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Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
the future of
social media entertainent
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
my talk
what is sme
audience’s doin it for themselves
involve, create, discuss, promote, measure
futures
slideshare.net/hayesg31
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Service provider, content producer, strategist, director, web 2.0 ‘generator’
•Music Producer, Lecturer, Filmmaker, editor BBC
•Interactive Online and Broadband TV - BBC 8 years
•Personalisation / standards - TV-Anytime, MPEG
•Advanced Media - LAMP
•Virtual World Creator
•7th Top Blog Media and Marketing Australia (230th worldwide)
My perspective
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
WHY & WHAT IS
SOCIAL MEDIA
ENTERTAINMENT
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
BROADCAST
to
WIRED
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Internet 13.7 hours per week vs. 13.3 hours TV
Cross-media activity up: 58% of Australian internet users said they watch TV while online.
“...for the first time ever this was not accompanied by an increase for TV consumption - a
possible early warning sign that we are approaching the feared media saturation point.”
Nielsen Onlineʼs 10th Australian Internet and Technology Report.
http://www.marketingcharts.com/television/internet-surpasses-tv-in-australia-mobile-approaches-saturation-point-3976/nielsen-australia-media-consumption-internet-vs-tv-2005-2007jpg/
tipping point...
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
IBM survey of 2,400 households in the US, UK, Germany, Japan & Australia
19% spending six hours or more per day on PERSONAL Internet usage
66% viewing 1-4 hours of TV per day, versus 60% who reported the same
levels of personal Internet usage.
The most popular video destinations are user-generated-content sites:
YouTube-like sites are the destination of choice for 39% of respondents.
Where are the eyeballs?
big issue for
advertising and on
going funding
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
significant
increase in social
virtual worlds
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
TEDTalks : The Web and TV, a sibling rivalry - Peter Hirshberg (2007)
75% of internet users in USA watch online video - averaging 235 mins a month
Americans viewed more than 11.4 billion videos for a total duration of 558 million hours
during the month.
July 2008 data from the comScore Video Metrix service
youth TV is
becoming irrelevant
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
WHAT MEDIA METAMORPHOSIS IS TAKING PLACE?
Biggest Decline in
Print Advertising in
58 years
The Newspaper Association of
America have released 2007 figures a
week ago showing ad revenues fell by
9.4% to $42 billion compared to 2006.
This is the biggest fall since 1950
when they started to track advertising
in print.
On the plus side for “word smiths”
online ad revenue grew 18.8% to $3.2
billion in the same period - but online
is still a small proportion of print & TV,
at the moment but growing
exponentially.
more traditional
media decline
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
WHAT MEDIA METAMORPHOSIS IS TAKING PLACE?
growth in
social casual and
mmorpgs
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
other surveys
show saturation
and web stealing
TV time
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Professionals view of media on the web?
“Most of the
social, sharing
web is utter
rubbish” “The internet
and social media is
clunky, it doesnʼt
work”
“People just dip
in and out – donʼt
really engage”
“No one makes
any money out of
the social web”
“None of the
content on there is
culturally relevant”
“Advertisers
donʼt really take
the web very
seriously”
“The web is about
information and
games not emotion”
“TV and Film will be
dominant as long as the
image quality increases”
“Most
professionals keep
clear of games and
the web”
“Broadcast and
Cinema distribution scarcity
makes sure the best content
surfaces to the top”
who does not
hold at least on of
these views?
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
YouTube won’t be the only game in town
BBC iPlayer TV peaking at 900,000 per day. Why?
1 technology barriers were removed. One click
consumers were into audio or video.
2 Half the BBC's linear programming is online, with
aims to make it all available
3 truly multi-platform. IPlayer is available on the
iPod Touch, iPhone and Nintendo Wii.
broadcasters
do have a part to
play in on demand
video
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
DO WE HAVE TIME FOR EXCUSES?
•“I donʼt have the time (is money) to
talk or collaborate with the audience”
•“It is hard enough making the film
never mind all this, extra, less
meaningful stuff”
•“I want to tell MY story in MY way not
theirs”
•“I know what the audience wants
better than themselves – I know
whatʼs good for them”
make
sure your
attitude is not
alienating you from
your community
of interest
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
AUDIENCES ARE
DOIN IT FOR
THEMSELVES
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Community Created Content (CCC)
•84 percent of Australian and 88 percent of New
Zealand internet users use Web 2.01
for sharing
content such as photos, links and video
Community Consumed Media
•83% in Australia and 88% in New Zealand
Community Consumed Video
•Around 78 percent of Australians and 76
percent of New Zealanders download and
stream audio and video content.
CONSUMER GENERATED MEDIA: EVOLUTION OR REVOLUTION? Nielsen 26 February 2008
remote
countries like to
push content into
the cloud
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
services
and tools
audiences are using to
become participants &
some example
‘produced’ sme
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
6 months of YouTube
= 60 years of TV from
top 3 networks!
Around 200,000
three-minute videos
added per day
equivalent of 385
always-on TV
channels.
Kansas State University professor Michael
Wesch
how to be
heard above the
noise - a lot of it
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
audiences
become TV
channels...
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
broadcast live
from mobile
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
even
community created
games on PS3
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
MACHINIMA
this
epitomizes the
new social media
paradigm
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Age of Conan
Antics
Armed Assault
Battlefield
Call of Duty 4
City of Heroes
Crackdown
Crysis
Doom 3
Everquest
Far Cry
FEAR
Gears of War
Movie Storm
Never Winter Nights
Runescape
Quake
Second Life
Spore
Star Wars Galaxies
Super Smash Bros
The Movies
The Sims
Total War
Unreal
Warhammer
World of Warcraft
Heavenly Sword
Grand Theft Auto
Guild Wars
Half-Life
Halo
Heavy Metal
Iron Man
iClone
Jumper
Lithtech
Max Payne
Medal of Honour
Metal Gear
MACHINIMA ENGINES
a synergy
between games
creator and avid user -
making effectively
promotional movies
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
8.5 millions views
and there are a lot
made - more noise - but
again more time away
from ‘your’ content
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
300 days!
this is possible the first
new form created by a
producing user base
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Snaky’s Journal 4 - Winner of the Blizzcon Movie Contest, 2008!
© www.stonefalconproductions.com/
the quality is
getting better and
better
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
sharing portals
are not limited to
generics - specialist
sharing and peer
review
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Real time, international, multi-user
collaborative machinima
Filmed and edited: Gary Hayes
social
co-creation, really
consider what is
happening here- audience
of avatars, performing
avatars, camera (me) all
logged in seperately from
around the world this is
almost like outside
broadcast
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
51% of visitors say the reason they visit social networking
sites, communities and blogs is “to have fun.”
tools to help
users manage their
communities
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
TRUSTʼONOMICS - ʻSocial Currencyʼ
Itʼs not about business - this time itʼs personal
I disagree with
Chris Anderson’s
Free! theory - the new
currency is about respect
and trust. An agreed
value, not imposed -
even free is
imposed
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
A New Social Currency Laurel Papworth talks
about your community
decides on your value
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Social
gambling, fantasy
but very sticky -
image this using
real money!
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
community deciding
what projects are
valuable - would this
work for your film?
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
WHAT CAN WE
LEARN?
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
potentially
multiple cycles,
different entry
points
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
INVOLVE
live this stuff -
understand it or
remain outside
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
be a part of these
communities and grow
trust through longevity
amongst many other
things!
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
there.com 0.8m
Habbo Hotel 8m
Kaneva
Second Life 1.2m
Stardoll 12m Nicktropolis 5.5m
Webkinz 3.8m
World of Warcraft 11m
Club Penguin 4m
NeoPets 30m
Mattel Barbie 2.75m (2mts)
SVWs inside gameplay environs - Runescape - 5.5m, World of Warcraft 10m, Gaia Online 3.5m
Sony Home PS3
A World of Social Virtual Worlds
put the effort
in to get under the
surface of these
new worlds
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
one of many
social virtual
spaces
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
video of many
others
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
CREATE
creating
content culturally
(online culture)
relevant
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
WHY DO YOU DO WHAT YOU DO?
to tell ‘my’ story
vanity
production
to entertain
an audience
to make
money
to create
something
new
to tell the world
about Australia
to be
different
to give people
great experiences
to change
society
to be
happy
to create
community
to survive
this is how the
audience think
too
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
beyond mono
media distribution
consider many
new forms
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
http://www.marketingcharts.com/television/internet-surpasses-tv-in-australia-mobile-approaches-saturation-point-3976/nielsen-australia-media-consumption-internet-vs-tv-2005-2007jpg/
Role of media producers to create compelling immersive
entertainment experiences for global audiences
Producer as aggregator of content/curator - creating the
conditions to activate audiences
Democratisation of the media
Experience Design
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
examples of
professionally
managed sme
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
take control of
actors on the
street
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
TV shot within
virtual worlds
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
SuperStruct
5500 players in 2 weeksCollaborative
future imagineering
devised by Jane
McGonigal
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
a collaborative simulation
of a global oil shortage
32 days, 60 000 visitors
1800 players 12 countries
the best way to changethe
future is to play with it
first - CNET
apr 2007
Collaborative
future imagineering
devised by Jane
McGonigal
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Australian
company Hoodlum
leading the way in
SME
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Laboratory for Advanced Media Production
Developing links with industry partners
Incubating innovative digital cross platform projects -
mobile, broadband PC/TV, IPTV, PVR, MUVEs and beyond
Testbed deployment partners
Development partners including state agencies
International partnerships - AFI (US), European labs,
BBC Innovation
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Many LAMP projects
audience centric SME
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Scorched
Scorched
learning from
designing basic SME
prior to TV tx
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Selection of other
LAMP SME
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Master RaindropPortable Ghosts
Wild ArkThursday’s Fictions
Examples from last
Laboratory of Advanced
Media Production
Residential
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
"Alongside it's world
renowned TV and Film
courses, AFTRS is
developing a range of
foundational and
specialised graduate
courses that will explore
games, virtual environments
and innovative new forms.
They will explore the link
between story and
participatory applications
and how interactive media
can be made more
'cinematic' and immersive.
At post graduate level it is
planning to offer a project
based course that
encourages pioneering
projects and inspires
innovation."
AFTRS devising
courses that look at
the cross over of
worlds and TV and
games and film
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
TV FIGHTS BACK?
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Social media TV
examples - Cult,The
LWord and Spooks
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
The National IQ Test
The National 2002 Test
The National Relationship Test
The National IQ Test 2003
The National Quiz
The 2003 Test
The Great British Test
The IQ Test 2004
The Popular Music Test
The 2004 Test
The Big Entertainment Test
The 20th Century Test
Know Your English Test
How to Sleep Better
One of the oldest and best
iTV formats or templates from
BBC, personalized for users but
also allowed national comparison
- facebook widget on TV?
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
DISCUSS
If content falls
on the web and no
one discusses it -
does it exist?
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Great example of meaningful
discussion (content is queen now) -
triggerstreet.com
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
PROMOTE
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
gamejam.org.au
Promotion will work if you
are trusted by your peers. Consider
events around content vs only
content promotion
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
MEASURE
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
Measuring and
iteratively changing content
is a part of the sustainability
enabled by the web.
Monitor or be damned
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
FUTURES
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
The instantaneous
web, the immersive
web 3.0
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
media metamorphosis, playability, socialability
Mixed reality,
services run parallel
and merged in with
each other
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
media metamorphosis, playability, socialability
Merging of SVWs and TV
Mixed reality,
services run parallel
and merged in with
each other
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
From audience perspective
•content = king
•conversation = content (web2)
•therefore
•conversation = king
The winners are those who enable
the conversation
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
thank you
aftrs.edu.au/virtual
or
personalizemedia.com
slideshare.net/hayesg31
Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF
lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com
the future of social media entertainment - spaa fringe 2008
http://silkcharm.blogspot.com/2008/09/social-media-monetization-and-revenue.html
Backup slide
- Thanks to Laurel
for identifying many
revenue streams
emerging across
social media

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Future Of Social Media Entertainment 1224925434753831 8

  • 1. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 the future of social media entertainent
  • 2. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 my talk what is sme audience’s doin it for themselves involve, create, discuss, promote, measure futures slideshare.net/hayesg31
  • 3. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Service provider, content producer, strategist, director, web 2.0 ‘generator’ •Music Producer, Lecturer, Filmmaker, editor BBC •Interactive Online and Broadband TV - BBC 8 years •Personalisation / standards - TV-Anytime, MPEG •Advanced Media - LAMP •Virtual World Creator •7th Top Blog Media and Marketing Australia (230th worldwide) My perspective
  • 4. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 WHY & WHAT IS SOCIAL MEDIA ENTERTAINMENT
  • 5. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 BROADCAST to WIRED
  • 6. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Internet 13.7 hours per week vs. 13.3 hours TV Cross-media activity up: 58% of Australian internet users said they watch TV while online. “...for the first time ever this was not accompanied by an increase for TV consumption - a possible early warning sign that we are approaching the feared media saturation point.” Nielsen Onlineʼs 10th Australian Internet and Technology Report. http://www.marketingcharts.com/television/internet-surpasses-tv-in-australia-mobile-approaches-saturation-point-3976/nielsen-australia-media-consumption-internet-vs-tv-2005-2007jpg/ tipping point...
  • 7. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 IBM survey of 2,400 households in the US, UK, Germany, Japan & Australia 19% spending six hours or more per day on PERSONAL Internet usage 66% viewing 1-4 hours of TV per day, versus 60% who reported the same levels of personal Internet usage. The most popular video destinations are user-generated-content sites: YouTube-like sites are the destination of choice for 39% of respondents. Where are the eyeballs? big issue for advertising and on going funding
  • 8. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 significant increase in social virtual worlds
  • 9. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 TEDTalks : The Web and TV, a sibling rivalry - Peter Hirshberg (2007) 75% of internet users in USA watch online video - averaging 235 mins a month Americans viewed more than 11.4 billion videos for a total duration of 558 million hours during the month. July 2008 data from the comScore Video Metrix service youth TV is becoming irrelevant
  • 10. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 WHAT MEDIA METAMORPHOSIS IS TAKING PLACE? Biggest Decline in Print Advertising in 58 years The Newspaper Association of America have released 2007 figures a week ago showing ad revenues fell by 9.4% to $42 billion compared to 2006. This is the biggest fall since 1950 when they started to track advertising in print. On the plus side for “word smiths” online ad revenue grew 18.8% to $3.2 billion in the same period - but online is still a small proportion of print & TV, at the moment but growing exponentially. more traditional media decline
  • 11. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 WHAT MEDIA METAMORPHOSIS IS TAKING PLACE? growth in social casual and mmorpgs
  • 12. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 other surveys show saturation and web stealing TV time
  • 13. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Professionals view of media on the web? “Most of the social, sharing web is utter rubbish” “The internet and social media is clunky, it doesnʼt work” “People just dip in and out – donʼt really engage” “No one makes any money out of the social web” “None of the content on there is culturally relevant” “Advertisers donʼt really take the web very seriously” “The web is about information and games not emotion” “TV and Film will be dominant as long as the image quality increases” “Most professionals keep clear of games and the web” “Broadcast and Cinema distribution scarcity makes sure the best content surfaces to the top” who does not hold at least on of these views?
  • 14. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 YouTube won’t be the only game in town BBC iPlayer TV peaking at 900,000 per day. Why? 1 technology barriers were removed. One click consumers were into audio or video. 2 Half the BBC's linear programming is online, with aims to make it all available 3 truly multi-platform. IPlayer is available on the iPod Touch, iPhone and Nintendo Wii. broadcasters do have a part to play in on demand video
  • 15. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 DO WE HAVE TIME FOR EXCUSES? •“I donʼt have the time (is money) to talk or collaborate with the audience” •“It is hard enough making the film never mind all this, extra, less meaningful stuff” •“I want to tell MY story in MY way not theirs” •“I know what the audience wants better than themselves – I know whatʼs good for them” make sure your attitude is not alienating you from your community of interest
  • 16. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 AUDIENCES ARE DOIN IT FOR THEMSELVES
  • 17. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Community Created Content (CCC) •84 percent of Australian and 88 percent of New Zealand internet users use Web 2.01 for sharing content such as photos, links and video Community Consumed Media •83% in Australia and 88% in New Zealand Community Consumed Video •Around 78 percent of Australians and 76 percent of New Zealanders download and stream audio and video content. CONSUMER GENERATED MEDIA: EVOLUTION OR REVOLUTION? Nielsen 26 February 2008 remote countries like to push content into the cloud
  • 18. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 services and tools audiences are using to become participants & some example ‘produced’ sme
  • 19. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 6 months of YouTube = 60 years of TV from top 3 networks! Around 200,000 three-minute videos added per day equivalent of 385 always-on TV channels. Kansas State University professor Michael Wesch how to be heard above the noise - a lot of it
  • 20. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 audiences become TV channels...
  • 21. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 broadcast live from mobile
  • 22. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008
  • 23. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 even community created games on PS3
  • 24. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 MACHINIMA this epitomizes the new social media paradigm
  • 25. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Age of Conan Antics Armed Assault Battlefield Call of Duty 4 City of Heroes Crackdown Crysis Doom 3 Everquest Far Cry FEAR Gears of War Movie Storm Never Winter Nights Runescape Quake Second Life Spore Star Wars Galaxies Super Smash Bros The Movies The Sims Total War Unreal Warhammer World of Warcraft Heavenly Sword Grand Theft Auto Guild Wars Half-Life Halo Heavy Metal Iron Man iClone Jumper Lithtech Max Payne Medal of Honour Metal Gear MACHINIMA ENGINES a synergy between games creator and avid user - making effectively promotional movies
  • 26. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 8.5 millions views and there are a lot made - more noise - but again more time away from ‘your’ content
  • 27. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 300 days! this is possible the first new form created by a producing user base
  • 28. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Snaky’s Journal 4 - Winner of the Blizzcon Movie Contest, 2008! © www.stonefalconproductions.com/ the quality is getting better and better
  • 29. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 sharing portals are not limited to generics - specialist sharing and peer review
  • 30. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Real time, international, multi-user collaborative machinima Filmed and edited: Gary Hayes social co-creation, really consider what is happening here- audience of avatars, performing avatars, camera (me) all logged in seperately from around the world this is almost like outside broadcast
  • 31. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 51% of visitors say the reason they visit social networking sites, communities and blogs is “to have fun.” tools to help users manage their communities
  • 32. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 TRUSTʼONOMICS - ʻSocial Currencyʼ Itʼs not about business - this time itʼs personal I disagree with Chris Anderson’s Free! theory - the new currency is about respect and trust. An agreed value, not imposed - even free is imposed
  • 33. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 A New Social Currency Laurel Papworth talks about your community decides on your value
  • 34. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Social gambling, fantasy but very sticky - image this using real money!
  • 35. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 community deciding what projects are valuable - would this work for your film?
  • 36. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 WHAT CAN WE LEARN?
  • 37. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 potentially multiple cycles, different entry points
  • 38. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 INVOLVE live this stuff - understand it or remain outside
  • 39. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 be a part of these communities and grow trust through longevity amongst many other things!
  • 40. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 there.com 0.8m Habbo Hotel 8m Kaneva Second Life 1.2m Stardoll 12m Nicktropolis 5.5m Webkinz 3.8m World of Warcraft 11m Club Penguin 4m NeoPets 30m Mattel Barbie 2.75m (2mts) SVWs inside gameplay environs - Runescape - 5.5m, World of Warcraft 10m, Gaia Online 3.5m Sony Home PS3 A World of Social Virtual Worlds put the effort in to get under the surface of these new worlds
  • 41. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 one of many social virtual spaces
  • 42. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 video of many others
  • 43. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 CREATE creating content culturally (online culture) relevant
  • 44. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 WHY DO YOU DO WHAT YOU DO? to tell ‘my’ story vanity production to entertain an audience to make money to create something new to tell the world about Australia to be different to give people great experiences to change society to be happy to create community to survive this is how the audience think too
  • 45. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 beyond mono media distribution consider many new forms
  • 46. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 http://www.marketingcharts.com/television/internet-surpasses-tv-in-australia-mobile-approaches-saturation-point-3976/nielsen-australia-media-consumption-internet-vs-tv-2005-2007jpg/ Role of media producers to create compelling immersive entertainment experiences for global audiences Producer as aggregator of content/curator - creating the conditions to activate audiences Democratisation of the media Experience Design
  • 47. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 examples of professionally managed sme
  • 48. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 take control of actors on the street
  • 49. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 TV shot within virtual worlds
  • 50. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 SuperStruct 5500 players in 2 weeksCollaborative future imagineering devised by Jane McGonigal
  • 51. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 a collaborative simulation of a global oil shortage 32 days, 60 000 visitors 1800 players 12 countries the best way to changethe future is to play with it first - CNET apr 2007 Collaborative future imagineering devised by Jane McGonigal
  • 52. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Australian company Hoodlum leading the way in SME
  • 53. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Laboratory for Advanced Media Production Developing links with industry partners Incubating innovative digital cross platform projects - mobile, broadband PC/TV, IPTV, PVR, MUVEs and beyond Testbed deployment partners Development partners including state agencies International partnerships - AFI (US), European labs, BBC Innovation
  • 54. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Many LAMP projects audience centric SME
  • 55. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Scorched Scorched learning from designing basic SME prior to TV tx
  • 56. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Selection of other LAMP SME
  • 57. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Master RaindropPortable Ghosts Wild ArkThursday’s Fictions Examples from last Laboratory of Advanced Media Production Residential
  • 58. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 "Alongside it's world renowned TV and Film courses, AFTRS is developing a range of foundational and specialised graduate courses that will explore games, virtual environments and innovative new forms. They will explore the link between story and participatory applications and how interactive media can be made more 'cinematic' and immersive. At post graduate level it is planning to offer a project based course that encourages pioneering projects and inspires innovation." AFTRS devising courses that look at the cross over of worlds and TV and games and film
  • 59. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 TV FIGHTS BACK?
  • 60. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Social media TV examples - Cult,The LWord and Spooks
  • 61. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 The National IQ Test The National 2002 Test The National Relationship Test The National IQ Test 2003 The National Quiz The 2003 Test The Great British Test The IQ Test 2004 The Popular Music Test The 2004 Test The Big Entertainment Test The 20th Century Test Know Your English Test How to Sleep Better One of the oldest and best iTV formats or templates from BBC, personalized for users but also allowed national comparison - facebook widget on TV?
  • 62. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 DISCUSS If content falls on the web and no one discusses it - does it exist?
  • 63. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Great example of meaningful discussion (content is queen now) - triggerstreet.com
  • 64. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008
  • 65. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 PROMOTE
  • 66. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 gamejam.org.au Promotion will work if you are trusted by your peers. Consider events around content vs only content promotion
  • 67. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 MEASURE
  • 68. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 Measuring and iteratively changing content is a part of the sustainability enabled by the web. Monitor or be damned
  • 69. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 FUTURES
  • 70. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 The instantaneous web, the immersive web 3.0
  • 71. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com media metamorphosis, playability, socialability Mixed reality, services run parallel and merged in with each other
  • 72. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com media metamorphosis, playability, socialability Merging of SVWs and TV Mixed reality, services run parallel and merged in with each other
  • 73. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 From audience perspective •content = king •conversation = content (web2) •therefore •conversation = king The winners are those who enable the conversation
  • 74. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 thank you aftrs.edu.au/virtual or personalizemedia.com slideshare.net/hayesg31
  • 75. Gary Hayes, Director LAMP@AFTRS & Head ofVirtual Worlds,TPF lamp.edu.au - gary@personalizemedia.com - www.personalizemedia.com - www.theprojectfactory.com the future of social media entertainment - spaa fringe 2008 http://silkcharm.blogspot.com/2008/09/social-media-monetization-and-revenue.html Backup slide - Thanks to Laurel for identifying many revenue streams emerging across social media