Lesson 8. higher order thinking skills through it based projects mirabueno
1. Bicol University
College of Agriculture and Forestry
Guinobatan,Albay
LESSON 8 : HIGHER ORDER
THINKING SKILLS THROUGH
IT - BASED PROJECTS
Prepared by:
Rica O.Mirabueno
III-BAT-ATE2
2. 4 IT - BASED PROJECTS
I. RESOURCE BASED PROJECTS
II. SIMPLE CREATION
III. GUIDED HYPERMEDIA PROJECTS
IV. WEB-BASED PROJECTS
3. KEY ELEMENTS OF CONSTRUCTIVIS
T
APPROACH
The teacher creating the learning
environment.
The teacher giving student the tools
and facilities; and
The teacher facilitating learning.
4. I. RESOURCE - BASED
PROJECTS
The teacher steps
out of the traditional
role of being a
content expert and infor
mation provider,
but instead let the
students find their
own facts and
information.
5. Traditional Learning Model Resource -Based Learning Mod
el
Teacher is expert and provides
information.
Teacher is a guide and
facilitator.
Textbook is the key source of
information.
Sources are varied (print, video,
internet, etc.)
Focus on facts or information is
packaged in neat parcels.
Focus on learning inquiry
quest, or discovery.
The product is be-it-all and end- it –
all of learning.
Emphasis is on process.
Assessment is quantitative. Assessment is quantitative and
qualitative.
Traditional and Resource – Bas
ed
Learning Model
6. II. SIMPLE CREATION
Student can also be
assigned to
create their
software materials to
supplement the need
for relevant
and effective
materials.
8. The General Flow of Events in
Resource Based Projects are:
1.The teacher determines
the topic for the examination
of class.
2. The teacher presents the
problem to the class.
3. The students find
information on the problem or
questions.
4. Students organize their
information in response to the
problems or questions.
9. Creativity is said to combine 3
kinds of skills/abilities
ANALYZING
- Distinguishing
similarities and
differences seeing
the project as a
problem to be solved.
11. 3. JUDGE THE IDEAS
-the students
themselves make an
appraisal for or against
any idea.
4. ACT- the students do th
eir work with the
teacher as a facilitator.
12. 1. DEFINE THE TASK
-clarify the goal of the
completed project to
the student.
2.BRAINSTORM-the
students themselves will
be allowed to
generate their own ideas
on the project. Rather
than shoot down ideas,
the teacher encourage
ideas exchange.
5 Key Task to Develop Creativity
15. The production of self-made multimedia
projects can be approached into
two different ways:
A. INSTRUCTIVE TOOL
B. COMMUNICATION TOOL
16. As an INSTRUCTIVE TOOL, such as in the
production by student of a power point
presentation of a selected topic.
17. As a COMMUNICATION TOOL, such as when
student do a multimedia presentation (with text,
graph, photos, audio, narration, interviews,
video clips, etc.) to simulate a television news
show.
18. IV. WEB-BASED PROJECTS
Student can be made to create and post web
pages on a given topic. But creating web
pages even single page web pages may be t
oo
sophisticated and time consuming for the
average student.
19. References:
Paz I. Lucido,Ph.D educational
technology 2 Lorimar Publishing Inc.
copyright 2012