This document discusses strategies for developing effective lessons using technology that engage students and assess learning. It recommends analyzing student abilities and needs, stating clear objectives based on standards, and selecting appropriate strategies, technologies, media and materials. The document also suggests using the ASSURE model to plan lessons, find free online resources, and provide feedback to improve student performance.
Choosing the Right CBSE School A Comprehensive Guide for Parents
Tammie smith chp 3 and 4 reflection 1
1. Analyze the State the Select Utilize Require the Evaluate the revise
learner by Standards and Strategies, technology, learner to the lesson. Use
looking for objectives and technology , media, and participate and rubrics, protfolio
specific ablities think about the media and materials using practice the skills. assessments both
and and end goal both materials based the 5 P Process: Give feedback traditional and
background academically on the needs of electronic
knowledge and behaviorally the students. ~ Preview for
Use resources appropriate
ABCD's of well content
available and
stated objectives
look for ~ Prepare to
will improve
websites that make sure all the
student
are free of cost. technology is
performance.
working
~ Prepare the
After reading about the room
ASSURE Model I asked
myself if I was using ~ Prepare the
these methods to learner by stating
develop my lessons. How
can use more technology the objectives
for the benefit of my
students?
~ Provide the
lesson and
Hit the Bulls eye!!! opportunity to
learn
How can I find more
ways to put
technology into my
lessons that will give
instant feedback?
Presentations, demonstrations and drill and
Achieving the 21st
practice can be used to introduce concepts.
Century Learner
They all have their positive and negatives. The
skills are easily introduced but the students
can become bored with the repetition
Tutorials, dissusions and cooperative
learning groups are effective because they
help to discover knowledge and areas of
weakness. On the flipside not all students like
to participate in class dissusions.
Games, simulations, problem based learning
get the student engaed in learning and can
provide instant feedback to the teacher and
student and help to prevent boredom.