6. Legal Mandates International – UN Declaration on Rights of People with Disabilities Global requirements based on WCAG2 US Federal standards, Section 508 Other national laws State and local laws
10. Steps to IT Accessibility Convene wide group of stakeholders Make commitment - adopt explicit policy Provide support, including training and internal resources Develop implementation plan Test, verify, repair – and use feedback loops Integrate into purchasing process Include people with disabilities Maintain timetable to evaluate and revise
16. Braingate research uses brain waves as UI control Watch the subject control computer screen and prosthetic arm
17. LifeHand Project allows brain control of robotic arm PierpaoloPetruzziello's amputated arm was connected to a robotic limb, allowing him to feel sensations and control the arm with his thoughts.
Disability is age related. More seniors are online, many aging baby-boomers expect technology to work for them. While disability is often associated with poverty, as people live longer, there is a prosperous group of consumers who require accommodation. It is a market that should not be ignored.Some people are born with disability.Some people get sick or have an accident .Some people develop disability as they age.“The reality is that just about everyone – women, men and children of all races and ethnicities – will experience a disability at some time during his or her lifetime.”US HHS Office on Disabilityhttp://www.hhs.gov/od/about/fact_sheets/whatisdisability.htmlFortune: “$1 trillion annual market”$200 B in discretionary spending
Accessibility as a civil rightCorporate responsibilityGovernment obligation to serve allNonprofit mission of inclusion
the Italian Pellegrino Turri in 1808 for his blind friend Countess Carolina Fantoni da Fivizzono (as established by Michael Adler in his excellent 1973 book The Writing Machine); unfortunately, we do not know what the machine looked like, but we do have specimens of letters written by the Countess on it. Numerous inventors in Europe and the U.S. worked on typewriters in the 19th century, but successful commercial production began only with the "writing ball" of Danish pastor Malling Hansen (1870). This well-engineered device looked rather like a pincushion. Nietzsche's mother and sister once gave him one for Christmas. He hated it.
Based on the latest developments in neuro-technology, Emotiv has developed a revolutionary new personal interface for human computer interaction. The Emotiv EPOC is a high resolution, neuro-signal acquisition and processing wireless neuroheadset. It uses a set of sensors to tune into electric signals produced by the brain to detect player thoughts, feelings and expressions and connects wirelessly to most PCs. Headset Features: Limited edition design 14 saline sensors offer optimal positioning for accurate spatial resolution Gyroscope generates optimal positional information for cursor and camera controls Hi-performance wireless gives users total range of motion Dongle is USB compatible and requires no custom drivers Lithium Battery provides 12 hours of continuous useThe limited edition EPOC is released in the US in limited quantities, and early users will have access to the Emotiv App Store and the very first games and programs developed exclusively for this one-of-a-kind neuro-technology platform. Developers are currently utilizing Emotiv EPOC technology in a variety of new and exciting ways. Artistic and creative expression - Use your thoughts, feeling, and emotion to dynamically create color, music, and art. Life changing applications for disabled patients, such as controlling an electric wheelchair, mind-keyboard, or playing a hands-free game.Games & Virtual Worlds - Experience the fantasy of controlling and influencing the virtual environment with your mind. Play games developed specifically for the EPOC, or use the EmoKey to connect to current PC games and experience them in a completely new way.Market Research & Advertising - get true insight about how people respond and feel about material presented to them. Get real-time feedback on user enjoyment and engagement. Included Free with the Emotiv EPOC: EmoKeyEmoKey links the Emotiv technology to your applications by easily converting detected events into any combination of keystrokes. EmoKey is a nonintrusive, lightweight, background process that runs behind your existing applications or games. EmoKey lets you create profiles that define how detections are mapped to keystroke combinations. Your profiles can then be saved and shared so you can use profiles that your friends have created for your favorite games and software. EmoKey profiles can be as simple as linking the Expressiv smile detection to characters such as ":)", so that chat applications instantly know when you smile. Or they can be as complex as linking a "lift" command to a sequence of keystrokes that trigger a levitation spell in a game. When combined, the Emotiv EPOC neuroheadset and Emokey make your inputs more simple, personal, natural, and direct. There's no need for keystroke combinations, simply smile or focus on a command and your applications respond. Use EmoKey to interact with your digital applications like instant messaging and virtual environments, or experience your current PC games in a completely new way. Based on the latest developments in neuro-technology, Emotiv has developed a revolutionary new personal interface for human computer interaction. The Emotiv EPOC is a high resolution, neuro-signal acquisition and processing wireless neuroheadset. It uses a set of sensors to tune into electric signals produced by the brain to detect player thoughts, feelings and expressions and connects wirelessly to most PCs. Headset Features: Limited edition design 14 saline sensors offer optimal positioning for accurate spatial resolution Gyroscope generates optimal positional information for cursor and camera controls Hi-performance wireless gives users total range of motion Dongle is USB compatible and requires no custom drivers Lithium Battery provides 12 hours of continuous useThe limited edition EPOC is released in the US in limited quantities, and early users will have access to the Emotiv App Store and the very first games and programs developed exclusively for this one-of-a-kind neuro-technology platform. Developers are currently utilizing Emotiv EPOC technology in a variety of new and exciting ways. Artistic and creative expression - Use your thoughts, feeling, and emotion to dynamically create color, music, and art. Life changing applications for disabled patients, such as controlling an electric wheelchair, mind-keyboard, or playing a hands-free game.Games & Virtual Worlds - Experience the fantasy of controlling and influencing the virtual environment with your mind. Play games developed specifically for the EPOC, or use the EmoKey to connect to current PC games and experience them in a completely new way.Market Research & Advertising - get true insight about how people respond and feel about material presented to them. Get real-time feedback on user enjoyment and engagement. Included Free with the Emotiv EPOC: EmoKeyEmoKey links the Emotiv technology to your applications by easily converting detected events into any combination of keystrokes. EmoKey is a nonintrusive, lightweight, background process that runs behind your existing applications or games. EmoKey lets you create profiles that define how detections are mapped to keystroke combinations. Your profiles can then be saved and shared so you can use profiles that your friends have created for your favorite games and software. EmoKey profiles can be as simple as linking the Expressiv smile detection to characters such as ":)", so that chat applications instantly know when you smile. Or they can be as complex as linking a "lift" command to a sequence of keystrokes that trigger a levitation spell in a game. When combined, the Emotiv EPOC neuroheadset and Emokey make your inputs more simple, personal, natural, and direct. There's no need for keystroke combinations, simply smile or focus on a command and your applications respond. Use EmoKey to interact with your digital applications like instant messaging and virtual environments, or experience your current PC games in a completely new way.