1. Sylvester Arnab, PhD
Reader in Game Science
Disruptive Media LearningLab(DMLL.org.uk)
CoventryUniversity, UK
@sarnab75 #gamification #BeaconingEU
Remixing play for
inclusive learning
13. “Games are a particular manifestation of
play, not its totality…
They happen to be a good starting point
for an investigation of play…
…because the formality of their rules
makes the machinery of play easier to
observe and analyse” (Upton, 2015 p.11)
http://chronicle.com/article/The-Looming-Gamification-of/233992
36. Pedagogy and Learner driven design of the gamified experience
Conclusions
Appetite for Playful, Gameful and Hybrid learning experience
Technologically challenging – blending context, assessment…
Holistic and Inclusive Participatory
37. Thank You!
@sarnab75 #gamification @beaconingEU
Sylvester Arnab, PhD
Reader in Game Science
s.arnab@coventry.ac.uk
Blog: https://sylvesterarnab.com/
Editor's Notes
Both
What if education is a non-linear adventure game where you can make decisions on your own path, fight battles, power up and level up in missions and quests?
Play has been remixed into a more structured way – digital games, serious games and gamification…