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Mobile Recruiting
An Informational Presentation

              October 2011




     Thoughts from the desk of David Lee
•  Previous	
  thoughts	
  on	
  technology	
  
•  Evolu2on	
  of	
  media	
  and	
  mobile	
  
•  Uses	
  and	
  Sta2s2cs	
  
   –  Mobile	
  and	
  Smartphones	
  
   –  Mobile	
  Internet	
  
“This ‘telephone’   has too many shortcomings
 to be seriously    considered as a means of
communication.      The device is inherently of
              no    value to us.”


                   Western	
  Union	
  
                Internal	
  Memo,	
  1876	
  
“I think there is a world
  market for maybe five
       computers.”

       Thomas	
  Watson	
  
     IBM	
  Chairman,	
  1943	
  
“There is no reason anyone
                    would want a computer in
                          their home.”


                        Ken	
  Olson	
  
Founder,	
  Digital	
  Equipment	
  Corpora2on,	
  1977	
  
“640K ought to be enough for anybody.”



                 Bill	
  Gates	
  
            MicrosoO	
  CEO,	
  1981	
  
“A faddish nature about
  anything that basically
appeals to younger people.”
         Steve	
  Ballmer	
  
      MicrosoO	
  CEO,	
  2007	
  



                              “Facebook is nothing more
                               than the Princess Phone
                                   20 years ago.”
                                             Barry	
  Diller	
  
                                     Chairman	
  Ticketmaster,	
  2008	
  
Evolution of Media
1st:	
  	
  1500s	
  Print	
  (books,	
  newspapers,	
  magazines)	
  
      2nd:	
  1890s	
  Recordings	
  (music,	
  games,	
  movies)	
  
      3rd:	
  	
  1910s	
  Cinema	
  
      4th:	
  	
  1920s	
  Radio	
  
      5th:	
  	
  1950s	
  Television	
  
      6th:	
  	
  1995	
  Internet	
  
      7th:	
  	
  2000	
  Mobile	
  

Source:	
  Mobile	
  as	
  7th	
  of	
  the	
  Mass	
  Media,	
  2008	
  	
  www.tomiahonen.com	
  
19 hours
     16 hours




                       5 billion worldwide



                                    20 hours
2 billion worldwide



                      1 billion worldwide
CINEMA	
  
             PRINT	
  
             Books	
  
            Magazines	
                                RADIO	
  
           Newspapers	
  




                                                        TELEVISION	
  
 RECORDINGS	
  
Music,	
  Games,	
  Movies	
  




                                                       INTERNET	
  
                                 MOBILE	
  
                                 Telephone	
  
1st:	
  	
  Communica2on	
  
        2nd:	
  Content	
  
        3rd:	
  	
  Context	
  

        •  Context	
  restructures	
  mobile	
  services	
  to	
  
           op2mize	
  user	
  experience	
  using	
  
                –    loca2on,	
  	
  
                –    proximity	
  to	
  objects,	
  	
  
                –    proximity	
  to	
  friends,	
  	
  
                –    user’s	
  viewing	
  angle,	
  	
  
                –    your	
  direct	
  surroundings	
  and	
  much	
  
                     more.	
  	
  
        •  Datapoints	
  gathered	
  through	
  mobile	
  
           phone	
  sensors	
  such	
  as	
  GPS,	
  
           Accelerometers	
  and	
  NFC	
  readers.	
  	
  

Source:	
  Insiders	
  Guide	
  to	
  Mobile,	
  2010	
  	
  www.tomiahonen.com	
  
Relevant Statistics	



            Mobile
•  World	
  using	
  5	
  billion	
  mobile	
  phones	
  (doubled	
  in	
  last	
  5	
  
   years)	
  77%	
  of	
  global	
  popula2on.	
  
     –  Growth	
  lead	
  by	
  China	
  and	
  India	
  by	
  >20%	
  from	
  previous	
  year	
  
          •  China	
  (64%	
  of	
  popula2on)	
  
          •  India	
  (	
  70%	
  of	
  popula2on)	
  
•  27%	
  (1.08	
  billion)	
  are	
  smartphones	
  	
  
•  By	
  2014,	
  mobile	
  internet	
  will	
  surpass	
  desktop	
  internet	
  
   usage	
  
•  200	
  million	
  YouTube	
  views	
  occur	
  on	
  mobile	
  devices	
  daily	
  
•  On	
  average,	
  Americans	
  spend	
  2.7	
  hours	
  per	
  day	
  socializing	
  
   on	
  their	
  mobile	
  device	
  
•  26%	
  of	
  US	
  home	
  phones	
  are	
  mobile	
  only	
  
•  US	
  will	
  have	
  50%	
  smartphones	
  this	
  year	
  
•  90%	
  US	
  and	
  European	
  phones	
  have	
  web	
  access	
  capability	
  
•  100.9M	
  smartphones	
  shipped	
  in	
  Q4	
  2010.	
  
         92.1M	
  PCs	
  shipped	
  in	
  same	
  period.*	
  	
  
            “The	
  rise	
  of	
  mobile	
  compu2ng	
  is	
  upending	
  the	
  
              technology	
  business	
  and	
  is	
  simultaneously	
  
              redefining	
  what	
  is	
  a	
  personal	
  computer	
  and	
  how	
  
              we	
  use	
  it.”	
  	
  
            Erica	
  Ogg,	
  GigaOm	
  Research.	
  August	
  18,	
  2011	
  	
  
      •  94%	
  of	
  text	
  messages	
  read—vs.	
  a	
  rate	
  of	
  3%	
  
         for	
  email	
  and	
  direct	
  mail.	
  	
  

*Source:	
  eMarketer	
  
•  42%	
  of	
  US	
  adults	
  and	
  70%	
  of	
  18-­‐29	
  year	
  old	
  cell	
  
   phone	
  users,	
  use	
  cell	
  phones	
  to	
  prevent	
  boredom.	
  
•  13%	
  have	
  pretended	
  to	
  use	
  phone	
  to	
  avoid	
  
   interac2ng	
  with	
  people.	
  	
  
•  Mobile	
  only	
  internet	
  users	
  more	
  likely	
  to	
  be	
  
   minori2es.	
  	
  
       –  18%	
  African	
  American	
  
       –  16%	
  La2no	
  
•  45%	
  Asian/Pacific	
  Islanders,	
  45%	
  Hispanics	
  and	
  33%	
  
   African-­‐Americans	
  own	
  a	
  smartphone	
  (31%	
  of	
  all	
  
   users)	
  
Pew	
  Internet	
  Research	
  
•  98	
  Countries	
  cell	
  phone	
  penetra2on	
  exceeds	
  
   100%	
  of	
  popula2on.	
  

Country	
                  Popula:on	
          #	
  of	
  Cell	
  Phones	
  
Saudi	
  Arabia	
           26	
  million	
          51	
  million	
  
Hong	
  Kong	
               7	
  million	
          13	
  million	
  
Finland	
                    5	
  million	
           8	
  million	
  
•  SMS	
  is	
  king	
  of	
  mobile	
  messaging	
  
    –  1.7	
  Trillion	
  messages	
  sent	
  in	
  2007	
  
    –  8	
  Trillion	
  messages	
  will	
  be	
  sent	
  in	
  2011	
  
    –  200,000	
  text	
  messages	
  every	
  second	
  
    –  US	
  teens	
  average	
  3,300	
  texts/month	
  
    –  Automated	
  alerts	
  expected	
  to	
  overtake	
  
       person-­‐to-­‐person	
  SMS	
  by	
  2016	
  
               Opportunity
        Use SMS to notify people
        of new job postings.
•  MMS	
  Includes:	
  
   –  Text	
  Messages	
  
   –  Video	
  
   –  Photos	
  
   –  Documents	
  

         Opportunity
 Majority of those with
 smartphone apps watch
 video clips.
Opportunity
Do you offer job notifications via text message?
•    Text	
  more	
  
•    Use	
  the	
  internet	
  more	
  
•    Play	
  more	
  games	
  
•    Use	
  more	
  applica2ons	
  
•    Listen	
  to	
  music	
  
•    Watch	
  video	
  more	
  
•    40%	
  use	
  apps	
  to	
  make	
  decisions	
  while	
  shopping	
  
•    66%	
  sleep	
  with	
  their	
  phone	
  near	
  the	
  bed	
  
•    31%	
  check	
  phone	
  during	
  movies	
  
•    71%	
  who	
  see	
  TV/print	
  ad	
  do	
  a	
  mobile	
  search	
  
•    75%	
  of	
  users	
  report	
  having	
  their	
  phone	
  off	
  or	
  not	
  with	
  
     them	
  for	
  3	
  hours	
  or	
  less	
  per	
  day.	
  
•  Today	
  there	
  are	
  more	
  wireless	
  mobile	
  devices	
  
      than	
  televisions	
  and	
  computers	
  combined	
  (89%	
  
      penetra2on	
  in	
  the	
  US).	
  	
  
   •  Globally	
  there	
  are	
  5.3	
  billion	
  mobile	
  subscribers	
  
      (that’s	
  77%	
  of	
  the	
  world	
  popula2on).	
  	
  
   •  Many	
  web	
  users	
  are	
  mobile-­‐only	
  (India	
  59%,	
  25%	
  
      in	
  the	
  U.S.)	
  	
  
   •  Europe	
  (96%	
  penetra2on)	
  	
  
   •  Japan	
  (88%	
  penetra2on)	
  


Sources,	
  ComScore.com	
  ,	
  MobiThinking.com,	
  CTIA.com,	
  Gartner.com,	
  Pewfounda2on.com	
  	
  
Note
This does not account
for tablet devices
which also use mobile
operating systems.
•  Tablets	
  will	
  access	
  your	
  mobile	
  website	
  
•  1	
  in	
  10	
  US	
  adults	
  owns	
  a	
  tablet	
  and	
  uses	
  it	
  
   90	
  minutes	
  per	
  day	
  
•  77%	
  use	
  their	
  device	
  daily	
  to	
  
     –  Browse	
  web	
  (67%)	
  
     –  Email	
  (54%)	
  
     –  Read	
  news	
  (53%)	
  
     –  Social	
  networking	
  (39%)	
  
     –  Games	
  (30%)	
  
     –  Read	
  books	
  (17%)	
  
     –  Watch	
  videos/movies	
  (13%)	
  
•  3	
  in	
  5	
  Americans	
  would	
  not	
  give	
  up	
  a	
  week	
  of	
  
   using	
  their	
  gadgets	
  in	
  order	
  to	
  spend	
  the	
  
   holiday	
  season	
  with	
  family.	
  
    –  More	
  prevalent	
  with	
  singles/non-­‐parents	
  than	
  
       married	
  or	
  parents	
  
•  2	
  in	
  3	
  Americans	
  (age	
  18-­‐44)	
  would	
  rather	
  
   trade	
  their	
  favorite	
  food	
  than	
  give	
  up	
  favorite	
  
   tech	
  device	
  for	
  12	
  months	
  
•  27	
  million	
  Americans	
  hide	
  device	
  so	
  others	
  
   can’t	
  use	
  it,	
  while	
  21	
  million	
  say	
  it	
  is	
  broken	
  
hpp://www.infoworld.com/t/smartphones/forget-­‐the-­‐free-­‐coffee-­‐employees-­‐really-­‐really-­‐want-­‐iphone-­‐168278	
  
Apple	
     Android	
     Blackberry	
  
Believe	
  phone	
  reflects	
  their	
  sense	
  of	
  style	
           35%	
        50%	
           43%	
  
Use	
  phone	
  to	
  update	
  social	
  networks	
                     50%	
        55%	
           40%	
  
Have	
  never	
  paid	
  more	
  than	
  $1	
  for	
  an	
  app	
        45%	
        62%	
           63%	
  
Use	
  phone	
  to	
  check	
  in	
  to	
  businesses	
                  23%	
        19%	
           5%	
  
Admit	
  to	
  ending	
  rela2onship	
  via	
  phone,	
  
                                                                         10%	
        18%	
           15%	
  
text,	
  email,	
  or	
  social	
  media	
  
Would	
  rather	
  go	
  a	
  week	
  without	
  seeing	
  
                                                                         28%	
        23%	
           18%	
  
significant	
  other	
  
Would	
  rather	
  lose	
  wallet	
  or	
  purse	
  than	
  their	
  
                                                                         18%	
        21%	
           23%	
  
phone	
  
Regularly	
  check	
  their	
  phone	
  at	
  the	
  dinner	
  
                                                                         34%	
        21%	
           15%	
  
table	
  
give up your mobile phone for a week or give up…



                                                      33%	
  


      70%	
  
                                      55%	
  
                  63%	
  
                                                             54%	
  
  21%	
                     22%	
  
                                                   20%	
  
Opportunity
Mobile phone + Smartphone = 53%. When you
consider sales of smartphones is exceeding
computers this number will continue to grow.
Opportunity
SMS/MMS has potential to
push career info to people
who opt into the service.
Opportunity
Develop entertaining
information about
your employer brand.
Opportunity
Accessing websites will
grow as the number of
smartphones increase.
Relevant Statistics	


                Inte rnet
        Mo bile
Percentage	
  of	
  Mobile	
  Subscribers	
           Percentage	
  of	
  Mobile	
  Only	
  
accessing	
  internet	
  at	
  least	
  monthly	
     Internet	
  Access	
  
Country	
                            Percentage	
     Country	
                           Percentage	
  
Japan	
                                    47%	
      Egypt	
                                  70%	
  
Urban	
  China	
                           43%	
      India	
                                  59%	
  
United	
  States	
                         22%	
      South	
  Africa	
                        57%	
  
Hong	
  Kong	
  (China)	
                  16%	
      Ghana	
                                  55%	
  
Europe	
                                   12%	
      Kenya	
                                  54%	
  
Urban	
  India	
  	
                        8%	
      Nigeria	
                                50%	
  
                                                      Indonesia	
                              44%	
  
                                                      Thailand	
                               32%	
  
            Opportunity
                                                      China	
                                  30%	
  
If your career site isn’t mobile
friendly then you are limiting                        US	
                                     25%	
  
access to job seekers.                                UK	
                                     22%	
  
                                                      Russia	
                                 19%	
  
•  2	
  in	
  5	
  mobile-­‐device	
  owners	
  use	
  the	
  Internet	
  on	
  
   that	
  device.	
  	
  
•  The	
  U.S.	
  mobile-­‐Internet-­‐using	
  popula2on	
  will	
  be	
  
   up	
  almost	
  25%	
  this	
  year,	
  as	
  97.3M	
  mobile	
  owners	
  
   log	
  on	
  to	
  the	
  Internet	
  from	
  their	
  device	
  at	
  least	
  
   monthly.	
  	
  
•  By	
  2015,	
  more	
  than	
  3	
  in	
  5	
  mobile	
  users	
  and	
  
   almost	
  half	
  the	
  total	
  U.S.	
  popula2on	
  (150M	
  
   people)	
  will	
  be	
  using	
  the	
  mobile	
  Internet.	
  	
  
•  By	
  2015	
  more	
  users	
  will	
  connect	
  to	
  the	
  internet	
  
   over	
  mobile	
  devices	
  than	
  desktop	
  PCs.	
  	
  
By	
  Sex	
     By	
  Age	
  


                                             Age:	
  13-­‐17	
  
                                             Age:	
  18-­‐24	
  
                                             Age:	
  25-­‐34	
  
                                             Age:	
  35-­‐44	
  
Male	
                                       Age:	
  45-­‐54	
  
Female	
                                     Age:	
  55+	
  
•  Videos	
  increase	
  reten2on	
  of	
  website	
  content	
  
   by	
  300%	
  

                            MIN	
  Learning	
     MAX	
  Learning	
  
Websites	
  with	
  
                             Poten:al	
            Poten:al	
  
Text	
  Only	
                   15%	
               30%	
  
Text	
  and	
  Images	
           30%	
                 73%	
  
Text	
  and	
  Video	
            67%	
                105%	
  
•  Japanese	
  users	
  are	
  most	
  advanced	
  in	
  mobile	
  usage,	
  
   using	
  email,	
  apps	
  and	
  browser	
  
•  US	
  and	
  Europeans	
  text	
  and	
  play	
  more	
  games	
  
•  Most	
  popular	
  mobile	
  web	
  sites	
  are	
  news,	
  
   informa2on,	
  weather,	
  social	
  networking,	
  search	
  and	
  
   maps	
  
•  US	
  consumers	
  prefer	
  mobile	
  web	
  
   for	
  banking,	
  travel,	
  shopping,	
  local	
  
   info,	
  news,	
  video,	
  sports,	
  and	
  blogs.	
  
•  US	
  consumers	
  prefer	
  apps	
  for	
  social	
  
   media,	
  games,	
  maps	
  and	
  music.	
  
•  1	
  in	
  7	
  searches	
  is	
  mobile	
  
•  Over	
  300,000	
  apps	
  have	
  been	
  developed	
  in	
  3	
  
          years	
  
       •  Apps	
  downloaded	
  almost	
  11	
  billion	
  2mes	
  
       •  App	
  downloads	
  expected	
  to	
  peak	
  in	
  2013	
  
       •  1	
  in	
  4	
  apps	
  downloaded	
  are	
  never	
  used	
  again	
  
Source:	
  hpp://mobithinking.com/mobile-­‐marke2ng-­‐tools/latest-­‐mobile-­‐stats	
  
•     The	
  mobile	
  gaming	
  industry	
  is	
  predicted	
  to	
  reach	
  $54	
  Billion	
  by	
  2015	
  	
  
 •     84%	
  of	
  tablet	
  owners	
  play	
  games	
  	
  
 •     70	
  –	
  80%	
  of	
  all	
  mobile	
  downloads	
  are	
  games	
  	
  
 •     In-­‐game	
  purchases	
  should	
  overtake	
  pay-­‐per-­‐downloads	
  by	
  2013	
  	
  
 •     Angry	
  Birds	
  has	
  been	
  downloaded	
  500	
  million	
  2mes	
  as	
  of	
  Nov	
  2011	
  
 •     Developers	
  made	
  $87	
  million	
  in	
  ad	
  revenue	
  in	
  2010	
  and	
  will	
  grow	
  10	
  
       fold	
  by	
  2015	
  	
  
                                                                                      Mobile	
  App	
  Downloads	
  Worldwide	
  (Billions)	
  

              Opportunity                                                                            2008	
  
        Career apps that                                                                             2009	
  
        include games can
                                                                                                     2010	
  
        help increase use.
                                                                                                     2011	
  
                                                                                                     2014	
  
Source:	
  2011	
  Mobile	
  Gaming	
  by	
  the	
  Numbers,	
  Geekaphone	
  
Source:	
  HIS	
  Screen	
  Digest	
  May	
  3,	
  2011	
  Press	
  Release	
  	
                               0	
         20	
            40	
  
•     $500K	
  to	
  rebrand	
  app	
  
  •     175	
  car	
  sales	
  directly	
  apributed	
  to	
  app	
  
  •     Car	
  retail	
  $23K	
  resul2ng	
  in	
  $4M	
  total	
  
  •     97%	
  lower	
  cost	
  per	
  sale	
  

            Opportunity
       People like to take
       a virtual test ride.



Source:	
  hpp://www.clickz.com/clickz/news/1710980/volkswagens-­‐iphone-­‐app-­‐delivers-­‐sales	
  
More	
  Informa2on:	
  hpp://scaryideas.com/content/18489	
  	
  
rk!
        Wo
          4!
          Us!




Work!
 4!
 Us!
•  First	
  conference	
  on	
  social	
  media	
  recruitment	
  was	
  held	
  in	
  
   2009	
  
•  54%	
  of	
  employers	
  block	
  social	
  media	
  access	
  at	
  work	
  (as	
  of	
  
   July	
  2011)	
  
•  45%	
  of	
  companies	
  have	
  no	
  social	
  media	
  policy	
  in	
  place	
  
•  91%	
  of	
  recruiters	
  say	
  they	
  use	
  social	
  media	
  to	
  screen	
  
   candidates	
  using	
  
     –  Facebook	
  (76%)	
  
     –  Twiper	
  (53%)	
  
     –  LinkedIn	
  (48%)	
  
•  69%	
  of	
  recruiters	
  have	
  rejected	
  a	
  candidate	
  due	
  to	
  
   something	
  they	
  found	
  on	
  social	
  media	
  
•  80%	
  of	
  smartphone	
  owners	
  read	
  a	
  post	
  from	
  someone	
  they	
  
   know,	
  while	
  70%	
  have	
  posted	
  from	
  their	
  device.	
  
•  More	
  than	
  1.5M	
  people	
  during	
  4.3M	
  visits	
  
   conducted	
  7M	
  searches	
  and	
  reviewed	
  19M	
  
   jobs	
  resul2ng	
  in	
  650K	
  applica2ons	
  	
  
•  Mobile	
  vs.	
  Website	
  visitors	
  
   –  Visit	
  42%	
  more	
  2mes	
  per	
  month	
  
   –  Spend	
  66%	
  more	
  2me	
  on	
  site	
  
   –  More	
  likely	
  to	
  be	
  employed	
  
•  Tablets	
  use	
  mobile	
  opera2ng	
  system	
  and	
  contribute	
  to	
  
   mobile	
  penetra2on	
  percentages.	
  
•  As	
  economy	
  improves	
  employed	
  job	
  seekers	
  will	
  want	
  
   to	
  access	
  systems	
  via	
  mobile.	
  
•  Use	
  of	
  apps	
  for	
  retail	
  companies	
  can	
  promote	
  both	
  
   employer	
  and	
  consumer	
  brands	
  if	
  done	
  properly.	
  
•  Lack	
  of	
  a	
  mobile	
  website	
  makes	
  it	
  hard	
  for	
  mobile	
  only	
  
   candidates	
  to	
  apply.	
  	
  Limits	
  applicants.	
  
•  Many	
  companies	
  limit	
  access	
  to	
  social	
  media	
  yet	
  
   recruiters	
  not	
  only	
  use	
  it	
  to	
  find	
  candidates	
  but	
  to	
  
   screen	
  them	
  as	
  well.	
  
•  Marke2ng	
  
   –  Channel	
  for	
  aprac2ng	
  and	
  engaging	
  talent	
  
   –  Includes	
  2D	
  Codes,	
  SMS,	
  MMS,	
  mobile	
  videos	
  and	
  
      career	
  apps	
  

•  Applicants	
  
   –  Provide	
  applicants	
  the	
  ability	
  to	
  apply	
  and	
  track	
  
      process	
  via	
  mobile	
  web	
  or	
  app	
  


•  Recruiters	
  
   –  Allow	
  recruiters	
  to	
  access	
  email,	
  social	
  media,	
  mobile	
  
      ATS,	
  etc.	
  giving	
  them	
  the	
  ability	
  to	
  work	
  remotely	
  	
  
Source:	
  hpp://www.ere.net/2011/02/07/overlooking-­‐mobile-­‐how-­‐many-­‐candidates-­‐are-­‐passing-­‐you-­‐by/	
  
The future of mobile recruiting…maybe.

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Mobile Recruiting (October 2011)

  • 1. Mobile Recruiting An Informational Presentation October 2011 Thoughts from the desk of David Lee
  • 2. •  Previous  thoughts  on  technology   •  Evolu2on  of  media  and  mobile   •  Uses  and  Sta2s2cs   –  Mobile  and  Smartphones   –  Mobile  Internet  
  • 3.
  • 4. “This ‘telephone’ has too many shortcomings to be seriously considered as a means of communication. The device is inherently of no value to us.” Western  Union   Internal  Memo,  1876  
  • 5. “I think there is a world market for maybe five computers.” Thomas  Watson   IBM  Chairman,  1943  
  • 6. “There is no reason anyone would want a computer in their home.” Ken  Olson   Founder,  Digital  Equipment  Corpora2on,  1977  
  • 7. “640K ought to be enough for anybody.” Bill  Gates   MicrosoO  CEO,  1981  
  • 8. “A faddish nature about anything that basically appeals to younger people.” Steve  Ballmer   MicrosoO  CEO,  2007   “Facebook is nothing more than the Princess Phone 20 years ago.” Barry  Diller   Chairman  Ticketmaster,  2008  
  • 10. 1st:    1500s  Print  (books,  newspapers,  magazines)   2nd:  1890s  Recordings  (music,  games,  movies)   3rd:    1910s  Cinema   4th:    1920s  Radio   5th:    1950s  Television   6th:    1995  Internet   7th:    2000  Mobile   Source:  Mobile  as  7th  of  the  Mass  Media,  2008    www.tomiahonen.com  
  • 11. 19 hours 16 hours 5 billion worldwide 20 hours 2 billion worldwide 1 billion worldwide
  • 12. CINEMA   PRINT   Books   Magazines   RADIO   Newspapers   TELEVISION   RECORDINGS   Music,  Games,  Movies   INTERNET   MOBILE   Telephone  
  • 13. 1st:    Communica2on   2nd:  Content   3rd:    Context   •  Context  restructures  mobile  services  to   op2mize  user  experience  using   –  loca2on,     –  proximity  to  objects,     –  proximity  to  friends,     –  user’s  viewing  angle,     –  your  direct  surroundings  and  much   more.     •  Datapoints  gathered  through  mobile   phone  sensors  such  as  GPS,   Accelerometers  and  NFC  readers.     Source:  Insiders  Guide  to  Mobile,  2010    www.tomiahonen.com  
  • 15. •  World  using  5  billion  mobile  phones  (doubled  in  last  5   years)  77%  of  global  popula2on.   –  Growth  lead  by  China  and  India  by  >20%  from  previous  year   •  China  (64%  of  popula2on)   •  India  (  70%  of  popula2on)   •  27%  (1.08  billion)  are  smartphones     •  By  2014,  mobile  internet  will  surpass  desktop  internet   usage   •  200  million  YouTube  views  occur  on  mobile  devices  daily   •  On  average,  Americans  spend  2.7  hours  per  day  socializing   on  their  mobile  device   •  26%  of  US  home  phones  are  mobile  only   •  US  will  have  50%  smartphones  this  year   •  90%  US  and  European  phones  have  web  access  capability  
  • 16. •  100.9M  smartphones  shipped  in  Q4  2010.   92.1M  PCs  shipped  in  same  period.*     “The  rise  of  mobile  compu2ng  is  upending  the   technology  business  and  is  simultaneously   redefining  what  is  a  personal  computer  and  how   we  use  it.”     Erica  Ogg,  GigaOm  Research.  August  18,  2011     •  94%  of  text  messages  read—vs.  a  rate  of  3%   for  email  and  direct  mail.     *Source:  eMarketer  
  • 17. •  42%  of  US  adults  and  70%  of  18-­‐29  year  old  cell   phone  users,  use  cell  phones  to  prevent  boredom.   •  13%  have  pretended  to  use  phone  to  avoid   interac2ng  with  people.     •  Mobile  only  internet  users  more  likely  to  be   minori2es.     –  18%  African  American   –  16%  La2no   •  45%  Asian/Pacific  Islanders,  45%  Hispanics  and  33%   African-­‐Americans  own  a  smartphone  (31%  of  all   users)   Pew  Internet  Research  
  • 18. •  98  Countries  cell  phone  penetra2on  exceeds   100%  of  popula2on.   Country   Popula:on   #  of  Cell  Phones   Saudi  Arabia   26  million   51  million   Hong  Kong   7  million   13  million   Finland   5  million   8  million  
  • 19. •  SMS  is  king  of  mobile  messaging   –  1.7  Trillion  messages  sent  in  2007   –  8  Trillion  messages  will  be  sent  in  2011   –  200,000  text  messages  every  second   –  US  teens  average  3,300  texts/month   –  Automated  alerts  expected  to  overtake   person-­‐to-­‐person  SMS  by  2016   Opportunity Use SMS to notify people of new job postings.
  • 20. •  MMS  Includes:   –  Text  Messages   –  Video   –  Photos   –  Documents   Opportunity Majority of those with smartphone apps watch video clips.
  • 21. Opportunity Do you offer job notifications via text message?
  • 22. •  Text  more   •  Use  the  internet  more   •  Play  more  games   •  Use  more  applica2ons   •  Listen  to  music   •  Watch  video  more   •  40%  use  apps  to  make  decisions  while  shopping   •  66%  sleep  with  their  phone  near  the  bed   •  31%  check  phone  during  movies   •  71%  who  see  TV/print  ad  do  a  mobile  search   •  75%  of  users  report  having  their  phone  off  or  not  with   them  for  3  hours  or  less  per  day.  
  • 23. •  Today  there  are  more  wireless  mobile  devices   than  televisions  and  computers  combined  (89%   penetra2on  in  the  US).     •  Globally  there  are  5.3  billion  mobile  subscribers   (that’s  77%  of  the  world  popula2on).     •  Many  web  users  are  mobile-­‐only  (India  59%,  25%   in  the  U.S.)     •  Europe  (96%  penetra2on)     •  Japan  (88%  penetra2on)   Sources,  ComScore.com  ,  MobiThinking.com,  CTIA.com,  Gartner.com,  Pewfounda2on.com    
  • 24. Note This does not account for tablet devices which also use mobile operating systems.
  • 25. •  Tablets  will  access  your  mobile  website   •  1  in  10  US  adults  owns  a  tablet  and  uses  it   90  minutes  per  day   •  77%  use  their  device  daily  to   –  Browse  web  (67%)   –  Email  (54%)   –  Read  news  (53%)   –  Social  networking  (39%)   –  Games  (30%)   –  Read  books  (17%)   –  Watch  videos/movies  (13%)  
  • 26.
  • 27.
  • 28. •  3  in  5  Americans  would  not  give  up  a  week  of   using  their  gadgets  in  order  to  spend  the   holiday  season  with  family.   –  More  prevalent  with  singles/non-­‐parents  than   married  or  parents   •  2  in  3  Americans  (age  18-­‐44)  would  rather   trade  their  favorite  food  than  give  up  favorite   tech  device  for  12  months   •  27  million  Americans  hide  device  so  others   can’t  use  it,  while  21  million  say  it  is  broken  
  • 30. Apple   Android   Blackberry   Believe  phone  reflects  their  sense  of  style   35%   50%   43%   Use  phone  to  update  social  networks   50%   55%   40%   Have  never  paid  more  than  $1  for  an  app   45%   62%   63%   Use  phone  to  check  in  to  businesses   23%   19%   5%   Admit  to  ending  rela2onship  via  phone,   10%   18%   15%   text,  email,  or  social  media   Would  rather  go  a  week  without  seeing   28%   23%   18%   significant  other   Would  rather  lose  wallet  or  purse  than  their   18%   21%   23%   phone   Regularly  check  their  phone  at  the  dinner   34%   21%   15%   table  
  • 31. give up your mobile phone for a week or give up… 33%   70%   55%   63%   54%   21%   22%   20%  
  • 32. Opportunity Mobile phone + Smartphone = 53%. When you consider sales of smartphones is exceeding computers this number will continue to grow.
  • 33. Opportunity SMS/MMS has potential to push career info to people who opt into the service.
  • 35. Opportunity Accessing websites will grow as the number of smartphones increase.
  • 36. Relevant Statistics Inte rnet Mo bile
  • 37. Percentage  of  Mobile  Subscribers   Percentage  of  Mobile  Only   accessing  internet  at  least  monthly   Internet  Access   Country   Percentage   Country   Percentage   Japan   47%   Egypt   70%   Urban  China   43%   India   59%   United  States   22%   South  Africa   57%   Hong  Kong  (China)   16%   Ghana   55%   Europe   12%   Kenya   54%   Urban  India     8%   Nigeria   50%   Indonesia   44%   Thailand   32%   Opportunity China   30%   If your career site isn’t mobile friendly then you are limiting US   25%   access to job seekers. UK   22%   Russia   19%  
  • 38.
  • 39. •  2  in  5  mobile-­‐device  owners  use  the  Internet  on   that  device.     •  The  U.S.  mobile-­‐Internet-­‐using  popula2on  will  be   up  almost  25%  this  year,  as  97.3M  mobile  owners   log  on  to  the  Internet  from  their  device  at  least   monthly.     •  By  2015,  more  than  3  in  5  mobile  users  and   almost  half  the  total  U.S.  popula2on  (150M   people)  will  be  using  the  mobile  Internet.     •  By  2015  more  users  will  connect  to  the  internet   over  mobile  devices  than  desktop  PCs.    
  • 40. By  Sex   By  Age   Age:  13-­‐17   Age:  18-­‐24   Age:  25-­‐34   Age:  35-­‐44   Male   Age:  45-­‐54   Female   Age:  55+  
  • 41. •  Videos  increase  reten2on  of  website  content   by  300%   MIN  Learning   MAX  Learning   Websites  with   Poten:al   Poten:al   Text  Only   15%   30%   Text  and  Images   30%   73%   Text  and  Video   67%   105%  
  • 42. •  Japanese  users  are  most  advanced  in  mobile  usage,   using  email,  apps  and  browser   •  US  and  Europeans  text  and  play  more  games   •  Most  popular  mobile  web  sites  are  news,   informa2on,  weather,  social  networking,  search  and   maps   •  US  consumers  prefer  mobile  web   for  banking,  travel,  shopping,  local   info,  news,  video,  sports,  and  blogs.   •  US  consumers  prefer  apps  for  social   media,  games,  maps  and  music.   •  1  in  7  searches  is  mobile  
  • 43. •  Over  300,000  apps  have  been  developed  in  3   years   •  Apps  downloaded  almost  11  billion  2mes   •  App  downloads  expected  to  peak  in  2013   •  1  in  4  apps  downloaded  are  never  used  again   Source:  hpp://mobithinking.com/mobile-­‐marke2ng-­‐tools/latest-­‐mobile-­‐stats  
  • 44. •  The  mobile  gaming  industry  is  predicted  to  reach  $54  Billion  by  2015     •  84%  of  tablet  owners  play  games     •  70  –  80%  of  all  mobile  downloads  are  games     •  In-­‐game  purchases  should  overtake  pay-­‐per-­‐downloads  by  2013     •  Angry  Birds  has  been  downloaded  500  million  2mes  as  of  Nov  2011   •  Developers  made  $87  million  in  ad  revenue  in  2010  and  will  grow  10   fold  by  2015     Mobile  App  Downloads  Worldwide  (Billions)   Opportunity 2008   Career apps that 2009   include games can 2010   help increase use. 2011   2014   Source:  2011  Mobile  Gaming  by  the  Numbers,  Geekaphone   Source:  HIS  Screen  Digest  May  3,  2011  Press  Release     0   20   40  
  • 45. •  $500K  to  rebrand  app   •  175  car  sales  directly  apributed  to  app   •  Car  retail  $23K  resul2ng  in  $4M  total   •  97%  lower  cost  per  sale   Opportunity People like to take a virtual test ride. Source:  hpp://www.clickz.com/clickz/news/1710980/volkswagens-­‐iphone-­‐app-­‐delivers-­‐sales   More  Informa2on:  hpp://scaryideas.com/content/18489    
  • 46. rk! Wo 4! Us! Work! 4! Us!
  • 47. •  First  conference  on  social  media  recruitment  was  held  in   2009   •  54%  of  employers  block  social  media  access  at  work  (as  of   July  2011)   •  45%  of  companies  have  no  social  media  policy  in  place   •  91%  of  recruiters  say  they  use  social  media  to  screen   candidates  using   –  Facebook  (76%)   –  Twiper  (53%)   –  LinkedIn  (48%)   •  69%  of  recruiters  have  rejected  a  candidate  due  to   something  they  found  on  social  media   •  80%  of  smartphone  owners  read  a  post  from  someone  they   know,  while  70%  have  posted  from  their  device.  
  • 48.
  • 49.
  • 50.
  • 51. •  More  than  1.5M  people  during  4.3M  visits   conducted  7M  searches  and  reviewed  19M   jobs  resul2ng  in  650K  applica2ons     •  Mobile  vs.  Website  visitors   –  Visit  42%  more  2mes  per  month   –  Spend  66%  more  2me  on  site   –  More  likely  to  be  employed  
  • 52. •  Tablets  use  mobile  opera2ng  system  and  contribute  to   mobile  penetra2on  percentages.   •  As  economy  improves  employed  job  seekers  will  want   to  access  systems  via  mobile.   •  Use  of  apps  for  retail  companies  can  promote  both   employer  and  consumer  brands  if  done  properly.   •  Lack  of  a  mobile  website  makes  it  hard  for  mobile  only   candidates  to  apply.    Limits  applicants.   •  Many  companies  limit  access  to  social  media  yet   recruiters  not  only  use  it  to  find  candidates  but  to   screen  them  as  well.  
  • 53. •  Marke2ng   –  Channel  for  aprac2ng  and  engaging  talent   –  Includes  2D  Codes,  SMS,  MMS,  mobile  videos  and   career  apps   •  Applicants   –  Provide  applicants  the  ability  to  apply  and  track   process  via  mobile  web  or  app   •  Recruiters   –  Allow  recruiters  to  access  email,  social  media,  mobile   ATS,  etc.  giving  them  the  ability  to  work  remotely    
  • 55. The future of mobile recruiting…maybe.