3. Just kidding!!
The presentation won’t look like the previous slide.
Let’s have a look at the previous slide and see what went wrong.
4. 4
What went wrong?
1) Old courier type font.
2) No proper section
differentiation.
3) Too much content to
deliver..!!
Bottom line : You didn't feel good about it.
5. 5
Let’s define it
User Experience is: Perceptions and Responses
resulting from the use of a application, device, product,
or any type of interface.
6. 6
A few points
1) Its not about the color of the button, rather how easily
the user can access that button.
Let the colors be designer’s domain.
2) Content structuring, wireframing and prototyping.
3) Ux is a part of the whole development process, it
should not be delivered individually.
4) Priority to keep in mind while designing UX:
1. Pleasurable → 2. Ease of Access. → 3. Usability → 4. Reliability.
8. 8
How to deliver a great UX
STEP 1 : Know your User.
You are not the user !
9. 9
How to deliver a great UX
STEP 1 : Know your User.
Or maybe, you are !
10. 10
How to deliver a great UX
STEP 2
Create User Stories / Scenario Map
11. 11
How to deliver a great UX
STEP 2 : Create User Stories / Scenario Map
The blue note is the action user needs to perform, the yellow one is the idea to
solve or explain how the website help user doing the action.
12. 12
How to deliver a great UX
STEP 3
Start creating Wireframes and Interaction
Prototypes.
13. 13
How to deliver a great UX
STEP 3 : Start creating Wireframes and Interaction Prototypes.
14. 14
How to deliver a great UX
STEP 4
Let the User experience the Application.
15. 15
How to deliver a great UX
STEP 4 : Let the User experience the Application.
→ Watch for the CTA (Call to Action) behavior.
→ Take proper feedbacks for design iteration.
→ Take note of unnecessary navigations.
→ Let the user decide its great or not.