFUL PATTERNS
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
MEANING WEAVED SCATTERED
PIECES INTO PERSONAL COHESIVE
          NARRATIVES
MEANING CREATED PLACES
PLACE DOES NOT MEAN JUST
   BRICKS AND MORTAR
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
PLACE IS A WAY TO UNDERSTAND
          THE WORLD


            – Yi Fu Tuan
THE LANGUAGE WE USE TO
  DESCRIBE THESE PLACES IN
INFORMATION-BASED SPACES IS
   THAT OF INFORMATION
       ARCHITECTURE
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
D RESMINI CLIFF’S NOT HERE.
   LET'S GO PLAY CRICKET!
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
@RESMINI GOT A BETTER IDEA.
  LET’S STEAL HIS JET SKIS!
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
ARCHITECTURE IS ABOUT INTENT
 AND MEANING, NOT GEOMETRY
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
                              cxmagazine.com
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
THAT’S WHY “ARCHITECTURE”
 AND “BUILDING” ARE TWO
     DIFFERENT THINGS
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
                              englishbaby.com
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
                          emotionaladroit.wordpress.com
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
THAT’S WHY PHYSICAL / DIGITAL
 INFORMATION SPACES CAN BE
           PLACES
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
                                                                         BYU EDU (news.byu.edu)
Andrea Resmini – Ghosts in the Machine: The Architecture of Cyberspace   WIAD13 Bristol
THAT’S WHY INFORMATION
    ARCHITECTURE IS THE
ARCHITECTURE OF INFORMATION
           SPACES
THERE IS A NEW SPIRIT
A SPIRIT OF COMPLEXITY


  THE SPIRIT OF A DIFFERENT
ORDER, BRINGING NOT UNITY BUT
 MULTIPLICITY AND COMPLEXITY
A SPIRIT OF EMBODIMENT

 A SPIRIT BRIDGING OUR MANY
DISEMBODIED SELF, CONNECTING
   PEOPLE, PLACES, OBJECTS
   THROUGH EVER-CHANGING
   SEMANTICS THAT DEFY OR
 ENHANCE PHYSICAL PROXIMITY
A SPIRIT OF ARCHITECTURE


A SPIRIT OF CONTEXT, PLACE AND
   MEANING, TRANSFORMING
   INFORMATION SPACES INTO
    DURABLE ARCHITECTURES
THE SPIRIT OF IA

  A SPIRIT OF SENSE-MAKING,
ULTIMATELY RESHAPING REALITY
AND CREATING NEW PLACES “FOR
 HUMAN BEINGS TO LIVE, WORK,
         AND PLAY IN”
THANK YOU

INFORMATION ARCHITECTURE INSTITUTE
        http://iainstitute.org
book




ANDREA RESMINI – GHOSTS IN THE MACHINE: THE ARCHITECTURE OF CYBERSPACE

Más contenido relacionado

Destacado

Groundhogs in the Source Code (v3 UXAU)
Groundhogs in the Source Code (v3 UXAU)Groundhogs in the Source Code (v3 UXAU)
Groundhogs in the Source Code (v3 UXAU)Andrea Resmini
 
Redesign/UXD 2015 Winning the Goat Rodeo: Lessons learned from jam sessions
Redesign/UXD 2015 Winning the Goat Rodeo: Lessons learned from jam sessionsRedesign/UXD 2015 Winning the Goat Rodeo: Lessons learned from jam sessions
Redesign/UXD 2015 Winning the Goat Rodeo: Lessons learned from jam sessionsAviva Rosenstein
 
Deliberate Design Thinking
Deliberate Design ThinkingDeliberate Design Thinking
Deliberate Design ThinkingBrian Sullivan
 
Brain hacks for designing usable applications
Brain hacks for designing usable applicationsBrain hacks for designing usable applications
Brain hacks for designing usable applicationsAviva Rosenstein
 
Organizational Parkour, the Negotiation Game - Seattle Infocamp 2013 - Joan V...
Organizational Parkour, the Negotiation Game - Seattle Infocamp 2013 - Joan V...Organizational Parkour, the Negotiation Game - Seattle Infocamp 2013 - Joan V...
Organizational Parkour, the Negotiation Game - Seattle Infocamp 2013 - Joan V...Mad*Pow
 
Of brains and buttons (UXCE, Berlin, Germany)
Of brains and buttons (UXCE, Berlin, Germany)Of brains and buttons (UXCE, Berlin, Germany)
Of brains and buttons (UXCE, Berlin, Germany)Eric Reiss
 
Cross-channel ecosystems strategy
Cross-channel ecosystems strategyCross-channel ecosystems strategy
Cross-channel ecosystems strategyAndrea Resmini
 
How Do We Know When It Is Good? A language of criticism for Information Archi...
How Do We Know When It Is Good? A language of criticism for Information Archi...How Do We Know When It Is Good? A language of criticism for Information Archi...
How Do We Know When It Is Good? A language of criticism for Information Archi...Carl Collins
 
Game Design - Lecture 1
Game Design - Lecture 1Game Design - Lecture 1
Game Design - Lecture 1Andrea Resmini
 
"Siri, did I leave the oven on?" UX for the connected home (updated for IA Su...
"Siri, did I leave the oven on?" UX for the connected home (updated for IA Su..."Siri, did I leave the oven on?" UX for the connected home (updated for IA Su...
"Siri, did I leave the oven on?" UX for the connected home (updated for IA Su...Claire Rowland
 
The F Word... Fail
The F Word... FailThe F Word... Fail
The F Word... FailDavid Farkas
 
Blended spaces, cross-channel ecosystems, and the myth that is service
Blended spaces, cross-channel ecosystems, and the myth that is serviceBlended spaces, cross-channel ecosystems, and the myth that is service
Blended spaces, cross-channel ecosystems, and the myth that is serviceAndrea Resmini
 
Rapid User Research - a talk from Agile 2013 by Aviva Rosenstein
Rapid User Research - a talk from Agile 2013 by Aviva RosensteinRapid User Research - a talk from Agile 2013 by Aviva Rosenstein
Rapid User Research - a talk from Agile 2013 by Aviva RosensteinAviva Rosenstein
 
Innovation vs. Best Practice
Innovation vs. Best PracticeInnovation vs. Best Practice
Innovation vs. Best PracticeEric Reiss
 
Groundhogs in the Source Code (v2)
Groundhogs in the Source Code (v2)Groundhogs in the Source Code (v2)
Groundhogs in the Source Code (v2)Andrea Resmini
 
Product Camp Poland 2017
Product Camp Poland 2017Product Camp Poland 2017
Product Camp Poland 2017Eric Reiss
 

Destacado (20)

Groundhogs in the Source Code (v3 UXAU)
Groundhogs in the Source Code (v3 UXAU)Groundhogs in the Source Code (v3 UXAU)
Groundhogs in the Source Code (v3 UXAU)
 
Redesign/UXD 2015 Winning the Goat Rodeo: Lessons learned from jam sessions
Redesign/UXD 2015 Winning the Goat Rodeo: Lessons learned from jam sessionsRedesign/UXD 2015 Winning the Goat Rodeo: Lessons learned from jam sessions
Redesign/UXD 2015 Winning the Goat Rodeo: Lessons learned from jam sessions
 
Deliberate Design Thinking
Deliberate Design ThinkingDeliberate Design Thinking
Deliberate Design Thinking
 
Brain hacks for designing usable applications
Brain hacks for designing usable applicationsBrain hacks for designing usable applications
Brain hacks for designing usable applications
 
Organizational Parkour, the Negotiation Game - Seattle Infocamp 2013 - Joan V...
Organizational Parkour, the Negotiation Game - Seattle Infocamp 2013 - Joan V...Organizational Parkour, the Negotiation Game - Seattle Infocamp 2013 - Joan V...
Organizational Parkour, the Negotiation Game - Seattle Infocamp 2013 - Joan V...
 
On Beauty
On BeautyOn Beauty
On Beauty
 
Of brains and buttons (UXCE, Berlin, Germany)
Of brains and buttons (UXCE, Berlin, Germany)Of brains and buttons (UXCE, Berlin, Germany)
Of brains and buttons (UXCE, Berlin, Germany)
 
Cross-channel ecosystems strategy
Cross-channel ecosystems strategyCross-channel ecosystems strategy
Cross-channel ecosystems strategy
 
How Do We Know When It Is Good? A language of criticism for Information Archi...
How Do We Know When It Is Good? A language of criticism for Information Archi...How Do We Know When It Is Good? A language of criticism for Information Archi...
How Do We Know When It Is Good? A language of criticism for Information Archi...
 
Game Design - Lecture 1
Game Design - Lecture 1Game Design - Lecture 1
Game Design - Lecture 1
 
"Siri, did I leave the oven on?" UX for the connected home (updated for IA Su...
"Siri, did I leave the oven on?" UX for the connected home (updated for IA Su..."Siri, did I leave the oven on?" UX for the connected home (updated for IA Su...
"Siri, did I leave the oven on?" UX for the connected home (updated for IA Su...
 
The F Word... Fail
The F Word... FailThe F Word... Fail
The F Word... Fail
 
Blended spaces, cross-channel ecosystems, and the myth that is service
Blended spaces, cross-channel ecosystems, and the myth that is serviceBlended spaces, cross-channel ecosystems, and the myth that is service
Blended spaces, cross-channel ecosystems, and the myth that is service
 
Rapid User Research - a talk from Agile 2013 by Aviva Rosenstein
Rapid User Research - a talk from Agile 2013 by Aviva RosensteinRapid User Research - a talk from Agile 2013 by Aviva Rosenstein
Rapid User Research - a talk from Agile 2013 by Aviva Rosenstein
 
Product is Big IA
Product is Big IAProduct is Big IA
Product is Big IA
 
Making places
Making placesMaking places
Making places
 
Design Like DaVinci
Design Like DaVinciDesign Like DaVinci
Design Like DaVinci
 
Innovation vs. Best Practice
Innovation vs. Best PracticeInnovation vs. Best Practice
Innovation vs. Best Practice
 
Groundhogs in the Source Code (v2)
Groundhogs in the Source Code (v2)Groundhogs in the Source Code (v2)
Groundhogs in the Source Code (v2)
 
Product Camp Poland 2017
Product Camp Poland 2017Product Camp Poland 2017
Product Camp Poland 2017
 

Más de Andrea Resmini

A taxonomy of the orcanization
A taxonomy of the orcanizationA taxonomy of the orcanization
A taxonomy of the orcanizationAndrea Resmini
 
From object to ecosystem
From object to ecosystemFrom object to ecosystem
From object to ecosystemAndrea Resmini
 
The End of the World as We Know It
The End of the World as We Know ItThe End of the World as We Know It
The End of the World as We Know ItAndrea Resmini
 
Rapid Cross-channel Prototyping Workshop IAS17
Rapid Cross-channel Prototyping Workshop IAS17Rapid Cross-channel Prototyping Workshop IAS17
Rapid Cross-channel Prototyping Workshop IAS17Andrea Resmini
 
Cross-channel Ecosystems 101 - Part 5
Cross-channel Ecosystems 101 - Part 5Cross-channel Ecosystems 101 - Part 5
Cross-channel Ecosystems 101 - Part 5Andrea Resmini
 
Cross-channel Ecosystems 101 - Part 4
Cross-channel Ecosystems 101 - Part 4Cross-channel Ecosystems 101 - Part 4
Cross-channel Ecosystems 101 - Part 4Andrea Resmini
 
Cross-channel Ecosystems 101 - Part 3
Cross-channel Ecosystems 101 - Part 3Cross-channel Ecosystems 101 - Part 3
Cross-channel Ecosystems 101 - Part 3Andrea Resmini
 
Cross-channel Ecosystems 101 - Part 2
Cross-channel Ecosystems 101 - Part 2Cross-channel Ecosystems 101 - Part 2
Cross-channel Ecosystems 101 - Part 2Andrea Resmini
 
Cross-channel Ecosystems 101 - Part 1
Cross-channel Ecosystems 101 - Part 1Cross-channel Ecosystems 101 - Part 1
Cross-channel Ecosystems 101 - Part 1Andrea Resmini
 
Mapping Cross-channel Ecosystems
Mapping Cross-channel EcosystemsMapping Cross-channel Ecosystems
Mapping Cross-channel EcosystemsAndrea Resmini
 
The Ethics and Politics of Information Architecture
The Ethics and Politics of Information ArchitectureThe Ethics and Politics of Information Architecture
The Ethics and Politics of Information ArchitectureAndrea Resmini
 
Welcome Week Lecture at JIBS
Welcome Week Lecture at JIBSWelcome Week Lecture at JIBS
Welcome Week Lecture at JIBSAndrea Resmini
 
Workshop - The Sensemaking Fragrance
Workshop - The Sensemaking FragranceWorkshop - The Sensemaking Fragrance
Workshop - The Sensemaking FragranceAndrea Resmini
 
This Station Has Started Tweeting
This Station Has Started TweetingThis Station Has Started Tweeting
This Station Has Started TweetingAndrea Resmini
 
The Architectures of Information Spaces
The Architectures of Information SpacesThe Architectures of Information Spaces
The Architectures of Information SpacesAndrea Resmini
 
It's Pitch Black. You Are Likely to be Eaten by a Grue
It's Pitch Black. You Are Likely to be Eaten by a GrueIt's Pitch Black. You Are Likely to be Eaten by a Grue
It's Pitch Black. You Are Likely to be Eaten by a GrueAndrea Resmini
 
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part IIBuilding a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part IIAndrea Resmini
 
Ghost in the Shell - Information Architecture in the Age of Postdigital
Ghost in the Shell - Information Architecture in the Age of PostdigitalGhost in the Shell - Information Architecture in the Age of Postdigital
Ghost in the Shell - Information Architecture in the Age of PostdigitalAndrea Resmini
 
Game Design - Lecture 4
Game Design - Lecture 4Game Design - Lecture 4
Game Design - Lecture 4Andrea Resmini
 

Más de Andrea Resmini (20)

A taxonomy of the orcanization
A taxonomy of the orcanizationA taxonomy of the orcanization
A taxonomy of the orcanization
 
From object to ecosystem
From object to ecosystemFrom object to ecosystem
From object to ecosystem
 
The End of the World as We Know It
The End of the World as We Know ItThe End of the World as We Know It
The End of the World as We Know It
 
Rapid Cross-channel Prototyping Workshop IAS17
Rapid Cross-channel Prototyping Workshop IAS17Rapid Cross-channel Prototyping Workshop IAS17
Rapid Cross-channel Prototyping Workshop IAS17
 
Cross-channel Ecosystems 101 - Part 5
Cross-channel Ecosystems 101 - Part 5Cross-channel Ecosystems 101 - Part 5
Cross-channel Ecosystems 101 - Part 5
 
Cross-channel Ecosystems 101 - Part 4
Cross-channel Ecosystems 101 - Part 4Cross-channel Ecosystems 101 - Part 4
Cross-channel Ecosystems 101 - Part 4
 
Cross-channel Ecosystems 101 - Part 3
Cross-channel Ecosystems 101 - Part 3Cross-channel Ecosystems 101 - Part 3
Cross-channel Ecosystems 101 - Part 3
 
Cross-channel Ecosystems 101 - Part 2
Cross-channel Ecosystems 101 - Part 2Cross-channel Ecosystems 101 - Part 2
Cross-channel Ecosystems 101 - Part 2
 
Cross-channel Ecosystems 101 - Part 1
Cross-channel Ecosystems 101 - Part 1Cross-channel Ecosystems 101 - Part 1
Cross-channel Ecosystems 101 - Part 1
 
Mapping Cross-channel Ecosystems
Mapping Cross-channel EcosystemsMapping Cross-channel Ecosystems
Mapping Cross-channel Ecosystems
 
The Ethics and Politics of Information Architecture
The Ethics and Politics of Information ArchitectureThe Ethics and Politics of Information Architecture
The Ethics and Politics of Information Architecture
 
Welcome Week Lecture at JIBS
Welcome Week Lecture at JIBSWelcome Week Lecture at JIBS
Welcome Week Lecture at JIBS
 
Three Reminders
Three RemindersThree Reminders
Three Reminders
 
Workshop - The Sensemaking Fragrance
Workshop - The Sensemaking FragranceWorkshop - The Sensemaking Fragrance
Workshop - The Sensemaking Fragrance
 
This Station Has Started Tweeting
This Station Has Started TweetingThis Station Has Started Tweeting
This Station Has Started Tweeting
 
The Architectures of Information Spaces
The Architectures of Information SpacesThe Architectures of Information Spaces
The Architectures of Information Spaces
 
It's Pitch Black. You Are Likely to be Eaten by a Grue
It's Pitch Black. You Are Likely to be Eaten by a GrueIt's Pitch Black. You Are Likely to be Eaten by a Grue
It's Pitch Black. You Are Likely to be Eaten by a Grue
 
Building a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part IIBuilding a Sense of Place across Channels - Part II
Building a Sense of Place across Channels - Part II
 
Ghost in the Shell - Information Architecture in the Age of Postdigital
Ghost in the Shell - Information Architecture in the Age of PostdigitalGhost in the Shell - Information Architecture in the Age of Postdigital
Ghost in the Shell - Information Architecture in the Age of Postdigital
 
Game Design - Lecture 4
Game Design - Lecture 4Game Design - Lecture 4
Game Design - Lecture 4
 

Último

City Hall London, Norman Foster building description with building details.pptx
City Hall London, Norman Foster building description with building details.pptxCity Hall London, Norman Foster building description with building details.pptx
City Hall London, Norman Foster building description with building details.pptxYaminiDabbara
 
Interior Design for Office a cura di RMG Project Studio
Interior Design for Office a cura di RMG Project StudioInterior Design for Office a cura di RMG Project Studio
Interior Design for Office a cura di RMG Project StudioRMG Project Studio
 
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...Pranav Subramanian
 
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptMaking and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptJIT KUMAR GUPTA
 
Exploring Tehran's Architectural Marvels: A Glimpse into Vilaas Studio's Dyna...
Exploring Tehran's Architectural Marvels: A Glimpse into Vilaas Studio's Dyna...Exploring Tehran's Architectural Marvels: A Glimpse into Vilaas Studio's Dyna...
Exploring Tehran's Architectural Marvels: A Glimpse into Vilaas Studio's Dyna...Yantram Animation Studio Corporation
 
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSIONPORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSIONAnastasiya Kudinova
 
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...Thomas Schielke
 
guest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssguest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssNadaMohammed714321
 
simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfsimpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfLucyBonelli
 
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...Pranav Subramanian
 
10 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 202410 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 2024digital learning point
 
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...Pranav Subramanian
 
10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designersPixeldarts
 
Piece by Piece Magazine
Piece by Piece Magazine                      Piece by Piece Magazine
Piece by Piece Magazine CharlottePulte
 
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - MorgenboosterAI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster1508 A/S
 
guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssNadaMohammed714321
 
How Apple strives for the perfect sky and revives cities
How Apple strives for the perfect sky and revives citiesHow Apple strives for the perfect sky and revives cities
How Apple strives for the perfect sky and revives citiesThomas Schielke
 
Imagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioImagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioAlinaLau2
 
Map of St. Louis Parks
Map of St. Louis Parks                              Map of St. Louis Parks
Map of St. Louis Parks CharlottePulte
 

Último (20)

City Hall London, Norman Foster building description with building details.pptx
City Hall London, Norman Foster building description with building details.pptxCity Hall London, Norman Foster building description with building details.pptx
City Hall London, Norman Foster building description with building details.pptx
 
ASME B31.4-2022 estandar ductos año 2022
ASME B31.4-2022 estandar ductos año 2022ASME B31.4-2022 estandar ductos año 2022
ASME B31.4-2022 estandar ductos año 2022
 
Interior Design for Office a cura di RMG Project Studio
Interior Design for Office a cura di RMG Project StudioInterior Design for Office a cura di RMG Project Studio
Interior Design for Office a cura di RMG Project Studio
 
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
 
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptMaking and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
 
Exploring Tehran's Architectural Marvels: A Glimpse into Vilaas Studio's Dyna...
Exploring Tehran's Architectural Marvels: A Glimpse into Vilaas Studio's Dyna...Exploring Tehran's Architectural Marvels: A Glimpse into Vilaas Studio's Dyna...
Exploring Tehran's Architectural Marvels: A Glimpse into Vilaas Studio's Dyna...
 
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSIONPORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
 
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
 
guest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssguest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssss
 
simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfsimpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
 
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
 
10 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 202410 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 2024
 
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
 
10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers
 
Piece by Piece Magazine
Piece by Piece Magazine                      Piece by Piece Magazine
Piece by Piece Magazine
 
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - MorgenboosterAI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
 
guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssss
 
How Apple strives for the perfect sky and revives cities
How Apple strives for the perfect sky and revives citiesHow Apple strives for the perfect sky and revives cities
How Apple strives for the perfect sky and revives cities
 
Imagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioImagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering Portfolio
 
Map of St. Louis Parks
Map of St. Louis Parks                              Map of St. Louis Parks
Map of St. Louis Parks
 

Ghosts in the Machine