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Next-Generation Graphics  Xbox 360 Tomas Hernandez Enthusiast
Prerequisites ,[object Object],[object Object],[object Object],[object Object],[object Object]
Overview ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Xbox 360 ,[object Object],[object Object],[object Object],[object Object],[object Object]
The Xbox 360 GPU ,[object Object],[object Object],[object Object],[object Object]
The Xbox 360 GPU ,[object Object],[object Object],[object Object],[object Object],[object Object]
More About the Xbox 360 GPU ,[object Object],[object Object],[object Object],[object Object],[object Object]
More About the Xbox 360 GPU ,[object Object],[object Object],[object Object],[object Object]
GPU: Work Flow ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
GPU: Work Flow ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
GPU: Operations Per Clock ,[object Object],[object Object],[object Object],[object Object]
GPU: Operations Per Clock ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
GPU: Hierarchical Z ,[object Object],[object Object],[object Object]
GPU: Hierarchical Z ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
GPU: Xbox Procedural Synthesis ,[object Object],[object Object],[object Object],[object Object]
GPU: Xbox Procedural Synthesis ,[object Object],[object Object],[object Object]
GPU: Hardware Tessellation ,[object Object],[object Object],[object Object],[object Object]
GPU: Hardware Tessellation ,[object Object],[object Object],[object Object],[object Object]
Discrete Tessellation Sample ,[object Object]
Continuous Tessellation Sample ,[object Object]
Per-Edge Tessellation Sample ,[object Object]
GPU: Textures ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
GPU: Textures ,[object Object],[object Object],[object Object],[object Object],[object Object]
GPU: Resolve ,[object Object],[object Object],[object Object],[object Object]
Direct3D 9+ on Xbox 360 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Direct3D 9+ on Xbox 360 ,[object Object],[object Object],[object Object]
Direct3D: Drawing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Direct3D: Drawing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Direct3D: State ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Direct3D: State ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Direct3D: Render Targets ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Direct3D: New Texture Formats ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Direct3D: New Texture Formats ,[object Object],[object Object],[object Object]
Direct3D: Command Buffer ,[object Object],[object Object],Code Execution Draw Draw Draw Draw Rendering CPU Write Pointer GPU Read Pointer
Direct3D: Predicated Tiling ,[object Object],[object Object],[object Object],[object Object],[object Object]
Direct3D: Predicated Tiling ,[object Object],[object Object],[object Object],[object Object]
Direct3D: Predicated Tiling ,[object Object],[object Object],[object Object],[object Object]
XGraphics ,[object Object],[object Object],[object Object],[object Object]
XGraphics ,[object Object],[object Object],[object Object],[object Object],[object Object]
Shaders ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
High-Level Shading Language (HLSL) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Shaders: GPU Microcode ,[object Object],[object Object],[object Object],[object Object]
Shaders: Branching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Shaders: Branching ,[object Object]
Shaders: Vertex Declarations and Fetches ,[object Object],[object Object],[object Object]
Shaders: Vertex Declarations and Fetches ,[object Object],[object Object],[object Object]
PIX ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
PIX ,[object Object],[object Object],[object Object]
PIX: Performance Monitor ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
PIX: CPU Timeline ,[object Object],[object Object],[object Object]
PIX: GPU Timeline ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
PIX: Shader debuggers ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Conclusion ,[object Object],[object Object],[object Object]
Conclusion ,[object Object],[object Object],[object Object],[object Object],[object Object]
Conclusion ,[object Object],[object Object],[object Object],[object Object]
Conclusion ,[object Object],[object Object],[object Object],[object Object]
Resources ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
© 2006 Microsoft Corporation. All rights reserved. Microsoft, DirectX, Xbox 360, the Xbox logo, and XNA are either registered trademarks or trademarks of Microsoft Corporation in the United Sates and / or other countries. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
 

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Xbox

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  • 2. Next-Generation Graphics Xbox 360 Tomas Hernandez Enthusiast
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  • 59. © 2006 Microsoft Corporation. All rights reserved. Microsoft, DirectX, Xbox 360, the Xbox logo, and XNA are either registered trademarks or trademarks of Microsoft Corporation in the United Sates and / or other countries. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  • 60.  

Notas del editor

  1. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary. V
  2. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  3. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  4. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  5. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  6. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  7. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  8. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  9. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  10. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  11. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  12. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  13. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  14. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  15. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  16. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  17. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  18. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  19. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  20. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  21. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary. One thing that is a bit unusual about continuous tessellation is that the number of vertices per-edge is always an odd number. Notice how the middle quad has 5 vertices per edge. It would be nice to be able to demo this in real-time.
  22. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  23. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  24. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  25. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  26. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  27. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  28. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  29. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  30. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  31. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  32. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  33. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  34. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  35. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary. If the CPU gets too far ahead of the GPU, there is a stall If the GPU catches up to the CPU, the GPU sits idle
  36. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  37. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  38. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  39. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  40. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  41. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  42. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  43. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  44. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  45. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  46. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  47. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  48. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  49. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  50. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  51. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  52. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  53. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  54. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  55. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  56. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  57. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  58. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  59. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.
  60. 03/04/11 15:15 ©2004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary. V