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Scott Sayre
Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
Museum Education
Issues of Practice
Scott Sayre
Sandbox Studios
Scott Sayre
Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
Issues of Practice
• Barriers to collaborationBarriers to collaboration
• Role definitionRole definition
• Quantity vs. qualityQuantity vs. quality
• Allocation of resourcesAllocation of resources
• Technology promise and perilTechnology promise and peril
Scott Sayre
Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
Scott Sayre
Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
Scott Sayre
Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
Minneapolis Institute of Art
By 2001 the Museum had produced and
installed over two dozen permanent
Interactive Learning Stations
Scott Sayre
Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
Minneapolis Institute of Art
Phase 2 - LCD Findings
• Temporarily installed 6 LCD
video loops
• 3 focus groups conducted
– Visitors felt the LCD’s
enhanced the exhibit even
when in very close proximity
to objects
– 6 inch displays too small
10 inch about right
– Ambient audio preferred
where appropriate
– Time should be indicated (45 seconds to 5 minutes best)
Scott Sayre
Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
Smart Table IPAQ Gallery Guide
Making Sense of Modern Art Make Your Own Gallery

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Museum Education: Issues of Practice

  • 1. Scott Sayre Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008 Museum Education Issues of Practice Scott Sayre Sandbox Studios
  • 2. Scott Sayre Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008 Issues of Practice • Barriers to collaborationBarriers to collaboration • Role definitionRole definition • Quantity vs. qualityQuantity vs. quality • Allocation of resourcesAllocation of resources • Technology promise and perilTechnology promise and peril
  • 3. Scott Sayre Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
  • 4. Scott Sayre Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008
  • 5. Scott Sayre Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008 Minneapolis Institute of Art By 2001 the Museum had produced and installed over two dozen permanent Interactive Learning Stations
  • 6. Scott Sayre Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008 Minneapolis Institute of Art Phase 2 - LCD Findings • Temporarily installed 6 LCD video loops • 3 focus groups conducted – Visitors felt the LCD’s enhanced the exhibit even when in very close proximity to objects – 6 inch displays too small 10 inch about right – Ambient audio preferred where appropriate – Time should be indicated (45 seconds to 5 minutes best)
  • 7. Scott Sayre Sandbox StudiosKress Foundation Museum Education Roundtable, February 6, 2008 Smart Table IPAQ Gallery Guide Making Sense of Modern Art Make Your Own Gallery

Notas del editor

  1. Make the point that the October launch will include about 90 objects from the collection online with interpretive texts, but work behind the scenes won’t stop on launch. Image digitization, content development and editing will continue until the entire collection is available online in 2005. Then the Terra can begin thinking about what they might do with this content for the future, having laid this important foundation. The list on the slide addresses a wide variety of audiences. Will show examples of online exhibition, interactive calendar and teacher materials.
  2. Previously there were two web sites, TMAA and MAAG. The fundamental change is that the Foundation’s Web site will now serve as an umbrella for both museum Web sites.
  3. Make the point that the October launch will include about 90 objects from the collection online with interpretive texts, but work behind the scenes won’t stop on launch. Image digitization, content development and editing will continue until the entire collection is available online in 2005. Then the Terra can begin thinking about what they might do with this content for the future, having laid this important foundation. The list on the slide addresses a wide variety of audiences. Will show examples of online exhibition, interactive calendar and teacher materials.
  4. Make the point that the October launch will include about 90 objects from the collection online with interpretive texts, but work behind the scenes won’t stop on launch. Image digitization, content development and editing will continue until the entire collection is available online in 2005. Then the Terra can begin thinking about what they might do with this content for the future, having laid this important foundation. The list on the slide addresses a wide variety of audiences. Will show examples of online exhibition, interactive calendar and teacher materials.