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GOWAR - Virtual Wars Real Places. AWS Case Study

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GOWAR - Virtual Wars Real Places. AWS Case Study

  1. 1. VIRTUAL WARS, REAL PLACES COMPANY OVERVIEWThursday, March 8, 2012
  2. 2. GOWAR:VIRTUAL WARS, REAL PLACES SOCIAL GEOLOCALIZED MOBILE GAMESThursday, March 8, 2012
  3. 3. GAME FLOW MANAGE GAIN YOUR ARMY BADGES CLIMB THE CHART BUY EXTRA POWERS CHOOSE CONQUER THE TARGET MORE PLACES http://www.youtube.com/watch? v=ZLBUAqV4fgE&feature=colikeThursday, March 8, 2012
  4. 4. STATS ONE MILLION ATTACKS/MONTH 15K PLAYERS WORLDWIDE 4M PLACES WORLDWIDEThursday, March 8, 2012
  5. 5. ARCHITECTUREThursday, March 8, 2012
  6. 6. KEY REASON FOR AWS Easy to scale No Upfront cost Fully Managed DB (RDS) less administration costs point in time recovery S3 easy to host backup Easy to setup Load balancer A lot of innovative services DynamoDBThursday, March 8, 2012
  7. 7. MANY TANKS WWW.GOWAR.COM follow us on twitter @PLAYGOWAR or at http://www.facebook.com/playgowarThursday, March 8, 2012

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