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From Communities to Crowds:
Quantifying the subjective
An overview
Sagar Joglekar, Ph.D. Candidate, Computer Science
@SagarJoglekar
1
2
Can quantifying the interactions that are driven
by our subjective perceptions, help us design
impactful interventions for our on-line and
offline lives?
3
What is the subjective?
● Impacted by personal affects, feelings and opinions.
● Subject to one’s perception of the world
● Grounded in individual’s or community’s context.
4
Communities and Crowds on the Web
5
Users interact with other users
Communities
Content
Users interact with content
Crowds
DATA
INFORMATION
KNOWLEDGE
WISDOM
With Purpose
With Meaning
Cognition
RAW/SIGNALS
ABSTRACTIONS
METRICS
REASONING
Part 1: From communities
7
Users interact with other users Macroscopic Paradigm Mesoscopic Paradigm
8
9
10
210-a 210-b 210-c
120C-a 120C-b 120C-c
120U-a 120U-b
120D-a 120D-b
030T-a 030T-a 030T-c
111U-a 111U-b 111U-c
111D-c111D-b
021C-c
021D-a 021D-b
003-s
012-a
102-a
012-b
102-b
030C-s
012-c
300-s
021U-a 021U-b
021C-a 021C-b
111D-a
201-a 201-b
Takeaways
11
Supportive groups exhibit anti-rich behavior
Supportive users evolve over time
Supportive users bridge triadic closures
Supportive conversations are user (OP) centric
Supportive conversations exhibit urgency, low
digression and topical alignment
A new technique to perform triadic census around
user roles
Part 2: From crowds
12
Content
Users interact with content
Data Augmentation
13
Classifier + GAN
Conv
MaxPooling
Conv
MaxPooling
MaxPool
MaxPool
Fully connectedConvolution + Max pooling
Soft Max
Beauty
Ugly
Classifier
Input Images
f Beauty Maximized
Image
U1 U2 UN
. . .
Beauty
Ugly
Trained Generator Trained Classifier
Up-Convolution
14
GAN abstraction Examples
15
GAN abstraction Examples
16
Transformation Examples:
Original Template Transform Beautified
17
Transformation Examples:
Original Template Transform Beautified
18
Metrics
19
• Computed using SegNet segmentation
Green spaces
• Computed using PlacesNet scene recognition
Walkability
• Computed using Sky pixel ratios
Openness
• Computed using Entropy of objects
Complexity
Takeaways:
20
Subjective quality of aesthetics can be quantified
crowd perceptions
Predictions made by these models align with
real humans
Generative models can then capitalize on these
models to suggest real world interventions
The suggestions or “Wisdom” learned by the
generative models improves real practitioner's
understanding of the urban aesthetic
What next ?
21
Measuring effect of urban
environment on health
• Walkability deprivation
• Natural deprivation
Empathic healthcare
• Bio-psycho-social model of health care
• Developing pipelines to estimate health
outcomes from open data
• Quantifying types of support on social
networks
Research
output:
• Joglekar S, Sastry N, Coulson NS, Taylor SJ, Patel A, Duschinsky
R, Anand A, Evans MJ, Griffiths CJ, Sheikh A, Panzarasa P. How
online communities of people with long-term conditions
function and evolve: Network analysis of the structure and
dynamics of the asthma UK and British lung foundation online
communities. Journal of medical Internet research.
2018;20(7):e238.
• Joglekar, S, Redi M, Kauer T, Quercia D, Aiello L , Sastry N
"FaceLift: A transparent deep learning framework to beautify
urban scenes” To appear in Royal Society Open Science
• Joglekar S, Velupillai S, Dutta R , Sastry N "Analysing network
structures of conversations in an online suicide support forum "
Under Review
• Kauer T, Joglekar S, Redi M, Aiello LM, Quercia D. Mapping and
Visualizing Deep-Learning Urban Beautification. IEEE computer
graphics and applications. 2018 Sep 27;38(5):70-83.
• Joglekar S, Sastry N, Redi M. Like at first sight: understanding
user engagement with the world of microvideos. In
International Conference on Social Informatics 2017 Sep 13 (pp.
237-256). Springer, Cham***.
Thank you
• List of Collaborators:
• Dr. Miriam Redi
• Dr. Daniele Quercia
• Dr. Gareth Tyson
• Dr. Anna De Simoni
• Dr. Luca Aiello
• Dr. Pietro Panzarasa
• Dr. Sumithra Vellupillai
• Dr Rina Dutta
• Dr. Peter Young
• Aravindh Raman
• Tobias Kauer

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Dissertation presentation

  • 1. From Communities to Crowds: Quantifying the subjective An overview Sagar Joglekar, Ph.D. Candidate, Computer Science @SagarJoglekar 1
  • 2. 2
  • 3. Can quantifying the interactions that are driven by our subjective perceptions, help us design impactful interventions for our on-line and offline lives? 3
  • 4. What is the subjective? ● Impacted by personal affects, feelings and opinions. ● Subject to one’s perception of the world ● Grounded in individual’s or community’s context. 4
  • 5. Communities and Crowds on the Web 5 Users interact with other users Communities Content Users interact with content Crowds
  • 7. Part 1: From communities 7 Users interact with other users Macroscopic Paradigm Mesoscopic Paradigm
  • 8. 8
  • 9. 9
  • 10. 10 210-a 210-b 210-c 120C-a 120C-b 120C-c 120U-a 120U-b 120D-a 120D-b 030T-a 030T-a 030T-c 111U-a 111U-b 111U-c 111D-c111D-b 021C-c 021D-a 021D-b 003-s 012-a 102-a 012-b 102-b 030C-s 012-c 300-s 021U-a 021U-b 021C-a 021C-b 111D-a 201-a 201-b
  • 11. Takeaways 11 Supportive groups exhibit anti-rich behavior Supportive users evolve over time Supportive users bridge triadic closures Supportive conversations are user (OP) centric Supportive conversations exhibit urgency, low digression and topical alignment A new technique to perform triadic census around user roles
  • 12. Part 2: From crowds 12 Content Users interact with content
  • 14. Classifier + GAN Conv MaxPooling Conv MaxPooling MaxPool MaxPool Fully connectedConvolution + Max pooling Soft Max Beauty Ugly Classifier Input Images f Beauty Maximized Image U1 U2 UN . . . Beauty Ugly Trained Generator Trained Classifier Up-Convolution 14
  • 19. Metrics 19 • Computed using SegNet segmentation Green spaces • Computed using PlacesNet scene recognition Walkability • Computed using Sky pixel ratios Openness • Computed using Entropy of objects Complexity
  • 20. Takeaways: 20 Subjective quality of aesthetics can be quantified crowd perceptions Predictions made by these models align with real humans Generative models can then capitalize on these models to suggest real world interventions The suggestions or “Wisdom” learned by the generative models improves real practitioner's understanding of the urban aesthetic
  • 21. What next ? 21 Measuring effect of urban environment on health • Walkability deprivation • Natural deprivation Empathic healthcare • Bio-psycho-social model of health care • Developing pipelines to estimate health outcomes from open data • Quantifying types of support on social networks
  • 22. Research output: • Joglekar S, Sastry N, Coulson NS, Taylor SJ, Patel A, Duschinsky R, Anand A, Evans MJ, Griffiths CJ, Sheikh A, Panzarasa P. How online communities of people with long-term conditions function and evolve: Network analysis of the structure and dynamics of the asthma UK and British lung foundation online communities. Journal of medical Internet research. 2018;20(7):e238. • Joglekar, S, Redi M, Kauer T, Quercia D, Aiello L , Sastry N "FaceLift: A transparent deep learning framework to beautify urban scenes” To appear in Royal Society Open Science • Joglekar S, Velupillai S, Dutta R , Sastry N "Analysing network structures of conversations in an online suicide support forum " Under Review • Kauer T, Joglekar S, Redi M, Aiello LM, Quercia D. Mapping and Visualizing Deep-Learning Urban Beautification. IEEE computer graphics and applications. 2018 Sep 27;38(5):70-83. • Joglekar S, Sastry N, Redi M. Like at first sight: understanding user engagement with the world of microvideos. In International Conference on Social Informatics 2017 Sep 13 (pp. 237-256). Springer, Cham***.
  • 23. Thank you • List of Collaborators: • Dr. Miriam Redi • Dr. Daniele Quercia • Dr. Gareth Tyson • Dr. Anna De Simoni • Dr. Luca Aiello • Dr. Pietro Panzarasa • Dr. Sumithra Vellupillai • Dr Rina Dutta • Dr. Peter Young • Aravindh Raman • Tobias Kauer

Editor's Notes

  1. Little bit of an introduction.
  2. Retrieval is done using some deep network We try overlaying the template on the original to give it an additive feel, but did not succeed without corrupting the original
  3. Retrieval is done using some deep network We try overlaying the template on the original to give it an additive feel, but did not succeed without corrupting the original