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Rehabilitation game platform for elderly living with dementia
Szu-Yang, Cho., Ya-Fang, Cheng., Hung-Chi, Lee., Hsien-Hui, Tang.,
UXR UXD UXT UXE
Seeking partners to finish the platform
Seeking opportunity for entrepreneurship
Design Process
Memoir Monopoly
The elderly dementia sufferers in Taiwan increased rapidly with the trend of aging society, there
are 130,000 elderly living with dementia ,and more than 150 daycare centers established.
Background
Memoir Monopoly
The elderly dementia sufferers in Taiwan increased rapidly with the trend of aging society, there
are 130,000 elderly living with dementia ,and more than 150 daycare centers established.
130,000
2430,000
Taiwan
World
Background
Memoir Monopoly
User experience research of the current tools used by the elderly living with dementia in
rehabilitation revealed the need for a more interactive reminiscing game.
UX Research
Memoir Monopoly
A highly flexible reminiscing rehabilitation game platform for the elderly living with dementia
to engage in interactive activities, including structured reminiscing, cognitive training, reality
orientation, sensory stimulation, and social events.
Cognitive R
R S
UX Research
Memoir Monopoly
Tools for the rehabilitation of the elderly living with dementia in Taiwan are imported from
overseas or initially designed for children. Most of them are not appropriate for aged users.
UX Research
Memoir Monopoly
User experience research of the current tools used by the elderly living with dementia in
rehabilitation revealed the need for a more interactive reminiscing game.
UX Research
Memoir Monopoly
Lack of interaction Complicated
InappropriateUnsuitable
Individual information could not be included easily, caregivers need a more
customized, interactive tool which can meet the elderly and their needs.
UX Research
Memoir Monopoly
Rehabilitation game platform for elderly living with dementia
The platform help to collect each
individual’s personal photos and
preferences, and then upload to the
cloud.
The record of the game process will
be send to the cloud, and then
analyzed the relevance between the
materials
Collect Customized Game Record
Create a unique map for the participants with
proper level of difficulty to suit their personal
experiences
Design Concept
Memoir Monopoly
Memoir Monopoly was brought into group rehab event at day care centers twice for a
field test. Based on the observations and interviews of the therapist and caregivers, we
found the elderly living with dementia in the test were more actively willing to share their
stories, using their own photos and movies.
Monopoly Game on iPad
Memoir Monopoly
Photo
By using their own photos and asking
“Who is this?”, “ What are you doing?”, leaders can
easily guide the elderly to talk about the stories.
Video and Music
Elderly can choose their favorite clips and
songs to watch or sing together. Multimedia is
more likely to raise their interest.
Question Card
The reality orientation training questions are
turned into card games. Choose a card,
answer a question or do some mission.
Matching Game
Elderly choose the corresponding small cards and
throw it to the theme. This matching game also bring
everybody to some small talks about the theme.
Memoir Monopoly was brought into group rehab event at day care centers twice for a
field test. Based on the observations and interviews of the therapist and caregivers, we
found the elderly living with dementia in the test were more actively willing to share their
stories, using their own photos and movies.
UX Testing
Memoir Monopoly
User experience testing and user research for design revise.
For caregiver, it is inconvenient to always turning iPads around and handing it to others. They
would like to interact in more intuitive ways to enlarge, rotate, and move the materials.
For the elderly, the information for one at a time is still too complicated, the interface is too
small for them to read. They consider the iPad in front of them as their own map.
UX Testing
Memoir Monopoly
Rehabilitation game platform for elderly living with dementia
Szu-Yang, Cho., Ya-Fang, Cheng., Hung-Chi, Lee., Hsien-Hui, Tang.,
Design Concept
Memoir Monopoly
The platform help to collect each
individual’s personal photos and
preferences, and then upload to
the cloud.
The record of the game process will be
send to the cloud, and then analyzed
the relevance between the materials
Picmemory Monopoly Game Memoir Book
Create a unique map for the participants
with proper level of difficulty to suit their
personal experiences
Customized Game Map
For You & The Group
Easily create customized multicomponent game
maps for different groups. Elderly take turns
moving their chess on the map and play with
different small games. Including photos, video,
music, question cards, and match game.
Features
Memoir Monopoly
Customized Game Map
For You & The Group
Easily create customized multicomponent game
maps for different groups. Elderly take turns
moving their chess on the map and play with
different small games. Including photos, video,
music, question cards, and match game.
Features
Memoir Monopoly
Features
Memoir Monopoly
Reminiscence Photo
By using personal photos and asking questions
like: "Who is this?", " What are you doing?", leaders
can easily guide the elderly to tell their stories.
Reality Orientation Card
The reality orientation training questions are
turned into card games. Choose a card,
answer a question or complete a task.
Features
Memoir Monopoly
Matching Game
Elderly choose the corresponding small cards and
throw it to the theme. This matching game also bring
everybody to some small talks about the theme.
Video / Music
Choose favorite clips and songs to watch or sing
together. Multimedia is more likely to raise the
elderly' interest.
Members
Memoir Monopoly

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Memoir monopoly 2015

  • 1. Rehabilitation game platform for elderly living with dementia Szu-Yang, Cho., Ya-Fang, Cheng., Hung-Chi, Lee., Hsien-Hui, Tang.,
  • 2. UXR UXD UXT UXE Seeking partners to finish the platform Seeking opportunity for entrepreneurship Design Process Memoir Monopoly
  • 3. The elderly dementia sufferers in Taiwan increased rapidly with the trend of aging society, there are 130,000 elderly living with dementia ,and more than 150 daycare centers established. Background Memoir Monopoly
  • 4. The elderly dementia sufferers in Taiwan increased rapidly with the trend of aging society, there are 130,000 elderly living with dementia ,and more than 150 daycare centers established. 130,000 2430,000 Taiwan World Background Memoir Monopoly
  • 5. User experience research of the current tools used by the elderly living with dementia in rehabilitation revealed the need for a more interactive reminiscing game. UX Research Memoir Monopoly
  • 6. A highly flexible reminiscing rehabilitation game platform for the elderly living with dementia to engage in interactive activities, including structured reminiscing, cognitive training, reality orientation, sensory stimulation, and social events. Cognitive R R S UX Research Memoir Monopoly
  • 7. Tools for the rehabilitation of the elderly living with dementia in Taiwan are imported from overseas or initially designed for children. Most of them are not appropriate for aged users. UX Research Memoir Monopoly
  • 8. User experience research of the current tools used by the elderly living with dementia in rehabilitation revealed the need for a more interactive reminiscing game. UX Research Memoir Monopoly
  • 9. Lack of interaction Complicated InappropriateUnsuitable Individual information could not be included easily, caregivers need a more customized, interactive tool which can meet the elderly and their needs. UX Research Memoir Monopoly
  • 10. Rehabilitation game platform for elderly living with dementia
  • 11. The platform help to collect each individual’s personal photos and preferences, and then upload to the cloud. The record of the game process will be send to the cloud, and then analyzed the relevance between the materials Collect Customized Game Record Create a unique map for the participants with proper level of difficulty to suit their personal experiences Design Concept Memoir Monopoly
  • 12. Memoir Monopoly was brought into group rehab event at day care centers twice for a field test. Based on the observations and interviews of the therapist and caregivers, we found the elderly living with dementia in the test were more actively willing to share their stories, using their own photos and movies. Monopoly Game on iPad Memoir Monopoly
  • 13. Photo By using their own photos and asking “Who is this?”, “ What are you doing?”, leaders can easily guide the elderly to talk about the stories. Video and Music Elderly can choose their favorite clips and songs to watch or sing together. Multimedia is more likely to raise their interest.
  • 14. Question Card The reality orientation training questions are turned into card games. Choose a card, answer a question or do some mission. Matching Game Elderly choose the corresponding small cards and throw it to the theme. This matching game also bring everybody to some small talks about the theme.
  • 15. Memoir Monopoly was brought into group rehab event at day care centers twice for a field test. Based on the observations and interviews of the therapist and caregivers, we found the elderly living with dementia in the test were more actively willing to share their stories, using their own photos and movies. UX Testing Memoir Monopoly
  • 16. User experience testing and user research for design revise. For caregiver, it is inconvenient to always turning iPads around and handing it to others. They would like to interact in more intuitive ways to enlarge, rotate, and move the materials. For the elderly, the information for one at a time is still too complicated, the interface is too small for them to read. They consider the iPad in front of them as their own map. UX Testing Memoir Monopoly
  • 17. Rehabilitation game platform for elderly living with dementia Szu-Yang, Cho., Ya-Fang, Cheng., Hung-Chi, Lee., Hsien-Hui, Tang.,
  • 18. Design Concept Memoir Monopoly The platform help to collect each individual’s personal photos and preferences, and then upload to the cloud. The record of the game process will be send to the cloud, and then analyzed the relevance between the materials Picmemory Monopoly Game Memoir Book Create a unique map for the participants with proper level of difficulty to suit their personal experiences
  • 19.
  • 20. Customized Game Map For You & The Group Easily create customized multicomponent game maps for different groups. Elderly take turns moving their chess on the map and play with different small games. Including photos, video, music, question cards, and match game. Features Memoir Monopoly
  • 21. Customized Game Map For You & The Group Easily create customized multicomponent game maps for different groups. Elderly take turns moving their chess on the map and play with different small games. Including photos, video, music, question cards, and match game. Features Memoir Monopoly
  • 22. Features Memoir Monopoly Reminiscence Photo By using personal photos and asking questions like: "Who is this?", " What are you doing?", leaders can easily guide the elderly to tell their stories. Reality Orientation Card The reality orientation training questions are turned into card games. Choose a card, answer a question or complete a task.
  • 23. Features Memoir Monopoly Matching Game Elderly choose the corresponding small cards and throw it to the theme. This matching game also bring everybody to some small talks about the theme. Video / Music Choose favorite clips and songs to watch or sing together. Multimedia is more likely to raise the elderly' interest.