. Discuss - content creation, sharing, value, and protection
. Using - examples from both real life and the creation and management of Dublin Virtually Live as an online space and community
. Able to address with regard to your own career:
+ What is content
+ Content value
+ Examples
+ Challenges
+ Intellectual property protection
Unraveling Hypertext_ Analyzing Postmodern Elements in Literature.pptx
Content Creation Examples and Tips in Virtual Worlds
1. Sitearm
● Planner and expediter for projects in community,
spirituality, arts.
● Le nom en ligne for James Neville
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2. Content Creation Examples and Tips
● Discuss - content creation, sharing, value, and protection
● Using - examples from both real life and the creation and
management of Dublin Virtually Live as an online space
and community
● Able to address with regard to your own career:
– What is content
– Content value
– Examples
– Challenges
– Intellectual property protection
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3. What is content?
● Content is any material that results from an idea or
concept having been expressed into a physical
recording medium.
– Physical media include rock, paint, wood, paper, ink,
film, vinyl, digital memory, and any other medium that
can take an "impression" from a "tool" wielded by the
content creator.
● Content is not content until it is physically recorded.
– Because content is recorded, it is shareable: another
can see, feel, hear, taste it.
– Because content is recorded, it is copyable.
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4. Real life content
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Stonehenge 2950-1600 BC; Cave at Lascaux, France 15,000-13,000 BC
5. Real life content copying
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Stone Age Tools 2.5 Million BC
6. Content value
● The cost of creation of content is set by the content
creator - material cost, creation time, "thinking about it"
time, skills required to create the content.
● The market price of virtual content is set by the
content viewer - demand (necessary vs. optional),
availability (rare vs. common), quality (high vs.
substandard), and awareness (known vs. unknown)
– The value of content is what other people are willing to
trade for it, whether the trade be in legal tender,
equivalent goods and services, prestige, or other
currencies.
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7. Content cost of creation
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Materials, Skills, Research Time, Design Time, Production Time
8. Content market price
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Necessity vs Luxury; Brand Name vs Generic; Simple vs Gourmet
9. Content value
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Cash, In Kind Goods, In Kind Services, Prestige
10. Content examples – real world
● Words, music, images, photographs, animations,
videos, scripts (programming code), food, lyrics,
graphic patterns, logos, websites, toys, devices,
sculptures, carvings, buildings
– The Book of Kells, “Lady Madonna”, “The Thinker”, DIT
Coat of Arms, DIT Aungier Street Campus
– Today's lunch, this evening's newscast, blog posts,
notes, emails, texts, pics, doodles
● We are all content creators, all the time.
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11. Famous content real world
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The Thinker, Burj Khalifa, The Beatles, Harry Potter, Mona Lisa, Buzz Lightyear
12. Everyday content real world
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blog post, graffiti, doodles, dinner, email
13. We are all content creators all the time
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History of Mankind, children's art class, adult's working meeting, Burning Man
14. Content examples – Dublin VL
● All Dublin VL content is made of prims, textures, mesh,
and scripts recorded in digital memory.
– DIT Skybox - clickable door, entry ledge, “you are here”
map, freebies poster, teleport signs
– Blarney Stone Irish Bar - taps, bar stools, dance
animations, music stage, paneling, booths, tip jars
– Dublin VL - River Liffey, Halfpenny Bridge, Guinness
Brewery, Universities, Cathedrals, Grafton Street, Saint
Stephen's Green
● Dublin Amphitheatre, Dublin Conference Area
* Reference: CTRL-SHIFT-R
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16. Content rendering Dublin VL
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Cathedral in wire frame; Cathedral fully rendered
17. Content Dublin VL
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O'Connell Bridge, The Blarney Stone, Highland Marching Band, Blarney Stone (interior)
18. Content challenges – Dublin VL
● How to make a satisfactory "caricature" of real life in
Second Life®
– Give visitors an authentic feel, without totally
overwhelming the limited capacity of one private island
to hold and operate thousands of prims, textures,
scripts, and Avatars.
● How to establish and maintain relationships with real
world content owners, whose content has been
reproduced in Dublin VL
– Dublin VL Blarney Stone is modeled on real world
Gogarty's at the corner of Fleet and Anglesea streets,
Temple Bar.
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19. Real vs virtual Dublin VL
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River Liffey, Grafton Street, DIT Aungier Street Campus
20. Real vs virtual Blarney Stone
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The Blarney Stone; The Oliver St John Gogarty Bar
21. Intellectual property
“Creations of the mind for which exclusive rights are recognized”
IP category Asset Protected Duration Example
Copyright Right to copy and be credited for Author's lifetime The Happy
musical, literary, and artistic works plus 50 to 70 Birthday Song
created by an author years
Trademark™℠ Words, phrases, symbols that identify Duration of active Jet Ski
products, services from a unique source use plus 5 years
Patent Discoveries and inventions of processes, 20 years Velcro
machines, articles of manufacture,
compositions of matter
Industrial design A shape, configuration or composition of 10 to 20 years Statue of Liberty
rights pattern or color in two- or three-
dimensional form
Trade secrets A practice which derives independent In principle, Coca-Cola
economic value from not being publicly indefinitely
known
Source: Wikipedia
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22. Intellectual property protection
● When does IP need to be "protected" from
copying?
– Is the content creator making a living from selling the
content?
– Will the content creator net lose or net gain if their
content is copied, and by how much?
– Was the cost to make the first instance of the content
spectacularly high?
– Is the market price for the content spectacularly high?
– Is the cost to make each additional incremental copy
spectacularly low?
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23. Protection options
● “Classical” rigid protection
– When I sign on with a corporation as a salaried
employee, I sign away all ownership rights to whatever I
create while working during corporation hours and
using corporation resources.
– When I write and publish a book, I copyright it so that
no one may copy, resell, or share any portion of my
book without my permission.
● “Creative Commons” tailorable protection
– Copying; attribution; modification; commercial use
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24. Copy “right” and “left”
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Copyright notice; Creative Commons license options
25. Content tips summary
● We are all content creators all the time
– The cost to create content is set by the content creator.
– The market price of content is set by the content viewer.
– The value of content includes alternative currencies
such as prestige, good will, equivalent goods and
services – not just legal tender.
● Keep a tab on the content you create
– Keep dated content source copies.
– Use both rigid and tailorable flexible content protection
and sharing systems.
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