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Learning from practical examples
An Coppens
www.gamificationnation.com
@GamificationNat
–Winston Churchill
“Where my reason, imagination or interest were
not engaged, I would not or I could not learn."
How we do one thing is….
JOURNEY
• Show their journey
• Progress tracking
• Time or percentage
CONTEXT
Story and plot
• Avatar Storytellers
• Work within the limits of client technology
@GamificationNat
• Dialogue from the employee’s perspective
• Chat function
• Boss/ expert/ peer fights through quizzes
• Relevant to the day job
Pre-course questionnaire to identify course starting point
Celebrate!
You have earned the right
to skip to end of content,
The quiz or simulation
showed you know your stuff!
• Use a relevant existing story - movies
• Invite: bring popcorn
• Common project
CHOICES &
CONSEQUENCES
BADGES, CERTIFICATES, & POINTS
FEEDBACK
LEARNING = FUN
Thank you!
www.gamificationnation.com

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GWC14: An coppens (gEducation workshop)

Notas del editor

  1. Business coaching course 2001 in Australia, we played volleyball every morning, conditions of play were changed every day. Then later in the debrief, we were asked where else did we do this? How we do one thing is how we do everything.
  2. Learning objectives
  3. As opposed to games, where easy levels teach you the game interactions and mechanics in work you have a number of people coming at it from different experience points and you want to find a level playing ground