Personal Information
Organización/Lugar de trabajo
Serbia Serbia
Ocupación
Junior Render Programmer at Ubisoft
Sector
Technology / Software / Internet
Sitio web
http://abstract-algorithm.com/
Acerca de
Real-time graphics, physically-based shading, rendering equations, materials, global illumination, post-processing effects, pipelines, optical phenomena. Also, artificial general intelligence, genetic programming, perception.
http://abstract-algorithm.com/
Etiquetas
rendering
cgi
reyes
pixar
pipeline
rasterization
computer graphics
gi
photorealistic
graphics
image
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