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collection types in C#.
• The .NET framework provides specialized classes for data storage
  and retrieval. In one of the previous chapters, we have described
  arrays. Collections are enhancement to the arrays.
• There are two distinct collection types in C#.
 The standard collections, which are found under the
  System.Collections namespace and
 the generic collections, under System.Collections.Generic.
• The generic collections are more flexible and are the preferred way
  to work with data. The generic collections or generics were
  introduced in .NET framework 2.0. Generics enhance code reuse,
  type safety, and performance.
• Generic programming is a style of computer programming in which
  algorithms are written in terms of to-be-specified-later types that
  are then instantiated when needed for specific types provided as
  parameters.
ArrayList
• ArrayList is a collection from a standard System.Collections
   namespace.
• It is a dynamic array. It provides random access to its elements.
• An ArrayList automatically expands as data is added. Unlike arrays,
   an ArrayList can hold data of multiple data types.
• Elements in the ArrayList are accessed via an integer index. Indexes
   are zero based. Indexing of elements and insertion and deletion at
   the end of the ArrayList takes constant time. Inserting or deleting
   an element in the middle of the dynamic array is more costly. It
   takes linear time.
using System;
 using System.Collections;
public class CSharpApp
{
class Empty {}
ArrayList
static void Main()
{
ArrayList da = new ArrayList();
da.Add("Visual Basic");
 da.Add(344);
da.Add(55);
 da.Add(new Empty());
da.Remove(55);
foreach(object el in da)
{
Console.WriteLine(el);
 }}}
ArrayList
In the above example, we have created an ArrayList collection. We
    have added some elements to it. They are of various data
    type, string, int and a class object.
using System.Collections;
         In order to work with ArrayList collection, we need to import
         System.Collections namespace.
ArrayList da = new ArrayList();
         An ArrayList collection is created.
da.Add("Visual Basic");
da.Add(344);
da.Add(55);
da.Add(new Empty()); da.Remove(55); We add five elements to the
    array with the Add() method.
da.Remove(55); We remove one element.
List
• A List is a strongly typed list of objects that can be accessed by
    index. It can be found under System.Collections.Generic
    namespace.
using System;
 using System.Collections.Generic;
 public class CSharpApp
 {
static void Main()
 {
 List<string> langs = new List<string>();
 langs.Add("Java");
langs.Add("C#");
langs.Add("C");
langs.Add("C++");
List
langs.Add("Ruby");
 langs.Add("Javascript");
Console.WriteLine(langs.Contains("C#"));
Console.WriteLine(langs[1]);
Console.WriteLine(langs[2]);
langs.Remove("C#");
langs.Remove("C");
Console.WriteLine(langs.Contains("C#"));
 langs.Insert(4, "Haskell");
langs.Sort();
 foreach(string lang in langs)
 {
Console.WriteLine(lang);
}}}
List
In the preceding example, we work with the List collection.
using System.Collections.Generic;
    In order to work with the List collection, we need to import
   the System.Collections.Generic namespace.
List<string> langs = new List<string>();
   A generic dynamic array is created. We specify that we will
   work with strings with the type specified inside <>
   characters.
• langs.Add("Java");
• langs.Add("C#");
• langs.Add("C"); ... We add elements to the List using the
   Add() method.
List
• Console.WriteLine(langs.Contains("C#")); We check if
  the List contains a specific string using the Contains()
  method.
• Console.WriteLine(langs[1]);
  Console.WriteLine(langs[2]); We access the second and
  the third element of the List using the index notation.
• langs.Remove("C#"); langs.Remove("C"); We remove
  two strings from the List.
• langs.Insert(4, "Haskell"); We insert a string at a
  specific location.
• langs.Sort(); We sort the elements using the Sort()
  method.
LinkedList
•   LinkedList is a generic doubly linked list in C#.
•   LinkedList only allows sequential access.
•   LinkedList allows for constant-time insertions or removals, but only sequential
    access of elements. Because linked lists need extra storage for references, they are
    impractical for lists of small data items such as characters.
• Unlike dynamic arrays, arbitrary number of items can be added to the linked list
    (limited by the memory of course) without the need to realocate, which is an
    expensive operation.
using System;
using System.Collections.Generic;
public class CSharpApp
 {
static void Main()
{
 LinkedList<int> nums = new LinkedList<int>(); nums.AddLast(23);
LinkedList

nums.AddLast(34);
 nums.AddLast(33);
 nums.AddLast(11);
nums.AddLast(6);
nums.AddFirst(9);
nums.AddFirst(7);
LinkedListNode<int> node = nums.Find(6);
nums.AddBefore(node, 5);
foreach(int num in nums)
 {
Console.WriteLine(num); } } }
This is a LinkedList example with some of its methods.
LinkedList
• LinkedList<int> nums = new LinkedList<int>(); This is an
  integer LinkedList.
• nums.AddLast(23); ... nums.AddFirst(7); We populate
  the linked list using the AddLast() and AddFirst()
  methods.
• LinkedListNode<int> node = nums.Find(6);
  nums.AddBefore(node, 5); A LinkedList consists of
  nodes. We find a specific node and add an element
  before it.
• foreach(int num in nums) { Console.WriteLine(num); }
  Printing all elements to the console.
Dictionary

• A dictionary, also called an associative array, is a collection
   of unique keys and a collection of values, where each key is
   associated with one value.
• Retrieving and adding values is very fast. Dictionaries take
   more memory, because for each value there is also a key.
using System;
using System.Collections.Generic;
public class CSharpApp
{
static void Main()
 {
Dictionary
Dictionary<string, string> domains = new Dictionary<string,
   string>(); domains.Add("de", "Germany");
 domains.Add("sk", "Slovakia");
domains.Add("us", "United States");
domains.Add("ru", "Russia");
domains.Add("hu", "Hungary");
 domains.Add("pl", "Poland");
 Console.WriteLine(domains["sk"]);
Console.WriteLine(domains["de"]);
Console.WriteLine("Dictionary has {0} items", domains.Count);
Console.WriteLine("Keys of the dictionary:");
List<string> keys = new List<string>(domains.Keys);
Dictionary
foreach(string key in keys)
{
Console.WriteLine("{0}", key);
}
 Console.WriteLine("Values of the dictionary:");
List<string> vals = new List<string>(domains.Values);
foreach(string val in vals)
{
Console.WriteLine("{0}", val);
}
Console.WriteLine("Keys and values of the dictionary:");
 foreach(KeyValuePair<string, string> kvp in domains)
 {
Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value);
 }}}
Dictionary
We have a dictionary, where we map domain names to their country names.
Dictionary<string, string> domains = new Dictionary<string, string>();
We create a dictionary with string keys and values.
• domains.Add("de", "Germany");
• domains.Add("sk", "Slovakia");
• domains.Add("us", "United States"); ... We add some data to the
   dictionary. The first string is the key. The second is the value.
• Console.WriteLine("Dictionary has {0} items", domains.Count); We print
   the number of items by referring to the Count property.
• List<string> keys = new List<string>(domains.Keys);
• List<string> vals = new List<string>(domains.Values); foreach(string val in
   vals) { Console.WriteLine("{0}", val); } These lines retrieve all values from
   the dictionary.
• foreach(KeyValuePair<string, string> kvp in domains) {
   Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); } Finally, we
   print both keys and values of the dictionary.
Queues

• A queue is a First-In-First-Out (FIFO) data structure. The first
  element added to the queue will be the first one to be removed.
  Queues may be used to process messages as they appear or serve
  customers as they come. The first customer which comes should be
  served first.
• using System;
• using System.Collections.Generic;
• public class CSharpApp
• {
• static void Main()
• {
• Queue<string> msgs = new Queue<string>();
Queues
•   msgs.Enqueue("Message 1");
•    msgs.Enqueue("Message 2");
•   msgs.Enqueue("Message 3");
•    msgs.Enqueue("Message 4");
•   msgs.Enqueue("Message 5");
•   Console.WriteLine(msgs.Dequeue());
•    Console.WriteLine(msgs.Peek());
•   Console.WriteLine(msgs.Peek());
•   Console.WriteLine();
•    foreach(string msg in msgs)
•   {
•   Console.WriteLine(msg);
•   }}}
Queues
• In our example, we have a queue with messages.
• Queue<string> msgs = new Queue<string>(); A queue
  of strings is created.
• msgs.Enqueue("Message 1"); msgs.Enqueue("Message
  2"); ... The Enqueue() adds a message to the end of the
  queue.
• Console.WriteLine(msgs.Dequeue()); The Dequeue()
  method removes and returns the item at the beginning
  of the queue.
• Console.WriteLine(msgs.Peek()); The Peek() method
  returns the next item from the queue, but does not
  remove it from the collection.
Stacks
• A stack is a Last-In-First-Out (LIFO) data structure.
• The last element added to the queue will be the first one to
  be removed.
• The C language uses a stack to store local data in a function.
  The stack is also used when implementing calculators.
• using System;
• using System.Collections.Generic;
• public class CSharpApp
• {
• static void Main()
• {
• Stack<int> stc = new Stack<int>();
Stacks
•   stc.Push(1);
•   stc.Push(4);
•   stc.Push(3);
•   stc.Push(6);
•    stc.Push(4);
•   Console.WriteLine(stc.Pop());
•   Console.WriteLine(stc.Peek());
•   Console.WriteLine(stc.Peek());
•   Console.WriteLine();
•   foreach(int item in stc)
•   {
•   Console.WriteLine(item);
•   } } } We have a simple stack
Stacks
• example above.
• Stack<int> stc = new Stack<int>(); A Stack data
  structure is created.
• stc.Push(1); stc.Push(4); ... The Push() method adds an
  item at the top of the stack.
• Console.WriteLine(stc.Pop()); The Pop() method
  removes and returns the item from the top of the
  stack.
• Console.WriteLine(stc.Peek()); The Peek() method
  returns the item from the top of the stack. It does not
  remove it.
• 4 6 6 6 3 4 1 Output.

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C# collection types

  • 1. collection types in C#. • The .NET framework provides specialized classes for data storage and retrieval. In one of the previous chapters, we have described arrays. Collections are enhancement to the arrays. • There are two distinct collection types in C#.  The standard collections, which are found under the System.Collections namespace and  the generic collections, under System.Collections.Generic. • The generic collections are more flexible and are the preferred way to work with data. The generic collections or generics were introduced in .NET framework 2.0. Generics enhance code reuse, type safety, and performance. • Generic programming is a style of computer programming in which algorithms are written in terms of to-be-specified-later types that are then instantiated when needed for specific types provided as parameters.
  • 2. ArrayList • ArrayList is a collection from a standard System.Collections namespace. • It is a dynamic array. It provides random access to its elements. • An ArrayList automatically expands as data is added. Unlike arrays, an ArrayList can hold data of multiple data types. • Elements in the ArrayList are accessed via an integer index. Indexes are zero based. Indexing of elements and insertion and deletion at the end of the ArrayList takes constant time. Inserting or deleting an element in the middle of the dynamic array is more costly. It takes linear time. using System; using System.Collections; public class CSharpApp { class Empty {}
  • 3. ArrayList static void Main() { ArrayList da = new ArrayList(); da.Add("Visual Basic"); da.Add(344); da.Add(55); da.Add(new Empty()); da.Remove(55); foreach(object el in da) { Console.WriteLine(el); }}}
  • 4. ArrayList In the above example, we have created an ArrayList collection. We have added some elements to it. They are of various data type, string, int and a class object. using System.Collections; In order to work with ArrayList collection, we need to import System.Collections namespace. ArrayList da = new ArrayList(); An ArrayList collection is created. da.Add("Visual Basic"); da.Add(344); da.Add(55); da.Add(new Empty()); da.Remove(55); We add five elements to the array with the Add() method. da.Remove(55); We remove one element.
  • 5. List • A List is a strongly typed list of objects that can be accessed by index. It can be found under System.Collections.Generic namespace. using System; using System.Collections.Generic; public class CSharpApp { static void Main() { List<string> langs = new List<string>(); langs.Add("Java"); langs.Add("C#"); langs.Add("C"); langs.Add("C++");
  • 7. List In the preceding example, we work with the List collection. using System.Collections.Generic; In order to work with the List collection, we need to import the System.Collections.Generic namespace. List<string> langs = new List<string>(); A generic dynamic array is created. We specify that we will work with strings with the type specified inside <> characters. • langs.Add("Java"); • langs.Add("C#"); • langs.Add("C"); ... We add elements to the List using the Add() method.
  • 8. List • Console.WriteLine(langs.Contains("C#")); We check if the List contains a specific string using the Contains() method. • Console.WriteLine(langs[1]); Console.WriteLine(langs[2]); We access the second and the third element of the List using the index notation. • langs.Remove("C#"); langs.Remove("C"); We remove two strings from the List. • langs.Insert(4, "Haskell"); We insert a string at a specific location. • langs.Sort(); We sort the elements using the Sort() method.
  • 9. LinkedList • LinkedList is a generic doubly linked list in C#. • LinkedList only allows sequential access. • LinkedList allows for constant-time insertions or removals, but only sequential access of elements. Because linked lists need extra storage for references, they are impractical for lists of small data items such as characters. • Unlike dynamic arrays, arbitrary number of items can be added to the linked list (limited by the memory of course) without the need to realocate, which is an expensive operation. using System; using System.Collections.Generic; public class CSharpApp { static void Main() { LinkedList<int> nums = new LinkedList<int>(); nums.AddLast(23);
  • 10. LinkedList nums.AddLast(34); nums.AddLast(33); nums.AddLast(11); nums.AddLast(6); nums.AddFirst(9); nums.AddFirst(7); LinkedListNode<int> node = nums.Find(6); nums.AddBefore(node, 5); foreach(int num in nums) { Console.WriteLine(num); } } } This is a LinkedList example with some of its methods.
  • 11. LinkedList • LinkedList<int> nums = new LinkedList<int>(); This is an integer LinkedList. • nums.AddLast(23); ... nums.AddFirst(7); We populate the linked list using the AddLast() and AddFirst() methods. • LinkedListNode<int> node = nums.Find(6); nums.AddBefore(node, 5); A LinkedList consists of nodes. We find a specific node and add an element before it. • foreach(int num in nums) { Console.WriteLine(num); } Printing all elements to the console.
  • 12. Dictionary • A dictionary, also called an associative array, is a collection of unique keys and a collection of values, where each key is associated with one value. • Retrieving and adding values is very fast. Dictionaries take more memory, because for each value there is also a key. using System; using System.Collections.Generic; public class CSharpApp { static void Main() {
  • 13. Dictionary Dictionary<string, string> domains = new Dictionary<string, string>(); domains.Add("de", "Germany"); domains.Add("sk", "Slovakia"); domains.Add("us", "United States"); domains.Add("ru", "Russia"); domains.Add("hu", "Hungary"); domains.Add("pl", "Poland"); Console.WriteLine(domains["sk"]); Console.WriteLine(domains["de"]); Console.WriteLine("Dictionary has {0} items", domains.Count); Console.WriteLine("Keys of the dictionary:"); List<string> keys = new List<string>(domains.Keys);
  • 14. Dictionary foreach(string key in keys) { Console.WriteLine("{0}", key); } Console.WriteLine("Values of the dictionary:"); List<string> vals = new List<string>(domains.Values); foreach(string val in vals) { Console.WriteLine("{0}", val); } Console.WriteLine("Keys and values of the dictionary:"); foreach(KeyValuePair<string, string> kvp in domains) { Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); }}}
  • 15. Dictionary We have a dictionary, where we map domain names to their country names. Dictionary<string, string> domains = new Dictionary<string, string>(); We create a dictionary with string keys and values. • domains.Add("de", "Germany"); • domains.Add("sk", "Slovakia"); • domains.Add("us", "United States"); ... We add some data to the dictionary. The first string is the key. The second is the value. • Console.WriteLine("Dictionary has {0} items", domains.Count); We print the number of items by referring to the Count property. • List<string> keys = new List<string>(domains.Keys); • List<string> vals = new List<string>(domains.Values); foreach(string val in vals) { Console.WriteLine("{0}", val); } These lines retrieve all values from the dictionary. • foreach(KeyValuePair<string, string> kvp in domains) { Console.WriteLine("Key = {0}, Value = {1}", kvp.Key, kvp.Value); } Finally, we print both keys and values of the dictionary.
  • 16. Queues • A queue is a First-In-First-Out (FIFO) data structure. The first element added to the queue will be the first one to be removed. Queues may be used to process messages as they appear or serve customers as they come. The first customer which comes should be served first. • using System; • using System.Collections.Generic; • public class CSharpApp • { • static void Main() • { • Queue<string> msgs = new Queue<string>();
  • 17. Queues • msgs.Enqueue("Message 1"); • msgs.Enqueue("Message 2"); • msgs.Enqueue("Message 3"); • msgs.Enqueue("Message 4"); • msgs.Enqueue("Message 5"); • Console.WriteLine(msgs.Dequeue()); • Console.WriteLine(msgs.Peek()); • Console.WriteLine(msgs.Peek()); • Console.WriteLine(); • foreach(string msg in msgs) • { • Console.WriteLine(msg); • }}}
  • 18. Queues • In our example, we have a queue with messages. • Queue<string> msgs = new Queue<string>(); A queue of strings is created. • msgs.Enqueue("Message 1"); msgs.Enqueue("Message 2"); ... The Enqueue() adds a message to the end of the queue. • Console.WriteLine(msgs.Dequeue()); The Dequeue() method removes and returns the item at the beginning of the queue. • Console.WriteLine(msgs.Peek()); The Peek() method returns the next item from the queue, but does not remove it from the collection.
  • 19. Stacks • A stack is a Last-In-First-Out (LIFO) data structure. • The last element added to the queue will be the first one to be removed. • The C language uses a stack to store local data in a function. The stack is also used when implementing calculators. • using System; • using System.Collections.Generic; • public class CSharpApp • { • static void Main() • { • Stack<int> stc = new Stack<int>();
  • 20. Stacks • stc.Push(1); • stc.Push(4); • stc.Push(3); • stc.Push(6); • stc.Push(4); • Console.WriteLine(stc.Pop()); • Console.WriteLine(stc.Peek()); • Console.WriteLine(stc.Peek()); • Console.WriteLine(); • foreach(int item in stc) • { • Console.WriteLine(item); • } } } We have a simple stack
  • 21. Stacks • example above. • Stack<int> stc = new Stack<int>(); A Stack data structure is created. • stc.Push(1); stc.Push(4); ... The Push() method adds an item at the top of the stack. • Console.WriteLine(stc.Pop()); The Pop() method removes and returns the item from the top of the stack. • Console.WriteLine(stc.Peek()); The Peek() method returns the item from the top of the stack. It does not remove it. • 4 6 6 6 3 4 1 Output.