We’ve all heard that VR training experiences have a proven higher retention rate, with retention gains reaching 75 percent in comparison to standard video, eLearning, or textbook training. What we need to know is how to create and deploy VR training quickly and cost effectively, with the systems we have today. This session will cover the creation, editing, publishing, and tracking of VR training using 360 video.
In this session, you will learn about the creation, editing, publishing, and tracking of VR training using 360 video. You will explore the potential learning applications for using VR, and how it can be integrated into your current learning environment.
These slides were originally presented in San Jose, CA on June 26, 2018 at the Realities360 conference as part of the launch of CenarioVR.
2. 1. Assemble your cardboard goggles.
2. Take some earbuds if you don’t have
your own headphones.
3. Download the CenarioVR app from
the Play Store or the App Store.
4. Download the Trivantis Onboarding
scenario to your device.
5. Prepare to be immersed in virtual
reality.
While you get seated...
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3. Today’s Agenda
● Introduction
● Big Questions
● Try It
● Make It
● Analytics
● Questions
● Takeaways
Welcome!
Thank you for
joining us!
intro the why analytics takeawaysthe try it the make it
4. What is Virtual Reality?
Virtual reality (VR) is an
immersive experience in a
fully digital environment.
VR is a new experience in a
digital world disconnected
from the physical world.
Ex. Oculus Rift, Google
Daydream, Google
Cardboard
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5. What is Augmented Reality?
Augmented reality
(AR) overlays digital
elements to your live
view, often through a
camera.
Ex. Pokemon Go,
Snapchat and Quartz
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6. What about Mixed Reality?
A mixed reality (MR)
experience combines AR and
VR allowing users to interact
with real-world objects and
digital objects at the same
time through the same view.
Ex. Microsoft HoloLens, Upskill
Skylight, JARVIS
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7. So what
does
AR/VR
look like? Not like
this.
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8. VR team learned
quicker, made
fewer mistakes,
took less time to
operate the
machinery.
Google
Daydream
vs.
Youtube
More
like this!
Check this out for yourself from Daydream Labs.
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9. What are the challenges L&D professionals face?
In-person training is
dangerous, costly, &
some environments
can’t be replicated.
Yet VR training is
considered too
expensive,
time-intensive, and
inaccessible.
1 The VR learning
market is burgeoning
and poised for
dramatic growth.
Yet learning
professionals are
time-starved and
unsure how to
innovate quickly.
2 92% of HR leaders
identify analytics as
a key driver for
success.*
Yet only one fifth of
organizations are
able to run proper
analysis on the
data.**
3
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10. What are the big questions decision makers ask?
When should I use VR for
training?
How will I know my training is
successful and tied to
outcomes?
How can I do this with the
learning system I already have
in place?
How do I get started now?
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11. Why does VR matter to eLearning, L&D and HR?
Read the full report here.
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12. • Where situational awareness
is key
• Dangerous environments
• Situations that would be
difficult to replicate
• Areas in which mistakes would
be costly
• Opportunities where personal
interactions are the key to
more positive experiences
and outcomes
When should we use VR for training?
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13. VR has been proven to
produce an 80% retention
rate even a year after
training, as compared to a
mere 20% a week after
traditional training.
- Dr. Narendra Kini, CEO
Miami Children’s Hospital
How effective is VR training for retention?
http://fortune.com/2015/08/17/virtual-reality-hospitals/
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VERY!
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14. ● 65,000 elderly care facilities in
America currently spend on average
$3,000 per employee to learn
tracheal insertion. Next Galaxy is
developing its VR software for
tracheal insertion training, and the
cost is $40 per person.
– Fortune
● AR has decreased production time
by 25% and lowered error rates to
nearly zero. Anticipate using VR to
cuts training time by 75% overall. —
Upskill + Boeing
Can VR training reduce costs?
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YES!
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15. How successful is VR training for hard skills?
● Stanford University found that VR imaging gives
radiologists more confidence when diagnosing an
issue. - MobiHealthNews
● Australia’s UNSW School of Mining Engineering uses
VR to simulate an escape from potentially fatal
outburst event in a mine. - UNSW Sydney
● Manufacturers like Ford use VR to assess the physical
labor that’s needed to build a vehicle, ensure the
manufacturing process is feasible, and identify areas
which may cause fatigue, strain and injury. -
Engineering and Technology
the why the how the q&a the takeawaysthe try it the analytics
VERY!
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16. But what about soft skills and recruiting?
● In the first two months after the Navy
began using VR for recruiting, leads of
potential recruits have more than
doubled compared to the previous two
years combined. - USA Today
● Honeygrow, a Philadelphia based
restaurant chain, reported that within 30
days of implementing VR training for
employee onboarding, the number of
team members fully-certified on culture
and training soared from 50 to 77
percent. - Venturi
the why the how the q&a the takeawaysthe try it the analytics
YES!
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17. How do we
get to this!
But
how?
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18. the why the how the q&a the takeawaysthe try it the analytics
Start
simple!
Use low-cost
VR headsets
like cardboard
goggles.
Use a 360°
camera or by
rendering
360° content.
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and...
19. the why the how the q&a the takeawaysthe try it the analytics
Use a 360°
camera or by
rendering 360°
content.
Start
simple!
Use low-cost
VR headsets
like cardboard
goggles.
the why the how the q&a the takeawaysthe try it the analyticsintro the why analytics takeawaysthe try it the make it
20. 1. Download the Trivantis
Onboarding scenario from
the CenarioVR app.
2. Complete the virtual tour of
Trivantis headquarters and
learn about the team.
3. Think about how you can
apply this type of scenario in
your own organization.
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Let’s try it out!
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21. 1. Download and launch the
Trivantis Onboarding
scenario from the CenarioVR
app.
2. Complete the virtual tour of
Trivantis headquarters and
learn about the team.
3. Think about how you can
apply this type of scenario in
your own organization.
the why the how the q&a the takeawaysthe try it the analytics
Let’s try it out!
What did
you think?
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22. the why the how the q&a the takeawaysthe try it the analytics
Let’s take a
tour of how
it’s made with
CenarioVR!
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23. ● Create the scenario by
importing initial scene (360o
video or image)
● Drop in additional scenes
● Add objects, actions and
conditions to create interactivity
within the scenes
● Use the “Link” action to tie the
scenes together
● Publish the scenario
the why the how the q&a the takeawaysthe try it the analytics
Building a Scenario
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24. ● Browsers:
○ Use Chrome 11+, Firefox 11+, Microsoft
Edge, or Safari 6+
● Media:
○ Equirectangular (360o
) JPG, PNG, or MP4
○ 2D Images, A/V: GIF, JPG, PNG, MP3, MP4
● Tips:
○ Include an “escape”
○ Include the “Complete Scenario” action for
SCORM
○ Use Autoplay or provide a way to start and
stop media
○ Add timed actions to the scene, audio or
video
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Tech Specs & Interactions
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25. the why the how the q&a the takeawaysthe try it the analytics
Publishing & Tracking Options
Scenarios can be published to:
● CenarioVR Live and Mobile (xAPI)
● HTML5
● xAPI
● cmi5
● SCORM 1.2
● SCORM 2004
Publishing to SCORM will allow tracking of
the users score and completion status. xAPI
and cmi5 will allow tracking of all navigation
within the scenario.
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26. • Create interactivity in so that a users
can engage and immerve in the
scenario.
• Link multiple 360° videos and images
into scenes that tell a story.
• Add knowledge checks and branching
to promote exploration and trial and
error.
• Distribute to viewers on a browser,
mobile device, or VR headset.
• Measure and analyze those interactions
to gain insights.
Tips for Impactful VR Learning Experiences
the why the how the q&a the takeawaysthe try it the analytics
Tell a
story!
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27. the why the how the q&a the takeawaysthe try it the analytics
Analytics & Insights
Real-time
xAPI-powered
data-driven insights
into learning activity
and interactions in
CenarioVR.
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36. Time for
Q&A!
What do
you
think?
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37. Mistakes made
in Virtual Reality
are mistakes not
made in reality.
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38. the why the how the q&a the takeawaysthe try it the analytics
Mistakes made
in Virtual Reality
are mistakes not
made in reality.
Increase
retention,
performance
and
engagement.
Apply VR
training for
both for hard
and soft skill
training.
Choose a rapid
development tool
with multiple
distribution
methods.
Capture xAPI
analytics for
real-time
insights and
metrics.
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39. What’s next?!
Sign up for a free trial: cenariovr.com
Attend a live demo every Tuesday at 11 ET:
trivantis.com/schedule-a-demo
Explore the public scenarios on the CenarioVR app:
cenariovr.com/app
Join our webinar August 1 and tell your friends!
trivantis.com/live-webinars
Thank you for
sharing your
time with us!
the why the how the q&a the takeawaysthe try it the analyticsthe why the how the q&a the takeawaysthe try it the analyticsthe why the how the q&a the takeawaysthe try it the analyticsthe why the how the q&a the takeawaysthe try it the analyticsthe why the how the q&a the takeawaysthe try it the analyticsthe why the how the q&a the takeawaysthe try it the analyticsthe why the how the q&a the takeawaysthe try it the analyticsintro the why analytics takeawaysthe try it the make it