SlideShare una empresa de Scribd logo
1 de 14
Industry as Publishers,
Universities as Developers
        Dr. Mike Reddy
  University of Wales, Newport


          Mike.Reddy@newport.ac.uk
“Oh the Cowman and the
Farmer should be Friends”
Or… why the Games Industry and
 Academics should be closer…
     …but not too close!

    Turn on your MOBILES!
   Txt 0797******* to comment
          Mike.Reddy@newport.ac.uk
24/7 Summary
24 seconds: START…!
24 seconds: STOP!
7 words:
“I need land…
     …Don’t fence me in!”
Dean Martin, adapted song lyric from “Don’t fence me in”
                     Mike.Reddy@newport.ac.uk
Cowman/Farmer conflict
Publishers…                      Developers…
• 95% about profit, with as      • 95% about turn over, with
  little risk as possible          little chance for profit
• Ruthless in culling “no        • Most products under
  starters” and elitist in         development do not make
  choosing dev’ partners           it to final production
• Understand developers          • Or fail in the market
  make bad games and               place, with 1 in 4 (?)
  willing to give advice           successful AAA titles
• Want to own the                • Intellectual Property lost
  Intellectual Property            to the money men
• Have very tight deadlines      • Have very tight deadlines
  and changing markets             and changing platforms

                    Mike.Reddy@newport.ac.uk
Cowman/Farmer conflict
Industry…                          Universities…
• 95% about recruitment,           • 95% about turn over, with
   with no scope for risk            little chance for profit
• Ruthless in culling “no          • Most student under-
   starters” and elitist in          graduates may not make
   choosing graduates                it to final employment
• Understand academics             • Or fail in the recruitment
   make bad courses and              place, with 1 in 4 (?)
   willing to give advice            successful in getting a job
• Want to control the              • Course Content lost to
   Curriculum (e.g. Skillset)        the vocational focus
• Have very tight deadlines        • Have very tight deadlines
   and changing job needs            and changing pressures

                      Mike.Reddy@newport.ac.uk
Some things to ponder…
Should we count as success the students
  who decide NOT to go into the games
  industry, as well as those who
  successfully get gaming jobs?
Is it the job of a University to fill short-term
  recruitment problems?
How do we square team work experience
  against traditional individual assessment?

                 Mike.Reddy@newport.ac.uk
How Industry could harm us
Liverpool sculptor Arthur Dooley, on questioning
  the 60s plan to destroy rows of terraced houses,
  and the destruction of whole communities –
AD: “Did the locals mind?”
Archtect: “No. Consultations had taken place and
  the residents had raised no objections at all.”
AD: “Well, There's no-one as easy to rob of their
  culture as those that don't know they've got
  one.”
There is an often invisible culture to Academia

                  Mike.Reddy@newport.ac.uk
Games Degree?
Trip Hawkins, founder of EA, 3DO and
  Digital Chocolate:
• First ever games graduate with a degree
  in “Strategic and Applied Game Theory”
From Harvard! The ultimate generic course
  with bit of games content thrown in
What do WE want from a Games Degree?
• Employer? Employee? Life-long Learner?

               Mike.Reddy@newport.ac.uk
A Job Advert?
Game programming/artist wannabe wanted:
• 0 years industry experience
• No portfolio to speak of
• Must be incapable of eye contact
• No ability to work in a team necessary.

No, NOT likely is it? So, how do we best
 prepare graduates for the industry?

                Mike.Reddy@newport.ac.uk
A Quote on Assessment
Student: "Professor Einstein, the questions
  you put on this year's final exam are the
  same ones you gave us last year.“
Einstein: "Yes, I know, but last year the
  answers were different.“
Newport (and others!) emphasis is focussed
  on portfolio development and LOTS and
  LOTS of inter-disciplinary group work
Over ¾ of degree is Games specific, but…
               Mike.Reddy@newport.ac.uk
Skillset?
Standards are good…
        …and the more there are the better!
Any system is better than none…
                             …but only just!

How many people here are Game
 Developers? Ex-developers? Christians?

               Mike.Reddy@newport.ac.uk
Søren Kierkegaard 1811-1855




Father of Existentialism and
  severe critic of Denmark
  Church & Danish Culture
Championed the concept of
  ‘becoming’ by constant doing.
                 Mike.Reddy@newport.ac.uk
Image References
http://www.qwantz.com/fanart/kierkegaard.png
http://www.lib.uwo.ca/weldon/news/hottopics/images/ki
http://comunicaciondiegosaturno.files.wordpress.com/2
http://www.victorshepherd.on.ca/images/heritage/soren




                 Mike.Reddy@newport.ac.uk
“Don’t Fence Me In!”
Games development is a valid method for
  increasing motivation and a useful educational
  resource for teaching ‘hard’ disciplines
Industry requirement for key Transferable Skills
  allows slow moving HE institutions to be
  leveraged into looking at new learning and
  assessment techniques
Academic Freedom is the best route to wider
  social acceptance and cultural penetration
Does a Virus really understand Biology?

                  Mike.Reddy@newport.ac.uk

Más contenido relacionado

Destacado

Management Essentials MGT 1102
Management Essentials MGT 1102Management Essentials MGT 1102
Management Essentials MGT 1102lindahauck
 
Econ3132 spring2011
Econ3132 spring2011Econ3132 spring2011
Econ3132 spring2011lindahauck
 
Harvard business review survey for brass
Harvard business review survey for brassHarvard business review survey for brass
Harvard business review survey for brasslindahauck
 
Morning Meeting Activities Karie
Morning Meeting  Activities KarieMorning Meeting  Activities Karie
Morning Meeting Activities KarieMandie Funk
 
Icebreakers and games for training and workshops - My website moved now to Bo...
Icebreakers and games for training and workshops - My website moved now to Bo...Icebreakers and games for training and workshops - My website moved now to Bo...
Icebreakers and games for training and workshops - My website moved now to Bo...Boxolog.com
 
Training games
Training gamesTraining games
Training gamesHRHARIRAM
 
Ice breaker brain teasers
Ice breaker   brain teasersIce breaker   brain teasers
Ice breaker brain teasersAnupriya Balaji
 
Visual Thinking Games
Visual Thinking GamesVisual Thinking Games
Visual Thinking Gamesscottekim
 
10 Creative Thinking Puzzles
10 Creative Thinking Puzzles10 Creative Thinking Puzzles
10 Creative Thinking PuzzlesOH TEIK BIN
 
Leadership Games and Activities
Leadership Games and ActivitiesLeadership Games and Activities
Leadership Games and ActivitiesLacey
 

Destacado (10)

Management Essentials MGT 1102
Management Essentials MGT 1102Management Essentials MGT 1102
Management Essentials MGT 1102
 
Econ3132 spring2011
Econ3132 spring2011Econ3132 spring2011
Econ3132 spring2011
 
Harvard business review survey for brass
Harvard business review survey for brassHarvard business review survey for brass
Harvard business review survey for brass
 
Morning Meeting Activities Karie
Morning Meeting  Activities KarieMorning Meeting  Activities Karie
Morning Meeting Activities Karie
 
Icebreakers and games for training and workshops - My website moved now to Bo...
Icebreakers and games for training and workshops - My website moved now to Bo...Icebreakers and games for training and workshops - My website moved now to Bo...
Icebreakers and games for training and workshops - My website moved now to Bo...
 
Training games
Training gamesTraining games
Training games
 
Ice breaker brain teasers
Ice breaker   brain teasersIce breaker   brain teasers
Ice breaker brain teasers
 
Visual Thinking Games
Visual Thinking GamesVisual Thinking Games
Visual Thinking Games
 
10 Creative Thinking Puzzles
10 Creative Thinking Puzzles10 Creative Thinking Puzzles
10 Creative Thinking Puzzles
 
Leadership Games and Activities
Leadership Games and ActivitiesLeadership Games and Activities
Leadership Games and Activities
 

Similar a Cowman08v1

Deep sec talk - Addressing the skills gap
Deep sec talk - Addressing the skills gapDeep sec talk - Addressing the skills gap
Deep sec talk - Addressing the skills gapColin McLean
 
Life after graduation: expecting the unexpected presented
Life after graduation: expecting the unexpected presented Life after graduation: expecting the unexpected presented
Life after graduation: expecting the unexpected presented Mindtree Ltd.
 
The Rise of the Creative Class - Ed Morrissey - Integrity Web Consulting
The Rise of the Creative Class - Ed Morrissey - Integrity Web ConsultingThe Rise of the Creative Class - Ed Morrissey - Integrity Web Consulting
The Rise of the Creative Class - Ed Morrissey - Integrity Web ConsultingEd Morrissey
 
Product is Hard - Marty Cagan
Product is Hard - Marty CaganProduct is Hard - Marty Cagan
Product is Hard - Marty CaganAnthony Marter
 
JWT INSIDE & LinkedIn Present: STEM Recruitment Decoded
JWT INSIDE & LinkedIn Present: STEM Recruitment DecodedJWT INSIDE & LinkedIn Present: STEM Recruitment Decoded
JWT INSIDE & LinkedIn Present: STEM Recruitment DecodedJWTINSIDE
 
Talent, Social, Mobile & Recruiting Summit: Digital, IT & Technology
Talent, Social, Mobile & Recruiting Summit: Digital, IT & TechnologyTalent, Social, Mobile & Recruiting Summit: Digital, IT & Technology
Talent, Social, Mobile & Recruiting Summit: Digital, IT & TechnologyTALiNT Partners
 
Computer science Engineering
Computer science EngineeringComputer science Engineering
Computer science EngineeringM. Raja Reddy
 
Career resilience is the name of the game
Career resilience is the name of the gameCareer resilience is the name of the game
Career resilience is the name of the gameLivingstone Advisory
 
Playhaus Pitch Deck
Playhaus Pitch DeckPlayhaus Pitch Deck
Playhaus Pitch DeckLim Zhiyang
 
Express Career & Education Expo 2013
Express Career & Education Expo 2013Express Career & Education Expo 2013
Express Career & Education Expo 2013MassComm Solutions
 
Ver 1.10 the venture capital ecosystem feb 2015
Ver 1.10   the venture capital ecosystem feb 2015Ver 1.10   the venture capital ecosystem feb 2015
Ver 1.10 the venture capital ecosystem feb 2015Andrew Waitman
 
Carrier guidance for tech
Carrier guidance for techCarrier guidance for tech
Carrier guidance for techMahesh Arali
 
June 2012 webinar on certification v5
June 2012 webinar on certification   v5June 2012 webinar on certification   v5
June 2012 webinar on certification v5JoeDiDonato
 
Andy Lovatt - New Creative Futures
Andy Lovatt - New Creative FuturesAndy Lovatt - New Creative Futures
Andy Lovatt - New Creative FuturesThe White Room
 
Kleos africa webinar - Techpreneurship
Kleos africa webinar - TechpreneurshipKleos africa webinar - Techpreneurship
Kleos africa webinar - TechpreneurshipGlory Enyinnaya
 
EMK Center Presentation 21st century job 2020
EMK Center Presentation 21st century job 2020 EMK Center Presentation 21st century job 2020
EMK Center Presentation 21st century job 2020 Md. Asad-Ur-Rahman Nile
 
Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019
Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019
Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019Patrizio Pelliccione
 
Procter & Gamble open innovation approach
Procter & Gamble open innovation approach Procter & Gamble open innovation approach
Procter & Gamble open innovation approach Ideon Open
 

Similar a Cowman08v1 (20)

Deep sec talk - Addressing the skills gap
Deep sec talk - Addressing the skills gapDeep sec talk - Addressing the skills gap
Deep sec talk - Addressing the skills gap
 
Life after graduation: expecting the unexpected presented
Life after graduation: expecting the unexpected presented Life after graduation: expecting the unexpected presented
Life after graduation: expecting the unexpected presented
 
The Rise of the Creative Class - Ed Morrissey - Integrity Web Consulting
The Rise of the Creative Class - Ed Morrissey - Integrity Web ConsultingThe Rise of the Creative Class - Ed Morrissey - Integrity Web Consulting
The Rise of the Creative Class - Ed Morrissey - Integrity Web Consulting
 
Product is Hard - Marty Cagan
Product is Hard - Marty CaganProduct is Hard - Marty Cagan
Product is Hard - Marty Cagan
 
JWT INSIDE & LinkedIn Present: STEM Recruitment Decoded
JWT INSIDE & LinkedIn Present: STEM Recruitment DecodedJWT INSIDE & LinkedIn Present: STEM Recruitment Decoded
JWT INSIDE & LinkedIn Present: STEM Recruitment Decoded
 
Talent, Social, Mobile & Recruiting Summit: Digital, IT & Technology
Talent, Social, Mobile & Recruiting Summit: Digital, IT & TechnologyTalent, Social, Mobile & Recruiting Summit: Digital, IT & Technology
Talent, Social, Mobile & Recruiting Summit: Digital, IT & Technology
 
Computer science Engineering
Computer science EngineeringComputer science Engineering
Computer science Engineering
 
Career resilience is the name of the game
Career resilience is the name of the gameCareer resilience is the name of the game
Career resilience is the name of the game
 
2017 09-07-ray-wijewardene
2017 09-07-ray-wijewardene2017 09-07-ray-wijewardene
2017 09-07-ray-wijewardene
 
Playhaus Pitch Deck
Playhaus Pitch DeckPlayhaus Pitch Deck
Playhaus Pitch Deck
 
Express Career & Education Expo 2013
Express Career & Education Expo 2013Express Career & Education Expo 2013
Express Career & Education Expo 2013
 
Ver 1.10 the venture capital ecosystem feb 2015
Ver 1.10   the venture capital ecosystem feb 2015Ver 1.10   the venture capital ecosystem feb 2015
Ver 1.10 the venture capital ecosystem feb 2015
 
Carrier guidance for tech
Carrier guidance for techCarrier guidance for tech
Carrier guidance for tech
 
June 2012 webinar on certification v5
June 2012 webinar on certification   v5June 2012 webinar on certification   v5
June 2012 webinar on certification v5
 
Andy Lovatt - New Creative Futures
Andy Lovatt - New Creative FuturesAndy Lovatt - New Creative Futures
Andy Lovatt - New Creative Futures
 
Kleos africa webinar - Techpreneurship
Kleos africa webinar - TechpreneurshipKleos africa webinar - Techpreneurship
Kleos africa webinar - Techpreneurship
 
Developing a CTE PLC
Developing a CTE PLCDeveloping a CTE PLC
Developing a CTE PLC
 
EMK Center Presentation 21st century job 2020
EMK Center Presentation 21st century job 2020 EMK Center Presentation 21st century job 2020
EMK Center Presentation 21st century job 2020
 
Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019
Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019
Software Engineering for ML/AI, keynote at FAS*/ICAC/SASO 2019
 
Procter & Gamble open innovation approach
Procter & Gamble open innovation approach Procter & Gamble open innovation approach
Procter & Gamble open innovation approach
 

Cowman08v1

  • 1. Industry as Publishers, Universities as Developers Dr. Mike Reddy University of Wales, Newport Mike.Reddy@newport.ac.uk
  • 2. “Oh the Cowman and the Farmer should be Friends” Or… why the Games Industry and Academics should be closer… …but not too close! Turn on your MOBILES! Txt 0797******* to comment Mike.Reddy@newport.ac.uk
  • 3. 24/7 Summary 24 seconds: START…! 24 seconds: STOP! 7 words: “I need land… …Don’t fence me in!” Dean Martin, adapted song lyric from “Don’t fence me in” Mike.Reddy@newport.ac.uk
  • 4. Cowman/Farmer conflict Publishers… Developers… • 95% about profit, with as • 95% about turn over, with little risk as possible little chance for profit • Ruthless in culling “no • Most products under starters” and elitist in development do not make choosing dev’ partners it to final production • Understand developers • Or fail in the market make bad games and place, with 1 in 4 (?) willing to give advice successful AAA titles • Want to own the • Intellectual Property lost Intellectual Property to the money men • Have very tight deadlines • Have very tight deadlines and changing markets and changing platforms Mike.Reddy@newport.ac.uk
  • 5. Cowman/Farmer conflict Industry… Universities… • 95% about recruitment, • 95% about turn over, with with no scope for risk little chance for profit • Ruthless in culling “no • Most student under- starters” and elitist in graduates may not make choosing graduates it to final employment • Understand academics • Or fail in the recruitment make bad courses and place, with 1 in 4 (?) willing to give advice successful in getting a job • Want to control the • Course Content lost to Curriculum (e.g. Skillset) the vocational focus • Have very tight deadlines • Have very tight deadlines and changing job needs and changing pressures Mike.Reddy@newport.ac.uk
  • 6. Some things to ponder… Should we count as success the students who decide NOT to go into the games industry, as well as those who successfully get gaming jobs? Is it the job of a University to fill short-term recruitment problems? How do we square team work experience against traditional individual assessment? Mike.Reddy@newport.ac.uk
  • 7. How Industry could harm us Liverpool sculptor Arthur Dooley, on questioning the 60s plan to destroy rows of terraced houses, and the destruction of whole communities – AD: “Did the locals mind?” Archtect: “No. Consultations had taken place and the residents had raised no objections at all.” AD: “Well, There's no-one as easy to rob of their culture as those that don't know they've got one.” There is an often invisible culture to Academia Mike.Reddy@newport.ac.uk
  • 8. Games Degree? Trip Hawkins, founder of EA, 3DO and Digital Chocolate: • First ever games graduate with a degree in “Strategic and Applied Game Theory” From Harvard! The ultimate generic course with bit of games content thrown in What do WE want from a Games Degree? • Employer? Employee? Life-long Learner? Mike.Reddy@newport.ac.uk
  • 9. A Job Advert? Game programming/artist wannabe wanted: • 0 years industry experience • No portfolio to speak of • Must be incapable of eye contact • No ability to work in a team necessary. No, NOT likely is it? So, how do we best prepare graduates for the industry? Mike.Reddy@newport.ac.uk
  • 10. A Quote on Assessment Student: "Professor Einstein, the questions you put on this year's final exam are the same ones you gave us last year.“ Einstein: "Yes, I know, but last year the answers were different.“ Newport (and others!) emphasis is focussed on portfolio development and LOTS and LOTS of inter-disciplinary group work Over ¾ of degree is Games specific, but… Mike.Reddy@newport.ac.uk
  • 11. Skillset? Standards are good… …and the more there are the better! Any system is better than none… …but only just! How many people here are Game Developers? Ex-developers? Christians? Mike.Reddy@newport.ac.uk
  • 12. Søren Kierkegaard 1811-1855 Father of Existentialism and severe critic of Denmark Church & Danish Culture Championed the concept of ‘becoming’ by constant doing. Mike.Reddy@newport.ac.uk
  • 14. “Don’t Fence Me In!” Games development is a valid method for increasing motivation and a useful educational resource for teaching ‘hard’ disciplines Industry requirement for key Transferable Skills allows slow moving HE institutions to be leveraged into looking at new learning and assessment techniques Academic Freedom is the best route to wider social acceptance and cultural penetration Does a Virus really understand Biology? Mike.Reddy@newport.ac.uk