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The Current State of the

DESIGN PROFESSION
                           INTERNATIONALLY
OUTLINE
01 DESIGN cOmPaNIES
   & whaT aRE ThEy DOING?

02 whERE ELSE caN wE FIND
   DESIGN? INSTITUTION, GOvERNmENT

03 LaRGE NON-DESIGN cOmPaNIES
mEThODOLOGy
QUaLITaTIvE RESEaRch
• PhONE INTERvIEwS
• STaFF INTERvIEwS
• INTERNaTIONaL cOLLEaGUE INTERvIEwS
• wEB RESEaRch
  -aRTIcLES
  -wEB SITE DEScRIPTIONS
• INTERvIEwS
• PODcaSTS
cOmPaNIES
•   NBBJ             • KOLLE REBBE       • EDENSPIEKER-
•   FROG             • OGyLy UND           maNN
•   ZIBa               PaRTNER           • SaGmEISER INc.
•   IDEO             • IKEa              • hUGh DUBBERLy
•   GENSLER          • aLLESSI           • aLExaNDRE
•   RTKL             • ThONET              wOLLNER
•   NBBJ             • vITRa             • aNa cOUTO
•   LENOvO           • aRchImEDE         • E.G. DESIGN
•   Bmw              • BP                • aNDRé STOLaRSKI
•   P&G              • hSBc              • FERNaNDO aND
•   KmS TEam         • RhED                hUmBERTO
•   JUNG vON maTT    • mOTOROLa            camPaNa
•   SIEmENS          • TáTIL             • ÍNDIO Da cOSTa
•   NESTLé           • 6D ESTúDIO        • SéRGIO
•   RacORFISh        • DavID hILL          RODRIGUESL
•   mUTaBOR          • NaOTO             • BERNaRDES
•   mETa DESIGN        FUKaSawa            JacOBSEN
•   aRT+cOm          • DavISON           • OScaR NIEmEyER
•   SchOLZ&FRIENDS   • hTK aRchITEcTS
•   PETER SchmIDT    • DySON
    GROUP            • aTaBEyKI DESIGN
                       DEvELOPmENT
DESIGN cOmPaNIES &
whaT aRE ThEy DOING?
aPPROachES/ PhILOSOPhy
IDEO Design Thinking
“Design thinking is an approach that uses the designer’s sensibility and methods for
problem solving to meet people’s needs in a technologically feasible and commercially
viable way. In other words, design thinking is human-centered innovation.”



ZIBa Design Experiences
We exist to design beautiful experiences.
Beautiful experiences are meaningful and relevant to the consumers they are designed
for. They lie in that sweet spot where the soul of your brand overlaps with the soul of
your target consumers. And, it’s our job to help you find it.


BRUcE maU massive change
Whether we realize it or not, we live in a designed world. The question is: will this be
a design for destruction or for a sustainable new world that we can safely hand down
to our children and our children’s children? It’s not about the world of design, but the
design of the world.
aPPROachES/ PhILOSOPhy
NBBJ Enhance Life
To shape a future that enhances life and inspires human potential and spirit through
design. Future friendly, Sustainable, Community



FROG Innovation
We are franatical about improving the world. We choreograph cultural change through
design. We are not just a business after 40 years we‘re part of the cultural fabric. Our
work outlasts movements and fads. Quality is our non-compromising obligation. We
strive to change minds, touch hearts, and move markets. We are curious, vigilant,
expert, cost-driven and aware of the need to have our scarce environment. Our talent
is both an art and a science. It is both business and culture. Our clients are key to our
success. However, we don‘t take any b.s. – inside or outside. We live honestly, open and
without fear. Humur and spirited fun are the essence of frog.
JOBS
ZIBa caREERS            FROG caREERS               IDEO caREERS
Consumer Insights       Interaction Design         Interaction Design
and Trends              Industrial Design          Industrial Design
Industrial Design       Environments Design        Environments Design
Environments Design     Human Factors              Human Factors Specialist
Communication Design    Engineering                Mechanical Engineer
Interaction Design      Communication Design       Communication Design
Client Relations        Marketing                  Marketing
Creative Services       Product Design             Product Design
Business Development    Manufacturing              Manufacturing
                        Business Design            Business Design
                        Business Development       Business Development
                        Content Specialists        Quantitative and Qualitative
                        Additional Support Roles   Research Specialist
QUaLIFIcaTIONS/ SKILLS
IDEO
INTERacTION/ vISUaL / GRaPhIc DESIGNER
•   Strong visual communication skills with a dedication to detail and consistency
•   Be able to work collaboratively with other disciplines including communication, industrial,
    environmental, engineering, and business designers.
•   Understand user-research and testing methodologies.
•   Translate high-level objectives and design principles into interaction flows and information
    architecture diagrams.
•   Contribute to product/service ideation and concept development.
•   Candidates must have strong presentation, verbal and written skills.
•   Understanding of prototyping methods at different levels of fidelity
QUaLIFIcaTIONS/ SKILLS
FROG
INDUSTRIaL DESIGNER
•   CREATIVITY
•   Super advanced ideation skills, lateral thinking and a solution based
•   user experience perspective
•   Strong interest in the convergent creative disciplines
•   Ability to share the sand-box and build the best castle
•   Responsibility Breakdown: 100% Project Participation
•
vISUaL DESIGNER
•   Must be wildly creative and obsessively meticulous
•   Must understand user behavior as it relates to design
•   Exceptional design talents with stylistic breadth that demonstrates sensitivity to diverse subject
    matter from product interaction to software tools and applications to the web.
•   Superb information design abilities, fastidious and efficient production and optimization habits,
    and impeccable problem solving skills
QUaLIFIcaTIONS/ SKILLS
GENSLER
INTERIOR DESIGNER
•   5 years minimum of relevant design experience in interiors
•   Proficient in AutoCAD and Revit
•   Bachelors’ Degree in Interior Design or Architecture
•   Certification or state licensed is a plus
•   Knowledge of FF&E, color & materials
•   Knowledge of furniture systems and specifications
•   Proficient in Creative Adobe Suite applications
•   Proficient with Sketch up and other modeling software programs
•   LEED accreditation
maRKET SEcTORS
FROG SERvIcES                 IDEO SERvIcES                   •   NON-PROFIT
•   CONSUMER ELECTRONICS      •   SECTORES IDEO               •   PHARMACEUTICAL
•   TELECOMMUNICATIONS        •   AUTOMOTIVE                  •   REAL ESTATE & URBAN
•   HEALTHCARE                •   BIOTECH & LIFE SCIENCES         DEVELOPMENT
•   MEDIA                     •   BRAND AND COMMUNICATIONS    •   RETAIL & HOSPITALITY
•   EDUCATION                 •   COMPUTERS & PERIPHERALS     •   SPORTS
•   FINANCE                   •   CONSUMER ELECTRONICS        •   SUPPLY CHAIN & LOGISTICS
•   RETAIL                    •   CONSUMER GOODS & SERVICES   •   TELECOMMUNICATIONS
•   FASHION                   •   CONSUMER HEALTH             •   TOYS & GAMES
                              •   EDUCATION                   •   TRANSPORTATION
RTKL aSSOcIaTES INc.          •   ENERGY
SERvIcES                      •   FINANCIAL SERVICES          NBBJ SERvIcES
•   CULTURAL                  •   FOOD & BEVERAGE             •   CIVIC
•   MIXED-USE                 •   FURNITURE & WORKPLACE       •   COMMERCIAL
•   RETAIL & ENTERTAINMENT    •   GOVERNMENT                  •   CORPORATE
•   HOSPITALITY               •   HEALTHCARE SERVICES         •   HIGHER EDUCATION
•   PLANNING & URBAN DESIGN   •   HOUSEHOLD GOODS             •   HEALTHCARE
•   HEALTHCARE                •   INDUSTRIAL EQUIPMENT        •   HOSPITALITY
•   WORKPLACE                 •   MATERIALS & MANUFACTURING   •   RETAIL
•   PUBLIC & DIPLOMATIC       •   MEDIA & ENTERTAINMENT       •   SCIENCE
•   ACADEMIC                  •   MEDICAL DEVICES             •   SPORTS
•   SCIENCE & TECHNOLOGY
•   MISSION CRITICAL
•   TRANSIT
SERvIcES
FROG SERvIcES                           NBBJ SERvIcES
•   TECHNOLOGY                          •   ARCHITECTURE
•   INSIGHT                             •   BRANDING + DESIGN
•   INSPIRATION                         •   INTERIORS
•   IMPACT                              •   LANDSCAPE D ESIGN
                                        •   LIGHTING DESIGN
RTKL aSSOcIaTES INc. SERvIcES           •   PLANNING + URBAND DESIGN
•   ARCHITECTURE
•   ENVIRONMENTAL GRAPHIC DESIGN        ZIBa SERvIcES
•   SPECIAL SYSTEMS DESIGN              •   BRAND DNA & IDENTITY
•   SUSTAINABILITY                      •   PRODUCT DESIGN
•   HEALTHCARE STRATEGIC FACILITY       •   RETAIL DESIGN
    PLANNING                            •   SERVICE DESIGN
•   BUILDING INFORMATION MODELING       •   INTERACTION DESIGN
•   PLANNING & URBAN DESIGN             •   COMMUNICATION DESIGN
•   MEP ENGINEERING                     •   PACKAGING DESIGN
•   HISTORIC PRESERVATION               •   PRODUCT INNOVATION
•   ENVIRONMENTS                        •   SERVICE INNOVATION
•   HEALTHCARE FACILITY TRANSITIONING
•   INTERIOR ARCHITECTURE & DESIGN
•   STRUCTURAL ENGINEERING
•   PROTECTIVE PLANNING
•   HEALTHCARE TECHNOLOGIES
•   BRAND BUILDING
cONcLUSIONS
DESIGN TRENDS

· PROBLEM SOLVING: Focus on sustainability, user experience / needs, and experience
  design.
· Collaboration, creativity, and communication skills are important requirements.
· Standard career descripitions like Product Design, Visual Communication Design, and
  Interior Design are still important. However, new job descriptions such as Environments
  Design, Business Design and Design Research are becoming trends in job offerings
· The companies we researched are represented in every market sector and offer a variety
  of different services. They range from health to technology.
· Design companies look for designers who are experts in their field and who are proficient
  in the relevant software programs, as well as design specific skills. Additionally to
  these basics, they are seeking thinkers and progressive, curious, creative and
  collaborative individuals.
whERE ELSE caN wE
  FIND DESIGN?
 INSTITUTION, GOVERNMENT
ThE amERIcaS
DESIGN FOR ThE amERIcaS (USa)

“Design necessity is recognizably present
in projects ranging in scale and complexity
from a postage stamp to a highway system.”
FROm ThE TEN PRINcIPLES OF DESIGN NEcESSITy OF ThE

1ST FEDERaL DESIGN aSSEmBLy, 1973



                                                     rePort of the

“The absence of design is a hazardous kind           u.s. nationaL
                                                     Design PoLicy summit
of design. Not to design is to suffer the
                                                     January 19, 2009
costly consequences of design by default.”
FROm ThE TEN PRINcIPLES OF DESIGN NEcESSITy
ThE amERIcaS
DESIGN FOR ThE amERIcaS DESIGN cITIES FOR haPPINESS/ (colombia)

“If we in the Third World measure our success or
failure as a society in terms of income, we would have
to classify ourselves as losers until the end of time,”
declares Peñalosa. “So with our limited resources,
we have to invent other ways to measure success.
This might mean that all kids have access to sports
facilities, libraries, parks, schools, nurseries.”

Peñalosa uses phrases like “quality of life” or “social
justice” rather than “commons-based society” to
describe his agenda of offering poor people first-rate
government services and pleasant public places,
yet it is hard to think of anyone who has done more
to reinvigorate the commons in his or her own
community.
ThE amERIcaS
DESIGN FOR ThE amERIcaS NOKIa
TRENDS LaB/ (argentina, austria, Brazil,
colombia)

The European Nokia Trends Lab seem to be a
version two of an earlier Nokia Trends project with
strong Latin-American roots. There are Nokia trends
sites for Argentina, Austria, Brazil, Colombia, Europe,
Mexico and Switzerland, and it is introduced as
follows:

“Nokia Trends is an absolute hit with people in tune
with the main trends in human and technological
expression, bringing together both established and
new artists.

Created in Brazil in 2004 and later exported to Latin
American and European countries such as Mexico,
France and Russia, Nokia Trends is an experience
that proposes different ways of consuming and
producing avant-garde art and music via electronic
means – especially mobile ones.”
EUROPE
cOUNTRIES & FOcUSES Design Profession

major Design countries
                              Focuses
•   Czech Republic (East)
                              •   Typography (Switzerland,
•   Denmark (North)
                                  Germany)
•   Finland (North)
                              •   Furniture (Italy,
•   France (Central/West))
                                  The Netherlands,
•   Germany (Central)
                                  Sweden)
•   Greece (South)
                              •   Fashion (Italy, Spain)
•   Hungary (East)
                              •   Experimental
•   Italy (South)
                                  (UK, South Europe)
•   Spain (South)
                              •   EcoDesign (Germany, UK)
•   Sweden (North)
•   Switzerland (Central)
•   The Netherlands (North)
•   United Kingdom (West)
EUROPE
cURRENT INTERESTS Design Profession

Design Innovation and Economic Development             Design and culture
•   Design, Innovation and Economic Development        •   Design as Social Carrier
•   Design Management & Leadership Business Tools      •   The Potential of Design to
•   Generating Tools                                       Communicate Social Values
•   Design Thinking                                    •   Design‘s Role in Securing Regional
                                                           Qualities & Identity
Design Responsibilities
•   Designethics and Philosophy                        Design Education and Research
•   Lifecycle Assesments & Sustainability Systems      •   Integrating Design Thinking in Curricula
•   Design as a Toll for Wealth Distribution           •   Design as Research Tool
•   Design for All – Quality of Life for all Citizen
•   Sustainability and Corporate Responsibilities
EUROPE
ThE haGUE Design and Government (Netherlands)
Design Den Haag 2010-2018 researches the relation between Design and Government
in Europe within an international context, from cultural, economic and social viewpoints.
Five public events biennially in the field of design, architecture and visual
communication, with exhibitions, publications, lectures and debates, workshops
and documentary films. Each edition will entail a collaboration between Den Haag
and another European government Capital: Berlin (2010), Stockholm (2012), Paris
(2014), London (2016) and Rome (2018). The final evaluation of the five editions will
be submitted as report to the European Union at the end of 2018. This report will
contain recommendations concerning the betterment of relations between design and
governance, and on governmental funds for the quality of design, architecture and
visual communication.
EUROPE
DESIGN FOR aFRIca Something out of Nothing (Germany)
Design is problem solving – it’s a work in progress which requires non-conventional,
abstract and creative thinking. A design arises from the application of an uncomplicated
method that can be learnt by anyone with an open mind. This method applies to all
products and services regardless of shape, size and function.

Design for Africa is a project concerned with the application of this method and the
recycling of materials. It will be implemented during a yearlong trans-african crossing,
culminating in Kibera, Kenya, beginning October 2005.
EUROPE
RSa Source of ideas, innovation and civic enterprise (England)
For over 250 years the Royal Society for the encouragement of Arts, Manufactures and
Commerce (RSA) has been a cradle of enlightenment thinking and a force for social
progress. Our approach is multi-disciplinary, politically independent and combines
cutting edge research and policy development with practical action.
We encourage public discourse and critical debate by providing platforms for leading
experts to share new ideas on contemporary issues. Our projects generate new
models for tackling the social challenges of today and our work is supported by
a 27,000 strong Fellowship - achievers and influencers from every field with a real
commitment to progressive social change.
aSIa
DESIGN.SINGaPORE
within the ministry of Information, communications and
the arts of (Singapore)
aims to place Singapore on the world map for design creativity.
It looks to developing a thriving, multi-disciplinary design cluster
of industries and activities in Singapore that has relevance and
impact globally. The initiative also aims to bring design to business
boardrooms and to new audiences and markets. In time, bring
about a pervasive and unique design culture. The DesignSingapore
Council, set up since August 2003 by the Ministry of Information,
Communications and the Arts, is the public organization for
promotion and development of Singapore design. The Council
works closely with other government agencies, the design
community, industry and education institutions to promote design
in business and education, and to develop Singapore as one of the
leading international centers for design creativity.
aSIa
NaTIONaL INSTITUTE OF DESIGN (NID)
within the ministry of commerce and Industry of (India), one of the autonomous Bodies
Further to the announcement of the National Design Policy by the Government of India in February
2007, the India Design Council is now formulating work groups 


a Role of Design Council as a Regulatory body for accreditation of Design Education.
B Study of standards for India Design Mark.
c To study and recommend the tax benefits/incentive for Design Investment in industry, research
   organizations & institutions.
cONcLUSIONS
                                                                                     ART
In some asian                                                                        LOCALIZED (TOWARDS TRADIIONS, CULTURE)
countries design




                   CURRENT STATUS OF DESIGN PROFESSION IN THE WORLD
                                                                                     PROFIT/ TECH-DRIVEN ( iPad)
in its broader
meaning is                                                                           DESIGN THINKING
intergrated into                                                      EU    USA      LUXURIOUS
the governmental                                                                     CUSTOMIZED
structure.
whereas in
                                                                               INNOVATION                                ASIA
The americas
and European                                                               VC? Interior?
countries the                                                              INDUSTRIAL DESIGN
Government
collaborates
with the design
community                                                                         INDUSTRY                            MIDDLE-EAST
but it is not
                                                                                  MASS
intergrated into                                                                  PRODUCTION
the governmental
                                                                                  FIRSTLY NEEDS
structure.
                                                                                  UTILITARIAN

                                                                                  NEED-DRIVEN
cONcLUSIONS
In most of the Asia and Middle-east the government is still the most powerful existing authority that
can make large scale national decisions. Because of this there are divisions and officies within the
governmental structure of these countries which are managing design-related issues and decisions.
If we look at the big picture for these regions, it is partly due to the current state of the economy
and industry.

While the economy is still not strong enough to support design, design is stimulating the economy
in these regions. Design is need driven and transitioning into a very distictive identity.

In Europe and the United States, the economy is stable but is receiving added stimulation from the
design industry which is consumer influnenced and innovation driven. Design can impact these
economies significantly because they are no longer in the basic stages of development.

This will help design to evolve past function, and form could follow emotion. This will lead to
emerging design thinking and philosophies that could change how design is created and applied
rather than what design is.
LaRGE NON-DESIGN
   cOmPaNIES
LENOvO
china’s biggest computer company
Lenovo strives to be a new world company that makes award-winning PCs for our customers.
We operate as a company uninhibited by walls or organizational structures using worldsourcing to
harness the power of innovation across our global team. We design innovative and exciting products
and services to meet our customers’ needs. Award-winning designs have helped put the Chinese
computer maker on track to becoming a tech powerhouse.

Lenovo faces fierce competition in its Chinese home market from Hewlett-Packard (HPQ ), Dell
(DELL ), and IBM (IBM ), which compete on price and status. Known for its innovative PCs, Lenovo
wants to expand its lead in innovation and turned to ZIBA to help.
DavID hILL
Lenovo Brand management and Design
As the Vice President of Lenovo brand management and design, David leads an international team of
brand strategists, human factors engineers, graphic, and industrial designers shaping the brand and
visual impressions of the company. His experiences include the design of brand identity systems and
computer offerings ranging from high performance servers to the iconic ThinkPad notebook computer.

Lenovo has doubled its design team, to 80 people, since 2002.
Bmw GROUP (GERmaNy)
Development, production and marketing of motorcycles and cars (Bmw, mINI and Rolls-
Royce), as well as comprehensive financial services for private and business customers.

Identifying potential and encouraging growth. Knowing what we represent. Recognising where our
strengths lie and making the best use of every opportunity. Following a clear strategy. Goals we have
attained are in essence the point of departure for new challenges.

• Automotive Design (Industrial Design with focus Automotive possible)

• Communication Design & Marketing
NESTLé (SwITZERLaND)
world‘s leading Nutrition, health and wellness company
We are committed to increasing the nutritional value of our products while improving the taste.
We achieve this through our brands and with initiatives like the Nutritional Compass and 60/40+.

• Merchandise & Retail

• Webmaster

• Press work Product and Brands
P&G 23 Billion Dollar Brands
Procter & Gamble (P&G) succeeded in turning the
tide of product commoditisation with ‘design thinking’.
The maturity of innovation during 1970s brought
forceful changes in business models and how P&G’s
application of design in the organisational DNA
led to double its sales growth from $40 billion in 2000
to $83.5 billion by 2008. The timely replacement of
Durk Jager (Jager) with A.G. Lafley (Lafley) turned
the tables for P&G with renewed ‘customer-centric
innovation’ and application of ‘design thinking’ in its
corporate DNA, which served the purpose of bringing
the company back into the game.
cONcLUSIONS
Under the difficult economic conditions of today innovation has quickly become the key factor that
determines the winners from the losers in big business. However, the utilization of this resource
appears to have specific applications. Large Non-Design Companies have internal designers who
design coroporate communications and maintain internal branding standards. Yet, the majority
of their innovation is outsourced to external design firms around the world. Some creatives are
retained internally as key decision makers, but the dynamic product innovation, brainstorming, and
testing appears to be externally developed. These administration level internal creative positions ask
for critical agency experience. Possibly to ensure that this individual can succesfully navigate the
angency structure and corporate structure to retain effecient communication of product expectations.

The exceptions to these standards are companies in the automoative industry (BMW) and some
technology companies (APPLE) who have strong internal design teams that engineer their product
innovations
ThaNK
yOU

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current state of the design profession

  • 1. The Current State of the DESIGN PROFESSION INTERNATIONALLY
  • 2. OUTLINE 01 DESIGN cOmPaNIES & whaT aRE ThEy DOING? 02 whERE ELSE caN wE FIND DESIGN? INSTITUTION, GOvERNmENT 03 LaRGE NON-DESIGN cOmPaNIES
  • 3. mEThODOLOGy QUaLITaTIvE RESEaRch • PhONE INTERvIEwS • STaFF INTERvIEwS • INTERNaTIONaL cOLLEaGUE INTERvIEwS • wEB RESEaRch -aRTIcLES -wEB SITE DEScRIPTIONS • INTERvIEwS • PODcaSTS
  • 4. cOmPaNIES • NBBJ • KOLLE REBBE • EDENSPIEKER- • FROG • OGyLy UND maNN • ZIBa PaRTNER • SaGmEISER INc. • IDEO • IKEa • hUGh DUBBERLy • GENSLER • aLLESSI • aLExaNDRE • RTKL • ThONET wOLLNER • NBBJ • vITRa • aNa cOUTO • LENOvO • aRchImEDE • E.G. DESIGN • Bmw • BP • aNDRé STOLaRSKI • P&G • hSBc • FERNaNDO aND • KmS TEam • RhED hUmBERTO • JUNG vON maTT • mOTOROLa camPaNa • SIEmENS • TáTIL • ÍNDIO Da cOSTa • NESTLé • 6D ESTúDIO • SéRGIO • RacORFISh • DavID hILL RODRIGUESL • mUTaBOR • NaOTO • BERNaRDES • mETa DESIGN FUKaSawa JacOBSEN • aRT+cOm • DavISON • OScaR NIEmEyER • SchOLZ&FRIENDS • hTK aRchITEcTS • PETER SchmIDT • DySON GROUP • aTaBEyKI DESIGN DEvELOPmENT
  • 5. DESIGN cOmPaNIES & whaT aRE ThEy DOING?
  • 6. aPPROachES/ PhILOSOPhy IDEO Design Thinking “Design thinking is an approach that uses the designer’s sensibility and methods for problem solving to meet people’s needs in a technologically feasible and commercially viable way. In other words, design thinking is human-centered innovation.” ZIBa Design Experiences We exist to design beautiful experiences. Beautiful experiences are meaningful and relevant to the consumers they are designed for. They lie in that sweet spot where the soul of your brand overlaps with the soul of your target consumers. And, it’s our job to help you find it. BRUcE maU massive change Whether we realize it or not, we live in a designed world. The question is: will this be a design for destruction or for a sustainable new world that we can safely hand down to our children and our children’s children? It’s not about the world of design, but the design of the world.
  • 7. aPPROachES/ PhILOSOPhy NBBJ Enhance Life To shape a future that enhances life and inspires human potential and spirit through design. Future friendly, Sustainable, Community FROG Innovation We are franatical about improving the world. We choreograph cultural change through design. We are not just a business after 40 years we‘re part of the cultural fabric. Our work outlasts movements and fads. Quality is our non-compromising obligation. We strive to change minds, touch hearts, and move markets. We are curious, vigilant, expert, cost-driven and aware of the need to have our scarce environment. Our talent is both an art and a science. It is both business and culture. Our clients are key to our success. However, we don‘t take any b.s. – inside or outside. We live honestly, open and without fear. Humur and spirited fun are the essence of frog.
  • 8. JOBS ZIBa caREERS FROG caREERS IDEO caREERS Consumer Insights Interaction Design Interaction Design and Trends  Industrial Design Industrial Design Industrial Design  Environments Design Environments Design Environments Design  Human Factors Human Factors Specialist Communication Design  Engineering Mechanical Engineer Interaction Design  Communication Design Communication Design Client Relations Marketing Marketing Creative Services Product Design Product Design Business Development Manufacturing Manufacturing Business Design Business Design Business Development Business Development Content Specialists Quantitative and Qualitative Additional Support Roles Research Specialist
  • 9. QUaLIFIcaTIONS/ SKILLS IDEO INTERacTION/ vISUaL / GRaPhIc DESIGNER • Strong visual communication skills with a dedication to detail and consistency • Be able to work collaboratively with other disciplines including communication, industrial, environmental, engineering, and business designers. • Understand user-research and testing methodologies. • Translate high-level objectives and design principles into interaction flows and information architecture diagrams. • Contribute to product/service ideation and concept development. • Candidates must have strong presentation, verbal and written skills. • Understanding of prototyping methods at different levels of fidelity
  • 10. QUaLIFIcaTIONS/ SKILLS FROG INDUSTRIaL DESIGNER • CREATIVITY • Super advanced ideation skills, lateral thinking and a solution based • user experience perspective • Strong interest in the convergent creative disciplines • Ability to share the sand-box and build the best castle • Responsibility Breakdown: 100% Project Participation • vISUaL DESIGNER • Must be wildly creative and obsessively meticulous • Must understand user behavior as it relates to design • Exceptional design talents with stylistic breadth that demonstrates sensitivity to diverse subject matter from product interaction to software tools and applications to the web. • Superb information design abilities, fastidious and efficient production and optimization habits, and impeccable problem solving skills
  • 11. QUaLIFIcaTIONS/ SKILLS GENSLER INTERIOR DESIGNER • 5 years minimum of relevant design experience in interiors • Proficient in AutoCAD and Revit • Bachelors’ Degree in Interior Design or Architecture • Certification or state licensed is a plus • Knowledge of FF&E, color & materials • Knowledge of furniture systems and specifications • Proficient in Creative Adobe Suite applications • Proficient with Sketch up and other modeling software programs • LEED accreditation
  • 12. maRKET SEcTORS FROG SERvIcES IDEO SERvIcES • NON-PROFIT • CONSUMER ELECTRONICS • SECTORES IDEO • PHARMACEUTICAL • TELECOMMUNICATIONS • AUTOMOTIVE • REAL ESTATE & URBAN • HEALTHCARE • BIOTECH & LIFE SCIENCES DEVELOPMENT • MEDIA • BRAND AND COMMUNICATIONS • RETAIL & HOSPITALITY • EDUCATION • COMPUTERS & PERIPHERALS • SPORTS • FINANCE • CONSUMER ELECTRONICS • SUPPLY CHAIN & LOGISTICS • RETAIL • CONSUMER GOODS & SERVICES • TELECOMMUNICATIONS • FASHION • CONSUMER HEALTH • TOYS & GAMES • EDUCATION • TRANSPORTATION RTKL aSSOcIaTES INc. • ENERGY SERvIcES • FINANCIAL SERVICES NBBJ SERvIcES • CULTURAL • FOOD & BEVERAGE • CIVIC • MIXED-USE • FURNITURE & WORKPLACE • COMMERCIAL • RETAIL & ENTERTAINMENT • GOVERNMENT • CORPORATE • HOSPITALITY • HEALTHCARE SERVICES • HIGHER EDUCATION • PLANNING & URBAN DESIGN • HOUSEHOLD GOODS • HEALTHCARE • HEALTHCARE • INDUSTRIAL EQUIPMENT • HOSPITALITY • WORKPLACE • MATERIALS & MANUFACTURING • RETAIL • PUBLIC & DIPLOMATIC • MEDIA & ENTERTAINMENT • SCIENCE • ACADEMIC • MEDICAL DEVICES • SPORTS • SCIENCE & TECHNOLOGY • MISSION CRITICAL • TRANSIT
  • 13. SERvIcES FROG SERvIcES NBBJ SERvIcES • TECHNOLOGY • ARCHITECTURE • INSIGHT • BRANDING + DESIGN • INSPIRATION • INTERIORS • IMPACT • LANDSCAPE D ESIGN • LIGHTING DESIGN RTKL aSSOcIaTES INc. SERvIcES • PLANNING + URBAND DESIGN • ARCHITECTURE • ENVIRONMENTAL GRAPHIC DESIGN ZIBa SERvIcES • SPECIAL SYSTEMS DESIGN • BRAND DNA & IDENTITY • SUSTAINABILITY • PRODUCT DESIGN • HEALTHCARE STRATEGIC FACILITY • RETAIL DESIGN PLANNING • SERVICE DESIGN • BUILDING INFORMATION MODELING • INTERACTION DESIGN • PLANNING & URBAN DESIGN • COMMUNICATION DESIGN • MEP ENGINEERING • PACKAGING DESIGN • HISTORIC PRESERVATION • PRODUCT INNOVATION • ENVIRONMENTS • SERVICE INNOVATION • HEALTHCARE FACILITY TRANSITIONING • INTERIOR ARCHITECTURE & DESIGN • STRUCTURAL ENGINEERING • PROTECTIVE PLANNING • HEALTHCARE TECHNOLOGIES • BRAND BUILDING
  • 14. cONcLUSIONS DESIGN TRENDS · PROBLEM SOLVING: Focus on sustainability, user experience / needs, and experience design. · Collaboration, creativity, and communication skills are important requirements. · Standard career descripitions like Product Design, Visual Communication Design, and Interior Design are still important. However, new job descriptions such as Environments Design, Business Design and Design Research are becoming trends in job offerings · The companies we researched are represented in every market sector and offer a variety of different services. They range from health to technology. · Design companies look for designers who are experts in their field and who are proficient in the relevant software programs, as well as design specific skills. Additionally to these basics, they are seeking thinkers and progressive, curious, creative and collaborative individuals.
  • 15. whERE ELSE caN wE FIND DESIGN? INSTITUTION, GOVERNMENT
  • 16. ThE amERIcaS DESIGN FOR ThE amERIcaS (USa) “Design necessity is recognizably present in projects ranging in scale and complexity from a postage stamp to a highway system.” FROm ThE TEN PRINcIPLES OF DESIGN NEcESSITy OF ThE 1ST FEDERaL DESIGN aSSEmBLy, 1973 rePort of the “The absence of design is a hazardous kind u.s. nationaL Design PoLicy summit of design. Not to design is to suffer the January 19, 2009 costly consequences of design by default.” FROm ThE TEN PRINcIPLES OF DESIGN NEcESSITy
  • 17. ThE amERIcaS DESIGN FOR ThE amERIcaS DESIGN cITIES FOR haPPINESS/ (colombia) “If we in the Third World measure our success or failure as a society in terms of income, we would have to classify ourselves as losers until the end of time,” declares Peñalosa. “So with our limited resources, we have to invent other ways to measure success. This might mean that all kids have access to sports facilities, libraries, parks, schools, nurseries.” Peñalosa uses phrases like “quality of life” or “social justice” rather than “commons-based society” to describe his agenda of offering poor people first-rate government services and pleasant public places, yet it is hard to think of anyone who has done more to reinvigorate the commons in his or her own community.
  • 18. ThE amERIcaS DESIGN FOR ThE amERIcaS NOKIa TRENDS LaB/ (argentina, austria, Brazil, colombia) The European Nokia Trends Lab seem to be a version two of an earlier Nokia Trends project with strong Latin-American roots. There are Nokia trends sites for Argentina, Austria, Brazil, Colombia, Europe, Mexico and Switzerland, and it is introduced as follows: “Nokia Trends is an absolute hit with people in tune with the main trends in human and technological expression, bringing together both established and new artists. Created in Brazil in 2004 and later exported to Latin American and European countries such as Mexico, France and Russia, Nokia Trends is an experience that proposes different ways of consuming and producing avant-garde art and music via electronic means – especially mobile ones.”
  • 19. EUROPE cOUNTRIES & FOcUSES Design Profession major Design countries Focuses • Czech Republic (East) • Typography (Switzerland, • Denmark (North) Germany) • Finland (North) • Furniture (Italy, • France (Central/West)) The Netherlands, • Germany (Central) Sweden) • Greece (South) • Fashion (Italy, Spain) • Hungary (East) • Experimental • Italy (South) (UK, South Europe) • Spain (South) • EcoDesign (Germany, UK) • Sweden (North) • Switzerland (Central) • The Netherlands (North) • United Kingdom (West)
  • 20. EUROPE cURRENT INTERESTS Design Profession Design Innovation and Economic Development Design and culture • Design, Innovation and Economic Development • Design as Social Carrier • Design Management & Leadership Business Tools • The Potential of Design to • Generating Tools Communicate Social Values • Design Thinking • Design‘s Role in Securing Regional Qualities & Identity Design Responsibilities • Designethics and Philosophy Design Education and Research • Lifecycle Assesments & Sustainability Systems • Integrating Design Thinking in Curricula • Design as a Toll for Wealth Distribution • Design as Research Tool • Design for All – Quality of Life for all Citizen • Sustainability and Corporate Responsibilities
  • 21. EUROPE ThE haGUE Design and Government (Netherlands) Design Den Haag 2010-2018 researches the relation between Design and Government in Europe within an international context, from cultural, economic and social viewpoints. Five public events biennially in the field of design, architecture and visual communication, with exhibitions, publications, lectures and debates, workshops and documentary films. Each edition will entail a collaboration between Den Haag and another European government Capital: Berlin (2010), Stockholm (2012), Paris (2014), London (2016) and Rome (2018). The final evaluation of the five editions will be submitted as report to the European Union at the end of 2018. This report will contain recommendations concerning the betterment of relations between design and governance, and on governmental funds for the quality of design, architecture and visual communication.
  • 22. EUROPE DESIGN FOR aFRIca Something out of Nothing (Germany) Design is problem solving – it’s a work in progress which requires non-conventional, abstract and creative thinking. A design arises from the application of an uncomplicated method that can be learnt by anyone with an open mind. This method applies to all products and services regardless of shape, size and function. Design for Africa is a project concerned with the application of this method and the recycling of materials. It will be implemented during a yearlong trans-african crossing, culminating in Kibera, Kenya, beginning October 2005.
  • 23. EUROPE RSa Source of ideas, innovation and civic enterprise (England) For over 250 years the Royal Society for the encouragement of Arts, Manufactures and Commerce (RSA) has been a cradle of enlightenment thinking and a force for social progress. Our approach is multi-disciplinary, politically independent and combines cutting edge research and policy development with practical action. We encourage public discourse and critical debate by providing platforms for leading experts to share new ideas on contemporary issues. Our projects generate new models for tackling the social challenges of today and our work is supported by a 27,000 strong Fellowship - achievers and influencers from every field with a real commitment to progressive social change.
  • 24. aSIa DESIGN.SINGaPORE within the ministry of Information, communications and the arts of (Singapore) aims to place Singapore on the world map for design creativity. It looks to developing a thriving, multi-disciplinary design cluster of industries and activities in Singapore that has relevance and impact globally. The initiative also aims to bring design to business boardrooms and to new audiences and markets. In time, bring about a pervasive and unique design culture. The DesignSingapore Council, set up since August 2003 by the Ministry of Information, Communications and the Arts, is the public organization for promotion and development of Singapore design. The Council works closely with other government agencies, the design community, industry and education institutions to promote design in business and education, and to develop Singapore as one of the leading international centers for design creativity.
  • 25. aSIa NaTIONaL INSTITUTE OF DESIGN (NID) within the ministry of commerce and Industry of (India), one of the autonomous Bodies Further to the announcement of the National Design Policy by the Government of India in February 2007, the India Design Council is now formulating work groups  a Role of Design Council as a Regulatory body for accreditation of Design Education. B Study of standards for India Design Mark. c To study and recommend the tax benefits/incentive for Design Investment in industry, research organizations & institutions.
  • 26. cONcLUSIONS ART In some asian LOCALIZED (TOWARDS TRADIIONS, CULTURE) countries design CURRENT STATUS OF DESIGN PROFESSION IN THE WORLD PROFIT/ TECH-DRIVEN ( iPad) in its broader meaning is DESIGN THINKING intergrated into EU USA LUXURIOUS the governmental CUSTOMIZED structure. whereas in INNOVATION ASIA The americas and European VC? Interior? countries the INDUSTRIAL DESIGN Government collaborates with the design community INDUSTRY MIDDLE-EAST but it is not MASS intergrated into PRODUCTION the governmental FIRSTLY NEEDS structure. UTILITARIAN NEED-DRIVEN
  • 27. cONcLUSIONS In most of the Asia and Middle-east the government is still the most powerful existing authority that can make large scale national decisions. Because of this there are divisions and officies within the governmental structure of these countries which are managing design-related issues and decisions. If we look at the big picture for these regions, it is partly due to the current state of the economy and industry. While the economy is still not strong enough to support design, design is stimulating the economy in these regions. Design is need driven and transitioning into a very distictive identity. In Europe and the United States, the economy is stable but is receiving added stimulation from the design industry which is consumer influnenced and innovation driven. Design can impact these economies significantly because they are no longer in the basic stages of development. This will help design to evolve past function, and form could follow emotion. This will lead to emerging design thinking and philosophies that could change how design is created and applied rather than what design is.
  • 28. LaRGE NON-DESIGN cOmPaNIES
  • 29. LENOvO china’s biggest computer company Lenovo strives to be a new world company that makes award-winning PCs for our customers. We operate as a company uninhibited by walls or organizational structures using worldsourcing to harness the power of innovation across our global team. We design innovative and exciting products and services to meet our customers’ needs. Award-winning designs have helped put the Chinese computer maker on track to becoming a tech powerhouse. Lenovo faces fierce competition in its Chinese home market from Hewlett-Packard (HPQ ), Dell (DELL ), and IBM (IBM ), which compete on price and status. Known for its innovative PCs, Lenovo wants to expand its lead in innovation and turned to ZIBA to help.
  • 30. DavID hILL Lenovo Brand management and Design As the Vice President of Lenovo brand management and design, David leads an international team of brand strategists, human factors engineers, graphic, and industrial designers shaping the brand and visual impressions of the company. His experiences include the design of brand identity systems and computer offerings ranging from high performance servers to the iconic ThinkPad notebook computer. Lenovo has doubled its design team, to 80 people, since 2002.
  • 31. Bmw GROUP (GERmaNy) Development, production and marketing of motorcycles and cars (Bmw, mINI and Rolls- Royce), as well as comprehensive financial services for private and business customers. Identifying potential and encouraging growth. Knowing what we represent. Recognising where our strengths lie and making the best use of every opportunity. Following a clear strategy. Goals we have attained are in essence the point of departure for new challenges. • Automotive Design (Industrial Design with focus Automotive possible) • Communication Design & Marketing
  • 32. NESTLé (SwITZERLaND) world‘s leading Nutrition, health and wellness company We are committed to increasing the nutritional value of our products while improving the taste. We achieve this through our brands and with initiatives like the Nutritional Compass and 60/40+. • Merchandise & Retail • Webmaster • Press work Product and Brands
  • 33. P&G 23 Billion Dollar Brands Procter & Gamble (P&G) succeeded in turning the tide of product commoditisation with ‘design thinking’. The maturity of innovation during 1970s brought forceful changes in business models and how P&G’s application of design in the organisational DNA led to double its sales growth from $40 billion in 2000 to $83.5 billion by 2008. The timely replacement of Durk Jager (Jager) with A.G. Lafley (Lafley) turned the tables for P&G with renewed ‘customer-centric innovation’ and application of ‘design thinking’ in its corporate DNA, which served the purpose of bringing the company back into the game.
  • 34. cONcLUSIONS Under the difficult economic conditions of today innovation has quickly become the key factor that determines the winners from the losers in big business. However, the utilization of this resource appears to have specific applications. Large Non-Design Companies have internal designers who design coroporate communications and maintain internal branding standards. Yet, the majority of their innovation is outsourced to external design firms around the world. Some creatives are retained internally as key decision makers, but the dynamic product innovation, brainstorming, and testing appears to be externally developed. These administration level internal creative positions ask for critical agency experience. Possibly to ensure that this individual can succesfully navigate the angency structure and corporate structure to retain effecient communication of product expectations. The exceptions to these standards are companies in the automoative industry (BMW) and some technology companies (APPLE) who have strong internal design teams that engineer their product innovations