9. CULTURE IS A UX PROBLEM
‣ UXers have unique strengths
‣ “Everything is UX” -@mntgmry
‣ Apply your complex problem solving
intelligence to company culture
Friday, May 3, 13
24. 1. Cross-Functional Teams
2. Small, Dedicated, Co-located
‣ Tough in practice
‣ Group desks, daily check-ins.
‣ You’re a team. Act like it.
Friday, May 3, 13
25. 3. Build Shared Understanding
4. Externalize Your Work
Friday, May 3, 13
26. 3. Build Shared Understanding
4. Externalize Your Work
Friday, May 3, 13
27. 3. Build Shared Understanding
4. Externalize Your Work
‣ Meeting-phobia
‣ Don’t let the bastards get you
down
‣ Timebox & assign timekeeper
Friday, May 3, 13
28. 5. Removing Waste
6. Get out of the deliverables biz
‣ Waste is in the eye of the beholder
‣ Appropriate amount of deliverables
‣ Appropriate level of fidelity
Friday, May 3, 13
29. 7. Making Over Analysis
8. Learning Over Growth
‣ “If I just had 3 months, I could build it
right and it would be perfect.”
‣ “I don’t want to build throwaway
code / wireframes / mockups.”
‣ It’s easier to edit than to author
Friday, May 3, 13
30. 7. Making Over Analysis
8. Learning Over Growth
‣ “If I just had 3 months, I could build it
right and it would be perfect.”
‣ “I don’t want to build throwaway
code / wireframes / mockups.”
‣ It’s easier to edit than to author
Friday, May 3, 13
31. 9. Small Batch Size
‣ Helps with those who have a
hard time with MVPs
‣ Build a “bridge” to solve
immediate problems
Friday, May 3, 13
32. 9. Small Batch Size
‣ Helps with those who have a
hard time with MVPs
‣ Build a “bridge” to solve
immediate problems
Friday, May 3, 13
36. 10. Problem-Focused Teams
11. Outcomes, Not Outputs
‣ What looks like stubbornness
might be lack of direction
‣ Answer WHY, WHAT, WHEN
Friday, May 3, 13
42. 14. Continuous Discovery
15. GOOB / User-Centric Discovery
‣ Test early, test often
‣ Be suspicious of assumptions
‣ Stalk customers! (analytics, live chat)
Friday, May 3, 13
43. 1. Cross-Functional Teams
2. Dedicated, Co-located
3. Shared Understanding
4. Externalize Your Work
5. Removing Waste
6. Appropriate Deliverables
7. Making Over Analysis
15. User-Centric Discovery
14. Continuous Discovery
13. No to Rockstars
12. Permission to Fail
11. Outcomes, not Outputs
10. Problem-Focused Teams
9. Small Batch Size
15 LEAN UX PRINCIPLES
8. Learning Over Growth
Friday, May 3, 13