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ENVISIONING FUTURE
 INTERNET ENTERPRISE
  SYSTEMS: VISIONARY
  SCENARIOS AND NEW
   RESEARCH AREAS
Y. Charalabidis, F. Lampathaki, S. Koussouris, S. Mouzakitis
Greek Interoperability Center (GIC)
National Technical University of Athens




      Dr. Sotiris Koussouris, Greek Interoperability Center (GIC),
      DSSL-NTUA
      skous@epu.ntua.gr
Why? How?
WHY
 To identify the major challenges that lay ahead for Future Internet Enterprise Systems
  (FInES)

HOW?
1. A debate among experts through brainstorming and public consultation activities,
   towards a shared vision, able to inspire collaborative and interdisciplinary research

2.   Defining the characteristics of the enterprise in a changing landscape

3.   Identification of the new, emerging FI enterprise systems for the enterprise of the
     future

4.   Envisioning new research directions for FInES, contributing towards the new FInES
     Research Roadmap
Relevant Work
   Towards a Future Internet: Interrelation between Technological, Social and Economic
    Trends. Final Report for DG Information Society and Media by the Oxford Internet
    Institute, 2010.

   Envisioning Digital Europe 2030: Scenarios for ICT in Future Governance and Policy
    Modelling. IPTS JRC Scientific and Technical Reports. EUR 24614 EN, 2010.

   Future Internet Scenarios by the Internet Society, 2009.

   Future Internet 2020: Call for action by a high level visionary panel, 2009.

   The way to work: Space, place and technology in 2016. An Orange Future Enterprise
    coalition report, 2006.

   Other Scenario Building and Foresight exercices in research papers
Methodological Approach
  4
                           Identify Basic Trends
                                                                                         Extract Key
                                                                                        Uncertainties


                                          Define Scenarios Framework
  Map
Visionary
Scenarios


                          Elaborate on
                          Storyboards



                                                         Identify the role of FI Enterprise Systems and
      Bring forward the                                            FInES Research Directions
         Enterprise
      Characteristics                                                  Samos 2011 Summit WGs
Scenarios Framework
                                                                           Machine Intelligence
                                                                           - Centrally controlled
                                                                           - Highly Integrated
                                                                           - Machine-based Decision making




                              Degree of contribution to value generation
Societal                                                                   Prevailing business strategy      Enterprise
Values                                                                                                       Values
- Sustainable                                                                                                - Short-term
- Environment Friendly                                                                                       - Lucrative
- Global Value Optimization                                                                                  - Corporate Aggregation
- Collaborative                                                                                              - Individualism
- Sharing                                                                                                    - Competitive
- Open


                                                                           Human Intelligence
                                                                           - Decentralised
                                                                           - Creativity oriented
                                                                           - Human initiative based
Where we are today ?
                        Machine Intelligence



           Huffington
             Post




Societal                                       Enterprise
Values                                         Values




                        Human Intelligence
Where will we be in 2030 ?
                Machine Intelligence




Societal                                                                     Enterprise
Values                                                                       Values




               Human Intelligence
           Axis X: Prevailing business strategy;   Axis Y: Degree of contribution to value generation
At what extremes will enterprises be
in 2030 ?
                Machine Intelligence




Societal                                                                     Enterprise
Values                                                                       Values




                 Human Intelligence
           Axis X: Prevailing business strategy;   Axis Y: Degree of contribution to value generation
Scenario 1: Leviathan Economy

   Society: Governance based on intelligent and progressed modelling, simulation and
    decision-making systems. Big companies work towards achieving global societal values.


   Economy: All activities are under constant surveillance. Transactions are made with
    ultimate automation. People tend to choose high-tech, collaborative, connected,
    society-driven enterprises as preferred business activity.


   Innovation: new start-ups target research on automating and ICT-enabling social
    sciences and practices (e.g. law, history, psychology).


   Market conditions: Time to market is not so critical, barriers of entry are not so high,
    as a long-term vision prevails for most enterprises. No patents. Collaboration is key
    (B2B, B2C).


   Security / Privacy: identity management is crucial, but identification is solved
    (seamless security - Biometrics solve the issues). Transparency is absolute.
Scenario 2: Big Brother Economy

   Society: Large corporations are in control. Highly sophisticated, proprietary policy making
    systems at the disposal of their CEOs. The role of government diminishes. Citizens adopt a
    self-concerned attitude & feel unable to exert influence towards the common good.


   Economy: Interests of the private sector prevail. All activities are under constant corporate
    surveillance. Free market rules apply. Gaps between fewer richer people and more poor
    people are growing. Access to critical resources becomes more and more expensive.


   Innovation: new start-ups target research on a specific business context for potential future
    acquisition. Technological innovation and growth is high on private universities and
    corporate labs, but fragmented.


   Market conditions: marketing plans are developed based on sources of information at the
    disposal of each enterprise. Time to market is really critical, especially for patents. Seamless
    electronic collaboration is key to all transactions (B2B, B2C).


   Security / Privacy: identity management solved through advanced biometrics, tracking and
    tracing mechanisms. No privacy. personal data are at the disposal of large corporations.
Scenario 3: Gold Rush Economy

   Society: Humans remain the main decision makers, technology just supports. Societal and
    moral values are constantly droping, revenue is becoming the new religion. Big & known
    brands tend to monopolize the market.


   Economy: Not transparent. Increased revenue is a priority, overlooking important
    ecological/societal risks (e.g. putting the enterprise first). Huge enterprises tend to govern
    economy and acquire SMEs that tend to grow bigger than exepected.


   Innovation: Big brands and innovative SMEs are based on the individual talent/skill of
    specific employees/visionaries for advancing research. Innovatation targets systems that
    express the full potential of human creativity and initiative.


   Market Conditions: Marketing resides more on exclusivity and human desire. Collaboration
    is seamless withing the same group of companies. Products and services enter the market
    quite fast, based on idividual ideas which are filled in as patents.


   Security / Privacy: Identity Management is still an issue, as various systems with various
    access levels exist. Private data belong to the enterprises upon citizens’ approval.
Scenario 4: Hippie Economy

   Society: Humans are taking over of most decisions, only supported by technology. In many
    cases, decisions are in contrast with the options provided by simulation technologies, as the
    overall good of society is the absolute priority and prevails over the need to advance the
    enterprise values.


   Economy: Most economic activities are human driven and transparent. There is no full
    automated way for conducting transactions, but a regulation framework exists to guarantee.


   Innovation: New start-ups target on the individual talents of humans and focus more on the
    actual service/product, while ICT is only a supportive means. Innovatation targets systems
    that express the full potential of human creativity and initiative.


   Market conditions: Marketing plans are contructed based on human needs and subjective
    opinions. Time to market is not so critical, barriers of entry are not quite low, as a long-term
    vision prevails for most enterprises. No patents. Stricly automated collaboration is not
    important and open and collaborative approaches are promoted.


   Security / Privacy: Identity management and identification is decentralised. People choose
    the privacy information they want to disclosure.
Questions
   What will be the characteristics of the enterprise (of all sizes)
    in each scenario ?
       Management
       Production
       Logistics
       HR
       Marketing
Scenario 1: High Tech NGO
Enterprise Characteristics in 2030
   Management: Flat and functional organisation. Increased transparency and
    collaborative decision making. Enterprises adopt a societal welfare-sensitive value
    system in order to avoid actions that could provoke problems.


   Production: Enterprise processes are highly formalised and rational, being
    supported by huge databases. Focus on connecting with each other than just
    executing simple transactions. Products are driven by customer needs and
    enterprises allow service co-generation (“Prosumer”)


   Logistics: Highly distributed & adaptable covered by machines that decide how &
    where to organise supply chains and how to source product and services.


   Marketing: Business intelligence in the centre of operation and utilisation of
    systems allowing instant on-line marketing, analysing the world market and
    identifying customers opinions on a product/campaign/brand
Scenario 2: Technocratic Corporation
Enterprise Characteristics in 2030
   Management: More hierarchical and formal structures. Decisions indicated by
    management information systems and people just approve them.


   Production & Logistics: Full automation. Highly intelligent machines and IT
    systems self-control and optimise the performance of the corresponding
    departments. Employees attain a more subsidiary role in production and logistics
    at all their stages since (even during the design and the planning phases).


   HR: Provision of individually tailored performance and innovation incentives and
    compensation packages for more and better results and new ideas. Fierce
    competition among enterprises at the HR departments’ for hiring talented and
    passionate people.


   Marketing: Personalised, instant marketing exploiting the deluge of personal data
    and preferences
Scenario 3: Creative SME
Enterprise Characteristics in 2030
   Management: KPIs are everywhere but managers have the last word.
    Collaboration is based on short term and informal agreements.


   Production: Sensors that monitor &control quality, also employees’ performance.
    Automation replaced much of the workforce, but humans deal with complex
    decisions and with artistic activities, which deliver the exclusivity factor.


   Logistics: Need of efficient, timely and low cost transportation mechanisms is vital
    for the survival of enterprises.


   HR: Distant working. Individualism regarding the labour conditions & the labour
    market, as there exist neither unions nor any enterprise wage agreements


   Marketing: Advance opinion mining mechanisms to identify the needs and likes of
    the consumers, in order to create focused campaigns. Quite narrow product
    ranges.
Scenario 4: Creative Commons
Enterprise Characteristics in 2030
   Management: Highly adaptive and collaborative. Seeking cooperation
    opportunities in view of mutual gain. Profit is not the overarching motive.


   Production: Relying heavily on human talent and individuality, is sustainable and
    eco-friendly. Mutual trust between suppliers and clients. The needs of the
    minority are not left aside, even if it increases production costs.


   Logistics: Being limited to the absolutely necessary, supported by intelligent
    routing algorithms for efficient resource utilisation.


   HR: Focusing on people, motivating them to show their skills.


   Marketing: Heavily based on social network opportunities and acting as an
    education vessel towards customers.
Future Research Areas 1/3
Grand Challenges, which should be regarded as lighthouse objectives for the research
community over a period of 5-10 years


Grand Challenge I: Model-based Enterprise
   Data and opinion mining tools for analysing consumer opinion, satisfaction and
    buying trends
   Societal simulation systems and methods, for analysing and forecasting enterprise
    network and consumer behaviour
   Specialised visualisation and visual analytics tools for the enterprise, able to show
    processes, organisational units, or financial results at various abstraction levels
   Next generation enterprise decision support and decision making tools, able to
    solve global optimisation problems at real-time
   Systems tackling fuzziness and incomplete or low-quality problem data in
    enterprise environments
Future Research Areas 2/3
Grand Challenge II: Social and Collaborative Enterprise
   Electronic services for product & service co-design, through collaboration within
    customer & enterprise social networks
   Long term planning & optimisation tools for the enterprise, accounting for
    sustainable development, energy saving and maximising resource utilisation
   Enterprise & sector-specific language corpora and real-time, online translation
    tools for specific cross-country collaboration
   Novel systems for managing and extending core competences of individuals, for
    better utilisation of human capital, better working conditions, and innovation in
    product / service design
   Social graph analysis and visualisation systems for the enterprise, combined with
    public and private sector information
Future Research Areas 3/3
Grand Challenge III: Next Generation Enterprise Services in a Global Environment
   Cloud computing offerings, making use of massive, scalable computing power and
    storage for enterprises of all sizes and digital literacy levels
   Seamless security, identity management and trust, as interoperable eID solutions
    in the enterprise context – possible combined with National/EU security and
    identity frameworks
   Intelligent service generation & deployment, through understanding customer
    needs in advance
   Service mashups combining private and public sector services
   Contextualisation of sensor information, within IoT environments, towards more
    efficient and interactive monitoring and control mechanisms
   New, intelligent software & middleware to allow dynamic collaboration and
    interoperation by design
   Virtual and mixed reality systems and ambient technologies, providing new
    experiences with enhanced products and services
Critical Factors for Success
   Interoperability should be a key element spanning over cloud
    infrastructures, enterprise units, systems, objects, services and software.


   New research efforts must have a multi-disciplinary nature, as
    information and communication technologies have to be now coupled
    with sociology, management science, complexity theory and more.


   Effective resource utilisation, energy saving and environment
    preservation, especially under the prism of the lasting economic crisis,
    will be key differentiating elements for enterprises of all sizes.
THANK YOU!
Dr. Sotiris Koussouris, Greek Interoperability Center (GIC),
DSSL-NTUA
skous@epu.ntua.gr

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Envisioning Future Internet Enterprise Systems: Visionary Scenarios and New Research Areas

  • 1. ENVISIONING FUTURE INTERNET ENTERPRISE SYSTEMS: VISIONARY SCENARIOS AND NEW RESEARCH AREAS Y. Charalabidis, F. Lampathaki, S. Koussouris, S. Mouzakitis Greek Interoperability Center (GIC) National Technical University of Athens Dr. Sotiris Koussouris, Greek Interoperability Center (GIC), DSSL-NTUA skous@epu.ntua.gr
  • 2. Why? How? WHY  To identify the major challenges that lay ahead for Future Internet Enterprise Systems (FInES) HOW? 1. A debate among experts through brainstorming and public consultation activities, towards a shared vision, able to inspire collaborative and interdisciplinary research 2. Defining the characteristics of the enterprise in a changing landscape 3. Identification of the new, emerging FI enterprise systems for the enterprise of the future 4. Envisioning new research directions for FInES, contributing towards the new FInES Research Roadmap
  • 3. Relevant Work  Towards a Future Internet: Interrelation between Technological, Social and Economic Trends. Final Report for DG Information Society and Media by the Oxford Internet Institute, 2010.  Envisioning Digital Europe 2030: Scenarios for ICT in Future Governance and Policy Modelling. IPTS JRC Scientific and Technical Reports. EUR 24614 EN, 2010.  Future Internet Scenarios by the Internet Society, 2009.  Future Internet 2020: Call for action by a high level visionary panel, 2009.  The way to work: Space, place and technology in 2016. An Orange Future Enterprise coalition report, 2006.  Other Scenario Building and Foresight exercices in research papers
  • 4. Methodological Approach 4 Identify Basic Trends Extract Key Uncertainties Define Scenarios Framework Map Visionary Scenarios Elaborate on Storyboards Identify the role of FI Enterprise Systems and Bring forward the FInES Research Directions Enterprise Characteristics Samos 2011 Summit WGs
  • 5. Scenarios Framework Machine Intelligence - Centrally controlled - Highly Integrated - Machine-based Decision making Degree of contribution to value generation Societal Prevailing business strategy Enterprise Values Values - Sustainable - Short-term - Environment Friendly - Lucrative - Global Value Optimization - Corporate Aggregation - Collaborative - Individualism - Sharing - Competitive - Open Human Intelligence - Decentralised - Creativity oriented - Human initiative based
  • 6. Where we are today ? Machine Intelligence Huffington Post Societal Enterprise Values Values Human Intelligence
  • 7. Where will we be in 2030 ? Machine Intelligence Societal Enterprise Values Values Human Intelligence Axis X: Prevailing business strategy; Axis Y: Degree of contribution to value generation
  • 8. At what extremes will enterprises be in 2030 ? Machine Intelligence Societal Enterprise Values Values Human Intelligence Axis X: Prevailing business strategy; Axis Y: Degree of contribution to value generation
  • 9. Scenario 1: Leviathan Economy  Society: Governance based on intelligent and progressed modelling, simulation and decision-making systems. Big companies work towards achieving global societal values.  Economy: All activities are under constant surveillance. Transactions are made with ultimate automation. People tend to choose high-tech, collaborative, connected, society-driven enterprises as preferred business activity.  Innovation: new start-ups target research on automating and ICT-enabling social sciences and practices (e.g. law, history, psychology).  Market conditions: Time to market is not so critical, barriers of entry are not so high, as a long-term vision prevails for most enterprises. No patents. Collaboration is key (B2B, B2C).  Security / Privacy: identity management is crucial, but identification is solved (seamless security - Biometrics solve the issues). Transparency is absolute.
  • 10. Scenario 2: Big Brother Economy  Society: Large corporations are in control. Highly sophisticated, proprietary policy making systems at the disposal of their CEOs. The role of government diminishes. Citizens adopt a self-concerned attitude & feel unable to exert influence towards the common good.  Economy: Interests of the private sector prevail. All activities are under constant corporate surveillance. Free market rules apply. Gaps between fewer richer people and more poor people are growing. Access to critical resources becomes more and more expensive.  Innovation: new start-ups target research on a specific business context for potential future acquisition. Technological innovation and growth is high on private universities and corporate labs, but fragmented.  Market conditions: marketing plans are developed based on sources of information at the disposal of each enterprise. Time to market is really critical, especially for patents. Seamless electronic collaboration is key to all transactions (B2B, B2C).  Security / Privacy: identity management solved through advanced biometrics, tracking and tracing mechanisms. No privacy. personal data are at the disposal of large corporations.
  • 11. Scenario 3: Gold Rush Economy  Society: Humans remain the main decision makers, technology just supports. Societal and moral values are constantly droping, revenue is becoming the new religion. Big & known brands tend to monopolize the market.  Economy: Not transparent. Increased revenue is a priority, overlooking important ecological/societal risks (e.g. putting the enterprise first). Huge enterprises tend to govern economy and acquire SMEs that tend to grow bigger than exepected.  Innovation: Big brands and innovative SMEs are based on the individual talent/skill of specific employees/visionaries for advancing research. Innovatation targets systems that express the full potential of human creativity and initiative.  Market Conditions: Marketing resides more on exclusivity and human desire. Collaboration is seamless withing the same group of companies. Products and services enter the market quite fast, based on idividual ideas which are filled in as patents.  Security / Privacy: Identity Management is still an issue, as various systems with various access levels exist. Private data belong to the enterprises upon citizens’ approval.
  • 12. Scenario 4: Hippie Economy  Society: Humans are taking over of most decisions, only supported by technology. In many cases, decisions are in contrast with the options provided by simulation technologies, as the overall good of society is the absolute priority and prevails over the need to advance the enterprise values.  Economy: Most economic activities are human driven and transparent. There is no full automated way for conducting transactions, but a regulation framework exists to guarantee.  Innovation: New start-ups target on the individual talents of humans and focus more on the actual service/product, while ICT is only a supportive means. Innovatation targets systems that express the full potential of human creativity and initiative.  Market conditions: Marketing plans are contructed based on human needs and subjective opinions. Time to market is not so critical, barriers of entry are not quite low, as a long-term vision prevails for most enterprises. No patents. Stricly automated collaboration is not important and open and collaborative approaches are promoted.  Security / Privacy: Identity management and identification is decentralised. People choose the privacy information they want to disclosure.
  • 13. Questions  What will be the characteristics of the enterprise (of all sizes) in each scenario ?  Management  Production  Logistics  HR  Marketing
  • 14. Scenario 1: High Tech NGO Enterprise Characteristics in 2030  Management: Flat and functional organisation. Increased transparency and collaborative decision making. Enterprises adopt a societal welfare-sensitive value system in order to avoid actions that could provoke problems.  Production: Enterprise processes are highly formalised and rational, being supported by huge databases. Focus on connecting with each other than just executing simple transactions. Products are driven by customer needs and enterprises allow service co-generation (“Prosumer”)  Logistics: Highly distributed & adaptable covered by machines that decide how & where to organise supply chains and how to source product and services.  Marketing: Business intelligence in the centre of operation and utilisation of systems allowing instant on-line marketing, analysing the world market and identifying customers opinions on a product/campaign/brand
  • 15. Scenario 2: Technocratic Corporation Enterprise Characteristics in 2030  Management: More hierarchical and formal structures. Decisions indicated by management information systems and people just approve them.  Production & Logistics: Full automation. Highly intelligent machines and IT systems self-control and optimise the performance of the corresponding departments. Employees attain a more subsidiary role in production and logistics at all their stages since (even during the design and the planning phases).  HR: Provision of individually tailored performance and innovation incentives and compensation packages for more and better results and new ideas. Fierce competition among enterprises at the HR departments’ for hiring talented and passionate people.  Marketing: Personalised, instant marketing exploiting the deluge of personal data and preferences
  • 16. Scenario 3: Creative SME Enterprise Characteristics in 2030  Management: KPIs are everywhere but managers have the last word. Collaboration is based on short term and informal agreements.  Production: Sensors that monitor &control quality, also employees’ performance. Automation replaced much of the workforce, but humans deal with complex decisions and with artistic activities, which deliver the exclusivity factor.  Logistics: Need of efficient, timely and low cost transportation mechanisms is vital for the survival of enterprises.  HR: Distant working. Individualism regarding the labour conditions & the labour market, as there exist neither unions nor any enterprise wage agreements  Marketing: Advance opinion mining mechanisms to identify the needs and likes of the consumers, in order to create focused campaigns. Quite narrow product ranges.
  • 17. Scenario 4: Creative Commons Enterprise Characteristics in 2030  Management: Highly adaptive and collaborative. Seeking cooperation opportunities in view of mutual gain. Profit is not the overarching motive.  Production: Relying heavily on human talent and individuality, is sustainable and eco-friendly. Mutual trust between suppliers and clients. The needs of the minority are not left aside, even if it increases production costs.  Logistics: Being limited to the absolutely necessary, supported by intelligent routing algorithms for efficient resource utilisation.  HR: Focusing on people, motivating them to show their skills.  Marketing: Heavily based on social network opportunities and acting as an education vessel towards customers.
  • 18. Future Research Areas 1/3 Grand Challenges, which should be regarded as lighthouse objectives for the research community over a period of 5-10 years Grand Challenge I: Model-based Enterprise  Data and opinion mining tools for analysing consumer opinion, satisfaction and buying trends  Societal simulation systems and methods, for analysing and forecasting enterprise network and consumer behaviour  Specialised visualisation and visual analytics tools for the enterprise, able to show processes, organisational units, or financial results at various abstraction levels  Next generation enterprise decision support and decision making tools, able to solve global optimisation problems at real-time  Systems tackling fuzziness and incomplete or low-quality problem data in enterprise environments
  • 19. Future Research Areas 2/3 Grand Challenge II: Social and Collaborative Enterprise  Electronic services for product & service co-design, through collaboration within customer & enterprise social networks  Long term planning & optimisation tools for the enterprise, accounting for sustainable development, energy saving and maximising resource utilisation  Enterprise & sector-specific language corpora and real-time, online translation tools for specific cross-country collaboration  Novel systems for managing and extending core competences of individuals, for better utilisation of human capital, better working conditions, and innovation in product / service design  Social graph analysis and visualisation systems for the enterprise, combined with public and private sector information
  • 20. Future Research Areas 3/3 Grand Challenge III: Next Generation Enterprise Services in a Global Environment  Cloud computing offerings, making use of massive, scalable computing power and storage for enterprises of all sizes and digital literacy levels  Seamless security, identity management and trust, as interoperable eID solutions in the enterprise context – possible combined with National/EU security and identity frameworks  Intelligent service generation & deployment, through understanding customer needs in advance  Service mashups combining private and public sector services  Contextualisation of sensor information, within IoT environments, towards more efficient and interactive monitoring and control mechanisms  New, intelligent software & middleware to allow dynamic collaboration and interoperation by design  Virtual and mixed reality systems and ambient technologies, providing new experiences with enhanced products and services
  • 21. Critical Factors for Success  Interoperability should be a key element spanning over cloud infrastructures, enterprise units, systems, objects, services and software.  New research efforts must have a multi-disciplinary nature, as information and communication technologies have to be now coupled with sociology, management science, complexity theory and more.  Effective resource utilisation, energy saving and environment preservation, especially under the prism of the lasting economic crisis, will be key differentiating elements for enterprises of all sizes.
  • 22. THANK YOU! Dr. Sotiris Koussouris, Greek Interoperability Center (GIC), DSSL-NTUA skous@epu.ntua.gr

Editor's Notes

  1. This grand challenge for research contains specific objectives that will impact enterprise operations as a whole, advancing the capacity to forecast, predict, make decisions and optimise the global outcome, while utilising computing power and information processing at large scale. Specific research topics to be conquered include:
  2. Grand Challenge II: Social and Collaborative EnterpriseUnder this grand challenge, enterprises of the future will be assisted by information and communication tools to come closer to their networks and final consumers, within an economy that will award collaboration and social orientation.
  3. Grand Challenge III: Next Generation Enterprise Services in a Global EnvironmentThis grand challenge focuses on utilising information and communication technologies to revolutionise the way services for and by the enterprise are designed, implemented and offered in an international environment. Assuming parallel basic research under the Internet of Services and Internet of Things areas,