7. ● Studies have suggested that exposure to
violent video games increase angry & hostile
feelings while interacting with others
● 73% of violent video games reward violence
as an effective way to handle conflict
● Rewarding violence makes kids feel
aggressive, violent behavior is right
Increased Aggression
8. ● —Typical American Teen has seen 200,000
dramatized acts of violence and 40,000
dramatized acts of murder
● Seeing so much violence makes kids more
comfortable with violence
● Not really phased by seeing or even
performing violent acts
Desensitized to Violence
9. ● Violent Video Games give kids eerie details
on how to perform violent acts
● Story of Michael Corneal
● Video Games like COD allow kids to see how
to kill in by putting them in the eyes of the killer
Learning How to be Violent
10. ● Violent Video Games have a lot of harmful
effects on todays adolescence
● Desensitizes Youth to violence
● Increases Aggression
● Teaches Youth how to be violent
Conclusion
13. Reasons to Play:
● Fun
● Competition
● Leadership Opportunities
● Problem Solving
Examination of Violence
Normal Child Development
14. Idea that Violent Video Games create Violent
Children...
So where's the violence?
● Lowest child violence rates in 40 years
● Chance of child dying in school is 7/10,000,000
Decreased Violence Rates
15. Reasons to Doubt Research about how Violent
Video Games Affect Children:
● Little to Zero Results
● Inconsistent Methods
● Ignored Variables
In 2011, the US Supreme Court claimed
information too unreliable for a case!
Inconsistent Research
16. Due to:
● Normal Child Development
● Decreased Violence Rates
● Inconsistent Research
I find it hard to believe violent video games turn
children violent!
Perhaps Timmy can be good afterall!
Conclusion
18. Negative Positive
● Violent Video Games
have a lot of harmful ● Fun
effects on todays ● Competition
adolescence ● Leadership
● Desensitizes Youth to Opportunities
● Problem Solving
violence
● Increases Aggression
● Teaches Youth how
to be violent
Recap of Covered Topics
19. ● Video games in moderation
● Parent Intervention
● Other activities
Our Solution