Personal Information
Organización/Lugar de trabajo
Palo Alto United States
Ocupación
Director of Product
Sitio web
mediajunkie.com
Acerca de
I lead product teams with an approach rooted in UX. I recruit top talent and set them up to try, fail, learn, and succeed. I am particularly interested in holistic cross-platform experiences with a mobile fulcrum and, while I have never seen data design or invent anything, I believe that data-informed product ideation (and rapid iteration based on empirical feedback) is the key to progressing beyond a primitive, brute-force approach to digital product design.
At AOL I helped Matte Scheinker build a consumer experience practice and directed a strategic projects team that roamed the company doing good and avoiding evil. I launched user blogging on (and developed a social strategy for) Pat...
Etiquetas
social
design
ux
patterns
ia
ued
designpatterns
iasummit
chaos
games
control
play
socialdesign
web
yahoo
performance
frameworks
masks
social design patterns
information architecture
pattern
iasummit2008
holistic ux
music
product design
uke
pentatonic scales
pentatonic
geeks
ukulele
fretboard
antipatterns
design patterns
socialpatterns
social design
ia summit
mobile information architecture
mobile
iasummit07
architecture
identity
attention
socialweb
patternlibrary
iasummit08
webvisions
sxd
uxi live
ubiquity
mobile ux
tablet first
ias13
#ias13
product
product management
uxlx11
uxlx2011
uxlx
flow
patch
mapquest
aol
inception
ias2011
curation
playful
tuning
generativity
generative
scales
modes
hackers
code
little dippers
digital product design
pattern library
little dipper
blue notes
big dipper
hexatonic
ignitesydney
dippers
ignite
ui
plop
agile
plop09
plop2009
socialdesignpatterns
social patterns
agileux
openhack08
hackday
stencils
hacking
interaction
wireframes
experiencedesign
ue
experience
userexperience
socialmedia
socialnetworking
patternlanguage
presence
Ver más
Presentaciones
(24)Recomendaciones
(101)The ux of user experience
Andy Budd
•
Hace 9 años
How to win in app store optimization
harisikram84
•
Hace 9 años
Mind the Product 2013: Sprint Zero
Harry Max
•
Hace 10 años
A Look at the Lenses
Thomas Vander Wal
•
Hace 10 años
Why We Share
Angel Anderson
•
Hace 12 años
Stop It! Taking on the bad habits that hurt design discussions.
Adam Connor
•
Hace 11 años
On Beauty
Andrea Resmini
•
Hace 11 años
Links, Nodes, & Order
Jorge Arango
•
Hace 11 años
Broken Experiences: Fixing UX One Pixel at a Time
Gabi Moore
•
Hace 12 años
Designing For Flow
Bruno Figueiredo
•
Hace 15 años
Sell Yourself Better 1.0
Jason Mesut
•
Hace 12 años
Aol & Nielsen content sharing study
Mitya Voskresensky
•
Hace 12 años
Redesign Must Die
Louis Rosenfeld
•
Hace 13 años
From Flab to Fab! Design Secrets for Overweight Interfaces
Kim Bieler
•
Hace 13 años
Effect Mapping: A Better Way to Get Really Usable Results Out of IT Projects
Jonas Söderström
•
Hace 13 años
Start Using UX as a Strategic Weapon
Erin Malone
•
Hace 13 años
Designing The Social In
Erin Malone
•
Hace 14 años
Space & Narrative: Designing for Social Software
Xianhang Zhang
•
Hace 14 años
Bringing Geo Home To Roost
stlhood
•
Hace 14 años
Healthcare Napkins All
Dan Roam
•
Hace 14 años
ActivityStrea.ms: Is It Getting Streamy In Here?
Chris Messina
•
Hace 14 años
Christian Crumlish on Designing for Play
Ignite Bay Area
•
Hace 14 años
RIA Screen Layouts
Theresa Neil
•
Hace 14 años
The Dude Abides: Self-Help, Lebowski Style | Ignite Denver 6
Josh Mishell
•
Hace 14 años
Saab Drivers Never Forget
Matthew Milan
•
Hace 15 años
Keys to Success as a Volunteer Organization (BayCHI Ignite CLS West2010)
Nancy Frishberg
•
Hace 14 años
The Human Interface
Christopher Fahey
•
Hace 14 años
High Performance Web Design
Koji Ishimoto
•
Hace 14 años
Virtual Goods: Why & How They Work
Amy Jo Kim
•
Hace 14 años
Dave Mcclure Rap
Jon Boutelle
•
Hace 14 años
Personal Information
Organización/Lugar de trabajo
Palo Alto United States
Ocupación
Director of Product
Sitio web
mediajunkie.com
Acerca de
I lead product teams with an approach rooted in UX. I recruit top talent and set them up to try, fail, learn, and succeed. I am particularly interested in holistic cross-platform experiences with a mobile fulcrum and, while I have never seen data design or invent anything, I believe that data-informed product ideation (and rapid iteration based on empirical feedback) is the key to progressing beyond a primitive, brute-force approach to digital product design.
At AOL I helped Matte Scheinker build a consumer experience practice and directed a strategic projects team that roamed the company doing good and avoiding evil. I launched user blogging on (and developed a social strategy for) Pat...
Etiquetas
social
design
ux
patterns
ia
ued
designpatterns
iasummit
chaos
games
control
play
socialdesign
web
yahoo
performance
frameworks
masks
social design patterns
information architecture
pattern
iasummit2008
holistic ux
music
product design
uke
pentatonic scales
pentatonic
geeks
ukulele
fretboard
antipatterns
design patterns
socialpatterns
social design
ia summit
mobile information architecture
mobile
iasummit07
architecture
identity
attention
socialweb
patternlibrary
iasummit08
webvisions
sxd
uxi live
ubiquity
mobile ux
tablet first
ias13
#ias13
product
product management
uxlx11
uxlx2011
uxlx
flow
patch
mapquest
aol
inception
ias2011
curation
playful
tuning
generativity
generative
scales
modes
hackers
code
little dippers
digital product design
pattern library
little dipper
blue notes
big dipper
hexatonic
ignitesydney
dippers
ignite
ui
plop
agile
plop09
plop2009
socialdesignpatterns
social patterns
agileux
openhack08
hackday
stencils
hacking
interaction
wireframes
experiencedesign
ue
experience
userexperience
socialmedia
socialnetworking
patternlanguage
presence
Ver más