Hello Learners! I made this presentation on virtual reality, it covers basic information related to Virtual Reality, what is virtual reality, the History of Virtual Reality, Types of Virtual Reality, Hardware used in virtual reality, Applications of Virtual Reality, Advantages and Disadvantages, Future of Virtual Reality, Metaverse, , Layers of Metaverse and Its trends.
2. VIRTUAL REALITY
• WHAT IS VIRTUAL REALITY
• HISTORY
• TYPES OF VIRTUAL REALITY
• HARDWARE USED IN VIRTUAL
REALITY
• APPLICATIONS OF VIRTUAL
REALITY
• ADVANTAGES AND
DISADVANTAGES
• FUTURE OF VIRTUAL REALITY
• METAVERSE
3. What is Virtual Reality?
• Virtual Reality means feeling the
imaginary(virtual) world, rather than the
real world. It is a simulation running in a
computer
• Virtual reality is the term used for
computer generated 3D environments
that allow the user to enter and interact
with alternate realities.
•A computer generated immerse or wide.
Field multi sensory information which tracks
users in real time
4. HISTORY OF VIRTUAL REALITY
• More than one person has been involved in the development
of this technological system.
• In 1950's visionary cinematography Morton Ming built a
single user called Sensorama. This enabled the user watch
television in 3 dimensional ways.
• The history of virtual reality (VR) is longer than you
might think. VR is entering its second generation, which
is expected to have greater appeal to consumers as well
as enterprises compared to the previous generation. VR
technology has evolved significantly over the past five
years, with improvements on both the hardware and
software side.
5. Non immersive Semi Immersive Fully Immersive
VIRTUAL REALITY
TYPES OF VIRTUAL REALITY
6. Semi Immersive Fully Immersive
TYPES OF VIRTUAL REALITY
A semi-immersive virtual reality is
something in between non-
immersive and fully immersive
virtual reality, you can move
around in a virtual environment but
other than your visual experience
Non-immersive virtual reality is
a type of virtual reality in which
you interact with a virtual
environment, but the virtual
environment is not directly
interacting with you.
Fully immersive virtual
reality is the opposite of
non-immersive virtual
reality. It ensures a realistic
virtual experience..
Non Immersive
7. HARDWARE USED IN VIRTUAL REALITY
INPUT DEVICES
PRIO VR RAZER HYDRA LEAP MOTION CONTROL VR
8. HARDWARE USED IN VIRTUAL REALITY
OUTPUT DEVICES
HEADSET VR 3D AUDIO SENSING GLOVES HELSINKI
9. APPLICATION OF VIRTUAL REALITY
AUTOMOTIVE INDUSTRY HEALTH CARE EDUCATION
ENTERTAIMENT MILITARY SPORTS
10. ADVANTAGES AND DISADVANTAGES
ADVANTAGES DISADVANTAGES
MORE THAN REAL INTRANSIGENT
SAFE SIMULATION OBSESSION
DETAILED EXPENSIVE
HANDY ISOLATED
INCREASED LEARNING UNREAL
11. FUTURE OF VIRTUAL REALITY
0
5
10
15
20
25
30
35
40
VIRTUAL REALITY GROWTH
RATE
2021 2022 2023 2024 2025
According to different marketstudies, Virtual Reality is
projected to grow exponentially in five years to come.
12. METAVERSE
35%
With the ability to
link and embed
immersive content
40%
In immerse
places in
which the self
is present
20%
Crafted by an
exponential
rise in creator
10%
Emphasis
on
activation
The suffix meta- means "behind or
beyond," it can also mean
‘transformative’ The second half of the
word, -verse, derives from the word
"universe"
14. 9 MEGA TRENDS SHAPING METAVERSE
The most important thing to know is that the
metaverse is not real.
VIRTUAL
MAINSTREAMING
MACHINE
INTELLIGENCE
CHALLENGES BY
OPEN PLATFORM
WALLED GARDEN
ECOSYSTEM
LOW CODE
PLATFORMS
RISE OF CYBERNETICS
BLOCKCHAIN
ADOPTION
ACCELERATING
DISTURBED
NETWORKS
SIMULATING REALITY