「パターン・ランゲージ 3.0:経験を掘り起こし・語るためのメディアの制作と導入」(Pattern Language 3.0: Designing Media for Experience Mining and Dialogues)by 井庭崇(Takashi Iba) for UXD initiative, 3rd meeting (Aug, 26, 2011), Japan
3. design
Context
Problem Finding
Problem
Problem Solving
Solution
C. Alexander, Notes on the Synthesis of Form, Harvard University Press, 1964
4. C. Alexander, S. Ishikawa, M. Silverstein,
A Pattern Language: Towns, Buildings, Construction,
Oxford University Press, 1977
http://stephania32.wordpress.com/
Christopher Alexander
5. Kent Beck & Ward Cunningham, “Using Pattern Languages
for Object-Oriented Program”, OOPSLA '87, 1987
http://commons.wikimedia.org/wiki/ http://commons.wikimedia.org/wiki/
File:Kent_Beck_no_Workshop_Mappin File:Ward_Cunningham_at_Wikim
g_XP.jpg ania_2006.jpg
Kent Beck Ward Cunningham
6. Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides,
Design Patterns: Elements of Reusable Object-Oriented Software,
Addison-Wesley Professional, 1994
http://researchweb.watson.ibm.com/designpatterns/pubs/ddj-
Gang of Four (GoF)