Presentation on Active Learning to drive Student Engagement, Success, and Retention. Delivery by Associate Professor of Biology, Mary‐Pat Stein, Ph.D. Cal State University, Northridge, at the Engaged Learning CSU Bootcamp on Aug 6, 2015
Seal of Good Local Governance (SGLG) 2024Final.pptx
Enhancing Student Engagement in the Classroom, Mary-Patricia Stein
1. Enhancing
Student
Engagement
in
the
Classroom
Mary-‐Pat
Stein,
Ph.D.
Associate
Professor,
Biology
California
State
University,
Northridge
mpstein@csun.edu
2. Today’s
Students
• OCen
working
20-‐40
hours
per
week
• Taking
a
full
load
or
more
• Have
family
obligaLons
3. Goal:
replace
the
sage
on
the
stage
with
acLve
learning
in
the
classroom
8. Games
for
Powerpoint
• hVp://besVeacherblog.com/
• hVp://powerpointgames.wikispaces.com/
PowerPoint+Game+Templates
9. Advantages
of
Games
• Take
advantage
of
compeLLveness
• Have
students
work
in
groups/teams
• Have
students
make
the
games
and
share
them!
10. In-‐Class
AcLviLes
to
Increase
Engagement
• Skeleton
notes
– Concerns
about
providing
these
notes
•
•
•
– Good
features
of
providing
skeleton
notes
•
•
give
students
very
technical,
detailed
informaLon
•
15. What
happens
when
you
start
doing
using
AcLve
Learning
in
the
class?
• Can
not
get
through
all
the
content
• Have
to
Flip
the
classroom
• OCen
have
to
“Flop”
the
class
16. Flipping
the
Classroom
• Echo360
-‐
Personal
Lecture
Capture
• Explain
Everything
(iPad)
• Camtasia
17. YouTube
Account
• Upload
your
lectures
to
your
YouTube
account
• Share
link
with
students
19. Have
Students
Use
Their
CreaLvity
to
Generate
a
Learning
Tool
• Create
Anything
–
movie,
song,
game,
cartoon,
anything…
• Teach
concepts
from
class
in
the
creaLve
work