insights and practical steps to improve UX contribution in Agile environment based on my experience of implementing User-Centered Design for The Economist mobile team.
2. @dsetia_1
Objective
Share insights and practical steps to improve UX
contribution in Agile based on my experience of
implementing User-Centered Design for The
Economist mobile team.
3. @dsetia_1
Agenda
• Intro
• UX activities
• At The Economist
• What does that look like?
• Integration UX into Agile workflow
• Going Lean
• Usability Testing Driven Development
• Questions?
5. @dsetia_1
Operational
• Goal: Flow (unblocking dev)
• Activity: Reacting to issues raised by developers during sprint
• UX role: Produce deliverables so dev team can complete stories
• Measure: Team’s velocity
13. @dsetia_1
Tactical
• Goals: Flow (smooth implementation), value (what’s important for
customers)
• Activity: Preparing everything that’s required to implement stories
for upcoming sprint (prioritize use cases, test solutions)
• UX role: Contribute to story definition, prioritization and produce
deliverables addressing potential blockers
• Measure: Team’s velocity, customer satisfaction
23. @dsetia_1
Strategic
• Goals: Growth (customer segment and problem to solve)
• Activity: Research to identify and validate opportunities
• UX role: Facilitate discovery phase, ideate and test solution
• Measure: Acquisition metrics
30. @dsetia_1
“
Culture
set of beliefs, values, and behaviors, including
their embodiment in artifacts; that are
shared by a group of people
WORKING DEFINITION
31. @dsetia_1
Culture
• Belief: How we believe things work (world view)
• Value: What we consider important (prioritize)
• Behavior: What we do to get the value based on
the world view we subscribe to
• Artifacts: Manifestation of our behavior
32. @dsetia_1
Example
• Belief: User testing is a waste of time
• Value: Efficiency
• Behavior: Not supporting user testing initiative
• Artifacts: Email, verbal communication
33. @dsetia_1
Practical Tips
• Start Small
• Small team, small cost, small time, small risk
• Build momentum : Many small wins > One big win
• Don’t dictate, motivate
• Provide real value (that can be felt)
• Help others succeed
• Don’t bulls#*t
• It’s ok to say “I don’t know the answer (but I can help you find out)”
• Drop the buzzwords
• Lead with a story (meaning & purpose)
• Co-create
• Be transparent about your method
• Include others in your process
• Let others contribute
34. @dsetia_1
How we started…
• Start with unblocking dev to earn trust
• Facilitate small ideation sessions that involves the
team (proto-persona, sketching exercise , etc.)
• Visualize process, highlighting contribution UX can
make
• Support Product Owner and Scrum Master in
product roadmap creation