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TIME TO
                                           RETHINK
                                            DESIGN
David Report
issue 12/March 2010




                      YOUR PATHFINDER INTO THE FUTURE
Foreword


Has Design reached its sell by date?                       Let’s face it; design is now a major source of pollution,
                                                           as process and a phenomenon, design has degenerated
Have we not fulfilled Design’s 20th Century’s mission to   into a state of aesthetic proliferation that has reached
market, style, brand, and added value, to innovate and     accumulative and destructive levels, in terms of loss of
to experiment through design?                              meaning, value, and identity.
Is it not time to pause and rethink, and question why,
before we react the same way in the 21st Century?          The result is a vacancy of purpose, a world full of ‘de-
                                                           signer jetsam and flotsam’ that is swilling around or
We are increasingly dwelling in a created world, and for   embedded into or above our planet; poorly designed
over half the world’s population this is the environment   products, unwanted solutions, unfriendly materials, and
of the designed metropolis. Do we need any more, can       a mutli-choice of artefacts that are discarded as fast as
we desire much less?                                       they were adopted.




                                                                                                   Advertising signs
                                                                                                      in Mong Kok




               Do we need
                any more,
                 can we
            desire much less?
Has Design
reached its
sell by date?




                Swedish milk kitchens
                 Display at Boffi bottle
From cars, mobiles, computers, lighting, chairs to clothing,
packaging, food and toys, driven by our daily addiction
for the new, there is a lack of respect for the well tried,
trusted, and workable.




Landfill compactor in work




                    Is this design fit for
                    purpose, one asks?


The iPhone may be the zenith of iconic user design, but
why is it encased in glossy shell when we are required
to purchase add-on protection to resist daily wear and
tear. Is this design fit for purpose, one asks?




                                                               The iPhone
Why can’t products be allowed to collect memories like        come from the expense of surplus, and for the majority
good leather chair, why don’t we accept the patina of         who remain in a state of abundant denial. We have to
usage like a loved skateboard, when will we accept aging      face the fact, that as with climate change, we are at a
as life’s rich story, like a prized broach our grandmother    tipping point when the equilibrium is lost, and like our
left us, or the lines of our grand father’s face, of a life   current economic crisis, the currency of good design is
well lived!                                                   devalued by a tsunami of rapid change when everything
Whilst our perceived redemption has been our recent           good or bad is submerged and becomes equally conta-
passion for sustainability and energy efficiency, this has    minated and loses its relevance.




                                                                                                         Face of a life
                                                                                                            well lived.




consuming what we
really need, rather
than what we believe
we want
Design Contamination
We have reached a contamination point, a crisis for        Ideas are evidence of imagination and expression of
Design – depicted by the white plague of ‘white’ goods     human ingenuity, but do all ideas have to be made,
and white/silver products, a design pandemic of gib-       and masqueraded as design solutions? Why are we so
berish and solutions for the one, and not the many.        complacent, should we not be calling for a guerrilla
                                                           war against ‘designerism’, antiviral campaigns against
Design contamination, how has this happened? Can           the design establishment, or do we need a revolution
we reverse the levels of pollution, the state of impu-     to cut the ties with the hero’s of 20th Century De-
rity, and nature of corruption?                            sign?

Part of the issue is the success story of Design itself.
Design has come a long way in a short time, a profes-
sion that is barely a hundred years old. The practice




                                                           a design
of conceiving, planning, shaping, and fashioning so-
lutions to our natural environment, has made for a
highly designed world of the purely man-made. We
have become so successful in our ardour to impro-
ve and refine, that the act of designing has become



                                                           pandemic
part of the problem and not the means to respond to
authentic human need.

Why are we not more perturbed or disturbed as pro-



                                                           of
fessional community, why are we so tolerant of the
surplus, and indulgence of pure creative experimen-
tation?




                                                           gibberish
                                                           and
                                                           solutions
                                                           for the
                                                           one, and
                                                           not the
Junk in
the Tiber,
Rome.
                                                           many
Zaha Hadid’s
                                                                          Design for the
If we are indeed facing a pandemic of ‘designed stuff’,                    Art Center in
what is the diagnosis?                                                            Dubai
Fact: Design has become a visual and quantifiable pol-
lutant, in being responsible for the proliferation of un-
necessary artefacts that respond to no real brief, rather
they appear as variations on a theme – visual configu-
rations (conceptual design) material exploration (new
articulations of the same) stylistically driven outcomes
(design signatures) or the preoccupation to focus on the
minutiae of detail (design as art).

Fact: Design has been over active, we need to stop and
think and to return to considering what can design con-
tribute, and find genuine ways to enhance the quality
                                                               Do all ideas
                                                               have to be
of everyday life and add to the human experience. Time
out is required to rethink, profoundly. This is about re-
examining our values and identity, and disregarding our
preoccupation with the Brand, brand newness, and our



                                                               made, and
blind consumption for the ready, easy, cheap and deal-
making. It is about reconnecting with emotional value
and relevance of well being in our everyday existence.




                                                               masqueraded
Fact: Responsible design is not about doing nothing, but
it’s about doing the right things.
To create long term acquired value, instead of short-term
gain and profit. To build a future on generosity instead



                                                               as design
of greed, about care and attention, about making a dif-
ference rather than making more things!

Fact: Design’s gloss and smoothness newness is a passing



                                                               solutions?
moment of gratification; the rest of the life of design is
about use and ageing, and being buffeted by life’s pro-
gress. Buy new, toss the old and buy even more, should
                                                                                     Table
be about buying selectively, nurturing awareness and
                                                                                   Gun by
thinking do I need to buy again? Buying for self-ima-
                                                                                  Philippe
ge, driving the global economy is no longer sustainable
                                                                                    Starck
when markets are saturated, materials are depleted and
humanity is exploited.

Fact: The Designer Lifestyle for a lot of people is no
longer acceptable buying afresh, the trendy and the un-
necessary products of design, when people are starving
and without the basics of food shelter and resources,
and we are overheating, blown by high winds and tides
and bloated by obesity and indulgence. Is it economi-
cally, ecologically and socially justifiable? We are in fact
longing for simplicity, time, and good karma. We need
modest, sound ideas, responsible producers, intelligent
products, and consuming what we really need, rather
than what we believe we want.

The diagnosis is not making Design better, but making
Design matter.
                                                                        Dyson
                                                                      vacuum
                                                                       cleaner
reconnecting
                                            with emotional
                                                 value, and
                                               relevance of
                                             our well being
                                           in our everyday
Ningbo Historic
Museum




Culturally connected design
                                                  existence
Making Design matter should be about ‘mind over mat-
ter’. Using our creative minds, our collective imagina-
tion and ability to evolve human construction. The act
of design is a truly powerful human intervention, but we
must do it lightly and we must think more coherently
before we act. All design should support or strengthen
life in one way or another.                                 Design is no longer about the lifestyle, but the lifecycle.
                                                            Everything that is man made is designed, so we can-
Does design have a value if it does not favour the human    not blame nature for overreacting or the current design
context? Design remains an isolated foreign object when     aware generation for poor quality. We must orientate
it has no sense of belonging; it employs no reward and      our endeavours towards understanding ambiguity and
processes no genus loci. The best design has so often       contradiction, embracing diversity over uniformity and
managed to transfer social trends and lifestyle changes     identifying inclusiveness, over exclusiveness.
into successful responsive products and services. It does
so by holding onto a holistic perspective, which respects   Designer Naoto Fukasawa speaks about this kind of de-
humanistic values and cultural identity.                    sign ethic, in a recent interview: “I understand that my
                                                            role is about enhancing our living…. I’ve become more
Designs’ DNA needs to be reconfigured. Rather than          attached to the current life, and have started conside-
continue to focus its attention upon invention, innova-     ring the betterment of our lives in a reality where we all
tion, and enterprise, it should be reconciling the human    belong, rather than predicting what could happen”. This
state and contributing humility, compassion, empathy        interview displays Naoto’s interest in the act of living
and beauty. To transcend the norm, and to leave the         the now. He puts his ear to the ground and listens. He
world a better place than we found it.                      brings sensuality and ritual back into our lives.
We need new narratives to revalue our spiritual needs
              over and above our physical wants. The affective and
              our relationship to one another our space and habitat
              has to be re-learnt and shared. Whilst narratives allow
              for the past to be retold in the present, their presence is
              felt not in their completeness, but in their innate ability
              to re-contextualise and have relevance like a fairy tale
              that is lived through its telling over and over. To rethink
              design we need to enter our own ‘dreamtime’, like the



to rethink
              Aborigines of Australia who revisit the land of their an-
              cestors, our collective cultural memory needs to listen
              to new narratives, take time to ponder and revalue our
              lives.



design we     “Aboriginals believe in two forms of time: two parallel
              streams of activity. One is the daily objective activity,
              the other is an infinite spiritual cycle, called dreamtime,



need to
              more real than reality itself…”. Fred Alan Wolf The Drea-
              ming Universe 1994




enter
our own
‘dreamtime‘




                                                        Aboriginal cave
                                                              paintings
Design Care                                                   Kid incentive toys

What meaning lies in recycling, durable materials, en-
vironmentally friendly production and use, if the con-
sumer does not discover, understand or care about the
product, i.e. products are discarded and disregarded
when still functioning? What makes us want to retain
and keep certain objects (however worn and battered)
while we throw away others without thinking twice
about it? Is there a lesson to be learnt, and is there a
useable formula for making Design matter more?

Much of present design has become unresponsive in be-
ing irresponsible and wasteful, disregarding traditions
and accumulative knowledge of the community. It has
instead become a global language of the objectified
adhoc, juxtaposition of hybridization, random customi-
sation that has been still born, rendered obsolete as its
newness is replaced by more newness. One is left with
questions without answers. Who understands this lang-
uage? Is there a purpose? Do we need this Esperanto of
design? Can we afford this incoherency? What legacy
does this leave our children?

Successful design thinking often manages to transform
a problem into a solution, and permits confusion to be-
come clarity, obstacles to be overcome. The better de-
sign processes create order and effectiveness without
affecting the creativity and wit of the designer. It is
about cross pollination, and non-linear diversification
and converging given attributes into a transformative
resolution. These kinds of methods could create design
that unites the past with the present, balancing the
simple with the sophisticated and the discreet with the
bold. Quite simply creating a new generation of design
outcomes that are founded on a holistic, sustainable,
meaningful view. We need new storytellers.

This is important factor, as timeless aesthetically appea-
ling high quality products are rarely disguarded or end
up in landfill. Is it not true that products or design that
retains integrity, an intuitive identity, and that speaks
its story and moves us culturally, is prized over thou-
sands of artefacts that pass through the journey of our
lives? Don’t most of us appreciate sensorial products
that respond to our senses simultaneously. Whereas
McDonalds ’Happy Meals’ toys are the perfect example
of simply products that lack a story to tell, have no sen-
sorial reward and are unnecessary and soon to become
unwanted.



What legacy does this
leave our children?
Thousands of new chairs are launched annually at fur-
            niture fairs in Italy, Spain, Germany and Scandinavia,
            that are pure essays on a well-known themes and meet



thousands of
            neither a real need nor distinguish themselves in an al-
            ready saturated market, which finds it hard to discern
            one design from another. Or furniture in general that
            does appear to enhance the home environment, but



artefacts that
            expresses a designed anonymity that imitates design
            rather than contributes it. This is not about attacking
            the designers for their individual efforts, but it begs the
            question – do we really need another chair? One can



pass through
            only conclude that this is about short term profits and
            novelty over substance.

            Of course, it is accepted that there must be fresh de-



the journey
            velopment, and true innovation often occurs through
            a process of trail and error and experimentation, but
            must we release every version, variation, or accident, on
            a production process that makes for future health ha-



of our lives
            zards, a surplus of products, or ill fitting outcomes that
            cause discomfort, fall apart at the seams and are not
            aesthetically rewarding?

            We need radical processes and to encourage genuine
            creative stimuli like art, theatre, cinema, new media,
            music and dance, that does not avoid asking awkward
            questions, that challenges our views on the world, that
            encourages new stories to be be enjoyed.
design is no
                                                         longer about
                                                         lifestyle, but
                                                              lifecycle
       Composting bottle




Design Ingenuity
The question is how to change old habits and not to per-     resources in developing novel concepts and designs.”
petuate the sales argument that the main role of design
is added value. Design has a collective role to encounter    The product philosophy Cradle to Cradle by architect
and mediate change, to develop new communities and           William McDonough and Prof. Braungart is another in-
in the sense of philanthropic to give back to society, as    teresting and plausible solution. It is based on designing
an act of social entrepreneurism. The Danish producer        with the help of nature products with the least possible
Mater has been grappling with some of these questions.       environmental affect that are degradable and after life
They have a deep desire to meet their social responsibi-     use will become part of the ecosystem. Airplane ma-
lities in combination with genuine design deep in their      nufacturer Airbus has worked with applying this philo-
genes. American designer Todd Bacher works with Mater        sophy and has made seats that are completely degrada-
and describes their collaboration like this;                 ble and hence cheaper because there is no end garbage
“Working with Mater is a chance for a designer to con-       to dispose of. We see a new area of ‘Bio-plastics’ that
nect with local artisans to exchange ideas. With globa-      uses starch celluloses or lactic acid to replicate the na-
lisation the world is losing indigenous crafts and skills,   tural cycle. The products break back down into minerals,
which is why an awareness of preserving such crafts is       biomass, water and carbon dioxide. They are considered
increasingly important. They are not only important ex-      carbon neutral as they absorb as much as they relea-
pressions of our cultural diversity; they also represent a   se, and they have a growing applications in gardening,
wealth of experiences and knowledge that are essential       medical, packaging, consumer goods and catering.
Similarly, Tom Dixon’s china cups made out of pressed
                       grass, Unilever’s plant derived icicle wrappers that melt
                       at room temperature, the mono-use disposable plate
                       UFO (Unidentified Feeding Object) designed by Andrea
                       Ruggiero, Peepoo single-use toilet that is hygienic and
                       biodegradable by Peepoople will afford basic sanitary
                       revolution to billions of homeless, ill housed or disaster
                       relief scenarios are other thought provoking examples.




                      to transcend
                      the norm, and
                      to leave the
Mono-use disposable
plate UFO             world a better
                      place than we
                      found it




                                                                   Peepoo toilet
Kuntiqi a surfboard manufacturer in Ecuador, that goes
 back to the roots of surf board and rather than using
 polystyrene or polyurethane (which are made from mi-
 neral oil and intensive energy and are not biodegrada-
 ble) uses core balsa wood (Ocroma Pyramidale) that is
 fast growing and when laminated with 98% linseed oil
 is renewable and ecofriendly in production.

                                                          Kuntiqi surfboards




   to be alchemists with
creativity and reduce the
 tide of contamination so
we can tell a new story to
        our children
Transformative Design

In considering the ill patient, diagnosis, and possible      say it is not of our doing, but to give and receive, to be
medicines designing for the 21st Century, the holistic       open and accept, that the endeavour of design is not
process provides a new field of applied design that of       ‘what I did for you’, but ‘what we did for us’; it is the
successful innovation in a social context, where the em-     humanitarian in us that speaks quietly from the heart,
phasis is on ‘transformation’ utilizing the ingenuity of     and not the that shouts from head, on the podium of
transdisciplinary design approaches to integrate creative    design celebrity.
thinking with dealing with the complexity and uncerta-       But in adopting this stance we have to have time to de-
inty of the near future, as far as we can know it. With      sign holistically, to be proactive and not reactive, we




                          embracing
                        diversity over
                       uniformity and
                         identifying
                        inclusiveness
                             over
                        exclusiveness                                                                    Paper bags by
                                                                                                           Saskia Diez




the technique of Transdisciplinary Design, we can con-       have to generate new communities of collaborators who
verge, share, and focus our collective and combine hu-       use the power and influence of the new culture of in-
man energies and knowledge in a fundamentally new            dividuals to knowledge share, be intelligence, smart, to
manner, reconfiguring old elements in new ways and           impact on models of consumption and to recalibrate the
enlightening new problems with acquired wisdom and           role and value of Design to a greater effect to tell nar-
insight.                                                     ratives, to be clever with materials, to be alchemists with
                                                             creativity and reduce the tide of contamination so we
“It’s not where you take things from – its where you take    can tell a new story to our children.
them to“ Jean-Luc Goddad.
                                                             “Now you have a duty to invent a new story, invent a
It is time for Design to take on the mantle of responsibi-   new poetry!” Philippe Starck TED Dec 2007
lity, not to ignore what is happening around us, not to
Building for Dutch power company Essent in Enschede,
Holland. Architecture by de Architekten Cie Amsterdam,
clad in blue and white Delft ceramic tiles with images by
legendary stencil graffitti artist Hugo Kaagman.




                  invent a new poetry
OP-1 synthesizer




to be alchemists
with creativity
            OP-1 is an all-in-one portable Synthesizer, Sampler and
            Controller. developed by Teenage Engineering.
            You can easily drag and drop audio files between your
            computer and the OP-1. The built-in Tape feature let you
            record anything you do on the OP-1. Everything is co-
            lour coded for a super intuitive and fast work flow. It
            has additional features like the FM Radio and a built-in
            motion sensor for pitch and bend effects.
the humanitarian
in us that speaks
quietly from the
heart, not that
shouts from head,
on the podium of
design celebrity




                       Purifying
                           white
                     charcoal by
                    Sort of Coal.
Our wind-up

’The diagnosis is not making Design better, but making
Design matter!’




David Report
 about:

                                                            of Design, Academy of the Arts Reykjavik Iceland, and is
This issue                                                  a regular speaker on UK Creativity , Innovation, Sensory,
                                                            in Europe, Japan and Scandinavia.
This issue of David Report is created by David Carlson
and Brent Richards.                                         Services

About David Report                                          You can experience David Report live! We offer inspiring
                                                            lectures, engaging workshops and interesting experience
The David Report covers the intersection of design, cul-    travels on certain themes. You and your team will be
ture and business life with a creative and humanistic       able to experience our acclaimed and creative thinking
approach. By challenging conventional thinking we are       and interact around themes like ’Key design trends’, ’Fu-
always trying to make a difference.                         ture Luxury’, ’Sustainable design’ and ’Rethinking design’
                                                            to mention a few. Our client list include companies like
About David Carlson                                         Absolut vodka, Sony Ericsson, Audi, E.ON, Level vodka,
                                                            Iittala and IKEA.
Having worked with design as a competitive advantage
for more than twenty years David Carlson is renowned        Sponsor
for his knowledge of strategies in design, communication
and brand development. David Carlson is a real design       Sponsor David Report and you bring your message to an
entrepreneur. Except for David Report he is the foun-       influential audience in a global creative community in-
der of the furniture and fashion brand David Design, the    cluding designers, marketers, opinion-makers, industry
knowledge company Designboost and the lifestyle store       executives and creative entrepreneurs.
Carlson Ahnell (recently crowned as one of the ten best
boutiques in the world by The Observer).                    David Report is an arena where the sponsor contribu-
                                                            tes with sophisticated and highly relevant material. Our
About Brent Richards                                        readers are smart and proficient.

Brent is multi award winning Chartered Architect and        For more information about sponsorship opportunities,
Designer , ex Dean of Design at Saint Martins, he has       please send an e-mail at info@davidreport.com.
Design Masters (Distinction) Saint Martins College Uni-
versity of the Arts London. Brent has over twenty years     Address
experience a International Creative consultant and De-
sign Mentor to major Corporations, SME ‘s and Academic      David Report, Strandbadsvägen 2, SE-239 42 Falsterbo,
Institutions. He is currently advisor to Barcelona Centre   Sweden, info@davidreport.com, www.davidreport.com
the endeavour
of design is not
‘what I did for
you’, but ‘what
 we did for us’
          Brent Richards

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RETHINK DESIGN

  • 1. TIME TO RETHINK DESIGN David Report issue 12/March 2010 YOUR PATHFINDER INTO THE FUTURE
  • 2. Foreword Has Design reached its sell by date? Let’s face it; design is now a major source of pollution, as process and a phenomenon, design has degenerated Have we not fulfilled Design’s 20th Century’s mission to into a state of aesthetic proliferation that has reached market, style, brand, and added value, to innovate and accumulative and destructive levels, in terms of loss of to experiment through design? meaning, value, and identity. Is it not time to pause and rethink, and question why, before we react the same way in the 21st Century? The result is a vacancy of purpose, a world full of ‘de- signer jetsam and flotsam’ that is swilling around or We are increasingly dwelling in a created world, and for embedded into or above our planet; poorly designed over half the world’s population this is the environment products, unwanted solutions, unfriendly materials, and of the designed metropolis. Do we need any more, can a mutli-choice of artefacts that are discarded as fast as we desire much less? they were adopted. Advertising signs in Mong Kok Do we need any more, can we desire much less?
  • 3. Has Design reached its sell by date? Swedish milk kitchens Display at Boffi bottle
  • 4. From cars, mobiles, computers, lighting, chairs to clothing, packaging, food and toys, driven by our daily addiction for the new, there is a lack of respect for the well tried, trusted, and workable. Landfill compactor in work Is this design fit for purpose, one asks? The iPhone may be the zenith of iconic user design, but why is it encased in glossy shell when we are required to purchase add-on protection to resist daily wear and tear. Is this design fit for purpose, one asks? The iPhone
  • 5. Why can’t products be allowed to collect memories like come from the expense of surplus, and for the majority good leather chair, why don’t we accept the patina of who remain in a state of abundant denial. We have to usage like a loved skateboard, when will we accept aging face the fact, that as with climate change, we are at a as life’s rich story, like a prized broach our grandmother tipping point when the equilibrium is lost, and like our left us, or the lines of our grand father’s face, of a life current economic crisis, the currency of good design is well lived! devalued by a tsunami of rapid change when everything Whilst our perceived redemption has been our recent good or bad is submerged and becomes equally conta- passion for sustainability and energy efficiency, this has minated and loses its relevance. Face of a life well lived. consuming what we really need, rather than what we believe we want
  • 6. Design Contamination We have reached a contamination point, a crisis for Ideas are evidence of imagination and expression of Design – depicted by the white plague of ‘white’ goods human ingenuity, but do all ideas have to be made, and white/silver products, a design pandemic of gib- and masqueraded as design solutions? Why are we so berish and solutions for the one, and not the many. complacent, should we not be calling for a guerrilla war against ‘designerism’, antiviral campaigns against Design contamination, how has this happened? Can the design establishment, or do we need a revolution we reverse the levels of pollution, the state of impu- to cut the ties with the hero’s of 20th Century De- rity, and nature of corruption? sign? Part of the issue is the success story of Design itself. Design has come a long way in a short time, a profes- sion that is barely a hundred years old. The practice a design of conceiving, planning, shaping, and fashioning so- lutions to our natural environment, has made for a highly designed world of the purely man-made. We have become so successful in our ardour to impro- ve and refine, that the act of designing has become pandemic part of the problem and not the means to respond to authentic human need. Why are we not more perturbed or disturbed as pro- of fessional community, why are we so tolerant of the surplus, and indulgence of pure creative experimen- tation? gibberish and solutions for the one, and not the Junk in the Tiber, Rome. many
  • 7. Zaha Hadid’s Design for the If we are indeed facing a pandemic of ‘designed stuff’, Art Center in what is the diagnosis? Dubai Fact: Design has become a visual and quantifiable pol- lutant, in being responsible for the proliferation of un- necessary artefacts that respond to no real brief, rather they appear as variations on a theme – visual configu- rations (conceptual design) material exploration (new articulations of the same) stylistically driven outcomes (design signatures) or the preoccupation to focus on the minutiae of detail (design as art). Fact: Design has been over active, we need to stop and think and to return to considering what can design con- tribute, and find genuine ways to enhance the quality Do all ideas have to be of everyday life and add to the human experience. Time out is required to rethink, profoundly. This is about re- examining our values and identity, and disregarding our preoccupation with the Brand, brand newness, and our made, and blind consumption for the ready, easy, cheap and deal- making. It is about reconnecting with emotional value and relevance of well being in our everyday existence. masqueraded Fact: Responsible design is not about doing nothing, but it’s about doing the right things. To create long term acquired value, instead of short-term gain and profit. To build a future on generosity instead as design of greed, about care and attention, about making a dif- ference rather than making more things! Fact: Design’s gloss and smoothness newness is a passing solutions? moment of gratification; the rest of the life of design is about use and ageing, and being buffeted by life’s pro- gress. Buy new, toss the old and buy even more, should Table be about buying selectively, nurturing awareness and Gun by thinking do I need to buy again? Buying for self-ima- Philippe ge, driving the global economy is no longer sustainable Starck when markets are saturated, materials are depleted and humanity is exploited. Fact: The Designer Lifestyle for a lot of people is no longer acceptable buying afresh, the trendy and the un- necessary products of design, when people are starving and without the basics of food shelter and resources, and we are overheating, blown by high winds and tides and bloated by obesity and indulgence. Is it economi- cally, ecologically and socially justifiable? We are in fact longing for simplicity, time, and good karma. We need modest, sound ideas, responsible producers, intelligent products, and consuming what we really need, rather than what we believe we want. The diagnosis is not making Design better, but making Design matter. Dyson vacuum cleaner
  • 8. reconnecting with emotional value, and relevance of our well being in our everyday Ningbo Historic Museum Culturally connected design existence Making Design matter should be about ‘mind over mat- ter’. Using our creative minds, our collective imagina- tion and ability to evolve human construction. The act of design is a truly powerful human intervention, but we must do it lightly and we must think more coherently before we act. All design should support or strengthen life in one way or another. Design is no longer about the lifestyle, but the lifecycle. Everything that is man made is designed, so we can- Does design have a value if it does not favour the human not blame nature for overreacting or the current design context? Design remains an isolated foreign object when aware generation for poor quality. We must orientate it has no sense of belonging; it employs no reward and our endeavours towards understanding ambiguity and processes no genus loci. The best design has so often contradiction, embracing diversity over uniformity and managed to transfer social trends and lifestyle changes identifying inclusiveness, over exclusiveness. into successful responsive products and services. It does so by holding onto a holistic perspective, which respects Designer Naoto Fukasawa speaks about this kind of de- humanistic values and cultural identity. sign ethic, in a recent interview: “I understand that my role is about enhancing our living…. I’ve become more Designs’ DNA needs to be reconfigured. Rather than attached to the current life, and have started conside- continue to focus its attention upon invention, innova- ring the betterment of our lives in a reality where we all tion, and enterprise, it should be reconciling the human belong, rather than predicting what could happen”. This state and contributing humility, compassion, empathy interview displays Naoto’s interest in the act of living and beauty. To transcend the norm, and to leave the the now. He puts his ear to the ground and listens. He world a better place than we found it. brings sensuality and ritual back into our lives.
  • 9. We need new narratives to revalue our spiritual needs over and above our physical wants. The affective and our relationship to one another our space and habitat has to be re-learnt and shared. Whilst narratives allow for the past to be retold in the present, their presence is felt not in their completeness, but in their innate ability to re-contextualise and have relevance like a fairy tale that is lived through its telling over and over. To rethink design we need to enter our own ‘dreamtime’, like the to rethink Aborigines of Australia who revisit the land of their an- cestors, our collective cultural memory needs to listen to new narratives, take time to ponder and revalue our lives. design we “Aboriginals believe in two forms of time: two parallel streams of activity. One is the daily objective activity, the other is an infinite spiritual cycle, called dreamtime, need to more real than reality itself…”. Fred Alan Wolf The Drea- ming Universe 1994 enter our own ‘dreamtime‘ Aboriginal cave paintings
  • 10. Design Care Kid incentive toys What meaning lies in recycling, durable materials, en- vironmentally friendly production and use, if the con- sumer does not discover, understand or care about the product, i.e. products are discarded and disregarded when still functioning? What makes us want to retain and keep certain objects (however worn and battered) while we throw away others without thinking twice about it? Is there a lesson to be learnt, and is there a useable formula for making Design matter more? Much of present design has become unresponsive in be- ing irresponsible and wasteful, disregarding traditions and accumulative knowledge of the community. It has instead become a global language of the objectified adhoc, juxtaposition of hybridization, random customi- sation that has been still born, rendered obsolete as its newness is replaced by more newness. One is left with questions without answers. Who understands this lang- uage? Is there a purpose? Do we need this Esperanto of design? Can we afford this incoherency? What legacy does this leave our children? Successful design thinking often manages to transform a problem into a solution, and permits confusion to be- come clarity, obstacles to be overcome. The better de- sign processes create order and effectiveness without affecting the creativity and wit of the designer. It is about cross pollination, and non-linear diversification and converging given attributes into a transformative resolution. These kinds of methods could create design that unites the past with the present, balancing the simple with the sophisticated and the discreet with the bold. Quite simply creating a new generation of design outcomes that are founded on a holistic, sustainable, meaningful view. We need new storytellers. This is important factor, as timeless aesthetically appea- ling high quality products are rarely disguarded or end up in landfill. Is it not true that products or design that retains integrity, an intuitive identity, and that speaks its story and moves us culturally, is prized over thou- sands of artefacts that pass through the journey of our lives? Don’t most of us appreciate sensorial products that respond to our senses simultaneously. Whereas McDonalds ’Happy Meals’ toys are the perfect example of simply products that lack a story to tell, have no sen- sorial reward and are unnecessary and soon to become unwanted. What legacy does this leave our children?
  • 11. Thousands of new chairs are launched annually at fur- niture fairs in Italy, Spain, Germany and Scandinavia, that are pure essays on a well-known themes and meet thousands of neither a real need nor distinguish themselves in an al- ready saturated market, which finds it hard to discern one design from another. Or furniture in general that does appear to enhance the home environment, but artefacts that expresses a designed anonymity that imitates design rather than contributes it. This is not about attacking the designers for their individual efforts, but it begs the question – do we really need another chair? One can pass through only conclude that this is about short term profits and novelty over substance. Of course, it is accepted that there must be fresh de- the journey velopment, and true innovation often occurs through a process of trail and error and experimentation, but must we release every version, variation, or accident, on a production process that makes for future health ha- of our lives zards, a surplus of products, or ill fitting outcomes that cause discomfort, fall apart at the seams and are not aesthetically rewarding? We need radical processes and to encourage genuine creative stimuli like art, theatre, cinema, new media, music and dance, that does not avoid asking awkward questions, that challenges our views on the world, that encourages new stories to be be enjoyed.
  • 12. design is no longer about lifestyle, but lifecycle Composting bottle Design Ingenuity The question is how to change old habits and not to per- resources in developing novel concepts and designs.” petuate the sales argument that the main role of design is added value. Design has a collective role to encounter The product philosophy Cradle to Cradle by architect and mediate change, to develop new communities and William McDonough and Prof. Braungart is another in- in the sense of philanthropic to give back to society, as teresting and plausible solution. It is based on designing an act of social entrepreneurism. The Danish producer with the help of nature products with the least possible Mater has been grappling with some of these questions. environmental affect that are degradable and after life They have a deep desire to meet their social responsibi- use will become part of the ecosystem. Airplane ma- lities in combination with genuine design deep in their nufacturer Airbus has worked with applying this philo- genes. American designer Todd Bacher works with Mater sophy and has made seats that are completely degrada- and describes their collaboration like this; ble and hence cheaper because there is no end garbage “Working with Mater is a chance for a designer to con- to dispose of. We see a new area of ‘Bio-plastics’ that nect with local artisans to exchange ideas. With globa- uses starch celluloses or lactic acid to replicate the na- lisation the world is losing indigenous crafts and skills, tural cycle. The products break back down into minerals, which is why an awareness of preserving such crafts is biomass, water and carbon dioxide. They are considered increasingly important. They are not only important ex- carbon neutral as they absorb as much as they relea- pressions of our cultural diversity; they also represent a se, and they have a growing applications in gardening, wealth of experiences and knowledge that are essential medical, packaging, consumer goods and catering.
  • 13. Similarly, Tom Dixon’s china cups made out of pressed grass, Unilever’s plant derived icicle wrappers that melt at room temperature, the mono-use disposable plate UFO (Unidentified Feeding Object) designed by Andrea Ruggiero, Peepoo single-use toilet that is hygienic and biodegradable by Peepoople will afford basic sanitary revolution to billions of homeless, ill housed or disaster relief scenarios are other thought provoking examples. to transcend the norm, and to leave the Mono-use disposable plate UFO world a better place than we found it Peepoo toilet
  • 14. Kuntiqi a surfboard manufacturer in Ecuador, that goes back to the roots of surf board and rather than using polystyrene or polyurethane (which are made from mi- neral oil and intensive energy and are not biodegrada- ble) uses core balsa wood (Ocroma Pyramidale) that is fast growing and when laminated with 98% linseed oil is renewable and ecofriendly in production. Kuntiqi surfboards to be alchemists with creativity and reduce the tide of contamination so we can tell a new story to our children
  • 15. Transformative Design In considering the ill patient, diagnosis, and possible say it is not of our doing, but to give and receive, to be medicines designing for the 21st Century, the holistic open and accept, that the endeavour of design is not process provides a new field of applied design that of ‘what I did for you’, but ‘what we did for us’; it is the successful innovation in a social context, where the em- humanitarian in us that speaks quietly from the heart, phasis is on ‘transformation’ utilizing the ingenuity of and not the that shouts from head, on the podium of transdisciplinary design approaches to integrate creative design celebrity. thinking with dealing with the complexity and uncerta- But in adopting this stance we have to have time to de- inty of the near future, as far as we can know it. With sign holistically, to be proactive and not reactive, we embracing diversity over uniformity and identifying inclusiveness over exclusiveness Paper bags by Saskia Diez the technique of Transdisciplinary Design, we can con- have to generate new communities of collaborators who verge, share, and focus our collective and combine hu- use the power and influence of the new culture of in- man energies and knowledge in a fundamentally new dividuals to knowledge share, be intelligence, smart, to manner, reconfiguring old elements in new ways and impact on models of consumption and to recalibrate the enlightening new problems with acquired wisdom and role and value of Design to a greater effect to tell nar- insight. ratives, to be clever with materials, to be alchemists with creativity and reduce the tide of contamination so we “It’s not where you take things from – its where you take can tell a new story to our children. them to“ Jean-Luc Goddad. “Now you have a duty to invent a new story, invent a It is time for Design to take on the mantle of responsibi- new poetry!” Philippe Starck TED Dec 2007 lity, not to ignore what is happening around us, not to
  • 16. Building for Dutch power company Essent in Enschede, Holland. Architecture by de Architekten Cie Amsterdam, clad in blue and white Delft ceramic tiles with images by legendary stencil graffitti artist Hugo Kaagman. invent a new poetry
  • 17. OP-1 synthesizer to be alchemists with creativity OP-1 is an all-in-one portable Synthesizer, Sampler and Controller. developed by Teenage Engineering. You can easily drag and drop audio files between your computer and the OP-1. The built-in Tape feature let you record anything you do on the OP-1. Everything is co- lour coded for a super intuitive and fast work flow. It has additional features like the FM Radio and a built-in motion sensor for pitch and bend effects.
  • 18. the humanitarian in us that speaks quietly from the heart, not that shouts from head, on the podium of design celebrity Purifying white charcoal by Sort of Coal.
  • 19. Our wind-up ’The diagnosis is not making Design better, but making Design matter!’ David Report about: of Design, Academy of the Arts Reykjavik Iceland, and is This issue a regular speaker on UK Creativity , Innovation, Sensory, in Europe, Japan and Scandinavia. This issue of David Report is created by David Carlson and Brent Richards. Services About David Report You can experience David Report live! We offer inspiring lectures, engaging workshops and interesting experience The David Report covers the intersection of design, cul- travels on certain themes. You and your team will be ture and business life with a creative and humanistic able to experience our acclaimed and creative thinking approach. By challenging conventional thinking we are and interact around themes like ’Key design trends’, ’Fu- always trying to make a difference. ture Luxury’, ’Sustainable design’ and ’Rethinking design’ to mention a few. Our client list include companies like About David Carlson Absolut vodka, Sony Ericsson, Audi, E.ON, Level vodka, Iittala and IKEA. Having worked with design as a competitive advantage for more than twenty years David Carlson is renowned Sponsor for his knowledge of strategies in design, communication and brand development. David Carlson is a real design Sponsor David Report and you bring your message to an entrepreneur. Except for David Report he is the foun- influential audience in a global creative community in- der of the furniture and fashion brand David Design, the cluding designers, marketers, opinion-makers, industry knowledge company Designboost and the lifestyle store executives and creative entrepreneurs. Carlson Ahnell (recently crowned as one of the ten best boutiques in the world by The Observer). David Report is an arena where the sponsor contribu- tes with sophisticated and highly relevant material. Our About Brent Richards readers are smart and proficient. Brent is multi award winning Chartered Architect and For more information about sponsorship opportunities, Designer , ex Dean of Design at Saint Martins, he has please send an e-mail at info@davidreport.com. Design Masters (Distinction) Saint Martins College Uni- versity of the Arts London. Brent has over twenty years Address experience a International Creative consultant and De- sign Mentor to major Corporations, SME ‘s and Academic David Report, Strandbadsvägen 2, SE-239 42 Falsterbo, Institutions. He is currently advisor to Barcelona Centre Sweden, info@davidreport.com, www.davidreport.com
  • 20. the endeavour of design is not ‘what I did for you’, but ‘what we did for us’ Brent Richards