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GAME, LITERACY AND LEARNING
Field report
An interesting mixture of formal and non-formal educational tools were used in the PGOT St.Ivan Rilski in
Pernik as part of the practical activities of the Erasmus + project “Game, Literacy and Learning”. The
students from class 9 b enjoyed a lesson out in the city on 9 May 2022, where they had to compete and
find a certain number of treasures.
Students were divided into 3 groups and everyone, including the teacher, was connected into the same
Viber group.
Rules
The teacher posts a picture of a details from something bigger – a treasure – and provides clues to the
groups. All teams have to go and find the treasure. All the members of the team have to take a selfi in
front and post it in the Viber group. First one to post the photo with the whole team in the right place
gains a point. The winner is the team with the highest score.
The game involves a combination of different skills and knowledge from the students and also comprises
a cross-curriculum exercise between English lessons, History lessons, Geography lesson, Physical
Education, ICT, video recording, public speaking and interviewing, creativity and work in team.
This game can be adapted to various subjects in and outside school. It is always fun and both winners and
losers are satisfied.
Prepared by Lilly Georgieva, English teacher

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Bulharsko new ideas.pdf

  • 1. GAME, LITERACY AND LEARNING Field report An interesting mixture of formal and non-formal educational tools were used in the PGOT St.Ivan Rilski in Pernik as part of the practical activities of the Erasmus + project “Game, Literacy and Learning”. The students from class 9 b enjoyed a lesson out in the city on 9 May 2022, where they had to compete and find a certain number of treasures. Students were divided into 3 groups and everyone, including the teacher, was connected into the same Viber group. Rules The teacher posts a picture of a details from something bigger – a treasure – and provides clues to the groups. All teams have to go and find the treasure. All the members of the team have to take a selfi in front and post it in the Viber group. First one to post the photo with the whole team in the right place gains a point. The winner is the team with the highest score.
  • 2.
  • 3. The game involves a combination of different skills and knowledge from the students and also comprises a cross-curriculum exercise between English lessons, History lessons, Geography lesson, Physical Education, ICT, video recording, public speaking and interviewing, creativity and work in team. This game can be adapted to various subjects in and outside school. It is always fun and both winners and losers are satisfied. Prepared by Lilly Georgieva, English teacher