The Power of PowerPoint | thepopp.com 3
Gameplay pada sebuah game menentukan
genre dari game tersebut. Game dapat
memiliki game world yang mirip, tapi memiliki
gameplay yang berbeda.
Masing-masing game genre memiliki dunia,
audiens, dan tujuan yang berbeda.
• Action Games
• Strategy Games
• Role-Playing Games
• Sport Games
• Vehicle Simulations
• Construction and Management Simulations
• Adventure Games
• Artificial Life Games
• Puzzle Games
An action game is one in which the
majority of challenges presented are
tests of the player’s physical skills and
coordination. Puzzle-solving, tactical
conflict, and exploration challenges are
often present as well.
Sub-Genre of Action
• Shooters Games
• Platform/Arcade Games
• Fighting Games
• Fast Puzzle Games
• Action-Adventure Games
• Music, Dance, and Rhythm Games
A strategy game is one in which the majority of
challenges presented are strategic conflict
challenges and the player may choose from a
large variety of potential actions or moves at most
points in the game. Victory is attained by superior
planning and taking the optimum actions; the
element of chance must not play a large role.
Other challenges, such as tactical, logistical,
economic, and exploration challenges, may also
be present. Physical coordination challenges play
little or no part.
Role Playing Games (RPG)
A role-playing game is one in which the player
controls one or more characters, typically
designed by the player, and guides them through
a series of quests managed by the computer.
Victory consists of completing these quests. The
character growth in power and abilities is a key
feature of the genre. Typical challenges include
tactical combat, logistics, economic growth,
exploration, and puzzle solving. Physical
coordination challenges are rare except in RPG-
A sports game simulates some aspect of a real or
imaginary athletic sport, whether it is playing in
matches, managing a team or career, or both.
Match play uses physical and strategic
challenges; the management challenges are
Vehicle simulations cover several environments
and game mechanics. They can be in the air, on
the ground, on water, or in space. They can
include races against other players or artifi cially
intelligent opponents, or they can involve
exploration or simply the experience of using the
A construction and management simulation is a
game in which the majority of challenges are
economic and concern growth. Construction
activity is an essential element of any CMS.
Pattern recognition and exploration challenges
may also be present. CMSs avoid physical
coordination and conflict challenges, unless they
are hybrids with another genre.
An adventure game is an interactive story about a
protagonist character who is played by the player.
Storytelling and exploration are essential
elements of the game. Puzzle solving and
conceptual challenges make up the majority
of the gameplay. Combat, economic management,
and action challenges are reduced or nonexistent.