On time. In budget. What they need (even if that changes!). These are moving targets and yet, you're expected to deliver all three. The software development industry is embracing Agile project management to address these issues and there is much that we in learning & development can learn from them. Agile provides a framework for adapting to change as it happens and working with the project sponsor to deliver the content most needed by learners.
In this session, you'll learn about the Agile project management methods adapted specifically for instructional design & development projects — Lot Like Agile Management Approach (LLAMA®)—and how to use them on the job. We’ll cover everything from kicking off a project with a solid definition of scope all the way through the process of estimating and planning the work. Your takeaways include templates and techniques for goal alignment, learner personas, scope definition, estimating, planning, and iterative development.
4. Build the case for Agile
Deliver projects
on time, in
budget, that
meet the need
Describe it to others
Write learner personas
Define the scope
Build the environment
Get started!
Estimate the effort
!
Plan the project
Develop in iterations
Align with goals
Identify work tasks Kick off the project
5. Build the case for Agile
Articulate why traditional approaches to project
planning are lacking
5
12. Agile is …
An iterative, incremental method
of guiding design & build projects
in a highly flexible & interactive manner,
focusing on maximizing customer value
and fostering high team engagement.
12
14. LLAMA is …
An iterative, incremental method
of guiding instructional design projects
in a highly flexible & interactive manner,
focusing on maximizing customer value
and fostering high team engagement.
14
15. THE AGILE MANIFESTO:
We are uncovering better ways
of developing software
by doing it and
helping others do it...
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source: www.agilemanifesto.org
16. Through this work we have
come to value:
Individuals and interactions
over
processes and tools
18
source: www.agilemanifesto.org
17. Through this work we have
come to value:
working software
over
comprehensive documentation
19
source: www.agilemanifesto.org
18. Through this work we have
come to value:
customer collaboration
over
contract negotiation
20
source: www.agilemanifesto.org
19. Through this work we have
come to value:
responding to change
over
following a plan
21
source: www.agilemanifesto.org
22. Build the case for Agile
Deliver projects
on time, in
budget, that
meet the need
Describe it to others
Write learner personas
Define the scope
Build the environment
Get started!
Estimate the effort
!
Plan the project
Develop in iterations
Align with goals
Identify work tasks Kick off the project
24. Your goal is
not to create
training.
• Increase Revenue
• Decrease Cost
• Improve Service or Product
• Grow people’s capacity
• Comply with rules & regulations
• Serve the Mission
26
25. Write Learner Personas
Use learner personas as a guide to keeping training
design & your project focused.
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34. Build the case for Agile
Deliver projects
on time, in
budget, that
meet the need
Describe it to others
Write learner personas
Define the scope
Build the environment
Get started!
Estimate the effort
!
Plan the project
Develop in iterations
Align with goals
Identify work tasks Kick off the project
35. Identify & estimate work
tasks
Create the task list for the
first round of work to be done.
37
37. Rules for
Estimating
Break things into the smallest feasible
chunk.
The person who does the work estimates
the work.
Estimate based on what you think it will take
to do the work, with no padding.
Account for the uncertainty of large things.
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46. When the
estimate is
wrong....
1. Speak up as soon as you know.
2. Say "thank you“.
3. Understand why.
4. Figure out what to do next.
5. Communicate with the client.
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54. Define at the outset
what type of project this is.
56iStockphoto.com/4689051
55. Zero-
Surprises
Projects
1. Break big things into little ones.
2. Plan from the big to the little.
3. Work from the little to the big.
(if they don’t match, start talking)
4. Make it visual.
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60. Build the case for Agile
Deliver projects
on time, in
budget, that
meet the need
Describe it to others
Write learner personas
Define the scope
Build the environment
Get started!
Estimate the effort
!
Plan the project
Develop in iterations
Align with goals
Identify work tasks Kick off the project
61. Make it your own
Modify approach to fit own work environment and
organizational culture.
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