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stanford e281: dmedia | winter 2012 | syllabus
stanford e281: dmedia | winter 2012




 Details
 dmedia is a class in 3 parts.  Projects will give you a chance to develop skills and understanding in  
 communication design, interaction design and designing for user motivation. In addition, our point of
 view is that media can be used to positively benefit society: the class will use the lenses of aesthetics
 and ethics to evaluate digital products and experiences we create.

 Prepare to get your hands dirty in the digital domain building prototypes to elicit meaningful user
 feedback. Each part of class ends with the presentation of your personal response to a project-based
 assignment. Throughout the class we will lean on design practice to iterate our way to successful
 solutions.

 Guest speakers may include: Ben Blumenfeld, Lead Communication Designer at Facebook, Don
 Norman, IDEO Fellow, Author of The Design of Everyday Things & Emotional Design, Aaron Walker,
 Author of Designing for Emotion and Lead UX Designer at MailChimp.




 Time & Place
 Thursdays 3:15-5:05p
 d.school studio 1
 (building 550, 2nd floor)

 Applications Due Wed January 4th 12 at Midnite

 Email: dmedia2012@gmail.com




 Links to Student Work
 - Project inspiration has turned into VC backed startups like storify.com & motionmathgames.com
 - Alumni are influential media figures at AT&T, NPR, WNYC, Public Insight Network, Google, Disney
 and Mozilla
 - Alumni have launched their own studios like liftprojects.com and work at top firms like IDEO and
 Cooper
 - Student final projects from 2010 include Robots Reboot, MotionMath, and Templates in Time.
 - Student assignment projects from 2010 include coarse reader, sexbox, social email, twitter
 translator, the makeup game, and a personal media gadget visualization
 - Student final projects from 2009 include BitWisdom, Sentio
 - Student assignment projects from 2009 include Everywhere Everywhere, a morning mission




                                                                                                            p1
stanford e281: dmedia | winter 2012

  project

 01               Show Me
                  We’ll take 2 weeks to explore the history of social media.  Students will produce
                  an information visualization to communicate one trend in social media and its
                  affect on society.

                  You’ll learn the basics of visual communication and how to convey information in
                  a compelling way.

                  The assignment is due Thursday, January 26*



  project

 02               Move Me
                  In this 3 week project, we will resourcefully design and build physical and digital
                  prototypes and iterate your way to an engaging and easy to understand mobile
                  game.

                  You’ll learn about physical & digital prototyping, game mechanics, and how to
                  receive and translate user testing & feedback.

                  The assignment is due Thursday, February 16th*



  project

 03               Motivate Me
                  In this final 4 week project, we’ll apply lessons from visual and interaction design
                  to focus on activating user emotion, such as hope, fear, pleasure, pain, social
                  acceptance and rejection, to motivate measurable action for social good.

                  You’ll learn how to identify, target, and test emotional responses using a
                  functional digital prototype, with an end-to-end experience.Concepts covered :
                  designing for emotion, persuasion, digital intimacy, and ultimately behavior
                  change. You will also apply the basics of metrics and analytics to prove that your
                  designs succeed in driving behavior.

                  The assignment is due Thursday March 15th*

                                *Note: days leading up to due dates will likely have higher levels of work outside of class.



                                                                                                                      p2
stanford e281: dmedia | winter 2012




 FAQ
 Can I work               Yes.  (or No.)

 on my own                Students will be allowed to explore their own personal project in
                          the context of assignment #3 if:
 project?                 --- The personal project can fit the scope and time constraints of
                          assignment #3
                          --- The personal project is focused on create a positive social
                          impact

                          If it doesn’t fit the above, or if you don’t have a project you are
                          working on currently. We will provide assignment options.




 What skills              Many ask us what we mean by “digital fluency.” Simply put, we’d
                          like you to have experience producing creative work using a
 and tools                computer.

 do I need?               Programming skills not required but can be put to use.

                          Experience with particular software products is also not required,
                          but some fluency with at least one visual design tool is extremely
                          helpful (e.g. Illustrator, In Design, Keynote, etc.)




 Grading &                You may choose to receive  a letter grade or S/NC.

 Attendance               Attendance to all classes is mandatory (there are only 10 sessions)

                          Auditing: This is a project based / active class. Unfortunately, we
                          can’t service students who can’t participate in the entire class.




                                                                                                p3

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e281 dmedia syllabus winter 2012

  • 1. stanford e281: dmedia | winter 2012 | syllabus
  • 2. stanford e281: dmedia | winter 2012 Details dmedia is a class in 3 parts.  Projects will give you a chance to develop skills and understanding in   communication design, interaction design and designing for user motivation. In addition, our point of view is that media can be used to positively benefit society: the class will use the lenses of aesthetics and ethics to evaluate digital products and experiences we create. Prepare to get your hands dirty in the digital domain building prototypes to elicit meaningful user feedback. Each part of class ends with the presentation of your personal response to a project-based assignment. Throughout the class we will lean on design practice to iterate our way to successful solutions. Guest speakers may include: Ben Blumenfeld, Lead Communication Designer at Facebook, Don Norman, IDEO Fellow, Author of The Design of Everyday Things & Emotional Design, Aaron Walker, Author of Designing for Emotion and Lead UX Designer at MailChimp. Time & Place Thursdays 3:15-5:05p d.school studio 1 (building 550, 2nd floor) Applications Due Wed January 4th 12 at Midnite Email: dmedia2012@gmail.com Links to Student Work - Project inspiration has turned into VC backed startups like storify.com & motionmathgames.com - Alumni are influential media figures at AT&T, NPR, WNYC, Public Insight Network, Google, Disney and Mozilla - Alumni have launched their own studios like liftprojects.com and work at top firms like IDEO and Cooper - Student final projects from 2010 include Robots Reboot, MotionMath, and Templates in Time. - Student assignment projects from 2010 include coarse reader, sexbox, social email, twitter translator, the makeup game, and a personal media gadget visualization - Student final projects from 2009 include BitWisdom, Sentio - Student assignment projects from 2009 include Everywhere Everywhere, a morning mission p1
  • 3. stanford e281: dmedia | winter 2012 project 01 Show Me We’ll take 2 weeks to explore the history of social media.  Students will produce an information visualization to communicate one trend in social media and its affect on society. You’ll learn the basics of visual communication and how to convey information in a compelling way. The assignment is due Thursday, January 26* project 02 Move Me In this 3 week project, we will resourcefully design and build physical and digital prototypes and iterate your way to an engaging and easy to understand mobile game. You’ll learn about physical & digital prototyping, game mechanics, and how to receive and translate user testing & feedback. The assignment is due Thursday, February 16th* project 03 Motivate Me In this final 4 week project, we’ll apply lessons from visual and interaction design to focus on activating user emotion, such as hope, fear, pleasure, pain, social acceptance and rejection, to motivate measurable action for social good. You’ll learn how to identify, target, and test emotional responses using a functional digital prototype, with an end-to-end experience.Concepts covered : designing for emotion, persuasion, digital intimacy, and ultimately behavior change. You will also apply the basics of metrics and analytics to prove that your designs succeed in driving behavior. The assignment is due Thursday March 15th* *Note: days leading up to due dates will likely have higher levels of work outside of class. p2
  • 4. stanford e281: dmedia | winter 2012 FAQ Can I work Yes.  (or No.) on my own Students will be allowed to explore their own personal project in the context of assignment #3 if: project? --- The personal project can fit the scope and time constraints of assignment #3 --- The personal project is focused on create a positive social impact If it doesn’t fit the above, or if you don’t have a project you are working on currently. We will provide assignment options. What skills Many ask us what we mean by “digital fluency.” Simply put, we’d like you to have experience producing creative work using a and tools computer. do I need? Programming skills not required but can be put to use. Experience with particular software products is also not required, but some fluency with at least one visual design tool is extremely helpful (e.g. Illustrator, In Design, Keynote, etc.) Grading & You may choose to receive  a letter grade or S/NC. Attendance Attendance to all classes is mandatory (there are only 10 sessions) Auditing: This is a project based / active class. Unfortunately, we can’t service students who can’t participate in the entire class. p3