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What it is NOT…
COOL BRAND AWARDS STUDY
n = 1.529 13-29 Belgian youngsters
540 brands in 30 product categories
metrics on:
• coolness DNA scores for KNOWN brands
       x.appeal + y.popularity+z.originality
• importance of coolness per category

NEW this year:
• purchase behavior
• loyalty in categories & for PURCHASED brands
Thank you
helicopter parents!
Generation ME?
They have
more & deeper
social relationships
than you did!
Always the same brand = loyalty?
    Q : For which product or service would you always choose one & the same brand? (open question)



           TOP 3 SECTORS                                     TOP 3 BRANDS
          Telecom                            17%              Coca Cola                9%
            Drinks                          16%                  Nokia            5%
     Personal Care                    13%                        Apple         3%

           Fashion                    12%                     Samsung          3%

Computer materials               8%                           Proximus        3%
                                                              “Retention is for wimps. We
       Food items          4%                                 Mobistar the2%
                                                              measure         percent of
                                                              customers who have our name
                                                                Gilette
            Candy          4%                                               2%
                                                              tattoed on one of their body
               Car        3%                                  parts.” (Harley Davidson Annual report)
                                                                   Spa      2%

    Sport Material       2%                                        Nike      2%

             Bank        2%                                       Sony      2%
Stimulus Junkies
Loyal to a happy few…
Q : When making a choice in each of the categories, do you always take only one brand into consideration or a range of
     different brands?
(% „I always choose for the same brand‟ – „I only consider a few brands‟)




Mobile phone operators                                                                              90%      Soft Drinks                      50%
                     Banks                                                                    83%         Personal Care                      47%
     Razors/razorblades                                                                 76%                      Spirits                     47%
  Mobile/Smartphones                                                                72%                    Sports shops                  44%
          Game consoles                                                             71%               Electronics shops                  44%
            Energy drinks                                                           70%                     Salty snacks                43%
               Coffee/Tea                                                         65%                          Make-up                 40%
                       Beer                                                 58%                           Sports brands                39%
                  Hair gels                                                 58%                                   Jeans            36%
                         PCs                                                56%                     Ready-made meals              33%
                     Water                                              53%                                  TV brands           32%
                      Mints                                             52%                                      Shoes           31%
           Touroperators                                               51%                                Fashion shops          30%
            Chewing gum                                                51%                            Chocolate snacks          29%
                       Cars                                           50%                                       Fashion    22%



                                                                                                                  badge items
A youth paradox?
Categories where coolness is the most important…
 Q : How important is it to choose a cool brand in these categories?
 (% Top 3)




                Fashion                                          79%        Personal Care                  56%
         Fashion shops                                           78%         Sports shops                  55%
                 Shoes                                         76%       Electronics shops                54%
                    PCs                                        75%                 Spirits                53%
  Mobile/Smartphones                                           74%         Touroperators                 52%
                  Jeans                                    71%         Razors/razorblades                51%
                   Cars                                   70%               Chewing gum                  50%
Mobile phone operators                                   67%             Chocolate snacks                50%
        Game consoles                                    67%                Energy drinks           47%
             Soft Drinks                              64%                        Hair gels          46%
         Sports brands                                64%                      Coffee/Tea          45%
             TV brands                               63%               Ready-made meals            43%
                 Banks                              61%                            Water           43%
              Make-up                              58%                        Salty snacks     42%
                   Beer                            58%                              Mints    35%



    6/10 & 14/20 overall coolest brands are badge items!
Relation Coolness & Brand Choice
               R² = 73% - 540 brands in 30 categories
High

           Very strong correlation between being cool &
           getting attitudinal loyalty from youngsters !
Coolness




Low


               Brand is not my                             Brand is my first
                 first choice            Loyalty               choice
Coolness X Loyalty: 4 situations
                     Fashion
    Very                         Fashion Shops
                                  Shoes
  important                                                               PC
                                                                                            Mobile/Smartphones
                                            Jeans
Importance of COOL




                                                                Cars
                                                                                           Game consoles
                                                                                                             Mobile phone
                                                Sports brands   Soft Drinks                                   operators
                                    TV brands
                                                                                                           Banks
                                                    Make-up                 Beer
                                            Personal Care
                                   Sports shops
                                  Electronics shops     Spirits
                                               Touroperators
                                                                                                  Razors/razorblades
                     Chocolate Snacks
                                                          Chewing gum
                                                                                          Energy drinks
                                                                Hair gels
                                                                                   Coffee/Tea
                                                                    Water
                               Ready-made
                                  meals           Salty
                                                 snacks

                                                                  Mints
    Less
  important

                     Consider many                                                                     Consider only
                     different brands                                     Loyalty                    one or few brands
Fashion
                               Fashion Shops
    Very
                                Shoes                           PC         Survival of the Coolest
  important

                                        Jeans
                                                                           Fierce competition: large set
Importance of COOL




                                                             Cars
                                                                           of acceptable brands

                                 TV brands
                                             Sports brands   Soft Drinks   Choice = based on price,
                                                                           availability & campaigns
                                                Make-up             Beer
                                                                           that appeal
                                         Personal Care
                                Sports shops
                                                     Spirits
                               Electronics shops
                                                                           Remaining your     cool
                                                                           is a must to survive &
                                                                           convert less loyal to loyal
                                                                           brand users

    Less
  important

                     Consider many                                                          Consider only
                     different brands                                 Loyalty             one or few brands
Very
  important                 Cool dominates                    Mobile/Smartphones
Importance of COOL




                     Loyalty is strong &
                     coolness is important                   Game consoles
                                                                              Mobile phone
                     But be cool at the right time!                            operators
                                                                             Banks
                     - Understand points of entry
                     - If you’re late... then you have
                     to change (the rules of) the
                     category.




    Less
  important

                     Consider many                                     Consider only
                     different brands              Loyalty           one or few brands
Cool differentiates
    Very
  important
                                                                     Low ticket items: less risky
                                                                     to experiment
Importance of COOL




                                                                     But there are favorite
                                                                     brands !

                                                                     Important to create cool
                                                                     unordinary flavors or
                                                                     varieties, new impulses, be
                     Chocolate Snacks
                                                  Chewing gum        fun, not boring...
                                                        Hair gels
                                                            Water
                            Ready-made
                                          Salty
                                                                     Or push your brand UP
                               meals
                                         snacks

                                                          Mints
    Less
  important

                     Consider many                                                    Consider only
                     different brands                             Loyalty           one or few brands
Very
  important          Cool drives pester
                           power
Importance of COOL




                     Loyalty is strong, but
                     coolness is relatively less
                     important, …
                     Lower youth involvement...
                     (family purchases)
                                                                      Razors/razorblades
                     Coolness can induce
                     pester power or push                Coffee/Tea
                     your brand up changing
                     products or using
                     campaigns to increase
    Less             appeal
  important

                     Consider many                                        Consider only
                     different brands              Loyalty              one or few brands
They don‟t leave because
there‟s a compelling reason to leave.

They leave because there‟s no
compelling reason to stay
The way
to their hearts in 3+1 steps
1. Unknown
= Unloved
2. I‟m like You,
You are like me
Youth Mapping InSites & MTV Networks

                      Social explorer
  CHANGE                     25%



                                                                        Show-off’s
                                                                          13%




                                                                                     DRINK
         THINK




                                        Model Mainstream
                                              32%
                 Idealists
                   23%



     :



CONSERVATISM
                                                           Homebodies
                                                              8%


     WE                                                                                 ME
                                                                                      (I’m better)
Youth Mapping InSites & MTV Networks
EXTRA
VERT
                                 Social explorer
           drum’n bass –              25%                                                         breezersletjes
              elektro                                                                                 & players

                                                                               rappers
                                                                              & R&Bers     Show-off‟s
                                       new rave – 80s skaters                                13%
                                          tektonic
                            rockers
                                                                                 show grieten &
                                                                                 fashion boys
                                                         Model Mainstream
                                                               32%
           punk
                            Idealists
                              23%                                                                 jumpers
                                         hippies

                                          emo                       seutjes

  :                                                                                       nerds
             gothic
                                                                                                              gabbers
                                                                            Homebodies
INTRO                                                                           8%


VERT      WE                                                                                                       ME
                                                                                                               (I’m better)




        kids, youth & trend insights
3. Thrilling
Experiences
Together
Do they want to hang
out with your brand?
Maintaining your relationship...
       Q : Please indicate which brand you chose when you most recently bought / chose a …
       Q: Imagine you would make a choice in this category within 3, 5 or 10 years, would you choose the same brand? (% „yes‟)


       Uncool Brands (max. 6,5/10)                            Cool brands are not only purchased 2X as frequently
                                                              today, after ten years they are purchased 3X compared
       Cool Brands (min. 7,5/10)                              to uncool brands !
                                                             Uncool Brands (max. 6,5/10)
                                                92%                              81%
                                                             Cool Brands (min. 7,5/10)                               76%
             21%
                                                19%
                                                                                  18%
                                 23%
                                                                    21%
                                                                                                      19%
                                                                                                                                      18%
  8%
                                    7%      83%                        6%

                      10%
                                                                               71%                               66%
                                                        8%
Purchase in 3 years              Purchase in 5 years               Purchase in 10 years 7%                                   6%



                   Present Purchase                   Purchase in 3 years               Purchase in 5 years              Purchase in 10 years
Hier nog toevoegingen merk
+1. Be
authentic en interesses
Literal video
4 things
you should know by heart
Allelujah
1. Fickle youngsters can be sequentially
   monogamous if you touch their heart
2. To do so coolness helps in 4 different
   situations & categories
3. Being cool not only sells in short term but
   also protects in long term
4. The 4 steps to earn their love are actually
   easy: just think of how you seduce men or
   women...
Or micro-summarized:

LOVE & PRIDE
Thanks for your interest
joeri@insites.be

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Cool today, gone tomorrow - Brand loyalty for Generation Y (by Joeri Van den Bergh)

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  • 2.
  • 3. What it is NOT…
  • 4. COOL BRAND AWARDS STUDY n = 1.529 13-29 Belgian youngsters 540 brands in 30 product categories metrics on: • coolness DNA scores for KNOWN brands x.appeal + y.popularity+z.originality • importance of coolness per category NEW this year: • purchase behavior • loyalty in categories & for PURCHASED brands
  • 7. They have more & deeper social relationships than you did!
  • 8. Always the same brand = loyalty? Q : For which product or service would you always choose one & the same brand? (open question) TOP 3 SECTORS TOP 3 BRANDS Telecom 17% Coca Cola 9% Drinks 16% Nokia 5% Personal Care 13% Apple 3% Fashion 12% Samsung 3% Computer materials 8% Proximus 3% “Retention is for wimps. We Food items 4% Mobistar the2% measure percent of customers who have our name Gilette Candy 4% 2% tattoed on one of their body Car 3% parts.” (Harley Davidson Annual report) Spa 2% Sport Material 2% Nike 2% Bank 2% Sony 2%
  • 10. Loyal to a happy few… Q : When making a choice in each of the categories, do you always take only one brand into consideration or a range of different brands? (% „I always choose for the same brand‟ – „I only consider a few brands‟) Mobile phone operators 90% Soft Drinks 50% Banks 83% Personal Care 47% Razors/razorblades 76% Spirits 47% Mobile/Smartphones 72% Sports shops 44% Game consoles 71% Electronics shops 44% Energy drinks 70% Salty snacks 43% Coffee/Tea 65% Make-up 40% Beer 58% Sports brands 39% Hair gels 58% Jeans 36% PCs 56% Ready-made meals 33% Water 53% TV brands 32% Mints 52% Shoes 31% Touroperators 51% Fashion shops 30% Chewing gum 51% Chocolate snacks 29% Cars 50% Fashion 22% badge items
  • 12. Categories where coolness is the most important… Q : How important is it to choose a cool brand in these categories? (% Top 3) Fashion 79% Personal Care 56% Fashion shops 78% Sports shops 55% Shoes 76% Electronics shops 54% PCs 75% Spirits 53% Mobile/Smartphones 74% Touroperators 52% Jeans 71% Razors/razorblades 51% Cars 70% Chewing gum 50% Mobile phone operators 67% Chocolate snacks 50% Game consoles 67% Energy drinks 47% Soft Drinks 64% Hair gels 46% Sports brands 64% Coffee/Tea 45% TV brands 63% Ready-made meals 43% Banks 61% Water 43% Make-up 58% Salty snacks 42% Beer 58% Mints 35% 6/10 & 14/20 overall coolest brands are badge items!
  • 13. Relation Coolness & Brand Choice R² = 73% - 540 brands in 30 categories High Very strong correlation between being cool & getting attitudinal loyalty from youngsters ! Coolness Low Brand is not my Brand is my first first choice Loyalty choice
  • 14. Coolness X Loyalty: 4 situations Fashion Very Fashion Shops Shoes important PC Mobile/Smartphones Jeans Importance of COOL Cars Game consoles Mobile phone Sports brands Soft Drinks operators TV brands Banks Make-up Beer Personal Care Sports shops Electronics shops Spirits Touroperators Razors/razorblades Chocolate Snacks Chewing gum Energy drinks Hair gels Coffee/Tea Water Ready-made meals Salty snacks Mints Less important Consider many Consider only different brands Loyalty one or few brands
  • 15. Fashion Fashion Shops Very Shoes PC Survival of the Coolest important Jeans Fierce competition: large set Importance of COOL Cars of acceptable brands TV brands Sports brands Soft Drinks Choice = based on price, availability & campaigns Make-up Beer that appeal Personal Care Sports shops Spirits Electronics shops Remaining your cool is a must to survive & convert less loyal to loyal brand users Less important Consider many Consider only different brands Loyalty one or few brands
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  • 18. Very important Cool dominates Mobile/Smartphones Importance of COOL Loyalty is strong & coolness is important Game consoles Mobile phone But be cool at the right time! operators Banks - Understand points of entry - If you’re late... then you have to change (the rules of) the category. Less important Consider many Consider only different brands Loyalty one or few brands
  • 19.
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  • 21. Cool differentiates Very important Low ticket items: less risky to experiment Importance of COOL But there are favorite brands ! Important to create cool unordinary flavors or varieties, new impulses, be Chocolate Snacks Chewing gum fun, not boring... Hair gels Water Ready-made Salty Or push your brand UP meals snacks Mints Less important Consider many Consider only different brands Loyalty one or few brands
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  • 25. Very important Cool drives pester power Importance of COOL Loyalty is strong, but coolness is relatively less important, … Lower youth involvement... (family purchases) Razors/razorblades Coolness can induce pester power or push Coffee/Tea your brand up changing products or using campaigns to increase Less appeal important Consider many Consider only different brands Loyalty one or few brands
  • 26.
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  • 28. They don‟t leave because there‟s a compelling reason to leave. They leave because there‟s no compelling reason to stay
  • 29. The way to their hearts in 3+1 steps
  • 31. 2. I‟m like You, You are like me
  • 32. Youth Mapping InSites & MTV Networks Social explorer CHANGE 25% Show-off’s 13% DRINK THINK Model Mainstream 32% Idealists 23% : CONSERVATISM Homebodies 8% WE ME (I’m better)
  • 33. Youth Mapping InSites & MTV Networks EXTRA VERT Social explorer drum’n bass – 25% breezersletjes elektro & players rappers & R&Bers Show-off‟s new rave – 80s skaters 13% tektonic rockers show grieten & fashion boys Model Mainstream 32% punk Idealists 23% jumpers hippies emo seutjes : nerds gothic gabbers Homebodies INTRO 8% VERT WE ME (I’m better) kids, youth & trend insights
  • 34.
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  • 39.
  • 40. Do they want to hang out with your brand?
  • 41.
  • 42. Maintaining your relationship... Q : Please indicate which brand you chose when you most recently bought / chose a … Q: Imagine you would make a choice in this category within 3, 5 or 10 years, would you choose the same brand? (% „yes‟) Uncool Brands (max. 6,5/10) Cool brands are not only purchased 2X as frequently today, after ten years they are purchased 3X compared Cool Brands (min. 7,5/10) to uncool brands ! Uncool Brands (max. 6,5/10) 92% 81% Cool Brands (min. 7,5/10) 76% 21% 19% 18% 23% 21% 19% 18% 8% 7% 83% 6% 10% 71% 66% 8% Purchase in 3 years Purchase in 5 years Purchase in 10 years 7% 6% Present Purchase Purchase in 3 years Purchase in 5 years Purchase in 10 years
  • 43. Hier nog toevoegingen merk +1. Be authentic en interesses
  • 45. 4 things you should know by heart
  • 46. Allelujah 1. Fickle youngsters can be sequentially monogamous if you touch their heart 2. To do so coolness helps in 4 different situations & categories 3. Being cool not only sells in short term but also protects in long term 4. The 4 steps to earn their love are actually easy: just think of how you seduce men or women...
  • 47. Or micro-summarized: LOVE & PRIDE Thanks for your interest joeri@insites.be