2. 1. To utilize each step in the learning model (i.e., within a
certain theoretical learning theory).
2. To see real models on how to use storyboard (i.e., to
choose a topic and use real learning steps).
3. To know of international standards for instructional
design.
4. To know of the practical steps of producing an e-course.
5. To learn about new techniques to using technology in
instructional design (ID).
6. To learn basic concepts in ID.
7. To learn about assessment strategies utilizing
technologies.
3. Generally speaking, to some extent.
1. The theoretical part was fairly covered. However,
linking ID to tool usage was deficient.
2. Not too many practical examples were given.
4. 1. Learning Café.
2. Putcha Kucha (not sure about the spelling).
3. TodayMeet.
4. Screenr.
5. Google services.
6. Learning Model (ADDIE).
5. 1. Use new techniques for engaging participants in
group discussions.
2. Exchanging views about ID techniques in other
universities.
3. In-group discussion about e-learning tools was
the best technique to support our learning
experience.
4. Exposure to Finland’s experience in learning.
6. 1. Use new techniques for engaging participants in
group discussions.
2. Exchanging views about ID techniques in other
universities.
3. In-group discussion about e-learning tools was
the best technique to support our learning
experience.
4. Exposure to Finland’s experience in learning.