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Social presence theory 
From Wikipedia, the free encyclopedia 
This article includes a list of references, but its sources remain 
unclear because it has insufficient inline citations. Please help 
to improve this article by introducing more precise citations. (July 2012) 
Social presence theory was developed by John Short, Ederyn Williams, and Bruce Christie, 
although its main thesis and major points would appear to have been first described twenty years 
previously in the 1956 Isaac Asimov novel: "The Naked Sun". 
Contents 
[hide] 
 1 Classification 
 2 Emergence of the Social Presence Theory 
 3 Definition 
 4 Significance 
 5 Conclusion 
 6 See also 
 7 References 
 8 External links 
Classification[edit] 
Social presence theory classifies different communication media along a one-dimensional continuum 
of social presence, where the degree of social presence is equated to the degree of awareness of 
the other person in a communication interaction (Sallnas, Rassmus-Grohn, & Sjostrom, 2000). 
According to social presence theory, communication is effective if the communication medium has 
the appropriate social presence required for the level of interpersonal involvement required for a 
task. On a continuum of social presence, the face-to-face medium is considered to have the most 
social presence, and written, text-based communication the least. It is assumed in social presence 
theory that in any interaction involving two parties, both parties are concerned both with acting out 
certain roles and with developing or maintaining some sort of personal relationship. These two 
aspects of any interaction are termed interparty and interpersonal exchanges (Short, Williams, & 
Christie, 1976). 
Emergence of the Social Presence Theory[edit] 
As computer-mediated communication has evolved a more relational view of social presence has 
emerged. Social presence has come to be viewed as the way individuals represents themselves in 
their online environment. It’s a personal stamp that indicates that the individual is available and 
willing to engage and connect with other persons in their online community. Social presence is
demonstrated by the way messages are posted and how those messages are interpreted by others. 
Social presence defines how participants relate to one another which in turn affects their ability to 
communicate effectively (Kehrwald, 2008). 
Seldom, if ever, do traditional curriculum designers intentionally consider social presence in course 
design. Face-to-face (F2F) courses with their groupings of people in the same place at the same 
time, their reliance on communication skills used in daily life, and their delivery of sight, sound, smell 
(and maybe touch – let’s hope not taste) awareness of others sharing space inherently provide an 
awareness of the presence of others among members. While in itself this produces awareness of 
others, we may only loosely call it social presence. However, for most, it suffices. For online courses, 
the opposite is generally true. 
The lack of cues for the physical presence of others in an online classroom and the lack of passive 
connection between users brought about by technology that facilitates discussion but not connection 
across distances requires designers and teachers to account for and construct replicates of these in 
an online classroom. And while there still exists F2F curriculum wherein the development of social 
presence is left to happenstance, there is no room between success and failure in an online course 
when it comes to the need to develop social presence. Studies have found that academic 
performance can actually be inhibited due to lack of social presence in online classrooms. Without 
social presence learning interaction suffers, which has negative effects on learning performance 
(Wei, Chen, & Kinshuk, 2012). 
However, more recent developments in online education combine the use of both asynchronous 
(preproduced content accessed individually by students on the web) and synchronous (real -time, 
simultaneous live connections of students together) components. Depending on the technology 
used, synchronous sessions can provide both audio and video connection, allowing an interchange 
involving both sight and sound, and all the rich nonverbal communication inherent in tone of voice 
and facial expression. While smell, taste and touch remain inaccessible still, the look, actions and 
sound of one's colleagues now readily are. And as result, a much more full social interchange is 
possible with the potential to greatly increase social presence. 
Definition[edit] 
Trying to define social presence is a difficult matter as researchers are not in agreement themselves 
over what this phenomenon encompasses. There is no consistent definition for social presence 
within research literature yet. Social presence has been defined as “a measure of the feeling of 
community that a learner experiences in an online environment” (Tu and McIssac, 2002). Other 
researchers have defined social presence as the awareness of others in an interaction combined 
with an appreciation of the interpersonal aspects of that interaction (Short, Williams, and Christie, 
1976; Rice, 1993; Walther, 1992). Gunawardena (1995) argued that social presence varied in 
perception and was a subjective issue based upon objective qualities. Yet in spite of these
variations, the role of social presence in the success of students is agreed upon and the need to 
design for it is in agreement. 
Looking deeper in to the definitions and explanations of social presence, researchers have offered 
that social presence is more of a combination of factors that present themselves in a way so as to 
develop greater intimacy within a group that has a positive effect on the individual’s affective filters. 
Several researchers have suggested that intimacy and immediacy are contributing factors to social 
presence with intimacy defined as a measure of communication involving eye contact, proximity and 
body language (Argyle and Dean, 1965; Burgeoon, et al., 1984) and immediacy defined as the 
psychological distance between two parties that is conveyed through verbal and nonverbal cues in 
speech (Walther, 1992). 
Social presence was originally studied in connection with F2F, audio and interactive television 
encounters. The emergence of computer-mediated communication (CMC) in education and training 
provided an entirely new series of variables and characteristics to already existing social presence 
models that hitherto had not been encountered. How this new medium of connection and 
communication interacted with existing models and how the understanding of social presence up to 
that point played into providing quality in distance learning opened new research as the century 
turned. Our understanding of what it is and what its role is continues to grow. Yet in spite of our 
growing understanding of social presence, we do know that its role in distance learning is significant, 
its ignorance can be catastrophic, and its effective incorporation in online learning remarkable. 
Significance[edit] 
Social presence is a significant feature for improving instructional effectiveness in any setting, and 
one of the most significant features of distance education. Tu (2000,2001) argued that within 
distance learning, social presence rests upon three dimensions, social context, online 
communication, and interactivity. Social contexts contribute to a predictable degree of perceived 
social presence. Social contexts involve task orientation (Steinfield, 1986), privacy (Steinfield, 1986), 
topics (Argyle and Dean, 1965; Walther, 1992), social relationships (Walther, 1992) and social 
process (Walther, 1992). As an example, when a conversation is task based and public without a 
sense of community being in place, the perception of social presence is low and affective filter (a 
communication blockage brought about by negative emotional feelings) is high. 
Conclusion[edit] 
Steinfield (1986) found that task complexity, interdependence, uncertainty and perceived need to 
communicate over distances were positively associated with increasing online communication. 
Walther (1992) argued that social relationships could stimulate changes in discourse as well. In 
examining text-based CMC (e-mails) of conference participants, Walther found that participants 
began developing impressions of other participants from their communications. These impressions
developed into visual interpretations of the other, developed a sense of intimacy and identification 
between participants, which led to greater perceptions of social presence. 
Gunawardena (1991) argued that a purely text-based communication system (e-mail, discussion 
boards and chat) rests upon the assumption that people using such a system have already 
developed a level of comfort with the technology that allow the person to effectively use it. This 
assumption repeatedly proves to be a false assumption to all online instructors. Gunawardena 
argued further that text-based communications should account for not all users having a level of 
comfort in its use. Courses or conferences that will rely heavily on such a system for communication 
should begin with light and casual conversation in areas that the user has a lot of familiarity and can 
devote more resources to gaining a comfort level with the technology. Later work by Palloff and Pratt 
(1999, 2003) validated Gunawardena’s recommendation in their call for establishing learning 
communities among online users at the very beginning of courses. In doing so, Palloff and Pratt 
argue that affective filters are lowered. While not in the same words, they hint to the building of 
social presence. 
Finally, interactivity involves the activities and communication styles online users engage in. Norton 
(1986) identified eleven communication styles that can be associated with online communications 
(impression-leaving, contentious, open, dramatic, dominant, precise, relaxed, friendly, attentive, 
animated, and image). What style participants use in communicating, especially the style teachers 
use, will impact social presence. Too much rigidity to one style alone or poor use of all styles in the 
facilitation of conversations will have a negative effect on social presence. 
In their 2002 study on social presence, Tu and McIssac declared, “Social presence positively 
influences online instruction; however, frequency of participation does not represent high social 
presence.” In both a quantitative and qualitative analysis of 51 volunteers ’ interactions, Tu and 
McIssac found that social context was more qualitative (a learned skill set rather than a prescriptive 
set of actions) to achieve positive impact, online communication was more strongly related to 
quantifiable and organizational skills of participants, and that interactivity was a combination of skill 
sets and communication styles used in combination. As a result, Tu and McIssac identified the 
following variables that had strong positive effects on the fueling or perception of social presence. 
Variables Identified in Data from Tu and McIssac (2002) 
Dimensions
Variables I. Social Context 
II. Online 
Communication 
III. Interactivity 
1 Familiarity with recipients 
Keyboarding and 
accuracy skills 
Timely Response 
2 Assertive/Acquiescent 
Use of emoticons and 
paralanguage 
Communication Styles 
3 Informal/formal 
Characteristics of real-time 
discussion 
Length of messages 
4 Trust relationships 
Characteristics of 
discussion boards 
Formal/informal 
5 
Social relationships (love and 
information) 
Language skills (writing 
and reading) 
Type of tasks (planning, 
creativity, social tasks) 
6 
Psychological attitude toward 
technology 
Size of groups 
7 Access and location Communication strategies 
8 User characteristics
While research in social presence is ongoing, researchers are confidently recommending designing 
online and e-format courses for its presence along the three dimensions we have discussed. By 
building trust online, providing social “hand holding” support up front in any course usin g CMC and 
promoting informal relationships, teachers and instructors can provide a strong sense of social 
presence, increase sense of community, and in turn increase interaction among 
participeditSocial Presence Theory 
Posted by Time Barrow on March 9th, 2010 
Categories: communication, Communication Media, dissertation 
This theory is foundational to my own research, with my current working dissertation title bei ng: “The 
Online Video Conversation: Social Presence in the Asynchronous Online Classroom.” I will detail this 
much further later. However, I am now giving this overview, since I am discussing Junghyun Kim’s 
2003 article this/last week, and he addresses this theory therein. 
Basically, developed by John Short, Ederyn Williams, and Bruce Christie in 1976, social presence 
theory measures communication media based on the degree of awareness of the other person in a 
communication interaction. In most cases, the higher the social presence level, the better the 
understanding of both speaker and message. The level is altered with the removal or addition of 
each communication modality, such as speech, non-verbal cues, and immediacy of exchange or 
feedback. 
Kim discusses the theory, citing Walther and Burgoon (1992) in that the theory assumes that “the 
fewer are the channels or codes available within a medium, the less attention is paid by the user to 
the presence of other participants.” Also, “CMC, with its paucity of nonverbal elements and feedback 
cues, is said to be low in social presence in comparison to FtF communication. When social presence 
is lower, messages are more impersonal and unemotional.” An assumption that social presence 
theory and media richness (as well as media synchronicity and perhaps media naturalness) make is 
that the more cues received, the better the communication enjoyed. However, communication 
quality cannot be evaluated only from quantitative data. As noted, there can be internal and external 
distracters, various effects due to setting, timing, etc. Also, the cues may be false or misleading, 
inaccurate, or empty. 
Kim, Junghyun. “Interpersonal Interaction in Computer Mediated Communication (CMC) : Exploratory 
Qualitative Research based on Critical Review of the Existing Theories” Paper presented at the annual 
meeting of the International Communication Association, Marriott Hotel, San Diego, CA, May 27, 2003. 
Theory 2 
In relation to what? Are you wanting a definition? 
The social presence theory relates to how much intimacy or closeness we can achieve using technology. 
It argues basically that the more physical contact we have, the greater the "presence". Greater presence 
causes greater intimacy, immediacy, warmth and inter-personal rapport. As a consequence of social 
presence, social influence is expected to increase.
Kind of a no-brainer really. The less personal the communication, the less social value it has. Examples: 
email, text messaging, chat rooms or text-based interaction will have less value than the phone which has 
less value than sitting across the table from someone.

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Social presence theory

  • 1. Social presence theory From Wikipedia, the free encyclopedia This article includes a list of references, but its sources remain unclear because it has insufficient inline citations. Please help to improve this article by introducing more precise citations. (July 2012) Social presence theory was developed by John Short, Ederyn Williams, and Bruce Christie, although its main thesis and major points would appear to have been first described twenty years previously in the 1956 Isaac Asimov novel: "The Naked Sun". Contents [hide]  1 Classification  2 Emergence of the Social Presence Theory  3 Definition  4 Significance  5 Conclusion  6 See also  7 References  8 External links Classification[edit] Social presence theory classifies different communication media along a one-dimensional continuum of social presence, where the degree of social presence is equated to the degree of awareness of the other person in a communication interaction (Sallnas, Rassmus-Grohn, & Sjostrom, 2000). According to social presence theory, communication is effective if the communication medium has the appropriate social presence required for the level of interpersonal involvement required for a task. On a continuum of social presence, the face-to-face medium is considered to have the most social presence, and written, text-based communication the least. It is assumed in social presence theory that in any interaction involving two parties, both parties are concerned both with acting out certain roles and with developing or maintaining some sort of personal relationship. These two aspects of any interaction are termed interparty and interpersonal exchanges (Short, Williams, & Christie, 1976). Emergence of the Social Presence Theory[edit] As computer-mediated communication has evolved a more relational view of social presence has emerged. Social presence has come to be viewed as the way individuals represents themselves in their online environment. It’s a personal stamp that indicates that the individual is available and willing to engage and connect with other persons in their online community. Social presence is
  • 2. demonstrated by the way messages are posted and how those messages are interpreted by others. Social presence defines how participants relate to one another which in turn affects their ability to communicate effectively (Kehrwald, 2008). Seldom, if ever, do traditional curriculum designers intentionally consider social presence in course design. Face-to-face (F2F) courses with their groupings of people in the same place at the same time, their reliance on communication skills used in daily life, and their delivery of sight, sound, smell (and maybe touch – let’s hope not taste) awareness of others sharing space inherently provide an awareness of the presence of others among members. While in itself this produces awareness of others, we may only loosely call it social presence. However, for most, it suffices. For online courses, the opposite is generally true. The lack of cues for the physical presence of others in an online classroom and the lack of passive connection between users brought about by technology that facilitates discussion but not connection across distances requires designers and teachers to account for and construct replicates of these in an online classroom. And while there still exists F2F curriculum wherein the development of social presence is left to happenstance, there is no room between success and failure in an online course when it comes to the need to develop social presence. Studies have found that academic performance can actually be inhibited due to lack of social presence in online classrooms. Without social presence learning interaction suffers, which has negative effects on learning performance (Wei, Chen, & Kinshuk, 2012). However, more recent developments in online education combine the use of both asynchronous (preproduced content accessed individually by students on the web) and synchronous (real -time, simultaneous live connections of students together) components. Depending on the technology used, synchronous sessions can provide both audio and video connection, allowing an interchange involving both sight and sound, and all the rich nonverbal communication inherent in tone of voice and facial expression. While smell, taste and touch remain inaccessible still, the look, actions and sound of one's colleagues now readily are. And as result, a much more full social interchange is possible with the potential to greatly increase social presence. Definition[edit] Trying to define social presence is a difficult matter as researchers are not in agreement themselves over what this phenomenon encompasses. There is no consistent definition for social presence within research literature yet. Social presence has been defined as “a measure of the feeling of community that a learner experiences in an online environment” (Tu and McIssac, 2002). Other researchers have defined social presence as the awareness of others in an interaction combined with an appreciation of the interpersonal aspects of that interaction (Short, Williams, and Christie, 1976; Rice, 1993; Walther, 1992). Gunawardena (1995) argued that social presence varied in perception and was a subjective issue based upon objective qualities. Yet in spite of these
  • 3. variations, the role of social presence in the success of students is agreed upon and the need to design for it is in agreement. Looking deeper in to the definitions and explanations of social presence, researchers have offered that social presence is more of a combination of factors that present themselves in a way so as to develop greater intimacy within a group that has a positive effect on the individual’s affective filters. Several researchers have suggested that intimacy and immediacy are contributing factors to social presence with intimacy defined as a measure of communication involving eye contact, proximity and body language (Argyle and Dean, 1965; Burgeoon, et al., 1984) and immediacy defined as the psychological distance between two parties that is conveyed through verbal and nonverbal cues in speech (Walther, 1992). Social presence was originally studied in connection with F2F, audio and interactive television encounters. The emergence of computer-mediated communication (CMC) in education and training provided an entirely new series of variables and characteristics to already existing social presence models that hitherto had not been encountered. How this new medium of connection and communication interacted with existing models and how the understanding of social presence up to that point played into providing quality in distance learning opened new research as the century turned. Our understanding of what it is and what its role is continues to grow. Yet in spite of our growing understanding of social presence, we do know that its role in distance learning is significant, its ignorance can be catastrophic, and its effective incorporation in online learning remarkable. Significance[edit] Social presence is a significant feature for improving instructional effectiveness in any setting, and one of the most significant features of distance education. Tu (2000,2001) argued that within distance learning, social presence rests upon three dimensions, social context, online communication, and interactivity. Social contexts contribute to a predictable degree of perceived social presence. Social contexts involve task orientation (Steinfield, 1986), privacy (Steinfield, 1986), topics (Argyle and Dean, 1965; Walther, 1992), social relationships (Walther, 1992) and social process (Walther, 1992). As an example, when a conversation is task based and public without a sense of community being in place, the perception of social presence is low and affective filter (a communication blockage brought about by negative emotional feelings) is high. Conclusion[edit] Steinfield (1986) found that task complexity, interdependence, uncertainty and perceived need to communicate over distances were positively associated with increasing online communication. Walther (1992) argued that social relationships could stimulate changes in discourse as well. In examining text-based CMC (e-mails) of conference participants, Walther found that participants began developing impressions of other participants from their communications. These impressions
  • 4. developed into visual interpretations of the other, developed a sense of intimacy and identification between participants, which led to greater perceptions of social presence. Gunawardena (1991) argued that a purely text-based communication system (e-mail, discussion boards and chat) rests upon the assumption that people using such a system have already developed a level of comfort with the technology that allow the person to effectively use it. This assumption repeatedly proves to be a false assumption to all online instructors. Gunawardena argued further that text-based communications should account for not all users having a level of comfort in its use. Courses or conferences that will rely heavily on such a system for communication should begin with light and casual conversation in areas that the user has a lot of familiarity and can devote more resources to gaining a comfort level with the technology. Later work by Palloff and Pratt (1999, 2003) validated Gunawardena’s recommendation in their call for establishing learning communities among online users at the very beginning of courses. In doing so, Palloff and Pratt argue that affective filters are lowered. While not in the same words, they hint to the building of social presence. Finally, interactivity involves the activities and communication styles online users engage in. Norton (1986) identified eleven communication styles that can be associated with online communications (impression-leaving, contentious, open, dramatic, dominant, precise, relaxed, friendly, attentive, animated, and image). What style participants use in communicating, especially the style teachers use, will impact social presence. Too much rigidity to one style alone or poor use of all styles in the facilitation of conversations will have a negative effect on social presence. In their 2002 study on social presence, Tu and McIssac declared, “Social presence positively influences online instruction; however, frequency of participation does not represent high social presence.” In both a quantitative and qualitative analysis of 51 volunteers ’ interactions, Tu and McIssac found that social context was more qualitative (a learned skill set rather than a prescriptive set of actions) to achieve positive impact, online communication was more strongly related to quantifiable and organizational skills of participants, and that interactivity was a combination of skill sets and communication styles used in combination. As a result, Tu and McIssac identified the following variables that had strong positive effects on the fueling or perception of social presence. Variables Identified in Data from Tu and McIssac (2002) Dimensions
  • 5. Variables I. Social Context II. Online Communication III. Interactivity 1 Familiarity with recipients Keyboarding and accuracy skills Timely Response 2 Assertive/Acquiescent Use of emoticons and paralanguage Communication Styles 3 Informal/formal Characteristics of real-time discussion Length of messages 4 Trust relationships Characteristics of discussion boards Formal/informal 5 Social relationships (love and information) Language skills (writing and reading) Type of tasks (planning, creativity, social tasks) 6 Psychological attitude toward technology Size of groups 7 Access and location Communication strategies 8 User characteristics
  • 6. While research in social presence is ongoing, researchers are confidently recommending designing online and e-format courses for its presence along the three dimensions we have discussed. By building trust online, providing social “hand holding” support up front in any course usin g CMC and promoting informal relationships, teachers and instructors can provide a strong sense of social presence, increase sense of community, and in turn increase interaction among participeditSocial Presence Theory Posted by Time Barrow on March 9th, 2010 Categories: communication, Communication Media, dissertation This theory is foundational to my own research, with my current working dissertation title bei ng: “The Online Video Conversation: Social Presence in the Asynchronous Online Classroom.” I will detail this much further later. However, I am now giving this overview, since I am discussing Junghyun Kim’s 2003 article this/last week, and he addresses this theory therein. Basically, developed by John Short, Ederyn Williams, and Bruce Christie in 1976, social presence theory measures communication media based on the degree of awareness of the other person in a communication interaction. In most cases, the higher the social presence level, the better the understanding of both speaker and message. The level is altered with the removal or addition of each communication modality, such as speech, non-verbal cues, and immediacy of exchange or feedback. Kim discusses the theory, citing Walther and Burgoon (1992) in that the theory assumes that “the fewer are the channels or codes available within a medium, the less attention is paid by the user to the presence of other participants.” Also, “CMC, with its paucity of nonverbal elements and feedback cues, is said to be low in social presence in comparison to FtF communication. When social presence is lower, messages are more impersonal and unemotional.” An assumption that social presence theory and media richness (as well as media synchronicity and perhaps media naturalness) make is that the more cues received, the better the communication enjoyed. However, communication quality cannot be evaluated only from quantitative data. As noted, there can be internal and external distracters, various effects due to setting, timing, etc. Also, the cues may be false or misleading, inaccurate, or empty. Kim, Junghyun. “Interpersonal Interaction in Computer Mediated Communication (CMC) : Exploratory Qualitative Research based on Critical Review of the Existing Theories” Paper presented at the annual meeting of the International Communication Association, Marriott Hotel, San Diego, CA, May 27, 2003. Theory 2 In relation to what? Are you wanting a definition? The social presence theory relates to how much intimacy or closeness we can achieve using technology. It argues basically that the more physical contact we have, the greater the "presence". Greater presence causes greater intimacy, immediacy, warmth and inter-personal rapport. As a consequence of social presence, social influence is expected to increase.
  • 7. Kind of a no-brainer really. The less personal the communication, the less social value it has. Examples: email, text messaging, chat rooms or text-based interaction will have less value than the phone which has less value than sitting across the table from someone.