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Monetizing and
           Marketing
           Insurance
        through Virtual
             Worlds
                        David Piesse
                                         9   CEO Asian
                                           th
              Global Head of Insurance
                                            Insurance
               Sun Microsystems, Inc.
                     Hong Kong
                                             Summit
                    Claus Nehmzow
                                          Hong Kong
                Managing Director

                                         March 25 th 2009
              ALCUS International Ltd.
                   Hong Kong


Friday, 27 March 2009                                       1
3D “Virtual Worlds” and Insurance

          •      Challenges for Insurance CEOs

          •      Virtual Worlds

                  - What are virtual worlds
                  - Applications of virtual worlds in business & education
          •      Application to Insurance

                  - Potential across insurance applications
                  - “A day in the life of an insurance sales person”
                  - “A day in the life of an insurance customer”




                                                                             © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                          2
Challenges for Asian Insurance CEOs


          •      Doing more with the same or less marketing budget

          •      Greater outreach on product launches

          •      Connecting with “Generation Y”, both as customer and employee

          •      Reducing fraud and mis-selling

          •      Improved compliance

          •      New channels for addressing micro finance and islamic finance

          •      Concern about more disasters: e.g., pandemic

          •      No bricks and mortar bancAssurance




                                                                                 © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                              3
Next Generation Internet
                                                                                  Data,
                                                                                 Activity




                                             M
                                             e
                                                                                       People



                                                       Web 1.0
                             Web 2.0
                                                 Standard Web Focus
                        Productivity Focus                            © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                   4
Generation Y: “Screenagers”
                   Screenagers




     Source: IDC
                                        © Alcus International Ltd. 2009
                                                                      1
Friday, 27 March 2009                                                     5
Multi Channel Distribution                                      Affinities /
                                                                          Retailers


                      Connecting brands and their
                                                                                         Banks/Post
                   customers with insurance products
                                                                                           Offices
                       and underwriting capacity.

                                                                Global
                                      Best of Breed                                            Agents and
                                        Insurers
                                                              Insurance                         Brokers

                                                               Service
                                                                                          Telco's/
                                                                                           Rural/
                                                                                         Semi-Urban
                            Connecting insurers with niche
                            distribution channels and brand                   Virtual
                                loyal customer segments.                      Worlds




                                                                                                      © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                                                   6
VIRTUAL WORLDS



Friday, 27 March 2009                    7
Virtual worlds continue to attract investment
          and a growing number of users

          •       Virtual worlds today have more than 300 million users

                   - ... with 70% younger than 18
                   - 1 billion users predicted for 2012
          •       $919 million invested in virtual world companies for 12 month prior Oct ’08

                   - $1 billion prior to Oct ‘07 (Virtual Worlds Management)
          •       Virtual goods represent a $1.5 billion market

                   - ... $60 million per month virtual goods traded in Second Life alone




     Source: KZero, July 2008, Park Associates: Oct ’08, Strategic Analysis, Oct ’08, Virtual Worlds Management, In-Stat, Nov ’08, Virtual Greats
                                                                                                                                                    © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                                                                                                 8
Virtual world: a real-time, shared experience
                        Presence                 Co-Presence




                                   Interactive
                    Anonymous                             Spatial




                                                               © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                            9
Age
                                                                                                                                5
   Virtual Worlds Registered
   Accounts Q4 2008                                                                                                            2009
                                                                                                                    Twinity
                                                                                        Utherverse                                                                        Chugginton
                                                                                                        15m Second Life
                                                                                                  2m
                                                                                                                                                           Woogiworld
                                                   Age 30+                                                                                                                                                Age 8
                                                                                                                                                                                  Handipoints
                                                                                                                               2008                                             1m
                                                                     HiPiHi                                                                                                            Jumpstart
                                                                                     GeoSim
                                                                                                                                                                                          Chapatiz
                                                     Amazing                         Philly
                                                     Worlds                                                                                                                                   My Animal Family
                                                                                                                                                                                                         Kidstudio
                                                                                                                               2007
                                                  Near                                                                                                                                                     Konstruction Zone
                                                                                                                                                                                                 Xivio
                                                                                                                                                                                                               Hello Kitty
                                              ERepublic
                                                                                                                                                                                                             2m Buildabearville

                                                                                                                                                                                                               1m Webkinz
                                      Football                                                                                 2006
                                     Superstars                                                                                                                                                                        Action Allstars
                                                                                                                                                                                                                          Robot
                                                                                                                                                                                                           Whirled        Galaxy
                                                                                                                                                                                                      Barbie Girls 15m
                                                                                                                                                                                                                          Webcarzz
                                Cyber
                                                                                                                               2005                                                                    Poptropica 20m
                                Town
                                                                                                                                                                                                         Kidscom     1.5m
                                                                                                                                                                                                                             Chobots
                                                                                                                                                                                                                                 Cars
                                                                                                                                                                                                         Moshi Monsters
                                                                                                                                                                                                                     1m
                                                                                                                                                                                                                                        Age 10
                       Age 25                               2008                                                                             2005                                 2007
                                          2009                                2007               2006           2005                                         2006                                     2008               2009
                                                                                                                                                                                                                 Dizzywood
                                                                                                                                                                                                             Franktown
                                                                                                                                                                                      MinyanLand                           LEGO Universe
                                Mycosm                                                                                                                                                                            Virtual Tweens
                                                                                                                                                                                                             45m Neopets
                             SceneCaster 2m                                                                                                                                                                      Digital Dollhouse
                                                                                                                                                                                                 Club PonyPals
                                                                                                                               2005                                                                                         Massively Me
                                                                                                                                                                                                          Whyville 3m
                             iheartland
                                                                                                                                                                                                                      Grockit
                                                                                                                                                                                                                    Planet Cazmo
                                Activeworlds 1m
                                                                                                                                                                                                            10Vox   Kiwi Heroes
                                    Onverse                                                                                                                                                                          Medikidz
                                                                                                                                                                                                          Green Vizwoz
                                                                                                                               2006
                                     SportsBLOX                                                                                                                                                        19m Club Penguin
                                                                                                                                                                                                 Oddcast
                                      Interzone
                                                                                                                                                                                                            ClubCooee
                                                          1.5m
                                                                                                                                                                                          My Mini Life
                                                 Weblin
                                                                 Kaneva                                                                                                                    Spineworld
                                          Black Mamba                                                                                                                                                    KooDooZ
                                                                                                                               2007
                                                          There 2m
                                                                                                                                                                                               100m
                                                           vMTV 3m                                                                                                       Coke                         Habbo
                                                                                                                                                                         Studio
                                                          Vivaty
                                                                          20m                                                                                                             6m
                                                           Yoggurt
                                                                                 EGO                                                                                           goSupermodel
                                                                     IMVU                                                                                  Faketown
                                                                        vLES           sMeet                                   2008
                                                                                                          SmallWorlds                                            Visitoons
                                                                       Home
                                                 Age 20                                                                                                                                                   Age 13
                                                                                       vSide                                                                                      Taatu
                                                                                                                                          WeeWorld
                                                                                                 7m                                                  24m
                                                                                                    13m                                                               Muxlim
                                                                                               Meez
      Live or open beta                                                         Empire of
                                                                                                                                    21m Stardoll
                                                                                                   Gaia
                                                                                 Sports                Lively
                                                                                                                                                                                                                                                 www.kzero.co.uk
      Launched in                                                                                           Frenzoo            2009
                                                                                                                RocketonOurworld
                                                                                                                                                                                   No data shown for worlds under 1m registered accounts. Includes estimates.
      In development/private beta
                                                                                                                                                                                       Copyright K Zero 2008
      Closed/closing                                                                                                                                                                                                            © Alcus International Ltd. 2009
                                                                                                                                                                      Permission required prior to republishing
                                                                                                                              Age 15
Friday, 27 March 2009                                                                                                                                                                                                                                              10
Private and public sector organizations are
          using virtual worlds for serious business
                                                  •surgeon training,
                        •recruiting
                                                   operating theatre
                        •training
                                                  •conferences
                        •developer
                                                  •design collaboration
                         partner network
                         management
                        •b2b marketing            •health care seminars


                                                  •academic education
                        •internal collaboration
                                                  •conferences


                        •IT training              •consumer marketing

                        •Internal sales
                         conferences              •cruise missile launch
                        •collaboration             training
                                                  •recruiting
                        •Recruiting               •training
                        •b2b marketing,
                         conferences


                                                            © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                         11
L’Oreal has experimented with “experience
          marketing” in virtual worlds
        • Consumer marketing in Second Life
        • Playing with scale and experience




                                               © Alcus International Ltd. 2009


Friday, 27 March 2009                                                            12
Cigna has launched a virtual healthcare pilot,
          integrating web...
            • Custom brand experience
            • Registration easy and simple
            • Consistent branding, visual language,
               graphic design

            • Circular, extensible design
            • Emphasis on human interaction




                                                      © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                   13
... virtual seminar, social community, interactive
     learning, and games




     Source: Cigna, vielife
                                                © Alcus International Ltd. 2009


Friday, 27 March 2009                                                             14
Lenovo is piloting a 3D training and sales
          environment
            • planning to train 15% to 20% of its
               sales force to interact with customers
               and prospects via Lenovo eLounge

            • expect 40-50% conversion rate
               (compared to 25-30% on phone)

            • built on Nortel’s “web.alive”




     Source: Nortel, ThinkBalm
                                                        © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                     15
Sony Electronics conducted virtual trade show

            • staged trade show for professional
               broadcasting equipment

            • attracted thousands of visitors
            • replaced conventional 15 city (with
               200-400 attendees each)

            • estimated 50% cost savings
            • used InXpo’s virtual event platform




     Source: VentureBeat, January 2009
                                                    © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                 16
IBM: “fifth of cost / no jet lag” --
          ROI of $320,000 on $80k investment
            • meeting with >200 participants,
               held in late 2008

            • specifically designed meeting place
               for keynotes, breakouts, 3D server
               & green data center illustrations

            • starting with one annual event,
               laying the base for ongoing
               meetings

            • IBM’s “Virtual Community Group”
               has 6,100 members

            • used stand-alone, behind firewall
               Linden Lab version of SL
     Source: IBM/Linden Lab case study, March 2009
                                                     © Alcus International Ltd. 2008


Friday, 27 March 2009                                                                  17
Retailers are starting to experiment with
          “talking heads” to connect to customers
           • “talking head” avatars give more sense
               of reality to interactions

           • applications include customer services
               and sales

           • some talking heads front Artificial
               Intelligence engines...

           • ... others have human operators
               behind them




     Source: USA Today, Asia Risk Technologies
                                                      © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                   18
Microfinance (lending, insurance) are starting
          to experiment with virtual worlds
           • Peer-to-peer micro lending provider
               Kiva has a small “presence” in Second
               Life

           • Barnett has created a place in Second
               Life for villages to display their
               programs by building replicas of their
               projects.

           • Both seem currently a bit like “web
               pages in 3D” but might come to live
               with presence of people and live
               events



     Source: visit to Second Life
                                                        © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                     19
Wells Fargo’s “Stage Coach Island” virtual
          world - fun and education
           • A social space, not just a game
           • Games, socializing, Bingo,
               virtual currency, quests

           • Education on money
               management, budgeting,
               students loans, credit cards

           • Integrated with Facebook




     Source: We$s Fargo website, stagecoachisland.com, Facebook
                                                                  © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                               20
VIRTUAL WORLDS
                        AND INSURANCE



Friday, 27 March 2009                    21
3D virtual worlds can yield benefits across
                  many parts of the insurance life cycle

                       Product                                                                                       Customer
                                            Sales Force                 Product
                      Definition/                                                                Sales                Service /
                                             Training                   Launch
                      Assembly                                                                                        Claims
                  • brainstorming       • communication           • pre-launch          • “experience           • customer service
    Application




                  • partner             • interactive                 meetings              marketing”              centers
                                                                  •                     •                       •
                      communications        seminars                  sponsor/embed         compliance              use waiting time
                  •                     •                                               •
                      internal              role-play                 with relevant         “risk island”           to cross sell
                                        •                                               •                       •
                      communication         help with PR              partners (e.g.,       interactive             customer self-help
                                                                      household ins &       education
                                                                                        •
                                                                      greener living)       public, small
                                                                  •   edutainment           group and private
                                                                                            sessions
                  • travel/time savings • broader reach           • time-to-market     •                        • anonymous allows
                                                                                            overcome
                  • more open,                                    • better explanation
                                          (age, location)                                   “insurance sales        simulated claims
    Benefits




                                        • better
                    creative ideas                                    of complex or         man” syndrome           reducing fraud
                                                                                        •                       •
                                            accessibility,            controversial         easier to               improved
                                            inclusion                 products              education               customer
                                        •   travel/time savings                             complex products        experience



                                                                                                                       © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                                                                    22
Bank Assurance: another opportunity using a
          virtual world channel

          •      A virtual world is uniquely
                 positioned to integrate and link
                 different offerings

          •      Environments and locations can be
                 dynamically changed and adapted

          •      The spatial character allows more
                 subtle integration than a flat link on
                 a web page




                                                         © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                      23
Benefits from using immersive environments
          include cost, time, and customer orientation

          •      Immersive environments and real-time dialogue better suited for complex products
                 and training

          •      Better compliance (consumers / audit, and internal training)

          •      Time and cost savings through reduced travel

          •      Mitigation against impact of potential pandemic on conventional communication

          •      Avatar allows to shield cultural differences and reservations against direct sales
                 contact

          •      Medium equally well suited (but for different reasons) for younger and older
                 audiences




                                                                                           © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                                        24
Willy Wong, head of sales, presents a new
          microfinance product to his sales force
        •       Willy logs on from his home
                computer, presenting the new
                product to the global sales force

        •       People around the world, regardless
                of location or physical limitations,
                attend the conference

        •       Muslim women join from their local
                community center’s computer

        •       After the main conference,
                participants break out into smaller
                work groups

        •       The seminar space allows frequent
                sessions to accommodate various
                time zones


            The fo$owing video i$ustrates a possible virtual world scenario   © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                           25
Yuki (21) chemistry student from Japan, attends a
          career planning seminar

          •      Yuki researches career planning,
                 joins a Facebook group, learns there
                 about a career event, with several
                 Pharma companies present

          •      Joined by two friends from different
                 cities and a cousin from New York,
                 she attends the career fair

          •      As the event is sponsored by the
                 insurance company, the stumbles
                 into an virtual info booth during the
                 break and talks to the representative

          •      After the fair, she teleports to a
                 private consultant on health
                 insurance

                                                         © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                      26
A virtual world channel should be integrated
          into the wider “Web 2.0” - on PC & mobile



                           Insurance Virtual World




                                                     © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                  27
Broadband penetration and propensity for
          virtual worlds: huge potential of Asia
                   Broadband penetration and virtual world usage (example: Second Life)
            North America                              Latin America                       Europe                                     Asia
                                                                                                                                       95++
                                                                                                                                         Macao
                                                                                                                                      New Zealand
                                                                                                                                       Singapore
                                                                                                                                        Indonesia
                                                                                                                               12.9     Vietnam
                                                                                                                                       Hong Hong
                                                                                                                                           India
                                                                                                      20                                  Taiwan
                                                                                                Greece
                                                                                                                               14.4    Korea
                                                                                                Ireland
                                                                                                Hungary
                                                                                                Czech R
                                                                                                Norway
                                                                                                Finland
                                                                                                Israel
                                                                                                Romania
                                                                                         84     Turkey
                                                                                                Russia
                                                                                   1.5      Austria         6.8
                        75                                                         1.5     Portugal        12.6
                                                                                   1.9     Denmark          6.4
                                                                                   2.3    Switzerland       7.3                66.5     China
                                                                                   2.5     Belgium          8.5
                                                                                   2.6     Sweden           4.1
                  Canada                                                           3.0      Poland          4.1
            8                       9.6
                                                                                  7.5    Netherlands       15.6
                                                                                  7.5       Spain           8.3
                                                                                  9.3        Italy          8.8

                                                                                                                                32
                                                                                 14.3         France        8.1
                     USA
           66                      13
                                                                                                                         4.7      Australia         9.6
                                                               16                 14.4         U.K.        10.1
                                                         15
                                                               Chile
                                                                                                                        27.1          Japan
                                                         Argentina                                                                                   4.8
                                                  3                   3.9
                                                 4.8      Mexico      2.2         17.4    Germany          12.7
                                                 7.4       Brazil    11.0
                                                                                                                  currently no significant usage: Potential
        ##: broadband subscribers (millions)        ##: minutes/broadband user/month
                                                                                                                                              © Alcus International Ltd. 2009
       Source: Linden Lab, OECD, Wikipedia, Alcus analysis


Friday, 27 March 2009                                                                                                                                                           28
There are multiple technical platforms out
          there to support business virtual worlds

          •      Second Life by Linden Lab

          •      Olive by Forterra

          •      Wonderland by Sun (Industry analyst Nic Wilson: “we consider it to be one of
                 the most exciting, and potentially game changing virtual world applications
                 currently in development.”)

          •      Open Sim(by mid 2009), open source

          •      Protosphere

          •      Qwak

          •      others




                                                                                    © Alcus International Ltd. 2009


Friday, 27 March 2009                                                                                                 29
Wonderland: Sun’s open source virtual world




                               30               © Alcus International Ltd. 2009


Friday, 27 March 2009                                                             30

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9th Asian Insurance CEO Summit Mar09pdf

  • 1. Monetizing and Marketing Insurance through Virtual Worlds David Piesse 9 CEO Asian th Global Head of Insurance Insurance Sun Microsystems, Inc. Hong Kong Summit Claus Nehmzow Hong Kong Managing Director March 25 th 2009 ALCUS International Ltd. Hong Kong Friday, 27 March 2009 1
  • 2. 3D “Virtual Worlds” and Insurance • Challenges for Insurance CEOs • Virtual Worlds - What are virtual worlds - Applications of virtual worlds in business & education • Application to Insurance - Potential across insurance applications - “A day in the life of an insurance sales person” - “A day in the life of an insurance customer” © Alcus International Ltd. 2009 Friday, 27 March 2009 2
  • 3. Challenges for Asian Insurance CEOs • Doing more with the same or less marketing budget • Greater outreach on product launches • Connecting with “Generation Y”, both as customer and employee • Reducing fraud and mis-selling • Improved compliance • New channels for addressing micro finance and islamic finance • Concern about more disasters: e.g., pandemic • No bricks and mortar bancAssurance © Alcus International Ltd. 2009 Friday, 27 March 2009 3
  • 4. Next Generation Internet Data, Activity M e People Web 1.0 Web 2.0 Standard Web Focus Productivity Focus © Alcus International Ltd. 2009 Friday, 27 March 2009 4
  • 5. Generation Y: “Screenagers” Screenagers Source: IDC © Alcus International Ltd. 2009 1 Friday, 27 March 2009 5
  • 6. Multi Channel Distribution Affinities / Retailers Connecting brands and their Banks/Post customers with insurance products Offices and underwriting capacity. Global Best of Breed Agents and Insurers Insurance Brokers Service Telco's/ Rural/ Semi-Urban Connecting insurers with niche distribution channels and brand Virtual loyal customer segments. Worlds © Alcus International Ltd. 2009 Friday, 27 March 2009 6
  • 8. Virtual worlds continue to attract investment and a growing number of users • Virtual worlds today have more than 300 million users - ... with 70% younger than 18 - 1 billion users predicted for 2012 • $919 million invested in virtual world companies for 12 month prior Oct ’08 - $1 billion prior to Oct ‘07 (Virtual Worlds Management) • Virtual goods represent a $1.5 billion market - ... $60 million per month virtual goods traded in Second Life alone Source: KZero, July 2008, Park Associates: Oct ’08, Strategic Analysis, Oct ’08, Virtual Worlds Management, In-Stat, Nov ’08, Virtual Greats © Alcus International Ltd. 2009 Friday, 27 March 2009 8
  • 9. Virtual world: a real-time, shared experience Presence Co-Presence Interactive Anonymous Spatial © Alcus International Ltd. 2009 Friday, 27 March 2009 9
  • 10. Age 5 Virtual Worlds Registered Accounts Q4 2008 2009 Twinity Utherverse Chugginton 15m Second Life 2m Woogiworld Age 30+ Age 8 Handipoints 2008 1m HiPiHi Jumpstart GeoSim Chapatiz Amazing Philly Worlds My Animal Family Kidstudio 2007 Near Konstruction Zone Xivio Hello Kitty ERepublic 2m Buildabearville 1m Webkinz Football 2006 Superstars Action Allstars Robot Whirled Galaxy Barbie Girls 15m Webcarzz Cyber 2005 Poptropica 20m Town Kidscom 1.5m Chobots Cars Moshi Monsters 1m Age 10 Age 25 2008 2005 2007 2009 2007 2006 2005 2006 2008 2009 Dizzywood Franktown MinyanLand LEGO Universe Mycosm Virtual Tweens 45m Neopets SceneCaster 2m Digital Dollhouse Club PonyPals 2005 Massively Me Whyville 3m iheartland Grockit Planet Cazmo Activeworlds 1m 10Vox Kiwi Heroes Onverse Medikidz Green Vizwoz 2006 SportsBLOX 19m Club Penguin Oddcast Interzone ClubCooee 1.5m My Mini Life Weblin Kaneva Spineworld Black Mamba KooDooZ 2007 There 2m 100m vMTV 3m Coke Habbo Studio Vivaty 20m 6m Yoggurt EGO goSupermodel IMVU Faketown vLES sMeet 2008 SmallWorlds Visitoons Home Age 20 Age 13 vSide Taatu WeeWorld 7m 24m 13m Muxlim Meez Live or open beta Empire of 21m Stardoll Gaia Sports Lively www.kzero.co.uk Launched in Frenzoo 2009 RocketonOurworld No data shown for worlds under 1m registered accounts. Includes estimates. In development/private beta Copyright K Zero 2008 Closed/closing © Alcus International Ltd. 2009 Permission required prior to republishing Age 15 Friday, 27 March 2009 10
  • 11. Private and public sector organizations are using virtual worlds for serious business •surgeon training, •recruiting operating theatre •training •conferences •developer •design collaboration partner network management •b2b marketing •health care seminars •academic education •internal collaboration •conferences •IT training •consumer marketing •Internal sales conferences •cruise missile launch •collaboration training •recruiting •Recruiting •training •b2b marketing, conferences © Alcus International Ltd. 2009 Friday, 27 March 2009 11
  • 12. L’Oreal has experimented with “experience marketing” in virtual worlds • Consumer marketing in Second Life • Playing with scale and experience © Alcus International Ltd. 2009 Friday, 27 March 2009 12
  • 13. Cigna has launched a virtual healthcare pilot, integrating web... • Custom brand experience • Registration easy and simple • Consistent branding, visual language, graphic design • Circular, extensible design • Emphasis on human interaction © Alcus International Ltd. 2009 Friday, 27 March 2009 13
  • 14. ... virtual seminar, social community, interactive learning, and games Source: Cigna, vielife © Alcus International Ltd. 2009 Friday, 27 March 2009 14
  • 15. Lenovo is piloting a 3D training and sales environment • planning to train 15% to 20% of its sales force to interact with customers and prospects via Lenovo eLounge • expect 40-50% conversion rate (compared to 25-30% on phone) • built on Nortel’s “web.alive” Source: Nortel, ThinkBalm © Alcus International Ltd. 2009 Friday, 27 March 2009 15
  • 16. Sony Electronics conducted virtual trade show • staged trade show for professional broadcasting equipment • attracted thousands of visitors • replaced conventional 15 city (with 200-400 attendees each) • estimated 50% cost savings • used InXpo’s virtual event platform Source: VentureBeat, January 2009 © Alcus International Ltd. 2009 Friday, 27 March 2009 16
  • 17. IBM: “fifth of cost / no jet lag” -- ROI of $320,000 on $80k investment • meeting with >200 participants, held in late 2008 • specifically designed meeting place for keynotes, breakouts, 3D server & green data center illustrations • starting with one annual event, laying the base for ongoing meetings • IBM’s “Virtual Community Group” has 6,100 members • used stand-alone, behind firewall Linden Lab version of SL Source: IBM/Linden Lab case study, March 2009 © Alcus International Ltd. 2008 Friday, 27 March 2009 17
  • 18. Retailers are starting to experiment with “talking heads” to connect to customers • “talking head” avatars give more sense of reality to interactions • applications include customer services and sales • some talking heads front Artificial Intelligence engines... • ... others have human operators behind them Source: USA Today, Asia Risk Technologies © Alcus International Ltd. 2009 Friday, 27 March 2009 18
  • 19. Microfinance (lending, insurance) are starting to experiment with virtual worlds • Peer-to-peer micro lending provider Kiva has a small “presence” in Second Life • Barnett has created a place in Second Life for villages to display their programs by building replicas of their projects. • Both seem currently a bit like “web pages in 3D” but might come to live with presence of people and live events Source: visit to Second Life © Alcus International Ltd. 2009 Friday, 27 March 2009 19
  • 20. Wells Fargo’s “Stage Coach Island” virtual world - fun and education • A social space, not just a game • Games, socializing, Bingo, virtual currency, quests • Education on money management, budgeting, students loans, credit cards • Integrated with Facebook Source: We$s Fargo website, stagecoachisland.com, Facebook © Alcus International Ltd. 2009 Friday, 27 March 2009 20
  • 21. VIRTUAL WORLDS AND INSURANCE Friday, 27 March 2009 21
  • 22. 3D virtual worlds can yield benefits across many parts of the insurance life cycle Product Customer Sales Force Product Definition/ Sales Service / Training Launch Assembly Claims • brainstorming • communication • pre-launch • “experience • customer service Application • partner • interactive meetings marketing” centers • • • communications seminars sponsor/embed compliance use waiting time • • • internal role-play with relevant “risk island” to cross sell • • • communication help with PR partners (e.g., interactive customer self-help household ins & education • greener living) public, small • edutainment group and private sessions • travel/time savings • broader reach • time-to-market • • anonymous allows overcome • more open, • better explanation (age, location) “insurance sales simulated claims Benefits • better creative ideas of complex or man” syndrome reducing fraud • • accessibility, controversial easier to improved inclusion products education customer • travel/time savings complex products experience © Alcus International Ltd. 2009 Friday, 27 March 2009 22
  • 23. Bank Assurance: another opportunity using a virtual world channel • A virtual world is uniquely positioned to integrate and link different offerings • Environments and locations can be dynamically changed and adapted • The spatial character allows more subtle integration than a flat link on a web page © Alcus International Ltd. 2009 Friday, 27 March 2009 23
  • 24. Benefits from using immersive environments include cost, time, and customer orientation • Immersive environments and real-time dialogue better suited for complex products and training • Better compliance (consumers / audit, and internal training) • Time and cost savings through reduced travel • Mitigation against impact of potential pandemic on conventional communication • Avatar allows to shield cultural differences and reservations against direct sales contact • Medium equally well suited (but for different reasons) for younger and older audiences © Alcus International Ltd. 2009 Friday, 27 March 2009 24
  • 25. Willy Wong, head of sales, presents a new microfinance product to his sales force • Willy logs on from his home computer, presenting the new product to the global sales force • People around the world, regardless of location or physical limitations, attend the conference • Muslim women join from their local community center’s computer • After the main conference, participants break out into smaller work groups • The seminar space allows frequent sessions to accommodate various time zones The fo$owing video i$ustrates a possible virtual world scenario © Alcus International Ltd. 2009 Friday, 27 March 2009 25
  • 26. Yuki (21) chemistry student from Japan, attends a career planning seminar • Yuki researches career planning, joins a Facebook group, learns there about a career event, with several Pharma companies present • Joined by two friends from different cities and a cousin from New York, she attends the career fair • As the event is sponsored by the insurance company, the stumbles into an virtual info booth during the break and talks to the representative • After the fair, she teleports to a private consultant on health insurance © Alcus International Ltd. 2009 Friday, 27 March 2009 26
  • 27. A virtual world channel should be integrated into the wider “Web 2.0” - on PC & mobile Insurance Virtual World © Alcus International Ltd. 2009 Friday, 27 March 2009 27
  • 28. Broadband penetration and propensity for virtual worlds: huge potential of Asia Broadband penetration and virtual world usage (example: Second Life) North America Latin America Europe Asia 95++ Macao New Zealand Singapore Indonesia 12.9 Vietnam Hong Hong India 20 Taiwan Greece 14.4 Korea Ireland Hungary Czech R Norway Finland Israel Romania 84 Turkey Russia 1.5 Austria 6.8 75 1.5 Portugal 12.6 1.9 Denmark 6.4 2.3 Switzerland 7.3 66.5 China 2.5 Belgium 8.5 2.6 Sweden 4.1 Canada 3.0 Poland 4.1 8 9.6 7.5 Netherlands 15.6 7.5 Spain 8.3 9.3 Italy 8.8 32 14.3 France 8.1 USA 66 13 4.7 Australia 9.6 16 14.4 U.K. 10.1 15 Chile 27.1 Japan Argentina 4.8 3 3.9 4.8 Mexico 2.2 17.4 Germany 12.7 7.4 Brazil 11.0 currently no significant usage: Potential ##: broadband subscribers (millions) ##: minutes/broadband user/month © Alcus International Ltd. 2009 Source: Linden Lab, OECD, Wikipedia, Alcus analysis Friday, 27 March 2009 28
  • 29. There are multiple technical platforms out there to support business virtual worlds • Second Life by Linden Lab • Olive by Forterra • Wonderland by Sun (Industry analyst Nic Wilson: “we consider it to be one of the most exciting, and potentially game changing virtual world applications currently in development.”) • Open Sim(by mid 2009), open source • Protosphere • Qwak • others © Alcus International Ltd. 2009 Friday, 27 March 2009 29
  • 30. Wonderland: Sun’s open source virtual world 30 © Alcus International Ltd. 2009 Friday, 27 March 2009 30