5. STEM “STEM Education attempts to transform the typical teacher- centered classroom by encouraging a curriculum that is driven by problem- solving, discovery, exploratory learning, and require students to actively engage a situation in order to find its solution.” - DRPF Consultants, DRPFconsultants.com
14. Why should I use digital storytelling? What are thelearning outcomes?
15. Why Digital Storytelling? encourages critical thinking promotes collaboration builds visual literacy gives students a voice offers students a chance to contribute, not just consume *Writing trumps technology
29. Why Web 2.0? Ubiquitous Access for all Files not local A+ for collaboration Participatory/Social Flattens classroom Model behavior….Be the learner you want students to be!
30. Challenges of Web 2.0 Connectivity Student usernames and passwords Focus too much on the tool, not the learning
31. Your Responsibility Know the capabilities of Web 2.0 Question…. Why this tool? How will this tool enhance learning? What are the learning outcomes? Don’t be afraid to ask for help!
36. Ideas Create a visual trip through time Publish the designs and diagrams of a car of the future Explain through illustrations a difficult math concept Demonstrate how to protect food from bacteria
37. Asuper fast Animoto tutorial Check out the Wiki for a fabulous (lengthy) tutorial
48. Interactive poster Drag and drop interface Upload images, video, audio Offer teacher portal/class management tools Easy to share glogs/easy to keep them private Flash-based
49. Ideas Explore U.S. Ecosystems Examine alternative energy resources Create a virtual zoo exhibit Publish a video diary of plant growth
61. Upload (like Animoto) collection of media Easy narration Engage in digital discussions through voice, text and drawings Provides teachers an upgraded account Flash-based
62. Ideas Discuss how electricity is generated Examine why water is essential to life on earth Tell how Reduce–Reuse–Recycle-Recover impacts student’s daily life Narrate and draw new math concepts