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the future of
  design isn’t
 just the web
design for
cross channel
 experiences

Samantha Starmer   @samanthastarmer WebVisions 2011
today
 why care about cross channel design?
 how to think about cross channel design
 try cross channel design
   discovery activities
   solution activities
 sell cross channel design
 start cross-channel design now
me
     web and experience stuff: Amazon, Microsoft
               REI – Recreational Equipment, Inc.
                create and lead IA, UX, IxD teams
               teach at University of Washington
now
first time at brick &
              mortar
     http://www.flickr.com/photos/dirpics/464458290/
Waitress picture

         10 years in
restaurant business
a story…




           http://www.flickr.com/photos/sugarpond/3016905349
Oz IA
(Australia!!)
Sydney picture




imagined myself in
          Sydney
but I’m a
procrastinator
oh crap
huh. an electronic Visa.
well, that’s pretty cool.
except I can’t
check in online
even though I bought my
   tickets and Visa online
damn, have to talk to a
               person
               http://www.flickr.com/photos/mkooiman/787191703
waited in long check-in
                   line
               http://www.flickr.com/photos/jopoe/4569447498
http://www.flickr.com/photos/bryansblog/411455656
Flight agent picture




                       http://www.flickr.com/photos/dykstranet/211106615
“this won’t
  work”
Censored!




but, it has official stuff
  and numbers and …
“i’m a human,
not a machine”
Flight agent picture




                       http://www.flickr.com/photos/dykstranet/211106615
“what’s your
 itinerary?”
thank god I’m old
           school
what about my
    visa?
Sleeping at Airport




                      http://www.flickr.com/photos/feline_dacat/3197429380
“i have no idea”
Flight agent picture




                       http://www.flickr.com/photos/dykstranet/211106615
http://www.flickr.com/photos/slworking/4169134307
“Change screens, Pillow Pillow”
               “Where’s the Pillow?”
“Didn’t they cover that in training?”
              “Backslash Backslash”
                      “Okay, tietac”
                             “What?”
                             “Tietac”
                              “huh?”
                           “Like Tie”
                 “carrot backslash”
                    “United States”
                     “Pillow Pillow”
                  “Change Screens”
lesson?




 http://www.flickr.com/photos/pjern/2150873799
Holistic
experience
we live across
 physical and
        digital
our lives cross
     channels –
websites, apps, phone,
                 etc…
we must design for
      the holistic
      experience
don’t design for just website
…app
…product
       http://www.flickr.com/photos/differentview/5506159327
…or physical environment



               http://www.flickr.com/photos/24218656@N03/4589621372/
we must design
      across all
   touchpoints
digital and physical
        are colliding
70% of US online
consumers research
products online and
    purchase them
             offline
    Forrester, Profiling The Multichannel Consumer, July 2009
53% of mobile
 searches on Bing
have a local intent


                                                                   Greg Sterling
                                                             Search Engine Land
    https://searchengineland.com/microsoft-53-percent-of-mobile-searches-have-local-intent-55556
technology is
 everywhere
(and here is our
   opportunity)
‘integrated
      experiences
               are
       few and far
         between’
                         Alexandra Deschamps-Sonsino
http://www.slideshare.net/designswarm/creating-the-internet-of-things
customers
don’t think
     about
  channels
http://www.crwgraphics.com/blog/wp-content/uploads/2010/08/multichannel-marketing.bmp
customers
  don’t think
about design
  disciplines
http://www.kickerstudio.com/blog/images/ux.jpg
                        http://www.jjg.net/elements/pdf/elements.pdf
                             http://www.montparnas.com/articles/wp-
content/uploads/2006/10/user%20experience%20design%20explained.gif
         http://mickwinters.com/wp-content/uploads/2010/02/venn1.gif
customers
do think about
your company,
 your product
across time,
touchpoints
         and
experiences
however we want
      to interact
whenever we see
     your brand
       http://www.flickr.com/photos/cdevers/3388665920
outside

http://www.flickr.com/photos/cafemama/542656019
inside

http://www.flickr.com/photos/penmachine/2971108982
packaging

 http://www.flickr.com/photos/streamishmc/2391505902
signs
http://www.flickr.com/photos/andrewbain/2510253694
employees

  http://www.flickr.com/photos/7577938@N02/4897443265
things outside our
           control
         http://www.flickr.com/photos/jaxphotography/267129315
design across digital
        and physical
between channels
between channels
between platforms
between channels
      between platforms
between digital & physical
5 principles
 5 methods
     5 tools
5 principles
1.   convenient
2.   connected
3.   consistent
4.   contextual
5. (a) cross time
convenient
Walgreen on iPad
http://www.flickr.com/photos/jsrcyclist/3181389420
    http://www.flickr.com/photos/zachklein/3964249
Walgreen’s drive in




                      http://www.flickr.com/photos/ambernectar/4042608385
consistent
connected
consider the experience
           of transitions


               http://www.flickr.com/photos/mcdemoura/2209204939
http://www.flickr.com/photos/hotel-de-la-ville-monza/4182940190
Netflix
no Encore…
contextual
15% bump in
weekend traffic
        http://www.flickr.com/photos/dalydaly/10813808
Trying on tent




research online, try
           in store
                      http://www.flickr.com/photos/hollabackpack/184849492
(a)cross time
days
years
http://www.flickr.com/photos/mcmortygreen/3176998867
http://www.flickr.com/photos/yourdon/2594767344
http://www.flickr.com/photos/sa_ku_ra/13009153
5 methods
1.   think in terms of services
2.   share the sandbox
3.   start walking
4.   comfort in discomfort
5.   why vs. what
1. Think in terms of services
   think in terms of services



             Waitress
Fluevog on iPad
From: seattlefluevog@cablespeed.com
To: sstarmerj@hotmail.com
Subject: Fluevog order 20110211-00072873
Date: Fri, 11 Feb 2011 16:52:38 -0800

Hey Samantha,
We have both shoes you ordered online here at the Seattle store. If you’d like to pick
them up this weekend and save on shipping let us know otherwise they will ship out
Monday.
Thanks,
Leah

John Fluevog Shoes
205 Pine St.
Seattle, WA 98101
phone: (206)441-1065
fax : (206)728-7955
seattle@fluevog.com
www.fluevog.com
www.myspace.com/fluevogseattle


"There are two kinds of people: those who shy away from attention, and those who wear
Fluevogs." - JF
http://www.flickr.com/photos/trufflepig/4370405501
Incremental Sale
2. share the sandbox




                  http://www.flickr.com/photos/erikwdavis/2687670846
UX Mag
      let people in.
let people design.
   let people play.
3. start walking




                   http://www.flickr.com/photos/jonathanbeard/3038114579/
4. comfort in discomfort
you don’t have
to be an expert
“an interesting thing happened
today – we were invited to help
 Visual Merch decide what shelf
  labels and categories to use in
the retail stores for backpacks.”
eek – I don’t know anything
         about store design!
              http://www.twobackpackers.com/wp-content/uploads/2009/07/REI-Backpacks.jpg
“an interesting thing happened
today – we were invited to help
 Visual Merch decide what shelf
  labels and categories to use in
 the retail stores for backpacks.

This is a great win for us”
5. why vs. what




                  http://www.flickr.com/photos/segozyme/3105128025/
buying a tent
for backyard?
      http://www.flickr.com/photos/jcast911/4037694806
or backcountry
        snow?
        http://www.flickr.com/photos/reway2007/427303733
5 tools
1. document the present
2. map the future
3. get behind the scenes
4. tell a story
5. cross train
1. document the present




              http://www.flickr.com/photos/thelustlizardofmelancholycove/5053889505/
http://www.flickr.com/photos/frerieke/3882000183
2. map the future




           http://images.asc.ohio-state.edu/is/image/eHistory/world/images/maps2/1942world1600.jpg
getting
 from point
  A to point
      B; and
 everything
in between
think about the
customer’s whole
     journey
3. get behind the scenes




                 http://www.flickr.com/photos/honorapearls/4155009907/
how is the digital
experience supported?




                http://www.flickr.com/photos/vitorcastillo/2994723741
http://www.flickr.com/photos/mattwright/1787856/
http://www.flickr.com/photos/oldonliner/3484504583/
4. tell a story




                  http://www.flickr.com/photos/sugarpond/3016905349
Meet Jane

Outdoor Loyal
38, Portland

Involved in overlapping
sports and understands
the value of good gear

“I kind of have a jacket
problem… I’m running
out of reasons to buy
another one”
Monday… I want to go backpacking this weekend!
Time to plan…
I want to go somewhere beautiful…
5. cross train




                 http://www.flickr.com/photos/zackojones/4191554608/
Success
don’t design for the
channel, design for the
  holistic experience
don’t design for the
screen, design for the
 holistic experience
don’t design for the
technology, design for the
     holistic experience
5 principles                          5 methods
1.   convenient                     1.   think in terms of services
2.   connected                      2.   share the sandbox
3.   consistent                     3.   start walking
4.   contextual                     4.   comfort in discomfort
5.    (a) cross   time              5.   why vs. what


                            5 tools
                   1.    document
                   2.    experience map
                   3.    get behind the scenes
                   4.    tell a story
                   5.    cross train
discovery
stakeholder interviews




                  http://www.flickr.com/photos/kino-eye/226951415
field research




                 http://www.flickr.com/photos/romeral/3911756000
co-design




            http://www.flickr.com/photos/thinkpublic/4499674785
design games




        http://www.flickr.com/photos/elitatt/4959931
        232                              http://www.flickr.com/photos/centralasian/4099680559
gamestorming - the book




                    http://www.flickr.com/photos/elitatt/4959938630
customer journeys




             http://www.delightability.com/wp-content/uploads/2010/08/rental-car-customer-journey.pn
service inventory




                    http://farm5.static.flickr.com/4023/4526736556_3b5a628b7f.jpg
exercise
experience
      map
http://www.thosepeskyusers.com/wp-content/uploads/2010/12/customer-experience-map.jpg
http://www.maya.com/portfolio/carnegie-library
http://www.businessweek.com/innovate/content/nov2008/id20081110_531328.htm
http://experiencematters.files.wordpress.com/2009/03/legowheel.png
http://www.flickr.com/photos/g_w_y_n/3625095073
what is the experience of
         buying a bicycle?
                 http://www.flickr.com/photos/sl4sh79/471062898
what are the tasks?
what are the touchpoints?
  what are the decisions?
 what support is needed?
experience map
       touchpoint   touchpoint   touchpoint   touchpoint   touchpoint
task


task


task


task


task


task
experience map
              touchpoint touchpoint   touchpoint   touchpoint   touchpoint

need

decision

research

test ride

purchase

class

maintenance
look for…
 Interactions
 moments of truth
 gaps
 front stage and back stage
 needed systems/support
questions
 Pain points – what are the responses/options the
  design needs to address?
 Positive points – what are the things the design must
  keep or enhance?
 Are there areas that take more time than we expect ?
  How can we accommodate?
 Are all the touchpoints and interactions within our
  control?
 Is the reason why a user interacts with us reconciled
  with how we envision the service?
discovery re-cap
 stakeholder interviews
 field research
 co-design
 design games
 body storming
 customer journey
 service inventory
 experience map
solution
    http://www.flickr.com/photos/yannconz/2796311194
mental models




                http://www.flickr.com/photos/jaaronfarr/314981744
Mental Models
mental models - the book




 @jessmcmullin
 @samanthastarmer                                               188
                    http://www.rosenfeldmedia.com/books/mental-models
comics




         http://www.flickr.com/photos/designetrecherche/546120971
storyboards




                                                               SCAD Service Design Project
        http://servd.us/The_Project_files/Screen%20shot%202010-02-03%20at%2011.38.42%20PM.png
swim lanes




             http://nform.com/blog/images/Swimlane_example2.gi
business origami (@jessmcmullin)




                        http://www.flickr.com/photos/benry/4101687804
touchpoint matrix




                    http://brandtouchpointmatrix.com/
exercise
  service
blueprint
Service blueprint
       Physical
      Evidence
  (touchpoints)


         User
       Actions


 ‘Front Stage’
(front line staff)
                     The line of visibility

  ‘Back Stage’
 (support staff)




       Support
      (systems,
     databases)
Service Blueprint




           http://lovelearn.wordpress.com/2009/07/11/initial-blueprint/
@jessmcmullin
@samanthastarmer   197
SCAD Service Design Project
http://servd.us/The_Project_files/Screen%20shot%202010-02-03%20at%2011.38.26%20PM.png
service blueprint
 user’s perspective
 how service components link together
 different touchpoints and options
 organizational impact
 how internal people, processes and
  systems support
 chronological
elements
1. customer actions
2. physical evidence
3. front stage, customer facing (real time
   service or self service)
4. backstage, enabling actions
5. support Processes

                     http://people.ischool.berkeley.edu/~glushko/IS243Readings/ServiceBlueprinting.pdf
Service blueprint
       Physical
      Evidence
  (touchpoints)


         User
       Actions


 ‘Front Stage’
(front line staff)
                     The line of visibility

  ‘Back Stage’
 (support staff)




       Support
      (systems,
     databases)
http://www.slideshare.net/morville/xmaps-upload; slide 112
Solution re-cap
 mental models
 comics
 story boards
 swim lanes
 business origami
 touchpoint matrix
 service blueprint
 desktop walkthrough
cross channel alignment
do some research




             http://www.flickr.com/photos/euthman/2097753744
understand executives’ goals
use metrics




              http://www.flickr.com/photos/iliahi/2606645766/
track online and offline




                           130




     30
on ramps and off ramps
flex soft skills
cultivate patience




                 http://www.flickr.com/photos/dirkjankraan/4092709643
start at the grassroots




                   http://www.flickr.com/photos/cobalt/282227013
but work towards top-down




                 http://www.flickr.com/photos/flickrmarcus/3382920952
find the bodies
Understand organizational structure
understand org structure
don’t boil the ocean
tell a fairy tale
close the loop




                 http://www.flickr.com/photos/pelegrino/3957449915
http://www.flickr.com/photos/62719770@N00/2959566124
make business case




                 http://www.flickr.com/photos/10458725@N02/3042138367
listen
designing a holistic experience
means listening holistically:
•   usual UX research, but also
•   call center
•   email queries and feedback
•   live chat transcripts
•   social media
•   sentiment analysis
•   market research
•   analytics (behavior)
•   brick & mortar follows/shop alongs
hang with a new crowd




                    http://averagecats.com/pa
make new friends
   Marketing
•   IT, or anyone who can build stuff
•   Finance
•   Distribution Center
•   Customer Service
•   Innies with outies, outies with innies
•   Different industries


Artists, architects, museum curators, restaurant
        workers, baristas, landscapers, hotel
                     managers…
don’t get overwhelmed




        http://tlc.discovery.com/tv/hoarding-buried-alive/slideshows/before-and-after-episodes-1-4-02.html
you can’t be everywhere at once
•   target a channel pair
•   focus on incremental progress
•   Measure stuff
•   celebrate (and communicate) quick wins
•   get your ‘real’ work done
•   get allies to spread the work
don’t be grabby




                  http://www.flickr.com/photos/jimfrazier/1810966604/
questions??




              http://www.flickr.com/photos/druclimb/3277540656/

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The Future of Design isn't Just the Web - WebVisions 2011 Workshop

Notas del editor

  1. Door picture
  2. Waitress picture
  3. Waitress picture
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  9. Ritz carlton
  10. Ritz carlton
  11. Buying a tentWhy?
  12. Buying a tentWhy?
  13. Buying a tentWhy?
  14. Buying a tentWhy?
  15. Buying a tentWhy?
  16. Buying a tentWhy?
  17. Buying a tentWhy?
  18. Buying a tentWhy?
  19. Door picture
  20. Door picture
  21. Door picture
  22. Door picture