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Mobile Augmented Reality

    Time of Enlightenment

          Dylan Banarse




                 © 2011 Optricks Media Ltd
Augmented Reality
Viewing computer graphics and information
       embedded in the real-world




                    © 2011 Optricks Media Ltd
Mobile AR Viewing
● Now
  ○ ‘Magic window’
  ○ 2D camera, 2D screen (mobile)
  ○ 3D camera, 3D screen (3DS)

● Future
   ○ Projected and wearable AR




                                 © 2011 Optricks Media Ltd
Embedding in the Real World

● Geolocation


● Marker


● Natural
  Feature

                © 2011 Optricks Media Ltd
Geolocation




     © 2011 Optricks Media Ltd
Markers




   © 2011 Optricks Media Ltd
Natural Feature




          © 2011 Optricks Media Ltd
AR Convergence
                          geolocation
                                                accelerometers




                                                                    location-based
                                                                    natural features

      ID Markers          Image markers

200                 200                        201                        201
8                   9                          0                          1


                                        © 2011 Optricks Media Ltd
Emerging Uses
● Value add
  ○ Enhancing print media,
    board games & card
    games
● Information
  ○ Museum and event
    guides
● Visualisation Tools
  ○ See real things, virtually.

                          © 2011 Optricks Media Ltd
AR Growth
Augmented Reality growing from less than $20 million currently
to more than $300 million in 2014*
   *Source: UK based ABI Research company
   http://www.abiresearch.com/research/1004689


197 million augmented reality‐capable smartphones set to be in
the global market by 2012, up from nearly 91 million in 2010

Total annual revenues from AR‐enabled mob apps will reach $732
million in 2014, up from less than $2 million in 2010. **
   **Source: UK based Juniper Research company
   http://www.juniperresearch.com/shop/viewreport.php?id=197


“AR will be one of the top 10 disruptive technologies from 2008
through 2012.” - Gartner
                                         © 2011 Optricks Media Ltd
Hype?
                       Gartner Hype Cycle




  © 2011 Optricks Media Ltd
Augmented Reality Trending

                         -   AR
                         -   iPhone AR
                         -   Android AR
                         -   Nintendo 3DS AR
                         -   iPad AR




             © 2011 Optricks Media Ltd
AR Mobile Trends

                                -   AR
iPhone API change               -   iPhone AR
                                -   Android AR
                                -   Nintendo 3DS AR
                                -   iPad AR




                    © 2011 Optricks Media Ltd
Enlightenment

                                                          Qualcomm contest

                                                             Nintendo 3DS Launch
Peak of Inflated
expectations




                                                          Slope of
                                                          enlightenment
                   Trough of disillusionment




                              © 2011 Optricks Media Ltd
Summary
● Climbing the Slope of Enlightenment
  ○ Loosing pure novelty value
  ○ Now looking for practical applications
● Technology is maturing and converging
  ○ Both new and maturing SDKs and platforms
  ○ Developers more experienced
● Focus on content and UX
  ○ Producing the right creative ideas with the right technical
    solutions



                                © 2011 Optricks Media Ltd
Thank you.




     © 2011 Optricks Media Ltd

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Mobile Creatives: June 8th 2011 Augmented Reality Dylan Banarse

  • 1. Mobile Augmented Reality Time of Enlightenment Dylan Banarse © 2011 Optricks Media Ltd
  • 2. Augmented Reality Viewing computer graphics and information embedded in the real-world © 2011 Optricks Media Ltd
  • 3. Mobile AR Viewing ● Now ○ ‘Magic window’ ○ 2D camera, 2D screen (mobile) ○ 3D camera, 3D screen (3DS) ● Future ○ Projected and wearable AR © 2011 Optricks Media Ltd
  • 4. Embedding in the Real World ● Geolocation ● Marker ● Natural Feature © 2011 Optricks Media Ltd
  • 5. Geolocation © 2011 Optricks Media Ltd
  • 6. Markers © 2011 Optricks Media Ltd
  • 7. Natural Feature © 2011 Optricks Media Ltd
  • 8. AR Convergence geolocation accelerometers location-based natural features ID Markers Image markers 200 200 201 201 8 9 0 1 © 2011 Optricks Media Ltd
  • 9. Emerging Uses ● Value add ○ Enhancing print media, board games & card games ● Information ○ Museum and event guides ● Visualisation Tools ○ See real things, virtually. © 2011 Optricks Media Ltd
  • 10. AR Growth Augmented Reality growing from less than $20 million currently to more than $300 million in 2014* *Source: UK based ABI Research company http://www.abiresearch.com/research/1004689 197 million augmented reality‐capable smartphones set to be in the global market by 2012, up from nearly 91 million in 2010 Total annual revenues from AR‐enabled mob apps will reach $732 million in 2014, up from less than $2 million in 2010. ** **Source: UK based Juniper Research company http://www.juniperresearch.com/shop/viewreport.php?id=197 “AR will be one of the top 10 disruptive technologies from 2008 through 2012.” - Gartner © 2011 Optricks Media Ltd
  • 11. Hype? Gartner Hype Cycle © 2011 Optricks Media Ltd
  • 12. Augmented Reality Trending - AR - iPhone AR - Android AR - Nintendo 3DS AR - iPad AR © 2011 Optricks Media Ltd
  • 13. AR Mobile Trends - AR iPhone API change - iPhone AR - Android AR - Nintendo 3DS AR - iPad AR © 2011 Optricks Media Ltd
  • 14. Enlightenment Qualcomm contest Nintendo 3DS Launch Peak of Inflated expectations Slope of enlightenment Trough of disillusionment © 2011 Optricks Media Ltd
  • 15. Summary ● Climbing the Slope of Enlightenment ○ Loosing pure novelty value ○ Now looking for practical applications ● Technology is maturing and converging ○ Both new and maturing SDKs and platforms ○ Developers more experienced ● Focus on content and UX ○ Producing the right creative ideas with the right technical solutions © 2011 Optricks Media Ltd
  • 16. Thank you. © 2011 Optricks Media Ltd