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Adoro Institution of Multimedia www.adoromultimedia.com
Published bySandeep Kumar. R
ADORO INSTITUTE OF MULTIMEDIA
UNIT OF WORLD MULTIMEDIA ASSOCIATION
ABOUT ADORO INSTITUTE OF MULTIMEDIA
ANIMATION is a fast-emerging high paying career option. It is extensively used by many
organizations like Animation, Studio, Post production studios, advertising firms, Gaming
companies, Television Channels for Interior designing, Cartoon, defense strategy, medical
research, movie industry, web based animation, Investigation department, Space research,
Animation. ADORO INSTITUTE OF MULTIMEDIA is serving for this huge industry to enhance
the number of multimedia professionals with excellent quality.
ADORO INSTITUTE OF MULTIMEDIA is a collaborative partner of KARNATAKA STATE
OPEN UNIVERSITY, offering Degree, Diploma and Certificate Courses. It has been declared
the A + learning center of AISECT-IGNOU (ALL INDIA SOCIETY FOR ELECTRONICS AND
COMPUTER TECHNOLOGY-INDIRA GANDHI NATIONAL OPEN UNIVERSITY)
THE ORGANIZATION:
The company is completely rich with knowledge possessing young dynamic, enthusiastic team,
grown with a premier report of WEB DEVELOPERS, DESIGNERS, ANIMATORS,
COMPOSITORS and PROJECT MANAGERS with a backdrop of ruling experience and
creativity.
OUR ACTIVITIES:
We have mentored many programs and activities under the roof of WORLD MULTIMEDIA
ASSOCIATION, at other educational institutions, to invoke the creativity of students towards
Multimedia. These activities and programs have led thousands of interested students to turn out
eligible to learn multimedia.
Free basic classes on IT FOUNDATION for all the students who enter.
Free Participation in Workshops and Seminars for all the students.
Web based training by making opportunities available for students to earn as an entrepreneur,
by handling business orders by themselves, immediately after three months of Joining.Career
guiding programs for all students.
AWARDS & REWARS
Photo taken during the signing of Memorandum of Understanding (MoU) between KARNATAKA
STATE OPEN UNIVERSITY and ADORO INSTITUTE OF MULTIMEDIA on 23rd December
2010
WORLD MULTIMEDIA ASSOCIATION - SINGAPORE MEET 2011
IGNOU Affiliation Certificate Affiliation Certificate Indian
Multimedia Association Excellence Award 2011Indian Multimedia
Association Quality Reward
World Multimedia Association Excellence AwardWorld Multimedia
Association Reward Indian Multimedia Association
Placement Achievement Award
PRODUCTION:
The basic idea behind the establishment of ADORO MULTIMEDIA INDIA PVT LTD, under
WORLD MULTIMEDIA ASSOCIATION, is to carry on production activities such as Editing ,
designing, Game development, Indoor MATT shooting, compositing and several other
Multimedia Works UNDER ONE ROOF. All these are directed under the management giving
opportunity to the students as an internship for the training during their tenure.
ADORO INSTITUTE OF MULTIMEDIAoffers array of courses certified by WORLD
MULTIMEDIAASSOCIATION
MASTER CERTIFICATE COURSES:
 MASTER IN MULTIMEDIA ENGINEERING (MME)
 MASTER IN WEB AND GRAPHIC DESIGINING (M2D)
 MASTER IN WEB DESIGNING (MWD)
 MASTER IN GRAPHIC DESIGNING (MGD)
 MASTER IN 3D ANIMATION – MAYA (M3D I)
 MASTER IN 3D ANIMATION – 3D S MAX (M3D II)
 MASTER IN VISUAL EFFECTS AND EDITING (M-VFX)
 MASTER IN ARCHITECTURAL VISUALISATION (M.Arch.V)
 MASTER IN MEDICAL ANIMATION (MMA)
 AD FILM TECHNOLOGY (AFT)
Register now and get the Syllabus Monitor Book to check out our updated syllabus.
 SPECIAL COURSES:
 FCP (FINAL CUT PRO)
 AUTODESK SMOKE
 NUKE
 AVID
 (APPLE) SHAKE
 SOUND ENGINEERING
(For eligibility criteria, fee, placement, potential of the course, duration contact us immediately
through phone/e-mail/online enquiry)
PLACEMENT RECORDS:
 Kalaiarasi (Adwaith Marketing)
 R Gowtham (Asec India Pvt Ltd.)
 Ezhilselvan (Robert Bosch)
 Arun Prasad (Movie Director)
 L. Karthik (Web Designer-Singapur)
 Muruganantham (HIOX Pvt Ltd)
 Sathyabalan (Sun Network-Singapur)
 Tiju Thomas (Set Info Tech Animator)
 Sakina Niloffar (Asec India)
 Renuga V ( Infosys Visualiser)
 R. Sathish Kumar (Team Leader – Asec India)
And much more students placed in various destination in various countries.
INTRODUCTION OF MULTIMEDIA:
Multimedia is content that uses a combination of different content forms such as text, audio,
images, animations, video and interactive content. Multimedia contrasts with media that use
only rudimentary computer displays such as text-only or traditional forms of printed or hand-
produced material. Multimedia can be recorded and played, displayed, interacted with or
accessed by information content processing devices, such as computerized and electronic
devices, but can also be part of a live performance. Multimedia devices are electronic media
devices used to store and experience multimedia content.
Multimedia is distinguished from mixed media in fine art; for example, by including audio it has a
broader scope. The term "rich media" is synonymous with interactive multimedia.
Multimedia finds its application in various areas including, but not limited to, advertisements, art,
education, entertainment, engineering, medicine, mathematics, business, scientific research
and spatial temporal applications.
ABOUT WORLD MULTIMEDIAASSOCIATION:
WORLD MULTIMEDIA ASSOCIATION is a Lighting & Presumed association, with involvement
from foremost institutes all over the world, with dedication of knowledge and mind power to the
enhancement of the field of incredible multimedia. The world multimedia association enjoys
working on international projects and using different tricks and tools to create something new
and exciting, for augmenting, the amazing field of multimedia with the most recent
developments and updates. It all aims to advance the standards of the members in this
organization. The association targets to promote international cooperation between Multimedia
associations from around the world.
ABOUT INDIAN MULTIMEDIAASSOCIATION:
INDIAN MULTIMEDIA ASSOCIATION is a forum of Indian Multimedia companies promoting
excellence in digital field. Around the core group are winners of several esteemed awards in the
field of Multimedia. IMMA's mission is to accelerate the interested category in the Multimedia
field. IMMA aims at Development, Research, Sales, Employment, training, services and
networking in Multimedia to attain Globalization. This Association is a registered party under
WORLD MULTIMEDIA ASSOCIATION.
WHAT IS ANIMATION?
Animation is the process of making the illusion of motion and the illusion of change by means of
the rapid display of a sequence of images that minimally differ from each other. The illusion—as
in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists
who specialize in the creation of animation. Animation can be recorded with either analogue
media, a flip book, motion picture film, video tape, digital media, including formats with animated
GIF, Flash animation, and digital video. To display animation, a digital camera, computer, or
projector are used along with new technologies that are produced. Animation creation methods
include the traditional animation creation method and those involving stop motion animation of
two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are
displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. Computer
animation processes generating animated images with the general term computer-generated
imagery (CGI). 3D animation uses computer graphics, while 2D animation is used for stylistic,
low bandwidth and faster real-time renderings.
WHAT IS 2D ANIMATION?
2D animation creates movement in a two-dimensional artistic space. Work in the field of 2D
animation requires both creativity and technological skills. Read on to learn about education and
career information related to this artistic practice.2D Animation is the process of making
hundreds of drawings and then having them animate by playing them in rapid succession. This
is the most common form of animation, and has been used for several decades across several
forms of media. Traditional 2D animation involves making a drawing and then making a second
drawing of the same thing, but with a very subtle change (such as a closed mouth to an open
mouth or a person taking one footstep). Hundreds, if not thousands, of unique drawings are
made that go from the beginning of a scene to the end of a scene. The drawings are then
shown in very rapid succession (typically 24 frames, or unique drawings, per second).This gives
the illusion that the numerous still images form a complete, fluid animation. This animation
process has been done for over 100 years. Although Walt Disney is often credited with making
2D animation with Mickey Mouse, he was not the first person to create a 2D animation.
WHAT IS 3D ANIMATION?
Animation is the process of making the illusion of motion and the illusion of change by means of
the rapid display of a sequence of images that minimally differ from each other. The illusion—as
in motion pictures in general is thought to rely on the phi phenomenon. Animators are artists
who specialize in the creation of animation. Animation can be recorded with either analogue
media, a flip book, motion picture film, video tape, digital media, including formats with animated
GIF, Flash animation, and digital video. To display animation, a digital camera, computer, or
projector are used along with new technologies that are produced. Animation creation methods
include the traditional animation creation method and those involving stop motion animation of
two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are
displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. Computer
animation processes generating animated images with the general term computer-generated
imagery (CGI). 3D animation uses computer graphics, while 2D animation is used for stylistic,
low bandwidth and faster real-time renderings.
DIFFERENTS BETWEEN 2D ANIMATION & 3D ANIMATION:
 2D animation is the traditional animation method that has existed since the late 1800s.
It is one drawing followed by another in a slightly different pose, followed by another in a
slightly different pose, on and on for 24 frames a second. Traditionally these were put
together in an amazing process where artists drew pencil drawings of every frame of
film, then these images were painted onto clear plastic sheets called ‘cels’, and each of
the thousands of handrawn and painted cels were photographed one at a time over a
hand painted background image and those thousands of images compiled to run as film
at 24 frames a second.
 3D animation (aside from stop-motion, which really is a form of 3D animation), is
completely in the computer. Things that you create in a 3D animation program exist in an
X, Y & Z world. Instead of a drawing of a globe, I have a sphere that can actually turn
360 degrees.3D objects, once modeled, can be treated almost as a physical object. You
can light it differently, you can move a camera to look at it from above, or below. In 2D
animation everything is drawn. “Moving the camera” in 2D means drawing everything
from another angle. “Moving the camera” in 3D is simply dragging it to another position
to see if you like it better.3D allows you to create realistic objects. You can use textures
and lighting to create objects that appear solid, and can even be integrated seamlessly
into live video elements.
TIME INVESTMENTS IN CREATING 3D AND 2D ANIMATIONS:
The time required for creating 3D and 2D Animations is completely dependent on the
assignment. There are some assignments that can be created very quickly while there are
others that take time. Time investment is also dependent on the request of the client and the
different creative factors used for creating the animations. It is to be noted that creating 3D
requires more time. This is because; it is a detailed procedure involving characters that have
long life spans. 2D Animations can also be created quickly for specific videos while the work for
the entire assignment is evenly distributed throughout the procedure. Creating 3D Animation
needs a very strong and clear understanding of the entire assignment between the animator
and the client. This is because a good amount of work is done during the initial rigging
procedure. This is the procedure where the computer compiles the animation work in video
format which takes some time. 2D Animation also takes time because animators need to draw
new positions and angles for character rigs in 2D Animation.
WHAT IS GRAPHICAL DESIGNING?
Graphic Design is the process of visual communication and problem-solving using one or more
of typography, photography and illustration. The Graphic designers create and combine
symbols, images and text to form visual representations of ideas and messages. They use
typography, visual arts and page layout techniques to create visual compositions. Common
uses of graphic design include corporate design (logos and branding), editorial design
(magazines, newspapers and books), way finding or environmental design, advertising, web
design, communication design, product packaging and signage. Adobe Photoshop, Corel draw,
Indesign and Adobe Illustrator these software’s are mainly used for graphical designing.
WHAT IS WEB DESIGNING?
Website design is the process of planning, creation and updating of websites. Website design
also involves information architecture, website structure, user interface, navigation ergonomics,
website layout, colors, contrasts, fonts and imagery (photography) as well as icons design.
All these website elements combined together form websites. Often, the meaning of "design" is
perceived solely as a visual aspect. In reality, website design includes more abstract elements
such as usability, ergonomics, layout traditions, user habits, navigation logic and other things
that simplify the using of websites and help to find information faster.
3D ANIMATION – AUTODESK MAYA:
Maya is an animation and modeling program used to create three-dimensional ( 3-D ), full-
motion effects. Maya incorporates the natural laws of physics to control the behavior of virtual
objects in computer animation. Maya can produce videos that are more life-like than has been
possible with less sophisticated programs. Versions are available for both IBM-compatible and
Macintosh operating systems. It’s a 3D computer graphics software that runs on Windows, mac
OS and Linux, originally developed by Alias Systems Corporation (formerly Alias |Wavefront)
and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D
applications, including video games, animated film, TV series, or visual effects.
Maya has several different types of objects that you can use for different things. Most are used
for modeling objects, but there are some other "helper objects" that you can use for constructing
different elements in your scene.
Note: For a quick start on modeling polygon and NURBS primitives, and drawing curves, see
Create basic 3D objects and curves.
Polygon objects:
Often called polygon meshes, polygon objects are 3D geometric objects made up of
faces, edges, and vertices. Polygon meshes are widely used for many types of 3D models
created for games, film, and internet. See Polygonal Modeling for more information on what
polygon meshes are, and all the ways in which you can create and edit them.
NURBS (Non-Uniform Rational B-Splines) surface objects:
NURBS surface objects are 3D geometric objects made up of patches defined by curves in the
U and V directions. The surface is interpolated between control points, resulting in a smooth
shape. NURBS are useful for constructing organic 3D forms because they are smooth, and are
used largely for industrial design, animation, and scientific visualization. See NURBS Modeling
and NURBS overview for more information on what NURBS are, and all the ways in which you
can create and edit them.
NURBS Curves:
Curves are used for constructing objects, or as other elements in a scene. You can create 3D
objects from curves in different ways, or use them for things like motion paths for animation or
for controlling deformations.
TEXT:
Text is 3D text that you can create using the Type tool - choose Create > Type. This lets you
create branding, flying logos, title sequences, and other projects that require text.
CONTRUCTION plans:
Construction planes are simple planes that make it easier to create objects that have
orientations other than along XYZ axes - choose Create > Construction Plane. When you make
a construction plane “live” with the Make Live tool (see Set a live surface), all drawing is locked
to the plane.
IMAGE plans:
Image planes are 2D planes (grids) onto which you can "project" different images, usually used
for reference images as you model an object, or as a background image for your scene. You
can create either free images planes that are not attached to a camera (choose Create > Free
Image Plane), or attached to a perspective camera (choose View > Image Plane > Import Image
in a perspective view panel).
LOCATORS:
Sometimes called nulls, locators are icon-like objects that only represent a position in space,
and aren't rendered - choose Create > Locator. Although locators don't sound like much, they
are useful helper objects, such as for being a parent for character joints, objects to which you
can constrain another object, or measuring distance between two points.
Maya can be used to:
 Create virtual 3D objects (Modeling)
 Visualize design and materialization (Materials and textures)
 Animate objects (Animation)
 Add effects to the 3d model (Effects)
 Calculate light behavior (Rendering)
 Customize tools (Scripting)
 Export the data to another program or machine (Data Exchange)

Using Maya for visualizations:
You can use Maya to create visualization at several stages of the design process:
Conceptual design
 research design decisions regarding the basic shape and geometry of the design, but
also properties such as colors, patterns and texture.
Preliminary design
 Communicate the design between the actors in the design process (the specialists), but
also to other stakeholders.
Final design
 create photo-realistic or hyper-realistic detailed renderings of the design to communicate
the design to your clients or other stakeholders.
Introduction of multimedia - Adoro Institute of Multimedia

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Introduction of multimedia - Adoro Institute of Multimedia

  • 1. Adoro Institution of Multimedia www.adoromultimedia.com Published bySandeep Kumar. R ADORO INSTITUTE OF MULTIMEDIA UNIT OF WORLD MULTIMEDIA ASSOCIATION ABOUT ADORO INSTITUTE OF MULTIMEDIA ANIMATION is a fast-emerging high paying career option. It is extensively used by many organizations like Animation, Studio, Post production studios, advertising firms, Gaming companies, Television Channels for Interior designing, Cartoon, defense strategy, medical research, movie industry, web based animation, Investigation department, Space research, Animation. ADORO INSTITUTE OF MULTIMEDIA is serving for this huge industry to enhance the number of multimedia professionals with excellent quality. ADORO INSTITUTE OF MULTIMEDIA is a collaborative partner of KARNATAKA STATE OPEN UNIVERSITY, offering Degree, Diploma and Certificate Courses. It has been declared the A + learning center of AISECT-IGNOU (ALL INDIA SOCIETY FOR ELECTRONICS AND COMPUTER TECHNOLOGY-INDIRA GANDHI NATIONAL OPEN UNIVERSITY) THE ORGANIZATION: The company is completely rich with knowledge possessing young dynamic, enthusiastic team, grown with a premier report of WEB DEVELOPERS, DESIGNERS, ANIMATORS, COMPOSITORS and PROJECT MANAGERS with a backdrop of ruling experience and creativity. OUR ACTIVITIES: We have mentored many programs and activities under the roof of WORLD MULTIMEDIA ASSOCIATION, at other educational institutions, to invoke the creativity of students towards Multimedia. These activities and programs have led thousands of interested students to turn out eligible to learn multimedia. Free basic classes on IT FOUNDATION for all the students who enter. Free Participation in Workshops and Seminars for all the students. Web based training by making opportunities available for students to earn as an entrepreneur, by handling business orders by themselves, immediately after three months of Joining.Career guiding programs for all students.
  • 2. AWARDS & REWARS Photo taken during the signing of Memorandum of Understanding (MoU) between KARNATAKA STATE OPEN UNIVERSITY and ADORO INSTITUTE OF MULTIMEDIA on 23rd December 2010
  • 3. WORLD MULTIMEDIA ASSOCIATION - SINGAPORE MEET 2011 IGNOU Affiliation Certificate Affiliation Certificate Indian Multimedia Association Excellence Award 2011Indian Multimedia Association Quality Reward World Multimedia Association Excellence AwardWorld Multimedia Association Reward Indian Multimedia Association Placement Achievement Award
  • 4. PRODUCTION: The basic idea behind the establishment of ADORO MULTIMEDIA INDIA PVT LTD, under WORLD MULTIMEDIA ASSOCIATION, is to carry on production activities such as Editing , designing, Game development, Indoor MATT shooting, compositing and several other Multimedia Works UNDER ONE ROOF. All these are directed under the management giving opportunity to the students as an internship for the training during their tenure. ADORO INSTITUTE OF MULTIMEDIAoffers array of courses certified by WORLD MULTIMEDIAASSOCIATION MASTER CERTIFICATE COURSES:  MASTER IN MULTIMEDIA ENGINEERING (MME)  MASTER IN WEB AND GRAPHIC DESIGINING (M2D)  MASTER IN WEB DESIGNING (MWD)  MASTER IN GRAPHIC DESIGNING (MGD)  MASTER IN 3D ANIMATION – MAYA (M3D I)  MASTER IN 3D ANIMATION – 3D S MAX (M3D II)  MASTER IN VISUAL EFFECTS AND EDITING (M-VFX)  MASTER IN ARCHITECTURAL VISUALISATION (M.Arch.V)  MASTER IN MEDICAL ANIMATION (MMA)  AD FILM TECHNOLOGY (AFT) Register now and get the Syllabus Monitor Book to check out our updated syllabus.  SPECIAL COURSES:  FCP (FINAL CUT PRO)  AUTODESK SMOKE  NUKE  AVID  (APPLE) SHAKE  SOUND ENGINEERING (For eligibility criteria, fee, placement, potential of the course, duration contact us immediately through phone/e-mail/online enquiry)
  • 5. PLACEMENT RECORDS:  Kalaiarasi (Adwaith Marketing)  R Gowtham (Asec India Pvt Ltd.)  Ezhilselvan (Robert Bosch)  Arun Prasad (Movie Director)  L. Karthik (Web Designer-Singapur)  Muruganantham (HIOX Pvt Ltd)  Sathyabalan (Sun Network-Singapur)  Tiju Thomas (Set Info Tech Animator)  Sakina Niloffar (Asec India)  Renuga V ( Infosys Visualiser)  R. Sathish Kumar (Team Leader – Asec India) And much more students placed in various destination in various countries. INTRODUCTION OF MULTIMEDIA: Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content. Multimedia contrasts with media that use only rudimentary computer displays such as text-only or traditional forms of printed or hand- produced material. Multimedia can be recorded and played, displayed, interacted with or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance. Multimedia devices are electronic media devices used to store and experience multimedia content. Multimedia is distinguished from mixed media in fine art; for example, by including audio it has a broader scope. The term "rich media" is synonymous with interactive multimedia. Multimedia finds its application in various areas including, but not limited to, advertisements, art, education, entertainment, engineering, medicine, mathematics, business, scientific research and spatial temporal applications. ABOUT WORLD MULTIMEDIAASSOCIATION: WORLD MULTIMEDIA ASSOCIATION is a Lighting & Presumed association, with involvement from foremost institutes all over the world, with dedication of knowledge and mind power to the enhancement of the field of incredible multimedia. The world multimedia association enjoys working on international projects and using different tricks and tools to create something new and exciting, for augmenting, the amazing field of multimedia with the most recent developments and updates. It all aims to advance the standards of the members in this organization. The association targets to promote international cooperation between Multimedia associations from around the world.
  • 6. ABOUT INDIAN MULTIMEDIAASSOCIATION: INDIAN MULTIMEDIA ASSOCIATION is a forum of Indian Multimedia companies promoting excellence in digital field. Around the core group are winners of several esteemed awards in the field of Multimedia. IMMA's mission is to accelerate the interested category in the Multimedia field. IMMA aims at Development, Research, Sales, Employment, training, services and networking in Multimedia to attain Globalization. This Association is a registered party under WORLD MULTIMEDIA ASSOCIATION. WHAT IS ANIMATION? Animation is the process of making the illusion of motion and the illusion of change by means of the rapid display of a sequence of images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape, digital media, including formats with animated GIF, Flash animation, and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. Computer animation processes generating animated images with the general term computer-generated imagery (CGI). 3D animation uses computer graphics, while 2D animation is used for stylistic, low bandwidth and faster real-time renderings. WHAT IS 2D ANIMATION? 2D animation creates movement in a two-dimensional artistic space. Work in the field of 2D animation requires both creativity and technological skills. Read on to learn about education and career information related to this artistic practice.2D Animation is the process of making hundreds of drawings and then having them animate by playing them in rapid succession. This is the most common form of animation, and has been used for several decades across several forms of media. Traditional 2D animation involves making a drawing and then making a second drawing of the same thing, but with a very subtle change (such as a closed mouth to an open mouth or a person taking one footstep). Hundreds, if not thousands, of unique drawings are made that go from the beginning of a scene to the end of a scene. The drawings are then shown in very rapid succession (typically 24 frames, or unique drawings, per second).This gives the illusion that the numerous still images form a complete, fluid animation. This animation process has been done for over 100 years. Although Walt Disney is often credited with making 2D animation with Mickey Mouse, he was not the first person to create a 2D animation.
  • 7. WHAT IS 3D ANIMATION? Animation is the process of making the illusion of motion and the illusion of change by means of the rapid display of a sequence of images that minimally differ from each other. The illusion—as in motion pictures in general is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape, digital media, including formats with animated GIF, Flash animation, and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. Computer animation processes generating animated images with the general term computer-generated imagery (CGI). 3D animation uses computer graphics, while 2D animation is used for stylistic, low bandwidth and faster real-time renderings. DIFFERENTS BETWEEN 2D ANIMATION & 3D ANIMATION:  2D animation is the traditional animation method that has existed since the late 1800s. It is one drawing followed by another in a slightly different pose, followed by another in a slightly different pose, on and on for 24 frames a second. Traditionally these were put together in an amazing process where artists drew pencil drawings of every frame of film, then these images were painted onto clear plastic sheets called ‘cels’, and each of the thousands of handrawn and painted cels were photographed one at a time over a hand painted background image and those thousands of images compiled to run as film at 24 frames a second.  3D animation (aside from stop-motion, which really is a form of 3D animation), is completely in the computer. Things that you create in a 3D animation program exist in an X, Y & Z world. Instead of a drawing of a globe, I have a sphere that can actually turn 360 degrees.3D objects, once modeled, can be treated almost as a physical object. You can light it differently, you can move a camera to look at it from above, or below. In 2D animation everything is drawn. “Moving the camera” in 2D means drawing everything from another angle. “Moving the camera” in 3D is simply dragging it to another position to see if you like it better.3D allows you to create realistic objects. You can use textures and lighting to create objects that appear solid, and can even be integrated seamlessly into live video elements.
  • 8. TIME INVESTMENTS IN CREATING 3D AND 2D ANIMATIONS: The time required for creating 3D and 2D Animations is completely dependent on the assignment. There are some assignments that can be created very quickly while there are others that take time. Time investment is also dependent on the request of the client and the different creative factors used for creating the animations. It is to be noted that creating 3D requires more time. This is because; it is a detailed procedure involving characters that have long life spans. 2D Animations can also be created quickly for specific videos while the work for the entire assignment is evenly distributed throughout the procedure. Creating 3D Animation needs a very strong and clear understanding of the entire assignment between the animator and the client. This is because a good amount of work is done during the initial rigging procedure. This is the procedure where the computer compiles the animation work in video format which takes some time. 2D Animation also takes time because animators need to draw new positions and angles for character rigs in 2D Animation. WHAT IS GRAPHICAL DESIGNING? Graphic Design is the process of visual communication and problem-solving using one or more of typography, photography and illustration. The Graphic designers create and combine symbols, images and text to form visual representations of ideas and messages. They use typography, visual arts and page layout techniques to create visual compositions. Common uses of graphic design include corporate design (logos and branding), editorial design (magazines, newspapers and books), way finding or environmental design, advertising, web design, communication design, product packaging and signage. Adobe Photoshop, Corel draw, Indesign and Adobe Illustrator these software’s are mainly used for graphical designing. WHAT IS WEB DESIGNING? Website design is the process of planning, creation and updating of websites. Website design also involves information architecture, website structure, user interface, navigation ergonomics, website layout, colors, contrasts, fonts and imagery (photography) as well as icons design. All these website elements combined together form websites. Often, the meaning of "design" is perceived solely as a visual aspect. In reality, website design includes more abstract elements such as usability, ergonomics, layout traditions, user habits, navigation logic and other things that simplify the using of websites and help to find information faster. 3D ANIMATION – AUTODESK MAYA: Maya is an animation and modeling program used to create three-dimensional ( 3-D ), full- motion effects. Maya incorporates the natural laws of physics to control the behavior of virtual objects in computer animation. Maya can produce videos that are more life-like than has been possible with less sophisticated programs. Versions are available for both IBM-compatible and Macintosh operating systems. It’s a 3D computer graphics software that runs on Windows, mac
  • 9. OS and Linux, originally developed by Alias Systems Corporation (formerly Alias |Wavefront) and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects. Maya has several different types of objects that you can use for different things. Most are used for modeling objects, but there are some other "helper objects" that you can use for constructing different elements in your scene. Note: For a quick start on modeling polygon and NURBS primitives, and drawing curves, see Create basic 3D objects and curves. Polygon objects: Often called polygon meshes, polygon objects are 3D geometric objects made up of faces, edges, and vertices. Polygon meshes are widely used for many types of 3D models created for games, film, and internet. See Polygonal Modeling for more information on what polygon meshes are, and all the ways in which you can create and edit them. NURBS (Non-Uniform Rational B-Splines) surface objects: NURBS surface objects are 3D geometric objects made up of patches defined by curves in the U and V directions. The surface is interpolated between control points, resulting in a smooth shape. NURBS are useful for constructing organic 3D forms because they are smooth, and are used largely for industrial design, animation, and scientific visualization. See NURBS Modeling and NURBS overview for more information on what NURBS are, and all the ways in which you can create and edit them. NURBS Curves: Curves are used for constructing objects, or as other elements in a scene. You can create 3D objects from curves in different ways, or use them for things like motion paths for animation or for controlling deformations. TEXT: Text is 3D text that you can create using the Type tool - choose Create > Type. This lets you create branding, flying logos, title sequences, and other projects that require text. CONTRUCTION plans: Construction planes are simple planes that make it easier to create objects that have orientations other than along XYZ axes - choose Create > Construction Plane. When you make a construction plane “live” with the Make Live tool (see Set a live surface), all drawing is locked to the plane.
  • 10. IMAGE plans: Image planes are 2D planes (grids) onto which you can "project" different images, usually used for reference images as you model an object, or as a background image for your scene. You can create either free images planes that are not attached to a camera (choose Create > Free Image Plane), or attached to a perspective camera (choose View > Image Plane > Import Image in a perspective view panel). LOCATORS: Sometimes called nulls, locators are icon-like objects that only represent a position in space, and aren't rendered - choose Create > Locator. Although locators don't sound like much, they are useful helper objects, such as for being a parent for character joints, objects to which you can constrain another object, or measuring distance between two points. Maya can be used to:  Create virtual 3D objects (Modeling)  Visualize design and materialization (Materials and textures)  Animate objects (Animation)  Add effects to the 3d model (Effects)  Calculate light behavior (Rendering)  Customize tools (Scripting)  Export the data to another program or machine (Data Exchange)  Using Maya for visualizations: You can use Maya to create visualization at several stages of the design process: Conceptual design  research design decisions regarding the basic shape and geometry of the design, but also properties such as colors, patterns and texture. Preliminary design  Communicate the design between the actors in the design process (the specialists), but also to other stakeholders. Final design  create photo-realistic or hyper-realistic detailed renderings of the design to communicate the design to your clients or other stakeholders.