3. Why STEAM³?
Maggie Duval – CEO, LIFE
(Learning Innovations for
Future Education)
Derek Woodgate –
President & Chief Futurist,
The Futures Lab, Inc
4. “One man’s magic is
another man’s
engineering.”
Robert Heinlein, Sci Fi Writer
5. Interactive Storytelling
Explore your Inner Hero
The Game of Learning
Championing the Power of Play
Make Magic
Where Imagination becomes Reality
The Living Classroom
The Portal to Holistic lLearning
20. Multi-city event
• March 2014 - Austin, TX (Commons Learning Center, UT)
• December 2014 - Belo Horizonte Brazil (UFMG)
• March 2015 - Manchester, UK (MOSI)
• September 2015 – Atlanta, GA (GSU)
Notas del editor
Our company’s expertise in creating, curating and producing highly successful “living the future” events over the past 8 years, coupled with our personal and professional knowledge of multi-dimensional approaches to the future of experiential learning, enabled us to make the idea a reality.”
- DW
Our company’s expertise in creating, curating and producing highly successful “living the future” events over the past 8 years, coupled with our personal and professional knowledge of multi-dimensional approaches to the future of experiential learning and experiential entertainment, enabled us to make the idea a reality.” - DW
Where knowledge, technology and entertainment converge
“The idea for STEAM³ came from an in-depth discussion between Maggie and me about the need to integrate the arts and greater creativity into STEM. First presentation at Maker’s faire in 2013.
FEEL - Immersion and engagement to unlock creative thinking and unleash STEM innovation
An innovation strategy for America
Explaining complex/abstract concepts via art making, etc.
Encourage integration of Art + Design in K–20 education
Transform research policy to place Art + Design as an integrator of STEM
Examples: Organic Math, Experimental Geography, Nano and BioArt, Evolution Dance, Fraction Murals
Fluxus, The Festival of the Misfits, Where knowledge, technology and entertainment converge
Educators
Researchers
Students
Makers
Instructional designers
Learning content creators
Local government
Entrepreneurs
Parents/General public
Innovators
Artists
3D/Virtual world designers
Mobile development designers
19 presenters – a mixture of academics, companies and artists From Emerging technologies, Intel, GSU, Avatars, transmedia learning Maker spaces, Interactive storytelling Nano art
Author:
Alexander, The New Digital Storytelling: Creating Narratives with New Media, Dr Elaine Raybourne Sandia labs Cognitive systems ADL Initiative Mariia Anderson
Hitachi Sponsor with Photospectrometer
Asensors capacitors, interactive touch screens
Teaches computer science through music composition.
SCAD
Serious Games – winners from the 2013 Serious Games competition MIT