Presentation given as a PSTG at the University of Pittsburgh ULS. The focus is on how gaming and libraries can be merged for outreach and staff interactions.
19. Questions? Harris, Amy, and Scott E. Rice. Gaming in Academic Libraries: Collections, Marketing, and Information Literacy . Chicago: Association of College and Research Libraries, 2008.
20. Quarantined: Axl Wise and the Information Outbreak http://gaming.techsource.ala.org/images/e/ec/Quarantined_techsource.pdf Hard Play at UCalgary http://www.ucalgary.ca/hardplay/ IL Game at UNC http://library.uncg.edu/game/ Library Arcade http://www.library.cmu.edu/Libraries/etc/index.html Library Game Links
21. Library Game Blogs Library Games http://librarygames.blogspot.com/ LibGaming http://libgaming.blogspot.com/ Research Quest http://researchquest.blogspot.com/ ALA Techsource http://gaming.techsource.ala.org/
22. Resources & Game Info Entertainment Software Association http://www.theesa.com/ Gaming Bibliography http://www.refworks.com/refshare?site=045671184310000000/RWWS6A1113260/gaming%20in%20libraries Worldcat.org List http://www.worldcat.org/profiles/johnfudrow/lists/42713 History of Video Gaming http://en.wikipedia.org/wiki/History_of_video_games
Notas del editor
Mnay of you may be wondering just why we are talking about gaming in a library. Not about using the public computers to host LAN parties, but rather to explore how gaming can be used to our advantage.