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GamesAtelier @
    Surf’s
Summerschool ‘09
Waag Society
Creative technology for social innovation
Creative Learning Lab & Locative Media Atelier
Creating new learning experiences on location
Places - more than geography
have histories, invoke behavior, are personal, physical & virtual
How can we see & shape this new mobile space?
We need new tools!
Frequency 1550
Mobile Learning Game Kit
A full set of production tools
Games Atelier
  Learn by creating and playing
     location-based games
Learning principles
                       Focus on student
learn by actively producing, part of everyday life, collaborative learning

    Teacher as inspiration, coach and expert

             Authentic and original material
        Situation-based learning, experienced-based learning


                      Reflective learning
   focus on the process, reflect on learning material and behavior


                             Donation
        Share with others, present to others, create for others



Learning principles
Collaborative learning, learning by doing and making
Urban gaming principles
Urban environment as inspiration, context and trigger
       Historical / Social / Cultural / Current / Personal perspectives

                                 Storyline
         meta narrative vs micro narratives and blackbox structures

                               Gameplay
             game mechanics, social interaction, collaboration

                           Problem solving
   just in time & on-demand info, skills as strategies, real world situations

                                Theatrics
       dark-players, use actors & props, create settings (non-places)


  Urban gaming principles
  Where gaming and performance art meet
7scenes
Mobile and online platform for GPS games and tours
Make!
                 Prepare with Game boards
Game templates: Secret Trail, Adventure, Collect & Trade
           Create narrative & define gameplay
Put ‘places’ - (complex) tasks, media, rewards - on a map
     Publish - setup teams and release game rounds




     Make! - set up your game
     Create new games and publish
Make! - set up your game
Create new games and publish
Play!
            Navigating ‘places’ on a map
             Location-based interaction
 view media/content, perform tasks, send in media, pick up rewards
                  Multi-user gameplay
   location-based confrontations & trading, message with players
            Collaborate with web player
         Live game broadcast on the web




Play! - on the streets
Navigate, solve problems, be strategic and win!
Play! - on the streets
Navigate, solve problems, be strategic and win!
Play! - on the streets
Navigate, solve problems, be strategic and win!
Reflect!
                All interaction archived
    traces, opened ‘places’, uploaded media, gameplay actions
       Replay and pause for reflection
  Personal view and overall view for teachers
     Share game experience with others




Reflect!
Replay games for discussion in classrooms
Reflect!
Replay games for discussion in classrooms
Classroom situation
Games & experiences shared in school community
           use for different curricula
        History, social studies, geography, math, biology, ...
               Large scale competitions
                       Support
                  ‘teach the teacher’ workshops
                  Hardware kits with gps phones




 Classroom situation
 Integrating into the school system
Games Atelier launch: march 14th ‘08
Mayor of Amsterdam plays citizenship game
Mobile Game Quest
An educational location-based trading game played in A’dam &
    New A’dam at the same time about our shared history

Players are traders creating a wealthy New Amsterdam colony
             1. negotiate & trade goods with traders in the other city
                         2. finalize the deal & buy the goods
                3. sell them on the local market for a higher price


       Based on real market history and mechanisms
          All players receive historical events together with the changing
           market exchange rates and keep track to get the best deal




       The Island
The Island
Connecting Brazilian and Dutch students

 Combining Brazilian Gincana with GPS games

       Sharing culture by donating games




Global Gincana
Share visions and experiences of living in big multi-ethnic cities
Global Gincana
Share visions and experiences of living in big multi-ethnic cities
Global Gincana
Share visions and experiences of living in big multi-ethnic cities
Next?
 GamesAtelier is
coming to a school
    near you!
Thanks! Questions?
  ronald@7scenes.com
    ronald@waag.org

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GamesAtelier @ Surfs Summerschool 09

  • 1. GamesAtelier @ Surf’s Summerschool ‘09
  • 2. Waag Society Creative technology for social innovation
  • 3. Creative Learning Lab & Locative Media Atelier Creating new learning experiences on location
  • 4. Places - more than geography have histories, invoke behavior, are personal, physical & virtual
  • 5. How can we see & shape this new mobile space? We need new tools!
  • 7. Mobile Learning Game Kit A full set of production tools
  • 8. Games Atelier Learn by creating and playing location-based games
  • 9. Learning principles Focus on student learn by actively producing, part of everyday life, collaborative learning Teacher as inspiration, coach and expert Authentic and original material Situation-based learning, experienced-based learning Reflective learning focus on the process, reflect on learning material and behavior Donation Share with others, present to others, create for others Learning principles Collaborative learning, learning by doing and making
  • 10. Urban gaming principles Urban environment as inspiration, context and trigger Historical / Social / Cultural / Current / Personal perspectives Storyline meta narrative vs micro narratives and blackbox structures Gameplay game mechanics, social interaction, collaboration Problem solving just in time & on-demand info, skills as strategies, real world situations Theatrics dark-players, use actors & props, create settings (non-places) Urban gaming principles Where gaming and performance art meet
  • 11. 7scenes Mobile and online platform for GPS games and tours
  • 12. Make! Prepare with Game boards Game templates: Secret Trail, Adventure, Collect & Trade Create narrative & define gameplay Put ‘places’ - (complex) tasks, media, rewards - on a map Publish - setup teams and release game rounds Make! - set up your game Create new games and publish
  • 13. Make! - set up your game Create new games and publish
  • 14. Play! Navigating ‘places’ on a map Location-based interaction view media/content, perform tasks, send in media, pick up rewards Multi-user gameplay location-based confrontations & trading, message with players Collaborate with web player Live game broadcast on the web Play! - on the streets Navigate, solve problems, be strategic and win!
  • 15. Play! - on the streets Navigate, solve problems, be strategic and win!
  • 16. Play! - on the streets Navigate, solve problems, be strategic and win!
  • 17. Reflect! All interaction archived traces, opened ‘places’, uploaded media, gameplay actions Replay and pause for reflection Personal view and overall view for teachers Share game experience with others Reflect! Replay games for discussion in classrooms
  • 18. Reflect! Replay games for discussion in classrooms
  • 19. Classroom situation Games & experiences shared in school community use for different curricula History, social studies, geography, math, biology, ... Large scale competitions Support ‘teach the teacher’ workshops Hardware kits with gps phones Classroom situation Integrating into the school system
  • 20. Games Atelier launch: march 14th ‘08 Mayor of Amsterdam plays citizenship game
  • 22. An educational location-based trading game played in A’dam & New A’dam at the same time about our shared history Players are traders creating a wealthy New Amsterdam colony 1. negotiate & trade goods with traders in the other city 2. finalize the deal & buy the goods 3. sell them on the local market for a higher price Based on real market history and mechanisms All players receive historical events together with the changing market exchange rates and keep track to get the best deal The Island
  • 24. Connecting Brazilian and Dutch students Combining Brazilian Gincana with GPS games Sharing culture by donating games Global Gincana Share visions and experiences of living in big multi-ethnic cities
  • 25. Global Gincana Share visions and experiences of living in big multi-ethnic cities
  • 26. Global Gincana Share visions and experiences of living in big multi-ethnic cities
  • 27. Next? GamesAtelier is coming to a school near you!
  • 28. Thanks! Questions? ronald@7scenes.com ronald@waag.org