This document discusses mobile 3D technology. It explains that 3D images can be viewed using techniques like shutter glasses that allow each eye to see a different image. Mobile 3D works by using a parallax barrier or 3D film to display slightly different images to each eye directly on mobile device screens. The document outlines potential applications of mobile 3D and conducts a SWOT analysis, noting strengths like requiring no glasses but also weaknesses like potential eye strain. It also discusses implications for costs, ethics, and national development.
1. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 Emerging Technology ABING • ANDRADA • BULAON • ESPIRITU • LAZO • SANCHEZ • SAN DIEGO INFORMATION TECHNOLOGY Mobile / Portable 3-D AUGUST 23, 2010 GROUP 4
2. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 What is 3D (3-Dimensional)? Refers to objects that are rendered visually on paper, film or on screen in three planes (X, Y and Z)
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4. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 We can show the video 3D TECHNOLOGY IN 2010 after the previous slide: http://www.youtube.com/watch?v=O925L6nS5GI&feature=related
5. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 Mobile 3-D What if you don’t need to go to the movies to experience 3-D? What if you can view 3-D images on the palm of your hand thru your mobile phones, gaming consoles, and PC tablets?
7. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 We can show the video SHARP DEVELOPS 3D TOUCHSCREEN : http://www.youtube.com/watch?v=8byrOlU58x8
8. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 How does Mobile 3-D work? By using a PARALLAX BARRIER
9. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 How does Mobile 3-D work? By using 3D FILM
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11. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 SWOT Analysis of Mobile 3-D No need for 3-D glasses Realistic gaming experience anytime, anywhere 3-D cameras already included in phone; enables 3-D video conferencing Strains the eyes Trying to maintain the 3-D image can be tiresome Only one person can see the 3-D effect 3-D image can only be seen at certain angles Adding another layer over the LCD can reduce the brightness and resolution by almost 50% Cannot be used in direct sunlight Not enough 3-D content for other markets (retail, education, etc.) There may be a small market for 3-D content in mobile phones since 3-D is not yet a “staple.” Available 3-D content provided by certain sectors (entertainment, gaming, CAD) Many companies which produce cellular phones and television are gearing towards being 3-D capable. Can be used for personal use (entertainment, gaming, media, calls, etc.) Can be used for business applications (advertising, precision measurement, marketing, business presentations, etc.) S W O T
15. Prepared and Presented by Group 02 SPFINACC B10 December 2, 2008 Emerging Technology ABING • ANDRADA • BULAON • ESPIRITU • LAZO • SANCHEZ • SAN DIEGO INFORMATION TECHNOLOGY Mobile / Portable 3-D AUGUST 23, 2010 GROUP 4
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We can show the Youtube video here (3D Technology in 2010)
We can show the Youtube video here (3D Technology in 2010)