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Chapter 6:  Process Synchronization
Module 6: Process Synchronization ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Background ,[object Object],[object Object],[object Object]
Producer  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Consumer ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Race Condition ,[object Object],[object Object],[object Object],[object Object]
Solution to Critical-Section Problem ,[object Object],[object Object],[object Object],[object Object],[object Object]
Peterson’s Solution ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Algorithm for Process  P i ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Synchronization Hardware ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
TestAndndSet Instruction  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Solution using TestAndSet ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Swap  Instruction ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Solution using Swap ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Semaphore ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Semaphore as General Synchronization Tool ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Semaphore Implementation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Semaphore Implementation with no Busy waiting   ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Semaphore Implementation with no Busy waiting   (Cont.) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Deadlock and Starvation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Classical Problems of Synchronization ,[object Object],[object Object],[object Object]
Bounded-Buffer Problem ,[object Object],[object Object],[object Object],[object Object]
Bounded Buffer Problem (Cont.) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Bounded Buffer Problem (Cont.) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Readers-Writers Problem ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Readers-Writers Problem (Cont.) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Readers-Writers Problem (Cont.) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Dining-Philosophers Problem ,[object Object],[object Object],[object Object]
Dining-Philosophers Problem (Cont.) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Problems with Semaphores ,[object Object],[object Object],[object Object],[object Object]
Monitors ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Schematic view of a Monitor
Condition Variables ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Monitor with Condition Variables
Solution to Dining Philosophers ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Solution to Dining Philosophers (cont) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Solution to Dining Philosophers (cont) ,[object Object],[object Object],[object Object],[object Object],[object Object]
Monitor Implementation Using Semaphores ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Monitor Implementation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Monitor Implementation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Synchronization Examples ,[object Object],[object Object],[object Object],[object Object]
Solaris Synchronization ,[object Object],[object Object],[object Object],[object Object]
Windows XP Synchronization ,[object Object],[object Object],[object Object],[object Object],[object Object]
Linux Synchronization ,[object Object],[object Object],[object Object],[object Object],[object Object]
Pthreads Synchronization ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Atomic Transactions ,[object Object],[object Object],[object Object],[object Object]
System Model ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Types of Storage Media ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Goal is to assure transaction atomicity where failures cause loss of information on volatile storage
Log-Based Recovery ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Log-Based Recovery Algorithm ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Checkpoints ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Concurrent Transactions ,[object Object],[object Object],[object Object],[object Object]
Serializability ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Schedule 1: T 0  then T 1
Nonserial Schedule ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Schedule 2: Concurrent Serializable Schedule
Locking   Protocol ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Two-phase Locking Protocol ,[object Object],[object Object],[object Object],[object Object],[object Object]
Timestamp-based Protocols ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Timestamp-based Protocol Implementation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Timestamp-ordering Protocol ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Schedule Possible Under Timestamp Protocol
End of Chapter 6

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Chapter 6 - Process Synchronization