This document provides information about a trust fall activity for a Christian youth camp. The activity is designed to build community, teamwork, and trust as participants rely on each other. It involves one person falling backward from a raised platform into the arms of catchers below. Instructions are given for setting up the platform, organizing catchers, ensuring safety, and facilitating the activity. Potential discussion topics are also listed that relate the trust fall experience to trusting God and relying on others as Christians.
Halloween Party Activity - Like a Halloween Pumpkin
Christian youth camp trust fall
1. Christian Youth Camp
- Trust Fall
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2. Game Description
The trust fall is one of the most dramatic trust
games. Use this group building game to build
community, teamwork, and trust within the
group as members rely on the protection of the
group to prevent themselves from being
injured.
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3. Game Materials
• A raised platform of some type – a stump, small wall,
table, ladder, etc. The platform should be no higher than
6 feet (less than 2 meters) and at least the height of
about 4 feet (about 1 meter).
• There should be 10-12 individuals standing on level
ground to serve as catchers
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4. Game Preparation
This game requires a minimum of 10-12 persons to have
appropriate protection. Impress upon participants that this is
not a time for joking around, but a time to be serious and
inspire trust in each other. They need to be encouraging and
affirming, helping to alleviate the fear associated with
trusting someone else.
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5. Game Play
1. Begin by asking a youth to stand on the raised platform
from which they will fall backward into the arms of a
prepared group of spotters.
2. The person falling should keep his or her arms crossed over
their chest with the palms gripping opposite shoulders.
When falling they should not bend their knees as it
concentrates the force of the fall on a few people making
catching more difficult.
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6. 3. The two lines of catchers stand shoulder to shoulder facing
one another. Hands are to the side with the inside of
forearms extended, palms face up so that hands are
alternated and juxtaposed in order to provide a secure
landing area. It is preferable that the catchers who are facing
each other do not grasp hands.
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7. It is not necessary and a knocked head WILL result as the weight
of the person falling will pull the two catchers holding hands
together. If the group chooses to lock arms together, do so by
gripping the wrist of the person opposite, not the hand. Do not
cross arms as this can injure the falling volunteer.
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8. 4. Assign one person in the group to stand on the platform and
with the volunteer about to fall or to be in very close proximity.
This adult leader should make sure the faller is:
1. specially aligned with the catchers:
2. has hands across chest in the correct position
3. tilting his or her head slightly back as a means to keep the
body rigid so that they do not bend at the knees.
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9. He should also rearrange the spotters if there appears to be
an appreciable size or strength discrepancy in opposing
catchers.
5. The adult leader asks the catchers if they are ready.
When they are ready they say “fall” and the person
falling says “falling” and falls.
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10. Discussion Ideas
• Trust: How did it feel be forced to rely on someone else?
What fears did you have? Did you trust they would prevent
you from harm? How does this relate to trusting God with
our lives?
• Protection: In this game we have to protect someone in the
group from injury. Do we as a group have an obligation to
look out for each other? What are some of the ways we can
protect each other in our lives?
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11. • Helping Those who Fall: What are some ways we can help to
catch those who fall? We are surrounded by fallen humanity
who need help. How can we help? What can we do when a
Christian falls?
• Reliance: In this group, the person in the center had to rely
on the group. What are some of the ways we have to rely on
each other in the Christian life? Do we need each other?
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12. Bible Studies based on the book of Jonah
Only. This youth camp curriculum was
designed to teach the basic truths
of obedience in addition to evangelism in the
context of a Biblical character. The advantage
of going through a book and looking at one
man's story is that we see not only the
teaching but the example. It becomes much
more real!
Camp Curriculum - Whale of a Tale
-> Tell me about “Whale of a Tale”
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13. Creative Youth Ideas
Camp Bible Study Series
“Who Do You Say that I AM?”
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-> Tell me about “Who Do You Say that I AM?”
Jesus asked the disciples, "Who do others
say that I am?" It was easy to answer
because it required no conviction, no
commitment, and no risk. But then he
follows that question with another, "Who
do YOU say that I am?"
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14. Live the Fruitful, Abundant Life
Jesus Promised. Great for youth camps or
weekly Youth Bible Study. There are 7
Primary Bible study Sessions in the series.
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-> Tell me about “Fruit Of the Spirit”
Creative Youth Ideas
Youth Camp Bible Study Series
“Fruit Of the Spirit”
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15. "The Great Adventure" is western
themed Bible study series loosely based
around the song of the same name by
Steven Curtis Chapman. It was initially
written for a large Texas Church to use for
their Summer Youth Camp but has since
then proven popular around the world.
Camp Curriculum - The Great Adventure
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-> Tell me about “The Great Adventure”
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