1. Harnessing learning design… to create more effective learning activities Gráinne Conole, Stewart Nixon, Martin Weller [email_address] VLE LD Workshop 24 th April 2007
3. Outline What is learning design and why is it important? Activity: What you do currently Supporting the design process, summary of OU learning design work Activity: Applying to your own context: Using Compendium Case studies and tools for constructing learning activities Affordances Activity: looking at affordances Next steps
5. Commonalities and differences Researching and retrieving information Google, Wikipedia, subject-specific sites Communication Multiple tools, peers/tutors… Assignments Generic tools: Word, Excel, Powerpoint Integrated learning Mixed views on VLEs, personalised learning
7. The crucial issue… How can we design learning activities which make effective use of tools and pedagogy ? How can we capture practice? scaffold design?
8. What is learning design? Formally representing (and thus reusing) learning sequences Shift of focus from content to activity LD is a means of describing learning activities Provides a way of representing learning activities so that they can be shared between tutors and designers and a scaffold to the process of creating new learning activities
9. Why is it useful? Means of eliciting designs from academics common vocabulary/language and understanding of learning activities Way in which designs can be reused Guides individuals through process of creating activities Creates an audit trail of design decisions Highlights policy implications Guide learners through activities
10. Discussion What resources or support do you use? What issues do new technologies raise? How do you currently design learning activities?
15. OU case studies 44 Total 1 Reflective practice for tutors 1 Podcasting (by students) 1 ‘ near – synchronous’ collaborative group project 1 Synchronous audio based collaborative learning 1 Problem based learning 4 Resource based learning 3 Group project 3 ePortfolio (Journal) 7 Asynchronous discussion based collaborative learning 4 Interactive assessment 1 Online tutorials (for global presentation) 2 Online residential 2 Online icebreaker 1 Wiki based dialogue 3 Wiki group project 9 Multimedia simulation/ modelling/ case study
16. Recap How to best match pedagogical approaches, types of activities and use of tools Definition of the components of a learning activity and review of pedagogical approaches and key characteristics of learning Learning design as an approach to representing practice and scaffolding design A look at a selection of tools and resources for design New technologies provide new opportunities
17. Tailoring to your needs Reflect again on how you design learning activities Reflect on how you might use learning design tools and resources A lot of factors! Pedagogy, activities, tools, support, resources, … AND A lot of potential tools, resources and different approaches to design!
18. Capturing practice Existing Learning activity Abstraction Pattern Diagram Model Case study Vocabulary Mediating artefacts
23. Models Rules Mediating artefacts Subject Object Community Division of labour Outcome Activity theory E-moderating Conversational framework Experiential Constructivist Learning Community Practice Identity Meaning Learning as experiences Learning as doing Learning as becoming Learning as belonging Social theory of learning Learning as social participation Legitimate participation Rarification Communities of Practice
24. Existing Learning activities Abstraction Pattern Iconic representation Model Case study Vocabulary Mediating artefacts Existing Learning activities Existing Learning activities Existing Learning activities Existing Learning activities Construction New Learning activity Toolkits Planners Repositories Meta mediating artefacts Tips and hints Guidelines FAQs Aggregation
25. Approaches to Learning Design From existing practice: OU case studies, AUTC Learning Design Pedagogical Patterns JISC effective practice case studies By scaffolding the design process: DialogPlus, Phoebe, JISC Pedagogic Planner, LAMS
32. Hands on Explore using Compendium to design a learning activity Identify a learning activity of your own to design or use one of the case studies Demonstration of using Compendium
33. Different ways of thinking No one approach to design Ideas for different ways of thinking about design Making connections Scaffolds for design
34. Affordances By tagging tools, activities and pedagogical approaches with their affordances for learning we might be able to make better decisions on how these are used in a particular context “ Affordance” refers to the perceived and actual properties of a thing, primarily those functional properties that determine just how the thing could possibly be used
36. Discussion Map on the key affordances for each of these tools Wiki Discussion forum MSN Chat Blog E-Portfolio Search engine Word Interactive DVD Video conference Powerpoint Spreadsheet E-assessment
37. Discussion Map on the key affordances for each of these activities Web search: Students search the web and collate resources against a given set of criteria Drill and practice: Students work through a set of resource, Then complete a formative self-assessment Debate: For and against arguments posted, Students choose sides and post their views, read and respond to other postings Portfolio: Student gather evidence against learning outcomes into a portfolio
38. Constraints Time consuming to develop Cost Difficult to use Assessment issues Lack of interactivity Time consuming to support
39. Tools, activities, problems Is there a relationship between tools and activities? Is there a relationship between tools and pedagogy? Is there a relationship between activities and problems? Tools Activities Problems/Pedagogy
40. Mapping problems to activities Discipline differences Addressing a real problem
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42. Issues to consider What information will people find useful, in what format? Balance of abstraction vs. context Making connections across the themes: pedagogies, problems, tools and tasks Can we draw out key affordances? How do we populate and update the tool? How can we incorporate user adaptation? How do we combine with workshops, etc?
43. Next steps Feedback please! Work up of case studies Develop and testing of prototype tool Identification of additional support
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Notas del editor
It’s a rather a daunting proposition having to do an inaugural as it is difficult to know how to pitch it and it feels as if you are leaving your research philosophy very much bear. Also should one describe some in depth research or a broad overview? I have decided to opt for the latter. What I hope to do in this talk is three things. Firstly, I hope I can share with you my passion for this area of research and show you why I think it is such an exciting area to be working in. Secondly, I hope to be able to demonstrate why this is an important area, highlighting ways in which it is impacting on policy and practice. Thirdly, I would like to give you a snapshot of some of my current research interests.