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© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
Richard Kerris @richardkerris
AWS Thinkbox
The State of GPU Rendering (Panel)
AWS M&E Cloud Symposium in Los Angeles
@thinkboxsoft
7.31.18
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
As advances in GPU rendering technology deliver
increasingly compelling results, studios are
experimenting and deciding when and how they should
use CPU and/or GPU based rendering software for their
projects. What exactly is the state of GPU rendering, who
is rendering on GPU, and where is this technology
headed?
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
Companies
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
Thiago Ize - Principal Software Engineer, Autodesk
Thiago Ize is a principal software
engineer at Autodesk, where he has
worked on the Arnold renderer since
2011. He focuses on improving
performance, robustness, and memory
usage. Thiago was recently recognized
with an Academy award for his work on
Arnold. He obtained his PhD in computer
science from the University of Utah and
continues to reside in Salt Lake City.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
Capture
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
Cornelius Dammrich
Cologne, Germany
52Hz
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
Jan Urschel
Singapore
Project T
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
Jules Urbach – Founder & CEO, OTOY
Jules Urbach is the visionary and
strategic mind behind OTOY’s
pioneering work in computer graphics,
streaming, and 3D rendering. With
over 25 years of industry experience,
Jules has been revolutionizing 3D
content capture, creation, and delivery
through his work with OTOY and
Lightstage. With his latest project,
RDNR, Jules is now working to utilize
the blockchain to push content
creation and rendering further than
ever before.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
Nicolas Burtnyk – Co-Founder, Redshift
Nicolas is an expert in human-
computer interaction, with a
specialization in 3D tools for the film,
television, video game and industrial
design industries.
Nicolas’ career began as part of the
prestigious research group at Alias
(now Autodesk).
Nicolas’ technical problem solving and
love of the industry places him in a key
position to drive the development of
Redshift forwards.
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
Topics
Rendering in Media & Entertainment, balancing complexity and efficiency
Recent breakthroughs in rendering technology
The increased viability of GPU rendering for VFX
GPU availability in the cloud
Optimal scenarios studios should be considering for GPU
What’s the next big hurdle for GPU
Closing thoughts
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
Rendering in Media & Entertainment,
balancing complexity and efficiency
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
Recent breakthroughs in rendering
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
Increased viability of GPU rendering
for VFX
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
GPU availability in the cloud
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
Optimal scenarios for studios
considering GPU
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
What’s the next big hurdle for GPU
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
Closing Thoughts
© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark
@thinkboxsoft @richardkerris
Thank You
7.31.18

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The State of GPU Rendering panel

  • 1. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark Richard Kerris @richardkerris AWS Thinkbox The State of GPU Rendering (Panel) AWS M&E Cloud Symposium in Los Angeles @thinkboxsoft 7.31.18
  • 2. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. As advances in GPU rendering technology deliver increasingly compelling results, studios are experimenting and deciding when and how they should use CPU and/or GPU based rendering software for their projects. What exactly is the state of GPU rendering, who is rendering on GPU, and where is this technology headed?
  • 3. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Companies
  • 4. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
  • 5. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
  • 6. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
  • 7. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Thiago Ize - Principal Software Engineer, Autodesk Thiago Ize is a principal software engineer at Autodesk, where he has worked on the Arnold renderer since 2011. He focuses on improving performance, robustness, and memory usage. Thiago was recently recognized with an Academy award for his work on Arnold. He obtained his PhD in computer science from the University of Utah and continues to reside in Salt Lake City.
  • 8. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Capture
  • 9. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Cornelius Dammrich Cologne, Germany 52Hz
  • 10. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Jan Urschel Singapore Project T
  • 11. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Jules Urbach – Founder & CEO, OTOY Jules Urbach is the visionary and strategic mind behind OTOY’s pioneering work in computer graphics, streaming, and 3D rendering. With over 25 years of industry experience, Jules has been revolutionizing 3D content capture, creation, and delivery through his work with OTOY and Lightstage. With his latest project, RDNR, Jules is now working to utilize the blockchain to push content creation and rendering further than ever before.
  • 12. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
  • 13. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
  • 14. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.
  • 15. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Nicolas Burtnyk – Co-Founder, Redshift Nicolas is an expert in human- computer interaction, with a specialization in 3D tools for the film, television, video game and industrial design industries. Nicolas’ career began as part of the prestigious research group at Alias (now Autodesk). Nicolas’ technical problem solving and love of the industry places him in a key position to drive the development of Redshift forwards.
  • 16. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Topics Rendering in Media & Entertainment, balancing complexity and efficiency Recent breakthroughs in rendering technology The increased viability of GPU rendering for VFX GPU availability in the cloud Optimal scenarios studios should be considering for GPU What’s the next big hurdle for GPU Closing thoughts
  • 17. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark Rendering in Media & Entertainment, balancing complexity and efficiency
  • 18. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark Recent breakthroughs in rendering
  • 19. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark Increased viability of GPU rendering for VFX
  • 20. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark GPU availability in the cloud
  • 21. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark Optimal scenarios for studios considering GPU
  • 22. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark What’s the next big hurdle for GPU
  • 23. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark Closing Thoughts
  • 24. © 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved.© 2018, Amazon Web Services, Inc. or its Affiliates. All rights reserved. Amazon Confidential and Trademark @thinkboxsoft @richardkerris Thank You 7.31.18